git normalize all files

This commit is contained in:
Ryan Fleury
2024-07-26 11:13:47 -07:00
parent c13833f74f
commit b18e437337
162 changed files with 54806 additions and 54806 deletions
+30 -30
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@@ -1,30 +1,30 @@
name: builds
on:
push:
paths-ignore:
- '**.md'
pull_request:
paths-ignore:
- '**.md'
jobs:
build-windows-2022:
runs-on: windows-2022
strategy:
fail-fast: false
steps:
- name: checkout
uses: actions/checkout@v2
- name: build (vs 2022)
shell: cmd
run: |
call "C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Auxiliary\Build\vcvarsall.bat" x64
call build raddbg msvc debug || exit /b 1
call build rdi_from_pdb msvc debug || exit /b 1
call build rdi_from_dwarf msvc debug || exit /b 1
call build rdi_dump msvc debug || exit /b 1
call build raddbg clang debug || exit /b 1
call build rdi_from_pdb clang debug || exit /b 1
call build rdi_from_dwarf clang debug || exit /b 1
call build rdi_dump clang debug || exit /b 1
name: builds
on:
push:
paths-ignore:
- '**.md'
pull_request:
paths-ignore:
- '**.md'
jobs:
build-windows-2022:
runs-on: windows-2022
strategy:
fail-fast: false
steps:
- name: checkout
uses: actions/checkout@v2
- name: build (vs 2022)
shell: cmd
run: |
call "C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Auxiliary\Build\vcvarsall.bat" x64
call build raddbg msvc debug || exit /b 1
call build rdi_from_pdb msvc debug || exit /b 1
call build rdi_from_dwarf msvc debug || exit /b 1
call build rdi_dump msvc debug || exit /b 1
call build raddbg clang debug || exit /b 1
call build rdi_from_pdb clang debug || exit /b 1
call build rdi_from_dwarf clang debug || exit /b 1
call build rdi_dump clang debug || exit /b 1
+3 -3
View File
@@ -1,3 +1,3 @@
/build/
/local/
*~
/build/
/local/
*~
+19 -19
View File
@@ -1,19 +1,19 @@
Copyright (c) 2024 Epic Games Tools
Permission is hereby granted, free of charge, to any person obtaining a copy of
this software and associated documentation files (the “Software”), to deal in
the Software without restriction, including without limitation the rights to
use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies
of the Software, and to permit persons to whom the Software is furnished to do
so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED “AS IS”, WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
Copyright (c) 2024 Epic Games Tools
Permission is hereby granted, free of charge, to any person obtaining a copy of
this software and associated documentation files (the “Software”), to deal in
the Software without restriction, including without limitation the rights to
use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies
of the Software, and to permit persons to whom the Software is furnished to do
so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED “AS IS”, WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
+327 -327
View File
@@ -1,327 +1,327 @@
# The RAD Debugger Project
_**Note:** This README does not document usage instructions and tips for the
debugger itself, and is intended as a technical overview of the project. The
debugger's README, which includes usage instructions and tips, can be found
packaged along with debugger releases, or within the `build` folder after a
local copy has been built._
The RAD Debugger is a native, user-mode, multi-process, graphical debugger. It
currently only supports local-machine Windows x64 debugging with PDBs, with
plans to expand and port in the future. In the future we'll expand to also
support native Linux debugging and DWARF debug info.
The RAD Debugger is currently in *ALPHA*. In order to get the debugger bullet-
proof, it'd greatly help out if you submitted the issues you find here, along
with any information you can gather, like dump files (along with the build you
used), instructions to reproduce, test executables, and so on.
You can download pre-built binaries for the debugger
[here](https://github.com/EpicGames/raddebugger/releases).
The RAD Debugger project aims to simplify the debugger by simplifying and
unifying the underlying debug info format. In that pursuit we've built the RAD
Debug Info (RDI) format, which is what the debugger parses and uses. To work
with existing toolchains, we convert PDB (and eventually PE/ELF files with
embedded DWARF) into the RDI format on-demand.
The RDI format is currently specified in code, in the files within the
`src/lib_rdi_format` folder. The other relevant folders for working with the
format are:
- `lib_rdi_make`: The "RAD Debug Info Make" library, for making RDI debug info.
- `rdi_from_pdb`: Our PDB-to-RDI converter. Can be used as a helper codebase
layer, or built as an executable with a command line interface frontend.
- `rdi_from_dwarf`: Our in-progress DWARF-to-RDI converter.
- `rdi_dump`: Our RDI textual dumping utility.
## Development Setup Instructions
**Note: Currently, only x64 Windows development is supported.**
### 1. Installing the Required Tools (MSVC & Windows SDK)
In order to work with the codebase, you'll need the [Microsoft C/C++ Build Tools
v15 (2017) or later](https://aka.ms/vs/17/release/vs_BuildTools.exe), for both
the Windows SDK and the MSVC compiler and linker.
If the Windows SDK is installed (e.g. via installation of the Microsoft C/C++
Build Tools), you may also build with [Clang](https://releases.llvm.org/).
### 2. Build Environment Setup
Building the codebase can be done in a terminal which is equipped with the
ability to call either MSVC or Clang from command line.
This is generally done by calling `vcvarsall.bat x64`, which is included in the
Microsoft C/C++ Build Tools. This script is automatically called by the `x64
Native Tools Command Prompt for VS <year>` variant of the vanilla `cmd.exe`. If
you've installed the build tools, this command prompt may be easily located by
searching for `Native` from the Windows Start Menu search.
You can ensure that the MSVC compiler is accessible from your command line by
running:
```
cl
```
If everything is set up correctly, you should have output very similar to the
following:
```
Microsoft (R) C/C++ Optimizing Compiler Version 19.29.30151 for x64
Copyright (C) Microsoft Corporation. All rights reserved.
usage: cl [ option... ] filename... [ /link linkoption... ]
```
### 3. Building
Within this terminal, `cd` to the root directory of the codebase, and just run
the `build.bat` script:
```
build
```
You should see the following output:
```
[debug mode]
[msvc compile]
[default mode, assuming `raddbg` build]
metagen_main.c
searching C:\devel\raddebugger/src... 299 files found
parsing metadesk... 12 metadesk files parsed
gathering tables... 37 tables found
generating layer code...
raddbg.cpp
```
If everything worked correctly, there will be a `build` folder in the root
level of the codebase, and it will contain a freshly-built `raddbg.exe`.
## Short-To-Medium-Term Roadmap
### The Initial Alpha Battle-Testing Phase
The first priority for the project is to ensure that the most crucial debugger
components are functioning extremely reliably for local, x64, Windows
debugging. This would include parts like debug info conversion, debug info
loading, process control, stepping, evaluation (correct usage of both location
info and type info), and a robust frontend which ensures the lower level parts
are usable.
We feel that the debugger has already come a long way in all of these respects,
but given the massive set of possible combinations of languages, build
settings, toolchains, used language features, and patterns of generated code,
there are still cases where the debugger has not been tested, and so there are
still issues. So, we feel that the top priority is eliminating these issues,
such that the debugging experience is rock solid.
### Local x64 Linux Debugging Phase
The next priority for the project is to take the rock solid x64 Windows
debugging experience, and port all of the relevant pieces to support local x64
Linux debugging also.
The debugger has been written to abstract over the parts that need to differ on
either Linux or Windows, and this is mainly going to be a task in building out
different backends for those abstraction layers.
The major parts of this phase are:
- Porting the `src/demon` layer to implement the Demon local process control
abstraction API.
- Implementing an x64 ELF Linux unwinder in the `src/ctrl` layer.
- Creating a DWARF-to-RDI converter (in the same way that we've built a
PDB-to-RDI converter). A partial implementation of this is in
`src/rdi_from_dwarf`.
- Porting the `src/render` layer to implement all of the rendering features the
frontend needs on a Linux-compatible API (the backend used on Windows is D3D11).
- Porting the `src/font_provider` layer to a Linux-compatible font
rasterization backend, like FreeType (the backend used on Windows is
DirectWrite).
- Porting the `src/os` layers to Linux. This includes core operating system
abstraction (virtual memory allocation, threading and synchronization
primitives, and so on), and graphical operating system abstraction (windows,
input events, and so on).
Once the above list is complete, and once every part is rock solid, the Windows
debugging experience we'll have worked diligently to create will also be
available natively on Linux machines.
### And Beyond!
There are several directions we might take after these two major phases,
like remote debugging, porting to different architectures, further improving
the debugger's features (like improving the visualization engine), and so on.
But for now, we're mostly focused on those first two phases.
## Top-Level Directory Descriptions
- `data`: Small binary files which are used when building, either to embed
within build artifacts, or to package with them.
- `src`: All source code.
After setting up the codebase and building, the following directories will
also exist:
- `build`: All build artifacts. Not checked in to version control.
- `local`: Local files, used for local build configuration input files.
## Codebase Introduction
The codebase is organized into *layers*. Layers are separated either to isolate
certain problems, and to allow inclusion into various builds without needing to
pull everything in the codebase into a build. Layers correspond with folders
inside of the `src` directory. Sometimes, one folder inside of the `src`
directory will include multiple sub-layers, but the structure is intended to be
fairly flat.
Layers correspond roughly 1-to-1 with *namespaces*. The term "namespaces" in
this context does not refer to specific namespace language features, but rather
a naming convention for C-style namespaces, which are written in the codebase as
a short prefix, usually 1-3 characters, followed by an underscore. These
namespaces are used such that the layer to which certain code belongs may be
quickly understood by glancing at code. The namespaces are generally quite short
to ensure that they aren't much of a hassle to write. Sometimes, multiple sub-
layers will share a namespace. A few layers do not have a namespace, but most
do. Namespaces are either all-caps or lowercase depending on the context in
which they're used. For types, enum values, and some macros, they are
capitalized. For functions and global variables, they are lowercase.
Layers depend on other layers, but circular dependencies would break the
separability and isolation utility of layers (in effect, forming one big layer),
so in other words, layers are arranged into a directed acyclic graph.
A few layers are built to be used completely independently from the rest of the
codebase, as libraries in other codebases and projects. As such, these layers do
not depend on any other layers in the codebase. The folders which contain these
layers are prefixed with `lib_`, like `lib_rdi_format`.
A list of the layers in the codebase and their associated namespaces is below:
- `base` (no namespace): Universal, codebase-wide constructs. Strings, math,
memory allocators, helper macros, command-line parsing, and so on. Depends
on no other codebase layers.
- `codeview` (`CV_`): Code for parsing and/or writing the CodeView format.
- `coff` (`COFF_`): Code for parsing and/or writing the COFF (Common Object File
Format) file format.
- `ctrl` (`CTRL_`): The debugger's "control system" layer. Implements
asynchronous process control, stepping, and breakpoints for all attached
processes. Runs in lockstep with attached processes. When it runs, attached
processes are halted. When attached processes are running, it is halted.
Driven by a debugger frontend on another thread.
- `dasm` (`DASM_`): An asynchronous disassembly decoder and cache. Users ask for
disassembly for a particular virtual address range in a process, and threads
implemented in this layer decode and cache the disassembly for that range.
- `dbgi` (`DI_`): An asynchronous debug info loader and cache. Loads debug info
stored in the RDI format. Users ask for debug info for a particular path, and
on separate threads, this layer loads the associated debug info file. If
necessary, it will launch a separate conversion process to convert original
debug info into the RDI format.
- `demon` (`DEMON_`): An abstraction layer for local-machine, low-level process
control. The abstraction is used to provide a common interface for process
control on target platforms. Used to implement part of `ctrl`.
- `df/core` (`DF_`): The debugger's non-graphical frontend. Implements a
debugger "entity cache" (where "entities" include processes, threads, modules,
breakpoints, source files, targets, and so on). Implements a command loop
for driving process control, which is used to implement stepping commands and
user breakpoints. Implements extractors and caches for various entity-related
data, like full thread unwinds and local variable maps. Also implements core
building blocks for evaluation and evaluation visualization.
- `df/gfx` (`DF_`): The debugger's graphical frontend. Builds on top of
`df/core` to provide all graphical features, including windows, panels, all
of the various debugger interfaces, and evaluation visualization.
- `draw` (`D_`): Implements a high-level graphics drawing API for the debugger's
purposes, using the underlying `render` abstraction layer. Provides high-level
APIs for various draw commands, but takes care of batching them, and so on.
- `eval` (`EVAL_`): Implements a compiler for an expression language built for
evaluation of variables, registers, and so on from debugger-attached processes
and/or debug info. Broken into several phases mostly corresponding to
traditional compiler phases - lexer, parser, type-checker, IR generation, and
IR evaluation.
- `font_cache` (`F_`): Implements a cache of rasterized font data, both in CPU-
side data for text shaping, and in GPU texture atlases for rasterized glyphs.
All cache information is sourced from the `font_provider` abstraction layer.
- `font_provider` (`FP_`): An abstraction layer for various font file decoding
and font rasterization backends.
- `geo_cache` (`GEO_`): Implements an asynchronously-filled cache for GPU
geometry data, filled by data sourced in the `hash_store` layer's cache. Used
for asynchronously preparing data for memory visualization in the debugger.
- `hash_store` (`HS_`): Implements a cache for general data blobs, keyed by a
128-bit hash of the data. Used as a general data store by other layers.
- `lib_raddbg_markup` (`RADDBG_`): Standalone library for marking up user
programs to work with various features in the `raddbg` debugger. Does not
depend on `base`, and can be independently relocated to other codebases.
- `lib_rdi_make` (`RDIM_`): Standalone library for constructing RDI debug info
data. Does not depend on `base`, and can be independently relocated
to other codebases.
- `lib_rdi_format` (`RDI_`): Standalone library which defines the core RDI types
and helper functions for reading and writing the RDI debug info file format.
Does not depend on `base`, and can be independently relocated to other
codebases.
- `metagen` (`MG_`): A metaprogram which is used to generate primarily code and
data tables. Consumes Metadesk files, stored with the extension `.mdesk`, and
generates C code which is then included by hand-written C code. Currently, it
does not analyze the codebase's hand-written C code, but in principle this is
possible. This allows easier & less-error-prone management of large data
tables, which are then used to produce e.g. C `enum`s and a number of
associated data tables. There are also a number of other generation features,
like embedding binary files or complex multi-line strings into source code.
This layer cannot depend on any other layer in the codebase directly,
including `base`, because it may be used to generate code for those layers. To
still use `base` and `os` layer features in the `metagen` program, a separate,
duplicate version of `base` and `os` are included in this layer. They are
updated manually, as needed. This is to ensure the stability of the
metaprogram.
- `msf` (`MSF_`): Code for parsing and/or writing the MSF file format.
- `mule` (no namespace): Test executables for battle testing debugger
functionality.
- `natvis` (no namespace): NatVis files for type visualization of the codebase's
types in other debuggers.
- `os/core` (`OS_`): An abstraction layer providing core, non-graphical
functionality from the operating system under an abstract API, which is
implemented per-target-operating-system.
- `os/gfx` (`OS_`): An abstraction layer, building on `os/core`, providing
graphical operating system features under an abstract API, which is
implemented per-target-operating-system.
- `os/socket` (`OS_`): An abstraction layer, building on `os/core`, providing
networking operating system features under an abstract API, which is
implemented per-target-operating-system.
- `pdb` (`PDB_`): Code for parsing and/or writing the PDB file format.
- `pe` (`PE_`): Code for parsing and/or writing the PE (Portable Executable)
file format.
- `raddbg` (no namespace): The layer which ties everything together for the main
graphical debugger. Not much "meat", just drives `df`, implements command line
options, and so on.
- `rdi_from_pdb` (`P2R_`): Our implementation of PDB-to-RDI conversion.
- `rdi_from_dwarf` (`D2R_`): Our in-progress implementation of DWARF-to-RDI
conversion.
- `rdi_dump` (no namespace): A dumper utility program for dumping
textualizations of RDI debug info files.
- `regs` (`REGS_`): Types, helper functions, and metadata for registers on
supported architectures. Used in reading/writing registers in `demon`, or in
looking up register metadata.
- `render` (`R_`): An abstraction layer providing an abstract API for rendering
using various GPU APIs under a common interface. Does not implement a high
level drawing API - this layer is strictly for minimally abstracting on an
as-needed basis. Higher level drawing features are implemented in the `draw`
layer.
- `scratch` (no namespace): Scratch space for small and transient test or sample
programs.
- `texture_cache` (`TEX_`): Implements an asynchronously-filled cache for GPU
texture data, filled by data sourced in the `hash_store` layer's cache. Used
for asynchronously preparing data for memory visualization in the debugger.
- `txti` (`TXTI_`): Machinery for asynchronously-loaded, asynchronously hot-
reloaded, asynchronously parsed, and asynchronously mutated source code files.
Used by the debugger to visualize source code files. Users ask for text lines,
tokens, and metadata, and it is prepared on background threads.
- `type_graph` (`TG_`): Code for analyzing and navigating type structures from
RDI debug info files, with the additional capability of constructing
synthetic types *not* found in debug info. Used in `eval` and for various
visualization features.
- `ui` (`UI_`): Machinery for building graphical user interfaces. Provides a
core immediate mode hierarchical user interface data structure building
API, and has helper layers for building some higher-level widgets.
# The RAD Debugger Project
_**Note:** This README does not document usage instructions and tips for the
debugger itself, and is intended as a technical overview of the project. The
debugger's README, which includes usage instructions and tips, can be found
packaged along with debugger releases, or within the `build` folder after a
local copy has been built._
The RAD Debugger is a native, user-mode, multi-process, graphical debugger. It
currently only supports local-machine Windows x64 debugging with PDBs, with
plans to expand and port in the future. In the future we'll expand to also
support native Linux debugging and DWARF debug info.
The RAD Debugger is currently in *ALPHA*. In order to get the debugger bullet-
proof, it'd greatly help out if you submitted the issues you find here, along
with any information you can gather, like dump files (along with the build you
used), instructions to reproduce, test executables, and so on.
You can download pre-built binaries for the debugger
[here](https://github.com/EpicGames/raddebugger/releases).
The RAD Debugger project aims to simplify the debugger by simplifying and
unifying the underlying debug info format. In that pursuit we've built the RAD
Debug Info (RDI) format, which is what the debugger parses and uses. To work
with existing toolchains, we convert PDB (and eventually PE/ELF files with
embedded DWARF) into the RDI format on-demand.
The RDI format is currently specified in code, in the files within the
`src/lib_rdi_format` folder. The other relevant folders for working with the
format are:
- `lib_rdi_make`: The "RAD Debug Info Make" library, for making RDI debug info.
- `rdi_from_pdb`: Our PDB-to-RDI converter. Can be used as a helper codebase
layer, or built as an executable with a command line interface frontend.
- `rdi_from_dwarf`: Our in-progress DWARF-to-RDI converter.
- `rdi_dump`: Our RDI textual dumping utility.
## Development Setup Instructions
**Note: Currently, only x64 Windows development is supported.**
### 1. Installing the Required Tools (MSVC & Windows SDK)
In order to work with the codebase, you'll need the [Microsoft C/C++ Build Tools
v15 (2017) or later](https://aka.ms/vs/17/release/vs_BuildTools.exe), for both
the Windows SDK and the MSVC compiler and linker.
If the Windows SDK is installed (e.g. via installation of the Microsoft C/C++
Build Tools), you may also build with [Clang](https://releases.llvm.org/).
### 2. Build Environment Setup
Building the codebase can be done in a terminal which is equipped with the
ability to call either MSVC or Clang from command line.
This is generally done by calling `vcvarsall.bat x64`, which is included in the
Microsoft C/C++ Build Tools. This script is automatically called by the `x64
Native Tools Command Prompt for VS <year>` variant of the vanilla `cmd.exe`. If
you've installed the build tools, this command prompt may be easily located by
searching for `Native` from the Windows Start Menu search.
You can ensure that the MSVC compiler is accessible from your command line by
running:
```
cl
```
If everything is set up correctly, you should have output very similar to the
following:
```
Microsoft (R) C/C++ Optimizing Compiler Version 19.29.30151 for x64
Copyright (C) Microsoft Corporation. All rights reserved.
usage: cl [ option... ] filename... [ /link linkoption... ]
```
### 3. Building
Within this terminal, `cd` to the root directory of the codebase, and just run
the `build.bat` script:
```
build
```
You should see the following output:
```
[debug mode]
[msvc compile]
[default mode, assuming `raddbg` build]
metagen_main.c
searching C:\devel\raddebugger/src... 299 files found
parsing metadesk... 12 metadesk files parsed
gathering tables... 37 tables found
generating layer code...
raddbg.cpp
```
If everything worked correctly, there will be a `build` folder in the root
level of the codebase, and it will contain a freshly-built `raddbg.exe`.
## Short-To-Medium-Term Roadmap
### The Initial Alpha Battle-Testing Phase
The first priority for the project is to ensure that the most crucial debugger
components are functioning extremely reliably for local, x64, Windows
debugging. This would include parts like debug info conversion, debug info
loading, process control, stepping, evaluation (correct usage of both location
info and type info), and a robust frontend which ensures the lower level parts
are usable.
We feel that the debugger has already come a long way in all of these respects,
but given the massive set of possible combinations of languages, build
settings, toolchains, used language features, and patterns of generated code,
there are still cases where the debugger has not been tested, and so there are
still issues. So, we feel that the top priority is eliminating these issues,
such that the debugging experience is rock solid.
### Local x64 Linux Debugging Phase
The next priority for the project is to take the rock solid x64 Windows
debugging experience, and port all of the relevant pieces to support local x64
Linux debugging also.
The debugger has been written to abstract over the parts that need to differ on
either Linux or Windows, and this is mainly going to be a task in building out
different backends for those abstraction layers.
The major parts of this phase are:
- Porting the `src/demon` layer to implement the Demon local process control
abstraction API.
- Implementing an x64 ELF Linux unwinder in the `src/ctrl` layer.
- Creating a DWARF-to-RDI converter (in the same way that we've built a
PDB-to-RDI converter). A partial implementation of this is in
`src/rdi_from_dwarf`.
- Porting the `src/render` layer to implement all of the rendering features the
frontend needs on a Linux-compatible API (the backend used on Windows is D3D11).
- Porting the `src/font_provider` layer to a Linux-compatible font
rasterization backend, like FreeType (the backend used on Windows is
DirectWrite).
- Porting the `src/os` layers to Linux. This includes core operating system
abstraction (virtual memory allocation, threading and synchronization
primitives, and so on), and graphical operating system abstraction (windows,
input events, and so on).
Once the above list is complete, and once every part is rock solid, the Windows
debugging experience we'll have worked diligently to create will also be
available natively on Linux machines.
### And Beyond!
There are several directions we might take after these two major phases,
like remote debugging, porting to different architectures, further improving
the debugger's features (like improving the visualization engine), and so on.
But for now, we're mostly focused on those first two phases.
## Top-Level Directory Descriptions
- `data`: Small binary files which are used when building, either to embed
within build artifacts, or to package with them.
- `src`: All source code.
After setting up the codebase and building, the following directories will
also exist:
- `build`: All build artifacts. Not checked in to version control.
- `local`: Local files, used for local build configuration input files.
## Codebase Introduction
The codebase is organized into *layers*. Layers are separated either to isolate
certain problems, and to allow inclusion into various builds without needing to
pull everything in the codebase into a build. Layers correspond with folders
inside of the `src` directory. Sometimes, one folder inside of the `src`
directory will include multiple sub-layers, but the structure is intended to be
fairly flat.
Layers correspond roughly 1-to-1 with *namespaces*. The term "namespaces" in
this context does not refer to specific namespace language features, but rather
a naming convention for C-style namespaces, which are written in the codebase as
a short prefix, usually 1-3 characters, followed by an underscore. These
namespaces are used such that the layer to which certain code belongs may be
quickly understood by glancing at code. The namespaces are generally quite short
to ensure that they aren't much of a hassle to write. Sometimes, multiple sub-
layers will share a namespace. A few layers do not have a namespace, but most
do. Namespaces are either all-caps or lowercase depending on the context in
which they're used. For types, enum values, and some macros, they are
capitalized. For functions and global variables, they are lowercase.
Layers depend on other layers, but circular dependencies would break the
separability and isolation utility of layers (in effect, forming one big layer),
so in other words, layers are arranged into a directed acyclic graph.
A few layers are built to be used completely independently from the rest of the
codebase, as libraries in other codebases and projects. As such, these layers do
not depend on any other layers in the codebase. The folders which contain these
layers are prefixed with `lib_`, like `lib_rdi_format`.
A list of the layers in the codebase and their associated namespaces is below:
- `base` (no namespace): Universal, codebase-wide constructs. Strings, math,
memory allocators, helper macros, command-line parsing, and so on. Depends
on no other codebase layers.
- `codeview` (`CV_`): Code for parsing and/or writing the CodeView format.
- `coff` (`COFF_`): Code for parsing and/or writing the COFF (Common Object File
Format) file format.
- `ctrl` (`CTRL_`): The debugger's "control system" layer. Implements
asynchronous process control, stepping, and breakpoints for all attached
processes. Runs in lockstep with attached processes. When it runs, attached
processes are halted. When attached processes are running, it is halted.
Driven by a debugger frontend on another thread.
- `dasm` (`DASM_`): An asynchronous disassembly decoder and cache. Users ask for
disassembly for a particular virtual address range in a process, and threads
implemented in this layer decode and cache the disassembly for that range.
- `dbgi` (`DI_`): An asynchronous debug info loader and cache. Loads debug info
stored in the RDI format. Users ask for debug info for a particular path, and
on separate threads, this layer loads the associated debug info file. If
necessary, it will launch a separate conversion process to convert original
debug info into the RDI format.
- `demon` (`DEMON_`): An abstraction layer for local-machine, low-level process
control. The abstraction is used to provide a common interface for process
control on target platforms. Used to implement part of `ctrl`.
- `df/core` (`DF_`): The debugger's non-graphical frontend. Implements a
debugger "entity cache" (where "entities" include processes, threads, modules,
breakpoints, source files, targets, and so on). Implements a command loop
for driving process control, which is used to implement stepping commands and
user breakpoints. Implements extractors and caches for various entity-related
data, like full thread unwinds and local variable maps. Also implements core
building blocks for evaluation and evaluation visualization.
- `df/gfx` (`DF_`): The debugger's graphical frontend. Builds on top of
`df/core` to provide all graphical features, including windows, panels, all
of the various debugger interfaces, and evaluation visualization.
- `draw` (`D_`): Implements a high-level graphics drawing API for the debugger's
purposes, using the underlying `render` abstraction layer. Provides high-level
APIs for various draw commands, but takes care of batching them, and so on.
- `eval` (`EVAL_`): Implements a compiler for an expression language built for
evaluation of variables, registers, and so on from debugger-attached processes
and/or debug info. Broken into several phases mostly corresponding to
traditional compiler phases - lexer, parser, type-checker, IR generation, and
IR evaluation.
- `font_cache` (`F_`): Implements a cache of rasterized font data, both in CPU-
side data for text shaping, and in GPU texture atlases for rasterized glyphs.
All cache information is sourced from the `font_provider` abstraction layer.
- `font_provider` (`FP_`): An abstraction layer for various font file decoding
and font rasterization backends.
- `geo_cache` (`GEO_`): Implements an asynchronously-filled cache for GPU
geometry data, filled by data sourced in the `hash_store` layer's cache. Used
for asynchronously preparing data for memory visualization in the debugger.
- `hash_store` (`HS_`): Implements a cache for general data blobs, keyed by a
128-bit hash of the data. Used as a general data store by other layers.
- `lib_raddbg_markup` (`RADDBG_`): Standalone library for marking up user
programs to work with various features in the `raddbg` debugger. Does not
depend on `base`, and can be independently relocated to other codebases.
- `lib_rdi_make` (`RDIM_`): Standalone library for constructing RDI debug info
data. Does not depend on `base`, and can be independently relocated
to other codebases.
- `lib_rdi_format` (`RDI_`): Standalone library which defines the core RDI types
and helper functions for reading and writing the RDI debug info file format.
Does not depend on `base`, and can be independently relocated to other
codebases.
- `metagen` (`MG_`): A metaprogram which is used to generate primarily code and
data tables. Consumes Metadesk files, stored with the extension `.mdesk`, and
generates C code which is then included by hand-written C code. Currently, it
does not analyze the codebase's hand-written C code, but in principle this is
possible. This allows easier & less-error-prone management of large data
tables, which are then used to produce e.g. C `enum`s and a number of
associated data tables. There are also a number of other generation features,
like embedding binary files or complex multi-line strings into source code.
This layer cannot depend on any other layer in the codebase directly,
including `base`, because it may be used to generate code for those layers. To
still use `base` and `os` layer features in the `metagen` program, a separate,
duplicate version of `base` and `os` are included in this layer. They are
updated manually, as needed. This is to ensure the stability of the
metaprogram.
- `msf` (`MSF_`): Code for parsing and/or writing the MSF file format.
- `mule` (no namespace): Test executables for battle testing debugger
functionality.
- `natvis` (no namespace): NatVis files for type visualization of the codebase's
types in other debuggers.
- `os/core` (`OS_`): An abstraction layer providing core, non-graphical
functionality from the operating system under an abstract API, which is
implemented per-target-operating-system.
- `os/gfx` (`OS_`): An abstraction layer, building on `os/core`, providing
graphical operating system features under an abstract API, which is
implemented per-target-operating-system.
- `os/socket` (`OS_`): An abstraction layer, building on `os/core`, providing
networking operating system features under an abstract API, which is
implemented per-target-operating-system.
- `pdb` (`PDB_`): Code for parsing and/or writing the PDB file format.
- `pe` (`PE_`): Code for parsing and/or writing the PE (Portable Executable)
file format.
- `raddbg` (no namespace): The layer which ties everything together for the main
graphical debugger. Not much "meat", just drives `df`, implements command line
options, and so on.
- `rdi_from_pdb` (`P2R_`): Our implementation of PDB-to-RDI conversion.
- `rdi_from_dwarf` (`D2R_`): Our in-progress implementation of DWARF-to-RDI
conversion.
- `rdi_dump` (no namespace): A dumper utility program for dumping
textualizations of RDI debug info files.
- `regs` (`REGS_`): Types, helper functions, and metadata for registers on
supported architectures. Used in reading/writing registers in `demon`, or in
looking up register metadata.
- `render` (`R_`): An abstraction layer providing an abstract API for rendering
using various GPU APIs under a common interface. Does not implement a high
level drawing API - this layer is strictly for minimally abstracting on an
as-needed basis. Higher level drawing features are implemented in the `draw`
layer.
- `scratch` (no namespace): Scratch space for small and transient test or sample
programs.
- `texture_cache` (`TEX_`): Implements an asynchronously-filled cache for GPU
texture data, filled by data sourced in the `hash_store` layer's cache. Used
for asynchronously preparing data for memory visualization in the debugger.
- `txti` (`TXTI_`): Machinery for asynchronously-loaded, asynchronously hot-
reloaded, asynchronously parsed, and asynchronously mutated source code files.
Used by the debugger to visualize source code files. Users ask for text lines,
tokens, and metadata, and it is prepared on background threads.
- `type_graph` (`TG_`): Code for analyzing and navigating type structures from
RDI debug info files, with the additional capability of constructing
synthetic types *not* found in debug info. Used in `eval` and for various
visualization features.
- `ui` (`UI_`): Machinery for building graphical user interfaces. Provides a
core immediate mode hierarchical user interface data structure building
API, and has helper layers for building some higher-level widgets.
+232 -232
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@@ -1,232 +1,232 @@
// Copyright (c) 2024 Epic Games Tools
// Licensed under the MIT license (https://opensource.org/license/mit/)
////////////////////////////////
//~ NOTE(rjf): Command Line Option Parsing
internal U64
cmd_line_hash_from_string(String8 string)
{
U64 result = 5381;
for(U64 i = 0; i < string.size; i += 1)
{
result = ((result << 5) + result) + string.str[i];
}
return result;
}
internal CmdLineOpt **
cmd_line_slot_from_string(CmdLine *cmd_line, String8 string)
{
CmdLineOpt **slot = 0;
if(cmd_line->option_table_size != 0)
{
U64 hash = cmd_line_hash_from_string(string);
U64 bucket = hash % cmd_line->option_table_size;
slot = &cmd_line->option_table[bucket];
}
return slot;
}
internal CmdLineOpt *
cmd_line_opt_from_slot(CmdLineOpt **slot, String8 string)
{
CmdLineOpt *result = 0;
for(CmdLineOpt *var = *slot; var; var = var->hash_next)
{
if(str8_match(string, var->string, 0))
{
result = var;
break;
}
}
return result;
}
internal void
cmd_line_push_opt(CmdLineOptList *list, CmdLineOpt *var)
{
SLLQueuePush(list->first, list->last, var);
list->count += 1;
}
internal CmdLineOpt *
cmd_line_insert_opt(Arena *arena, CmdLine *cmd_line, String8 string, String8List values)
{
CmdLineOpt *var = 0;
CmdLineOpt **slot = cmd_line_slot_from_string(cmd_line, string);
CmdLineOpt *existing_var = cmd_line_opt_from_slot(slot, string);
if(existing_var != 0)
{
var = existing_var;
}
else
{
var = push_array(arena, CmdLineOpt, 1);
var->hash_next = *slot;
var->hash = cmd_line_hash_from_string(string);
var->string = push_str8_copy(arena, string);
var->value_strings = values;
StringJoin join = {0};
join.pre = str8_lit("");
join.sep = str8_lit(",");
join.post = str8_lit("");
var->value_string = str8_list_join(arena, &var->value_strings, &join);
*slot = var;
cmd_line_push_opt(&cmd_line->options, var);
}
return var;
}
internal CmdLine
cmd_line_from_string_list(Arena *arena, String8List command_line)
{
CmdLine parsed = {0};
parsed.exe_name = command_line.first->string;
// NOTE(rjf): Set up config option table.
{
parsed.option_table_size = 4096;
parsed.option_table = push_array(arena, CmdLineOpt *, parsed.option_table_size);
}
// NOTE(rjf): Parse command line.
B32 after_passthrough_option = 0;
B32 first_passthrough = 1;
for(String8Node *node = command_line.first->next, *next = 0; node != 0; node = next)
{
next = node->next;
String8 option_name = node->string;
// NOTE(rjf): Look at -- or - at the start of an argument to determine if it's
// a flag option. All arguments after a single "--" (with no trailing string
// on the command line will be considered as input files.
B32 is_option = 1;
if(after_passthrough_option == 0)
{
if(str8_match(node->string, str8_lit("--"), 0))
{
after_passthrough_option = 1;
is_option = 0;
}
else if(str8_match(str8_prefix(node->string, 2), str8_lit("--"), 0))
{
option_name = str8_skip(option_name, 2);
}
else if(str8_match(str8_prefix(node->string, 1), str8_lit("-"), 0))
{
option_name = str8_skip(option_name, 1);
}
else
{
is_option = 0;
}
}
else
{
is_option = 0;
}
// NOTE(rjf): This string is an option.
if(is_option)
{
B32 has_arguments = 0;
U64 arg_signifier_position1 = str8_find_needle(option_name, 0, str8_lit(":"), 0);
U64 arg_signifier_position2 = str8_find_needle(option_name, 0, str8_lit("="), 0);
U64 arg_signifier_position = Min(arg_signifier_position1, arg_signifier_position2);
String8 arg_portion_this_string = str8_skip(option_name, arg_signifier_position+1);
if(arg_signifier_position < option_name.size)
{
has_arguments = 1;
}
option_name = str8_prefix(option_name, arg_signifier_position);
String8List arguments = {0};
// NOTE(rjf): Parse arguments.
if(has_arguments)
{
for(String8Node *n = node; n; n = n->next)
{
next = n->next;
String8 string = n->string;
if(n == node)
{
string = arg_portion_this_string;
}
U8 splits[] = { ',' };
String8List args_in_this_string = str8_split(arena, string, splits, ArrayCount(splits), 0);
for(String8Node *sub_arg = args_in_this_string.first; sub_arg; sub_arg = sub_arg->next)
{
str8_list_push(arena, &arguments, sub_arg->string);
}
if(!str8_match(str8_postfix(n->string, 1), str8_lit(","), 0) &&
(n != node || arg_portion_this_string.size != 0))
{
break;
}
}
}
// NOTE(rjf): Register config variable.
cmd_line_insert_opt(arena, &parsed, option_name, arguments);
}
// NOTE(rjf): Default path, treat as a passthrough config option to be
// handled by tool-specific code.
else if(!str8_match(node->string, str8_lit("--"), 0) || !first_passthrough)
{
str8_list_push(arena, &parsed.inputs, node->string);
after_passthrough_option = 1;
first_passthrough = 0;
}
}
return parsed;
}
internal CmdLineOpt *
cmd_line_opt_from_string(CmdLine *cmd_line, String8 name)
{
return cmd_line_opt_from_slot(cmd_line_slot_from_string(cmd_line, name), name);
}
internal String8List
cmd_line_strings(CmdLine *cmd_line, String8 name)
{
String8List result = {0};
CmdLineOpt *var = cmd_line_opt_from_string(cmd_line, name);
if(var != 0)
{
result = var->value_strings;
}
return result;
}
internal String8
cmd_line_string(CmdLine *cmd_line, String8 name)
{
String8 result = {0};
CmdLineOpt *var = cmd_line_opt_from_string(cmd_line, name);
if(var != 0)
{
result = var->value_string;
}
return result;
}
internal B32
cmd_line_has_flag(CmdLine *cmd_line, String8 name)
{
CmdLineOpt *var = cmd_line_opt_from_string(cmd_line, name);
return(var != 0);
}
internal B32
cmd_line_has_argument(CmdLine *cmd_line, String8 name)
{
CmdLineOpt *var = cmd_line_opt_from_string(cmd_line, name);
return(var != 0 && var->value_strings.node_count > 0);
}
// Copyright (c) 2024 Epic Games Tools
// Licensed under the MIT license (https://opensource.org/license/mit/)
////////////////////////////////
//~ NOTE(rjf): Command Line Option Parsing
internal U64
cmd_line_hash_from_string(String8 string)
{
U64 result = 5381;
for(U64 i = 0; i < string.size; i += 1)
{
result = ((result << 5) + result) + string.str[i];
}
return result;
}
internal CmdLineOpt **
cmd_line_slot_from_string(CmdLine *cmd_line, String8 string)
{
CmdLineOpt **slot = 0;
if(cmd_line->option_table_size != 0)
{
U64 hash = cmd_line_hash_from_string(string);
U64 bucket = hash % cmd_line->option_table_size;
slot = &cmd_line->option_table[bucket];
}
return slot;
}
internal CmdLineOpt *
cmd_line_opt_from_slot(CmdLineOpt **slot, String8 string)
{
CmdLineOpt *result = 0;
for(CmdLineOpt *var = *slot; var; var = var->hash_next)
{
if(str8_match(string, var->string, 0))
{
result = var;
break;
}
}
return result;
}
internal void
cmd_line_push_opt(CmdLineOptList *list, CmdLineOpt *var)
{
SLLQueuePush(list->first, list->last, var);
list->count += 1;
}
internal CmdLineOpt *
cmd_line_insert_opt(Arena *arena, CmdLine *cmd_line, String8 string, String8List values)
{
CmdLineOpt *var = 0;
CmdLineOpt **slot = cmd_line_slot_from_string(cmd_line, string);
CmdLineOpt *existing_var = cmd_line_opt_from_slot(slot, string);
if(existing_var != 0)
{
var = existing_var;
}
else
{
var = push_array(arena, CmdLineOpt, 1);
var->hash_next = *slot;
var->hash = cmd_line_hash_from_string(string);
var->string = push_str8_copy(arena, string);
var->value_strings = values;
StringJoin join = {0};
join.pre = str8_lit("");
join.sep = str8_lit(",");
join.post = str8_lit("");
var->value_string = str8_list_join(arena, &var->value_strings, &join);
*slot = var;
cmd_line_push_opt(&cmd_line->options, var);
}
return var;
}
internal CmdLine
cmd_line_from_string_list(Arena *arena, String8List command_line)
{
CmdLine parsed = {0};
parsed.exe_name = command_line.first->string;
// NOTE(rjf): Set up config option table.
{
parsed.option_table_size = 4096;
parsed.option_table = push_array(arena, CmdLineOpt *, parsed.option_table_size);
}
// NOTE(rjf): Parse command line.
B32 after_passthrough_option = 0;
B32 first_passthrough = 1;
for(String8Node *node = command_line.first->next, *next = 0; node != 0; node = next)
{
next = node->next;
String8 option_name = node->string;
// NOTE(rjf): Look at -- or - at the start of an argument to determine if it's
// a flag option. All arguments after a single "--" (with no trailing string
// on the command line will be considered as input files.
B32 is_option = 1;
if(after_passthrough_option == 0)
{
if(str8_match(node->string, str8_lit("--"), 0))
{
after_passthrough_option = 1;
is_option = 0;
}
else if(str8_match(str8_prefix(node->string, 2), str8_lit("--"), 0))
{
option_name = str8_skip(option_name, 2);
}
else if(str8_match(str8_prefix(node->string, 1), str8_lit("-"), 0))
{
option_name = str8_skip(option_name, 1);
}
else
{
is_option = 0;
}
}
else
{
is_option = 0;
}
// NOTE(rjf): This string is an option.
if(is_option)
{
B32 has_arguments = 0;
U64 arg_signifier_position1 = str8_find_needle(option_name, 0, str8_lit(":"), 0);
U64 arg_signifier_position2 = str8_find_needle(option_name, 0, str8_lit("="), 0);
U64 arg_signifier_position = Min(arg_signifier_position1, arg_signifier_position2);
String8 arg_portion_this_string = str8_skip(option_name, arg_signifier_position+1);
if(arg_signifier_position < option_name.size)
{
has_arguments = 1;
}
option_name = str8_prefix(option_name, arg_signifier_position);
String8List arguments = {0};
// NOTE(rjf): Parse arguments.
if(has_arguments)
{
for(String8Node *n = node; n; n = n->next)
{
next = n->next;
String8 string = n->string;
if(n == node)
{
string = arg_portion_this_string;
}
U8 splits[] = { ',' };
String8List args_in_this_string = str8_split(arena, string, splits, ArrayCount(splits), 0);
for(String8Node *sub_arg = args_in_this_string.first; sub_arg; sub_arg = sub_arg->next)
{
str8_list_push(arena, &arguments, sub_arg->string);
}
if(!str8_match(str8_postfix(n->string, 1), str8_lit(","), 0) &&
(n != node || arg_portion_this_string.size != 0))
{
break;
}
}
}
// NOTE(rjf): Register config variable.
cmd_line_insert_opt(arena, &parsed, option_name, arguments);
}
// NOTE(rjf): Default path, treat as a passthrough config option to be
// handled by tool-specific code.
else if(!str8_match(node->string, str8_lit("--"), 0) || !first_passthrough)
{
str8_list_push(arena, &parsed.inputs, node->string);
after_passthrough_option = 1;
first_passthrough = 0;
}
}
return parsed;
}
internal CmdLineOpt *
cmd_line_opt_from_string(CmdLine *cmd_line, String8 name)
{
return cmd_line_opt_from_slot(cmd_line_slot_from_string(cmd_line, name), name);
}
internal String8List
cmd_line_strings(CmdLine *cmd_line, String8 name)
{
String8List result = {0};
CmdLineOpt *var = cmd_line_opt_from_string(cmd_line, name);
if(var != 0)
{
result = var->value_strings;
}
return result;
}
internal String8
cmd_line_string(CmdLine *cmd_line, String8 name)
{
String8 result = {0};
CmdLineOpt *var = cmd_line_opt_from_string(cmd_line, name);
if(var != 0)
{
result = var->value_string;
}
return result;
}
internal B32
cmd_line_has_flag(CmdLine *cmd_line, String8 name)
{
CmdLineOpt *var = cmd_line_opt_from_string(cmd_line, name);
return(var != 0);
}
internal B32
cmd_line_has_argument(CmdLine *cmd_line, String8 name)
{
CmdLineOpt *var = cmd_line_opt_from_string(cmd_line, name);
return(var != 0 && var->value_strings.node_count > 0);
}
+54 -54
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@@ -1,54 +1,54 @@
// Copyright (c) 2024 Epic Games Tools
// Licensed under the MIT license (https://opensource.org/license/mit/)
#ifndef BASE_COMMAND_LINE_H
#define BASE_COMMAND_LINE_H
////////////////////////////////
//~ rjf: Parsed Command Line Types
typedef struct CmdLineOpt CmdLineOpt;
struct CmdLineOpt
{
CmdLineOpt *next;
CmdLineOpt *hash_next;
U64 hash;
String8 string;
String8List value_strings;
String8 value_string;
};
typedef struct CmdLineOptList CmdLineOptList;
struct CmdLineOptList
{
U64 count;
CmdLineOpt *first;
CmdLineOpt *last;
};
typedef struct CmdLine CmdLine;
struct CmdLine
{
String8 exe_name;
CmdLineOptList options;
String8List inputs;
U64 option_table_size;
CmdLineOpt **option_table;
};
////////////////////////////////
//~ NOTE(rjf): Command Line Option Parsing
internal U64 cmd_line_hash_from_string(String8 string);
internal CmdLineOpt** cmd_line_slot_from_string(CmdLine *cmd_line, String8 string);
internal CmdLineOpt* cmd_line_opt_from_slot(CmdLineOpt **slot, String8 string);
internal void cmd_line_push_opt(CmdLineOptList *list, CmdLineOpt *var);
internal CmdLineOpt* cmd_line_insert_opt(Arena *arena, CmdLine *cmd_line, String8 string, String8List values);
internal CmdLine cmd_line_from_string_list(Arena *arena, String8List arguments);
internal CmdLineOpt* cmd_line_opt_from_string(CmdLine *cmd_line, String8 name);
internal String8List cmd_line_strings(CmdLine *cmd_line, String8 name);
internal String8 cmd_line_string(CmdLine *cmd_line, String8 name);
internal B32 cmd_line_has_flag(CmdLine *cmd_line, String8 name);
internal B32 cmd_line_has_argument(CmdLine *cmd_line, String8 name);
#endif // BASE_COMMAND_LINE_H
// Copyright (c) 2024 Epic Games Tools
// Licensed under the MIT license (https://opensource.org/license/mit/)
#ifndef BASE_COMMAND_LINE_H
#define BASE_COMMAND_LINE_H
////////////////////////////////
//~ rjf: Parsed Command Line Types
typedef struct CmdLineOpt CmdLineOpt;
struct CmdLineOpt
{
CmdLineOpt *next;
CmdLineOpt *hash_next;
U64 hash;
String8 string;
String8List value_strings;
String8 value_string;
};
typedef struct CmdLineOptList CmdLineOptList;
struct CmdLineOptList
{
U64 count;
CmdLineOpt *first;
CmdLineOpt *last;
};
typedef struct CmdLine CmdLine;
struct CmdLine
{
String8 exe_name;
CmdLineOptList options;
String8List inputs;
U64 option_table_size;
CmdLineOpt **option_table;
};
////////////////////////////////
//~ NOTE(rjf): Command Line Option Parsing
internal U64 cmd_line_hash_from_string(String8 string);
internal CmdLineOpt** cmd_line_slot_from_string(CmdLine *cmd_line, String8 string);
internal CmdLineOpt* cmd_line_opt_from_slot(CmdLineOpt **slot, String8 string);
internal void cmd_line_push_opt(CmdLineOptList *list, CmdLineOpt *var);
internal CmdLineOpt* cmd_line_insert_opt(Arena *arena, CmdLine *cmd_line, String8 string, String8List values);
internal CmdLine cmd_line_from_string_list(Arena *arena, String8List arguments);
internal CmdLineOpt* cmd_line_opt_from_string(CmdLine *cmd_line, String8 name);
internal String8List cmd_line_strings(CmdLine *cmd_line, String8 name);
internal String8 cmd_line_string(CmdLine *cmd_line, String8 name);
internal B32 cmd_line_has_flag(CmdLine *cmd_line, String8 name);
internal B32 cmd_line_has_argument(CmdLine *cmd_line, String8 name);
#endif // BASE_COMMAND_LINE_H
+247 -247
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@@ -1,247 +1,247 @@
// Copyright (c) 2024 Epic Games Tools
// Licensed under the MIT license (https://opensource.org/license/mit/)
#ifndef BASE_CONTEXT_CRACKING_H
#define BASE_CONTEXT_CRACKING_H
////////////////////////////////
//~ rjf: Clang OS/Arch Cracking
#if defined(__clang__)
# define COMPILER_CLANG 1
# if defined(_WIN32)
# define OS_WINDOWS 1
# elif defined(__gnu_linux__) || defined(__linux__)
# define OS_LINUX 1
# elif defined(__APPLE__) && defined(__MACH__)
# define OS_MAC 1
# else
# error This compiler/OS combo is not supported.
# endif
# if defined(__amd64__) || defined(__amd64) || defined(__x86_64__) || defined(__x86_64)
# define ARCH_X64 1
# elif defined(i386) || defined(__i386) || defined(__i386__)
# define ARCH_X86 1
# elif defined(__aarch64__)
# define ARCH_ARM64 1
# elif defined(__arm__)
# define ARCH_ARM32 1
# else
# error Architecture not supported.
# endif
////////////////////////////////
//~ rjf: MSVC OS/Arch Cracking
#elif defined(_MSC_VER)
# define COMPILER_MSVC 1
# if _MSC_VER >= 1920
# define COMPILER_MSVC_YEAR 2019
# elif _MSC_VER >= 1910
# define COMPILER_MSVC_YEAR 2017
# elif _MSC_VER >= 1900
# define COMPILER_MSVC_YEAR 2015
# elif _MSC_VER >= 1800
# define COMPILER_MSVC_YEAR 2013
# elif _MSC_VER >= 1700
# define COMPILER_MSVC_YEAR 2012
# elif _MSC_VER >= 1600
# define COMPILER_MSVC_YEAR 2010
# elif _MSC_VER >= 1500
# define COMPILER_MSVC_YEAR 2008
# elif _MSC_VER >= 1400
# define COMPILER_MSVC_YEAR 2005
# else
# define COMPILER_MSVC_YEAR 0
# endif
# if defined(_WIN32)
# define OS_WINDOWS 1
# else
# error This compiler/OS combo is not supported.
# endif
# if defined(_M_AMD64)
# define ARCH_X64 1
# elif defined(_M_IX86)
# define ARCH_X86 1
# elif defined(_M_ARM64)
# define ARCH_ARM64 1
# elif defined(_M_ARM)
# define ARCH_ARM32 1
# else
# error Architecture not supported.
# endif
////////////////////////////////
//~ rjf: GCC OS/Arch Cracking
#elif defined(__GNUC__) || defined(__GNUG__)
# define COMPILER_GCC 1
# if defined(__gnu_linux__) || defined(__linux__)
# define OS_LINUX 1
# else
# error This compiler/OS combo is not supported.
# endif
# if defined(__amd64__) || defined(__amd64) || defined(__x86_64__) || defined(__x86_64)
# define ARCH_X64 1
# elif defined(i386) || defined(__i386) || defined(__i386__)
# define ARCH_X86 1
# elif defined(__aarch64__)
# define ARCH_ARM64 1
# elif defined(__arm__)
# define ARCH_ARM32 1
# else
# error Architecture not supported.
# endif
#else
# error Compiler not supported.
#endif
////////////////////////////////
//~ rjf: Arch Cracking
#if defined(ARCH_X64)
# define ARCH_64BIT 1
#elif defined(ARCH_X86)
# define ARCH_32BIT 1
#endif
#if ARCH_ARM32 || ARCH_ARM64 || ARCH_X64 || ARCH_X86
# define ARCH_LITTLE_ENDIAN 1
#else
# error Endianness of this architecture not understood by context cracker.
#endif
////////////////////////////////
//~ rjf: Language Cracking
#if defined(__cplusplus)
# define LANG_CPP 1
#else
# define LANG_C 1
#endif
////////////////////////////////
//~ rjf: Build Option Cracking
#if !defined(BUILD_DEBUG)
# define BUILD_DEBUG 1
#endif
#if !defined(BUILD_SUPPLEMENTARY_UNIT)
# define BUILD_SUPPLEMENTARY_UNIT 0
#endif
#if !defined(BUILD_ENTRY_DEFINING_UNIT)
# define BUILD_ENTRY_DEFINING_UNIT 1
#endif
#if !defined(BUILD_CONSOLE_INTERFACE)
# define BUILD_CONSOLE_INTERFACE 0
#endif
#if !defined(BUILD_VERSION_MAJOR)
# define BUILD_VERSION_MAJOR 0
#endif
#if !defined(BUILD_VERSION_MINOR)
# define BUILD_VERSION_MINOR 0
#endif
#if !defined(BUILD_VERSION_PATCH)
# define BUILD_VERSION_PATCH 0
#endif
#define BUILD_VERSION_STRING_LITERAL Stringify(BUILD_VERSION_MAJOR) "." Stringify(BUILD_VERSION_MINOR) "." Stringify(BUILD_VERSION_PATCH)
#if BUILD_DEBUG
# define BUILD_MODE_STRING_LITERAL_APPEND " [Debug]"
#else
# define BUILD_MODE_STRING_LITERAL_APPEND ""
#endif
#if defined(BUILD_GIT_HASH)
# define BUILD_GIT_HASH_STRING_LITERAL_APPEND " [" BUILD_GIT_HASH "]"
#else
# define BUILD_GIT_HASH_STRING_LITERAL_APPEND ""
#endif
#if !defined(BUILD_TITLE)
# define BUILD_TITLE "Untitled"
#endif
#if !defined(BUILD_RELEASE_PHASE_STRING_LITERAL)
# define BUILD_RELEASE_PHASE_STRING_LITERAL "ALPHA"
#endif
#if !defined(BUILD_ISSUES_LINK_STRING_LITERAL)
# define BUILD_ISSUES_LINK_STRING_LITERAL "https://github.com/EpicGames/raddebugger/issues"
#endif
#define BUILD_TITLE_STRING_LITERAL BUILD_TITLE " (" BUILD_VERSION_STRING_LITERAL " " BUILD_RELEASE_PHASE_STRING_LITERAL ") - " __DATE__ "" BUILD_GIT_HASH_STRING_LITERAL_APPEND BUILD_MODE_STRING_LITERAL_APPEND
////////////////////////////////
//~ rjf: Zero All Undefined Options
#if !defined(ARCH_32BIT)
# define ARCH_32BIT 0
#endif
#if !defined(ARCH_64BIT)
# define ARCH_64BIT 0
#endif
#if !defined(ARCH_X64)
# define ARCH_X64 0
#endif
#if !defined(ARCH_X86)
# define ARCH_X86 0
#endif
#if !defined(ARCH_ARM64)
# define ARCH_ARM64 0
#endif
#if !defined(ARCH_ARM32)
# define ARCH_ARM32 0
#endif
#if !defined(COMPILER_MSVC)
# define COMPILER_MSVC 0
#endif
#if !defined(COMPILER_GCC)
# define COMPILER_GCC 0
#endif
#if !defined(COMPILER_CLANG)
# define COMPILER_CLANG 0
#endif
#if !defined(OS_WINDOWS)
# define OS_WINDOWS 0
#endif
#if !defined(OS_LINUX)
# define OS_LINUX 0
#endif
#if !defined(OS_MAC)
# define OS_MAC 0
#endif
#if !defined(LANG_CPP)
# define LANG_CPP 0
#endif
#if !defined(LANG_C)
# define LANG_C 0
#endif
////////////////////////////////
//~ rjf: Unsupported Errors
#if ARCH_X86
# error You tried to build in x86 (32 bit) mode, but currently, only building in x64 (64 bit) mode is supported.
#endif
#if !ARCH_X64
# error You tried to build with an unsupported architecture. Currently, only building in x64 mode is supported.
#endif
#endif // BASE_CONTEXT_CRACKING_H
// Copyright (c) 2024 Epic Games Tools
// Licensed under the MIT license (https://opensource.org/license/mit/)
#ifndef BASE_CONTEXT_CRACKING_H
#define BASE_CONTEXT_CRACKING_H
////////////////////////////////
//~ rjf: Clang OS/Arch Cracking
#if defined(__clang__)
# define COMPILER_CLANG 1
# if defined(_WIN32)
# define OS_WINDOWS 1
# elif defined(__gnu_linux__) || defined(__linux__)
# define OS_LINUX 1
# elif defined(__APPLE__) && defined(__MACH__)
# define OS_MAC 1
# else
# error This compiler/OS combo is not supported.
# endif
# if defined(__amd64__) || defined(__amd64) || defined(__x86_64__) || defined(__x86_64)
# define ARCH_X64 1
# elif defined(i386) || defined(__i386) || defined(__i386__)
# define ARCH_X86 1
# elif defined(__aarch64__)
# define ARCH_ARM64 1
# elif defined(__arm__)
# define ARCH_ARM32 1
# else
# error Architecture not supported.
# endif
////////////////////////////////
//~ rjf: MSVC OS/Arch Cracking
#elif defined(_MSC_VER)
# define COMPILER_MSVC 1
# if _MSC_VER >= 1920
# define COMPILER_MSVC_YEAR 2019
# elif _MSC_VER >= 1910
# define COMPILER_MSVC_YEAR 2017
# elif _MSC_VER >= 1900
# define COMPILER_MSVC_YEAR 2015
# elif _MSC_VER >= 1800
# define COMPILER_MSVC_YEAR 2013
# elif _MSC_VER >= 1700
# define COMPILER_MSVC_YEAR 2012
# elif _MSC_VER >= 1600
# define COMPILER_MSVC_YEAR 2010
# elif _MSC_VER >= 1500
# define COMPILER_MSVC_YEAR 2008
# elif _MSC_VER >= 1400
# define COMPILER_MSVC_YEAR 2005
# else
# define COMPILER_MSVC_YEAR 0
# endif
# if defined(_WIN32)
# define OS_WINDOWS 1
# else
# error This compiler/OS combo is not supported.
# endif
# if defined(_M_AMD64)
# define ARCH_X64 1
# elif defined(_M_IX86)
# define ARCH_X86 1
# elif defined(_M_ARM64)
# define ARCH_ARM64 1
# elif defined(_M_ARM)
# define ARCH_ARM32 1
# else
# error Architecture not supported.
# endif
////////////////////////////////
//~ rjf: GCC OS/Arch Cracking
#elif defined(__GNUC__) || defined(__GNUG__)
# define COMPILER_GCC 1
# if defined(__gnu_linux__) || defined(__linux__)
# define OS_LINUX 1
# else
# error This compiler/OS combo is not supported.
# endif
# if defined(__amd64__) || defined(__amd64) || defined(__x86_64__) || defined(__x86_64)
# define ARCH_X64 1
# elif defined(i386) || defined(__i386) || defined(__i386__)
# define ARCH_X86 1
# elif defined(__aarch64__)
# define ARCH_ARM64 1
# elif defined(__arm__)
# define ARCH_ARM32 1
# else
# error Architecture not supported.
# endif
#else
# error Compiler not supported.
#endif
////////////////////////////////
//~ rjf: Arch Cracking
#if defined(ARCH_X64)
# define ARCH_64BIT 1
#elif defined(ARCH_X86)
# define ARCH_32BIT 1
#endif
#if ARCH_ARM32 || ARCH_ARM64 || ARCH_X64 || ARCH_X86
# define ARCH_LITTLE_ENDIAN 1
#else
# error Endianness of this architecture not understood by context cracker.
#endif
////////////////////////////////
//~ rjf: Language Cracking
#if defined(__cplusplus)
# define LANG_CPP 1
#else
# define LANG_C 1
#endif
////////////////////////////////
//~ rjf: Build Option Cracking
#if !defined(BUILD_DEBUG)
# define BUILD_DEBUG 1
#endif
#if !defined(BUILD_SUPPLEMENTARY_UNIT)
# define BUILD_SUPPLEMENTARY_UNIT 0
#endif
#if !defined(BUILD_ENTRY_DEFINING_UNIT)
# define BUILD_ENTRY_DEFINING_UNIT 1
#endif
#if !defined(BUILD_CONSOLE_INTERFACE)
# define BUILD_CONSOLE_INTERFACE 0
#endif
#if !defined(BUILD_VERSION_MAJOR)
# define BUILD_VERSION_MAJOR 0
#endif
#if !defined(BUILD_VERSION_MINOR)
# define BUILD_VERSION_MINOR 0
#endif
#if !defined(BUILD_VERSION_PATCH)
# define BUILD_VERSION_PATCH 0
#endif
#define BUILD_VERSION_STRING_LITERAL Stringify(BUILD_VERSION_MAJOR) "." Stringify(BUILD_VERSION_MINOR) "." Stringify(BUILD_VERSION_PATCH)
#if BUILD_DEBUG
# define BUILD_MODE_STRING_LITERAL_APPEND " [Debug]"
#else
# define BUILD_MODE_STRING_LITERAL_APPEND ""
#endif
#if defined(BUILD_GIT_HASH)
# define BUILD_GIT_HASH_STRING_LITERAL_APPEND " [" BUILD_GIT_HASH "]"
#else
# define BUILD_GIT_HASH_STRING_LITERAL_APPEND ""
#endif
#if !defined(BUILD_TITLE)
# define BUILD_TITLE "Untitled"
#endif
#if !defined(BUILD_RELEASE_PHASE_STRING_LITERAL)
# define BUILD_RELEASE_PHASE_STRING_LITERAL "ALPHA"
#endif
#if !defined(BUILD_ISSUES_LINK_STRING_LITERAL)
# define BUILD_ISSUES_LINK_STRING_LITERAL "https://github.com/EpicGames/raddebugger/issues"
#endif
#define BUILD_TITLE_STRING_LITERAL BUILD_TITLE " (" BUILD_VERSION_STRING_LITERAL " " BUILD_RELEASE_PHASE_STRING_LITERAL ") - " __DATE__ "" BUILD_GIT_HASH_STRING_LITERAL_APPEND BUILD_MODE_STRING_LITERAL_APPEND
////////////////////////////////
//~ rjf: Zero All Undefined Options
#if !defined(ARCH_32BIT)
# define ARCH_32BIT 0
#endif
#if !defined(ARCH_64BIT)
# define ARCH_64BIT 0
#endif
#if !defined(ARCH_X64)
# define ARCH_X64 0
#endif
#if !defined(ARCH_X86)
# define ARCH_X86 0
#endif
#if !defined(ARCH_ARM64)
# define ARCH_ARM64 0
#endif
#if !defined(ARCH_ARM32)
# define ARCH_ARM32 0
#endif
#if !defined(COMPILER_MSVC)
# define COMPILER_MSVC 0
#endif
#if !defined(COMPILER_GCC)
# define COMPILER_GCC 0
#endif
#if !defined(COMPILER_CLANG)
# define COMPILER_CLANG 0
#endif
#if !defined(OS_WINDOWS)
# define OS_WINDOWS 0
#endif
#if !defined(OS_LINUX)
# define OS_LINUX 0
#endif
#if !defined(OS_MAC)
# define OS_MAC 0
#endif
#if !defined(LANG_CPP)
# define LANG_CPP 0
#endif
#if !defined(LANG_C)
# define LANG_C 0
#endif
////////////////////////////////
//~ rjf: Unsupported Errors
#if ARCH_X86
# error You tried to build in x86 (32 bit) mode, but currently, only building in x64 (64 bit) mode is supported.
#endif
#if !ARCH_X64
# error You tried to build with an unsupported architecture. Currently, only building in x64 mode is supported.
#endif
#endif // BASE_CONTEXT_CRACKING_H
+562 -562
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+10 -10
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@@ -1,10 +1,10 @@
// Copyright (c) 2024 Epic Games Tools
// Licensed under the MIT license (https://opensource.org/license/mit/)
#ifndef BASE_ENTRY_POINT_H
#define BASE_ENTRY_POINT_H
internal void main_thread_base_entry_point(void (*entry_point)(CmdLine *cmdline), char **arguments, U64 arguments_count);
internal void supplement_thread_base_entry_point(void (*entry_point)(void *params), void *params);
#endif // BASE_ENTRY_POINT_H
// Copyright (c) 2024 Epic Games Tools
// Licensed under the MIT license (https://opensource.org/license/mit/)
#ifndef BASE_ENTRY_POINT_H
#define BASE_ENTRY_POINT_H
internal void main_thread_base_entry_point(void (*entry_point)(CmdLine *cmdline), char **arguments, U64 arguments_count);
internal void supplement_thread_base_entry_point(void (*entry_point)(void *params), void *params);
#endif // BASE_ENTRY_POINT_H
+19 -19
View File
@@ -1,19 +1,19 @@
// Copyright (c) 2024 Epic Games Tools
// Licensed under the MIT license (https://opensource.org/license/mit/)
////////////////////////////////
//~ rjf: Base Includes
#undef RADDBG_LAYER_COLOR
#define RADDBG_LAYER_COLOR 0.20f, 0.60f, 0.80f
#include "base_core.c"
#include "base_profile.c"
#include "base_arena.c"
#include "base_math.c"
#include "base_strings.c"
#include "base_thread_context.c"
#include "base_command_line.c"
#include "base_markup.c"
#include "base_log.c"
#include "base_entry_point.c"
// Copyright (c) 2024 Epic Games Tools
// Licensed under the MIT license (https://opensource.org/license/mit/)
////////////////////////////////
//~ rjf: Base Includes
#undef RADDBG_LAYER_COLOR
#define RADDBG_LAYER_COLOR 0.20f, 0.60f, 0.80f
#include "base_core.c"
#include "base_profile.c"
#include "base_arena.c"
#include "base_math.c"
#include "base_strings.c"
#include "base_thread_context.c"
#include "base_command_line.c"
#include "base_markup.c"
#include "base_log.c"
#include "base_entry_point.c"
+23 -23
View File
@@ -1,23 +1,23 @@
// Copyright (c) 2024 Epic Games Tools
// Licensed under the MIT license (https://opensource.org/license/mit/)
#ifndef BASE_INC_H
#define BASE_INC_H
////////////////////////////////
//~ rjf: Base Includes
#include "base_context_cracking.h"
#include "base_core.h"
#include "base_profile.h"
#include "base_arena.h"
#include "base_math.h"
#include "base_strings.h"
#include "base_thread_context.h"
#include "base_command_line.h"
#include "base_markup.h"
#include "base_log.h"
#include "base_entry_point.h"
#endif // BASE_INC_H
// Copyright (c) 2024 Epic Games Tools
// Licensed under the MIT license (https://opensource.org/license/mit/)
#ifndef BASE_INC_H
#define BASE_INC_H
////////////////////////////////
//~ rjf: Base Includes
#include "base_context_cracking.h"
#include "base_core.h"
#include "base_profile.h"
#include "base_arena.h"
#include "base_math.h"
#include "base_strings.h"
#include "base_thread_context.h"
#include "base_command_line.h"
#include "base_markup.h"
#include "base_log.h"
#include "base_entry_point.h"
#endif // BASE_INC_H
+103 -103
View File
@@ -1,103 +1,103 @@
// Copyright (c) 2024 Epic Games Tools
// Licensed under the MIT license (https://opensource.org/license/mit/)
////////////////////////////////
//~ rjf: Globals/Thread-Locals
C_LINKAGE thread_static Log *log_active;
#if !BUILD_SUPPLEMENTARY_UNIT
C_LINKAGE thread_static Log *log_active = 0;
#endif
////////////////////////////////
//~ rjf: Log Creation/Selection
internal Log *
log_alloc(void)
{
Arena *arena = arena_alloc();
Log *log = push_array(arena, Log, 1);
log->arena = arena;
return log;
}
internal void
log_release(Log *log)
{
arena_release(log->arena);
}
internal void
log_select(Log *log)
{
log_active = log;
}
////////////////////////////////
//~ rjf: Log Building/Clearing
internal void
log_msg(LogMsgKind kind, String8 string)
{
if(log_active != 0 && log_active->top_scope != 0)
{
String8 string_copy = push_str8_copy(log_active->arena, string);
str8_list_push(log_active->arena, &log_active->top_scope->strings[kind], string_copy);
}
}
internal void
log_msgf(LogMsgKind kind, char *fmt, ...)
{
if(log_active != 0)
{
Temp scratch = scratch_begin(0, 0);
va_list args;
va_start(args, fmt);
String8 string = push_str8fv(scratch.arena, fmt, args);
log_msg(kind, string);
va_end(args);
scratch_end(scratch);
}
}
////////////////////////////////
//~ rjf: Log Scopes
internal void
log_scope_begin(void)
{
if(log_active != 0)
{
U64 pos = arena_pos(log_active->arena);
LogScope *scope = push_array(log_active->arena, LogScope, 1);
scope->pos = pos;
SLLStackPush(log_active->top_scope, scope);
}
}
internal LogScopeResult
log_scope_end(Arena *arena)
{
LogScopeResult result = {0};
if(log_active != 0)
{
LogScope *scope = log_active->top_scope;
if(scope != 0)
{
SLLStackPop(log_active->top_scope);
if(arena != 0)
{
for(EachEnumVal(LogMsgKind, kind))
{
Temp scratch = scratch_begin(&arena, 1);
String8 result_unindented = str8_list_join(scratch.arena, &scope->strings[kind], 0);
result.strings[kind] = indented_from_string(arena, result_unindented);
scratch_end(scratch);
}
}
arena_pop_to(log_active->arena, scope->pos);
}
}
return result;
}
// Copyright (c) 2024 Epic Games Tools
// Licensed under the MIT license (https://opensource.org/license/mit/)
////////////////////////////////
//~ rjf: Globals/Thread-Locals
C_LINKAGE thread_static Log *log_active;
#if !BUILD_SUPPLEMENTARY_UNIT
C_LINKAGE thread_static Log *log_active = 0;
#endif
////////////////////////////////
//~ rjf: Log Creation/Selection
internal Log *
log_alloc(void)
{
Arena *arena = arena_alloc();
Log *log = push_array(arena, Log, 1);
log->arena = arena;
return log;
}
internal void
log_release(Log *log)
{
arena_release(log->arena);
}
internal void
log_select(Log *log)
{
log_active = log;
}
////////////////////////////////
//~ rjf: Log Building/Clearing
internal void
log_msg(LogMsgKind kind, String8 string)
{
if(log_active != 0 && log_active->top_scope != 0)
{
String8 string_copy = push_str8_copy(log_active->arena, string);
str8_list_push(log_active->arena, &log_active->top_scope->strings[kind], string_copy);
}
}
internal void
log_msgf(LogMsgKind kind, char *fmt, ...)
{
if(log_active != 0)
{
Temp scratch = scratch_begin(0, 0);
va_list args;
va_start(args, fmt);
String8 string = push_str8fv(scratch.arena, fmt, args);
log_msg(kind, string);
va_end(args);
scratch_end(scratch);
}
}
////////////////////////////////
//~ rjf: Log Scopes
internal void
log_scope_begin(void)
{
if(log_active != 0)
{
U64 pos = arena_pos(log_active->arena);
LogScope *scope = push_array(log_active->arena, LogScope, 1);
scope->pos = pos;
SLLStackPush(log_active->top_scope, scope);
}
}
internal LogScopeResult
log_scope_end(Arena *arena)
{
LogScopeResult result = {0};
if(log_active != 0)
{
LogScope *scope = log_active->top_scope;
if(scope != 0)
{
SLLStackPop(log_active->top_scope);
if(arena != 0)
{
for(EachEnumVal(LogMsgKind, kind))
{
Temp scratch = scratch_begin(&arena, 1);
String8 result_unindented = str8_list_join(scratch.arena, &scope->strings[kind], 0);
result.strings[kind] = indented_from_string(arena, result_unindented);
scratch_end(scratch);
}
}
arena_pop_to(log_active->arena, scope->pos);
}
}
return result;
}
+21 -21
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@@ -1,21 +1,21 @@
// Copyright (c) 2024 Epic Games Tools
// Licensed under the MIT license (https://opensource.org/license/mit/)
internal void
set_thread_name(String8 string)
{
ProfThreadName("%.*s", str8_varg(string));
os_set_thread_name(string);
}
internal void
set_thread_namef(char *fmt, ...)
{
Temp scratch = scratch_begin(0, 0);
va_list args;
va_start(args, fmt);
String8 string = push_str8fv(scratch.arena, fmt, args);
set_thread_name(string);
va_end(args);
scratch_end(scratch);
}
// Copyright (c) 2024 Epic Games Tools
// Licensed under the MIT license (https://opensource.org/license/mit/)
internal void
set_thread_name(String8 string)
{
ProfThreadName("%.*s", str8_varg(string));
os_set_thread_name(string);
}
internal void
set_thread_namef(char *fmt, ...)
{
Temp scratch = scratch_begin(0, 0);
va_list args;
va_start(args, fmt);
String8 string = push_str8fv(scratch.arena, fmt, args);
set_thread_name(string);
va_end(args);
scratch_end(scratch);
}
+12 -12
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@@ -1,12 +1,12 @@
// Copyright (c) 2024 Epic Games Tools
// Licensed under the MIT license (https://opensource.org/license/mit/)
#ifndef BASE_MARKUP_H
#define BASE_MARKUP_H
internal void set_thread_name(String8 string);
internal void set_thread_namef(char *fmt, ...);
#define ThreadNameF(...) (set_thread_namef(__VA_ARGS__))
#define ThreadName(str) (set_thread_name(str))
#endif // BASE_MARKUP_H
// Copyright (c) 2024 Epic Games Tools
// Licensed under the MIT license (https://opensource.org/license/mit/)
#ifndef BASE_MARKUP_H
#define BASE_MARKUP_H
internal void set_thread_name(String8 string);
internal void set_thread_namef(char *fmt, ...);
#define ThreadNameF(...) (set_thread_namef(__VA_ARGS__))
#define ThreadName(str) (set_thread_name(str))
#endif // BASE_MARKUP_H
+616 -616
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+649 -649
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+2 -2
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@@ -1,2 +1,2 @@
// Copyright (c) 2024 Epic Games Tools
// Licensed under the MIT license (https://opensource.org/license/mit/)
// Copyright (c) 2024 Epic Games Tools
// Licensed under the MIT license (https://opensource.org/license/mit/)
+74 -74
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@@ -1,74 +1,74 @@
// Copyright (c) 2024 Epic Games Tools
// Licensed under the MIT license (https://opensource.org/license/mit/)
#ifndef BASE_PROFILE_H
#define BASE_PROFILE_H
////////////////////////////////
//~ rjf: Zero Settings
#if !defined(PROFILE_TELEMETRY)
# define PROFILE_TELEMETRY 0
#endif
#if !defined(MARKUP_LAYER_COLOR)
# define MARKUP_LAYER_COLOR 1.00f, 0.00f, 1.00f
#endif
////////////////////////////////
//~ rjf: Third Party Includes
#if PROFILE_TELEMETRY
# include "rad_tm.h"
# if OS_WINDOWS
# pragma comment(lib, "rad_tm_win64.lib")
# endif
#endif
////////////////////////////////
//~ rjf: Telemetry Profile Defines
#if PROFILE_TELEMETRY
# define ProfBegin(...) tmEnter(0, 0, __VA_ARGS__)
# define ProfBeginDynamic(...) (TM_API_PTR ? TM_API_PTR->_tmEnterZoneV_Core(0, 0, __FILE__, &g_telemetry_filename_id, __LINE__, __VA_ARGS__) : (void)0)
# define ProfEnd(...) (TM_API_PTR ? TM_API_PTR->_tmLeaveZone(0) : (void)0)
# define ProfTick(...) tmTick(0)
# define ProfIsCapturing(...) tmRunning()
# define ProfBeginCapture(...) tmOpen(0, __VA_ARGS__, __DATE__, "localhost", TMCT_TCP, TELEMETRY_DEFAULT_PORT, TMOF_INIT_NETWORKING|TMOF_CAPTURE_CONTEXT_SWITCHES, 100)
# define ProfEndCapture(...) tmClose(0)
# define ProfThreadName(...) (TM_API_PTR ? TM_API_PTR->_tmThreadName(0, 0, __VA_ARGS__) : (void)0)
# define ProfMsg(...) (TM_API_PTR ? TM_API_PTR->_tmMessageV_Core(0, TMMF_ICON_NOTE, __FILE__, &g_telemetry_filename_id, __LINE__, __VA_ARGS__) : (void)0)
# define ProfBeginLockWait(...) tmStartWaitForLock(0, 0, __VA_ARGS__)
# define ProfEndLockWait(...) tmEndWaitForLock(0)
# define ProfLockTake(...) tmAcquiredLock(0, 0, __VA_ARGS__)
# define ProfLockDrop(...) tmReleasedLock(0, __VA_ARGS__)
# define ProfColor(color) tmZoneColorSticky(color)
#endif
////////////////////////////////
//~ rjf: Zeroify Undefined Defines
#if !defined(ProfBegin)
# define ProfBegin(...) (0)
# define ProfBeginDynamic(...) (0)
# define ProfEnd(...) (0)
# define ProfTick(...) (0)
# define ProfIsCapturing(...) (0)
# define ProfBeginCapture(...) (0)
# define ProfEndCapture(...) (0)
# define ProfThreadName(...) (0)
# define ProfMsg(...) (0)
# define ProfBeginLockWait(...) (0)
# define ProfEndLockWait(...) (0)
# define ProfLockTake(...) (0)
# define ProfLockDrop(...) (0)
# define ProfColor(...) (0)
#endif
////////////////////////////////
//~ rjf: Helper Wrappers
#define ProfBeginFunction(...) ProfBegin(this_function_name)
#define ProfScope(...) DeferLoop(ProfBeginDynamic(__VA_ARGS__), ProfEnd())
#endif // BASE_PROFILE_H
// Copyright (c) 2024 Epic Games Tools
// Licensed under the MIT license (https://opensource.org/license/mit/)
#ifndef BASE_PROFILE_H
#define BASE_PROFILE_H
////////////////////////////////
//~ rjf: Zero Settings
#if !defined(PROFILE_TELEMETRY)
# define PROFILE_TELEMETRY 0
#endif
#if !defined(MARKUP_LAYER_COLOR)
# define MARKUP_LAYER_COLOR 1.00f, 0.00f, 1.00f
#endif
////////////////////////////////
//~ rjf: Third Party Includes
#if PROFILE_TELEMETRY
# include "rad_tm.h"
# if OS_WINDOWS
# pragma comment(lib, "rad_tm_win64.lib")
# endif
#endif
////////////////////////////////
//~ rjf: Telemetry Profile Defines
#if PROFILE_TELEMETRY
# define ProfBegin(...) tmEnter(0, 0, __VA_ARGS__)
# define ProfBeginDynamic(...) (TM_API_PTR ? TM_API_PTR->_tmEnterZoneV_Core(0, 0, __FILE__, &g_telemetry_filename_id, __LINE__, __VA_ARGS__) : (void)0)
# define ProfEnd(...) (TM_API_PTR ? TM_API_PTR->_tmLeaveZone(0) : (void)0)
# define ProfTick(...) tmTick(0)
# define ProfIsCapturing(...) tmRunning()
# define ProfBeginCapture(...) tmOpen(0, __VA_ARGS__, __DATE__, "localhost", TMCT_TCP, TELEMETRY_DEFAULT_PORT, TMOF_INIT_NETWORKING|TMOF_CAPTURE_CONTEXT_SWITCHES, 100)
# define ProfEndCapture(...) tmClose(0)
# define ProfThreadName(...) (TM_API_PTR ? TM_API_PTR->_tmThreadName(0, 0, __VA_ARGS__) : (void)0)
# define ProfMsg(...) (TM_API_PTR ? TM_API_PTR->_tmMessageV_Core(0, TMMF_ICON_NOTE, __FILE__, &g_telemetry_filename_id, __LINE__, __VA_ARGS__) : (void)0)
# define ProfBeginLockWait(...) tmStartWaitForLock(0, 0, __VA_ARGS__)
# define ProfEndLockWait(...) tmEndWaitForLock(0)
# define ProfLockTake(...) tmAcquiredLock(0, 0, __VA_ARGS__)
# define ProfLockDrop(...) tmReleasedLock(0, __VA_ARGS__)
# define ProfColor(color) tmZoneColorSticky(color)
#endif
////////////////////////////////
//~ rjf: Zeroify Undefined Defines
#if !defined(ProfBegin)
# define ProfBegin(...) (0)
# define ProfBeginDynamic(...) (0)
# define ProfEnd(...) (0)
# define ProfTick(...) (0)
# define ProfIsCapturing(...) (0)
# define ProfBeginCapture(...) (0)
# define ProfEndCapture(...) (0)
# define ProfThreadName(...) (0)
# define ProfMsg(...) (0)
# define ProfBeginLockWait(...) (0)
# define ProfEndLockWait(...) (0)
# define ProfLockTake(...) (0)
# define ProfLockDrop(...) (0)
# define ProfColor(...) (0)
#endif
////////////////////////////////
//~ rjf: Helper Wrappers
#define ProfBeginFunction(...) ProfBegin(this_function_name)
#define ProfScope(...) DeferLoop(ProfBeginDynamic(__VA_ARGS__), ProfEnd())
#endif // BASE_PROFILE_H
+381 -381
View File
@@ -1,381 +1,381 @@
// Copyright (c) 2024 Epic Games Tools
// Licensed under the MIT license (https://opensource.org/license/mit/)
#ifndef BASE_STRINGS_H
#define BASE_STRINGS_H
////////////////////////////////
//~ rjf: Third Party Includes
#define STB_SPRINTF_DECORATE(name) raddbg_##name
#include "third_party/stb/stb_sprintf.h"
////////////////////////////////
//~ rjf: String Types
typedef struct String8 String8;
struct String8
{
U8 *str;
U64 size;
};
typedef struct String16 String16;
struct String16
{
U16 *str;
U64 size;
};
typedef struct String32 String32;
struct String32
{
U32 *str;
U64 size;
};
////////////////////////////////
//~ rjf: String List & Array Types
typedef struct String8Node String8Node;
struct String8Node
{
String8Node *next;
String8 string;
};
typedef struct String8MetaNode String8MetaNode;
struct String8MetaNode
{
String8MetaNode *next;
String8Node *node;
};
typedef struct String8List String8List;
struct String8List
{
String8Node *first;
String8Node *last;
U64 node_count;
U64 total_size;
};
typedef struct String8Array String8Array;
struct String8Array
{
String8 *v;
U64 count;
};
////////////////////////////////
//~ rjf: String Matching, Splitting, & Joining Types
typedef U32 StringMatchFlags;
enum
{
StringMatchFlag_CaseInsensitive = (1 << 0),
StringMatchFlag_RightSideSloppy = (1 << 1),
StringMatchFlag_SlashInsensitive = (1 << 2),
};
typedef U32 StringSplitFlags;
enum
{
StringSplitFlag_KeepEmpties = (1 << 0),
};
typedef enum PathStyle
{
PathStyle_Relative,
PathStyle_WindowsAbsolute,
PathStyle_UnixAbsolute,
#if OS_WINDOWS
PathStyle_SystemAbsolute = PathStyle_WindowsAbsolute
#elif OS_LINUX
PathStyle_SystemAbsolute = PathStyle_UnixAbsolute
#else
# error "absolute path style is undefined for this OS"
#endif
}
PathStyle;
typedef struct StringJoin StringJoin;
struct StringJoin
{
String8 pre;
String8 sep;
String8 post;
};
////////////////////////////////
//~ rjf: String Pair Types
typedef struct String8TxtPtPair String8TxtPtPair;
struct String8TxtPtPair
{
String8 string;
TxtPt pt;
};
////////////////////////////////
//~ rjf: UTF Decoding Types
typedef struct UnicodeDecode UnicodeDecode;
struct UnicodeDecode
{
U32 inc;
U32 codepoint;
};
////////////////////////////////
//~ rjf: String Fuzzy Matching Types
typedef struct FuzzyMatchRangeNode FuzzyMatchRangeNode;
struct FuzzyMatchRangeNode
{
FuzzyMatchRangeNode *next;
Rng1U64 range;
};
typedef struct FuzzyMatchRangeList FuzzyMatchRangeList;
struct FuzzyMatchRangeList
{
FuzzyMatchRangeNode *first;
FuzzyMatchRangeNode *last;
U64 count;
U64 needle_part_count;
U64 total_dim;
};
////////////////////////////////
//~ rjf: Character Classification & Conversion Functions
internal B32 char_is_space(U8 c);
internal B32 char_is_upper(U8 c);
internal B32 char_is_lower(U8 c);
internal B32 char_is_alpha(U8 c);
internal B32 char_is_slash(U8 c);
internal B32 char_is_digit(U8 c, U32 base);
internal U8 char_to_lower(U8 c);
internal U8 char_to_upper(U8 c);
internal U8 char_to_correct_slash(U8 c);
////////////////////////////////
//~ rjf: C-String Measurement
internal U64 cstring8_length(U8 *c);
internal U64 cstring16_length(U16 *c);
internal U64 cstring32_length(U32 *c);
////////////////////////////////
//~ rjf: String Constructors
#define str8_lit(S) str8((U8*)(S), sizeof(S) - 1)
#define str8_lit_comp(S) {(U8*)(S), sizeof(S) - 1,}
#define str8_varg(S) (int)((S).size), ((S).str)
#define str8_array(S,C) str8((U8*)(S), sizeof(*(S))*(C))
#define str8_array_fixed(S) str8((U8*)(S), sizeof(S))
#define str8_struct(S) str8((U8*)(S), sizeof(*(S)))
internal String8 str8(U8 *str, U64 size);
internal String8 str8_range(U8 *first, U8 *one_past_last);
internal String8 str8_zero(void);
internal String16 str16(U16 *str, U64 size);
internal String16 str16_range(U16 *first, U16 *one_past_last);
internal String16 str16_zero(void);
internal String32 str32(U32 *str, U64 size);
internal String32 str32_range(U32 *first, U32 *one_past_last);
internal String32 str32_zero(void);
internal String8 str8_cstring(char *c);
internal String16 str16_cstring(U16 *c);
internal String32 str32_cstring(U32 *c);
internal String8 str8_cstring_capped(void *cstr, void *cap);
////////////////////////////////
//~ rjf: String Stylization
internal String8 upper_from_str8(Arena *arena, String8 string);
internal String8 lower_from_str8(Arena *arena, String8 string);
internal String8 backslashed_from_str8(Arena *arena, String8 string);
////////////////////////////////
//~ rjf: String Matching
internal B32 str8_match(String8 a, String8 b, StringMatchFlags flags);
internal U64 str8_find_needle(String8 string, U64 start_pos, String8 needle, StringMatchFlags flags);
internal B32 str8_ends_with(String8 string, String8 end, StringMatchFlags flags);
////////////////////////////////
//~ rjf: String Slicing
internal String8 str8_substr(String8 str, Rng1U64 range);
internal String8 str8_prefix(String8 str, U64 size);
internal String8 str8_skip(String8 str, U64 amt);
internal String8 str8_postfix(String8 str, U64 size);
internal String8 str8_chop(String8 str, U64 amt);
internal String8 str8_skip_chop_whitespace(String8 string);
////////////////////////////////
//~ rjf: String Formatting & Copying
internal String8 push_str8_cat(Arena *arena, String8 s1, String8 s2);
internal String8 push_str8_copy(Arena *arena, String8 s);
internal String8 push_str8fv(Arena *arena, char *fmt, va_list args);
internal String8 push_str8f(Arena *arena, char *fmt, ...);
////////////////////////////////
//~ rjf: String <=> Integer Conversions
//- rjf: string -> integer
internal S64 sign_from_str8(String8 string, String8 *string_tail);
internal B32 str8_is_integer(String8 string, U32 radix);
internal U64 u64_from_str8(String8 string, U32 radix);
internal S64 s64_from_str8(String8 string, U32 radix);
internal B32 try_u64_from_str8_c_rules(String8 string, U64 *x);
internal B32 try_s64_from_str8_c_rules(String8 string, S64 *x);
//- rjf: integer -> string
internal String8 str8_from_memory_size(Arena *arena, U64 z);
internal String8 str8_from_u64(Arena *arena, U64 u64, U32 radix, U8 min_digits, U8 digit_group_separator);
internal String8 str8_from_s64(Arena *arena, S64 s64, U32 radix, U8 min_digits, U8 digit_group_separator);
////////////////////////////////
//~ rjf: String <=> Float Conversions
internal F64 f64_from_str8(String8 string);
////////////////////////////////
//~ rjf: String List Construction Functions
internal String8Node* str8_list_push_node(String8List *list, String8Node *node);
internal String8Node* str8_list_push_node_set_string(String8List *list, String8Node *node, String8 string);
internal String8Node* str8_list_push_node_front(String8List *list, String8Node *node);
internal String8Node* str8_list_push_node_front_set_string(String8List *list, String8Node *node, String8 string);
internal String8Node* str8_list_push(Arena *arena, String8List *list, String8 string);
internal String8Node* str8_list_push_front(Arena *arena, String8List *list, String8 string);
internal void str8_list_concat_in_place(String8List *list, String8List *to_push);
internal String8Node* str8_list_push_aligner(Arena *arena, String8List *list, U64 min, U64 align);
internal String8Node* str8_list_pushf(Arena *arena, String8List *list, char *fmt, ...);
internal String8Node* str8_list_push_frontf(Arena *arena, String8List *list, char *fmt, ...);
internal String8List str8_list_copy(Arena *arena, String8List *list);
#define str8_list_first(list) ((list)->first ? (list)->first->string : str8_zero())
////////////////////////////////
//~ rjf: String Splitting & Joining
internal String8List str8_split(Arena *arena, String8 string, U8 *split_chars, U64 split_char_count, StringSplitFlags flags);
internal String8List str8_split_by_string_chars(Arena *arena, String8 string, String8 split_chars, StringSplitFlags flags);
internal String8List str8_list_split_by_string_chars(Arena *arena, String8List list, String8 split_chars, StringSplitFlags flags);
internal String8 str8_list_join(Arena *arena, String8List *list, StringJoin *optional_params);
internal void str8_list_from_flags(Arena *arena, String8List *list, U32 flags, String8 *flag_string_table, U32 flag_string_count);
////////////////////////////////
//~ rjf; String Arrays
internal String8Array str8_array_from_list(Arena *arena, String8List *list);
internal String8Array str8_array_reserve(Arena *arena, U64 count);
////////////////////////////////
//~ rjf: String Path Helpers
internal String8 str8_chop_last_slash(String8 string);
internal String8 str8_skip_last_slash(String8 string);
internal String8 str8_chop_last_dot(String8 string);
internal String8 str8_skip_last_dot(String8 string);
internal PathStyle path_style_from_str8(String8 string);
internal String8List str8_split_path(Arena *arena, String8 string);
internal void str8_path_list_resolve_dots_in_place(String8List *path, PathStyle style);
internal String8 str8_path_list_join_by_style(Arena *arena, String8List *path, PathStyle style);
internal String8TxtPtPair str8_txt_pt_pair_from_string(String8 string);
////////////////////////////////
//~ rjf: UTF-8 & UTF-16 Decoding/Encoding
internal UnicodeDecode utf8_decode(U8 *str, U64 max);
internal UnicodeDecode utf16_decode(U16 *str, U64 max);
internal U32 utf8_encode(U8 *str, U32 codepoint);
internal U32 utf16_encode(U16 *str, U32 codepoint);
internal U32 utf8_from_utf32_single(U8 *buffer, U32 character);
////////////////////////////////
//~ rjf: Unicode String Conversions
internal String8 str8_from_16(Arena *arena, String16 in);
internal String16 str16_from_8(Arena *arena, String8 in);
internal String8 str8_from_32(Arena *arena, String32 in);
internal String32 str32_from_8(Arena *arena, String8 in);
////////////////////////////////
//~ rjf: Basic Types & Space Enum -> String Conversions
internal String8 string_from_dimension(Dimension dimension);
internal String8 string_from_side(Side side);
internal String8 string_from_operating_system(OperatingSystem os);
internal String8 string_from_architecture(Architecture arch);
////////////////////////////////
//~ rjf: Time Types -> String
internal String8 string_from_week_day(WeekDay week_day);
internal String8 string_from_month(Month month);
internal String8 push_date_time_string(Arena *arena, DateTime *date_time);
internal String8 push_file_name_date_time_string(Arena *arena, DateTime *date_time);
internal String8 string_from_elapsed_time(Arena *arena, DateTime dt);
////////////////////////////////
//~ rjf: Basic Text Indentation
internal String8 indented_from_string(Arena *arena, String8 string);
////////////////////////////////
//~ rjf: Text Wrapping
internal String8List wrapped_lines_from_string(Arena *arena, String8 string, U64 first_line_max_width, U64 max_width, U64 wrap_indent);
////////////////////////////////
//~ rjf: String <-> Color
internal String8 hex_string_from_rgba_4f32(Arena *arena, Vec4F32 rgba);
internal Vec4F32 rgba_from_hex_string_4f32(String8 hex_string);
////////////////////////////////
//~ rjf: String Fuzzy Matching
internal FuzzyMatchRangeList fuzzy_match_find(Arena *arena, String8 needle, String8 haystack);
internal FuzzyMatchRangeList fuzzy_match_range_list_copy(Arena *arena, FuzzyMatchRangeList *src);
////////////////////////////////
//~ NOTE(allen): Serialization Helpers
internal void str8_serial_begin(Arena *arena, String8List *srl);
internal String8 str8_serial_end(Arena *arena, String8List *srl);
internal void str8_serial_write_to_dst(String8List *srl, void *out);
internal U64 str8_serial_push_align(Arena *arena, String8List *srl, U64 align);
internal void * str8_serial_push_size(Arena *arena, String8List *srl, U64 size);
internal void * str8_serial_push_data(Arena *arena, String8List *srl, void *data, U64 size);
internal void str8_serial_push_data_list(Arena *arena, String8List *srl, String8Node *first);
internal void str8_serial_push_u64(Arena *arena, String8List *srl, U64 x);
internal void str8_serial_push_u32(Arena *arena, String8List *srl, U32 x);
internal void str8_serial_push_u16(Arena *arena, String8List *srl, U16 x);
internal void str8_serial_push_u8(Arena *arena, String8List *srl, U8 x);
internal void str8_serial_push_cstr(Arena *arena, String8List *srl, String8 str);
internal void str8_serial_push_string(Arena *arena, String8List *srl, String8 str);
#define str8_serial_push_array(arena, srl, ptr, count) str8_serial_push_data(arena, srl, ptr, sizeof(*(ptr)) * (count))
#define str8_serial_push_struct(arena, srl, ptr) str8_serial_push_array(arena, srl, ptr, 1)
////////////////////////////////
//~ rjf: Deserialization Helpers
internal U64 str8_deserial_read(String8 string, U64 off, void *read_dst, U64 read_size, U64 granularity);
internal U64 str8_deserial_find_first_match(String8 string, U64 off, U16 scan_val);
internal void * str8_deserial_get_raw_ptr(String8 string, U64 off, U64 size);internal U64 str8_deserial_read_cstr(String8 string, U64 off, String8 *cstr_out);
internal U64 str8_deserial_read_windows_utf16_string16(String8 string, U64 off, String16 *str_out);
internal U64 str8_deserial_read_block(String8 string, U64 off, U64 size, String8 *block_out);
#define str8_deserial_read_array(string, off, ptr, count) str8_deserial_read((string), (off), (ptr), sizeof(*(ptr))*(count), sizeof(*(ptr)))
#define str8_deserial_read_struct(string, off, ptr) str8_deserial_read((string), (off), (ptr), sizeof(*(ptr)), sizeof(*(ptr)))
#endif // BASE_STRINGS_H
// Copyright (c) 2024 Epic Games Tools
// Licensed under the MIT license (https://opensource.org/license/mit/)
#ifndef BASE_STRINGS_H
#define BASE_STRINGS_H
////////////////////////////////
//~ rjf: Third Party Includes
#define STB_SPRINTF_DECORATE(name) raddbg_##name
#include "third_party/stb/stb_sprintf.h"
////////////////////////////////
//~ rjf: String Types
typedef struct String8 String8;
struct String8
{
U8 *str;
U64 size;
};
typedef struct String16 String16;
struct String16
{
U16 *str;
U64 size;
};
typedef struct String32 String32;
struct String32
{
U32 *str;
U64 size;
};
////////////////////////////////
//~ rjf: String List & Array Types
typedef struct String8Node String8Node;
struct String8Node
{
String8Node *next;
String8 string;
};
typedef struct String8MetaNode String8MetaNode;
struct String8MetaNode
{
String8MetaNode *next;
String8Node *node;
};
typedef struct String8List String8List;
struct String8List
{
String8Node *first;
String8Node *last;
U64 node_count;
U64 total_size;
};
typedef struct String8Array String8Array;
struct String8Array
{
String8 *v;
U64 count;
};
////////////////////////////////
//~ rjf: String Matching, Splitting, & Joining Types
typedef U32 StringMatchFlags;
enum
{
StringMatchFlag_CaseInsensitive = (1 << 0),
StringMatchFlag_RightSideSloppy = (1 << 1),
StringMatchFlag_SlashInsensitive = (1 << 2),
};
typedef U32 StringSplitFlags;
enum
{
StringSplitFlag_KeepEmpties = (1 << 0),
};
typedef enum PathStyle
{
PathStyle_Relative,
PathStyle_WindowsAbsolute,
PathStyle_UnixAbsolute,
#if OS_WINDOWS
PathStyle_SystemAbsolute = PathStyle_WindowsAbsolute
#elif OS_LINUX
PathStyle_SystemAbsolute = PathStyle_UnixAbsolute
#else
# error "absolute path style is undefined for this OS"
#endif
}
PathStyle;
typedef struct StringJoin StringJoin;
struct StringJoin
{
String8 pre;
String8 sep;
String8 post;
};
////////////////////////////////
//~ rjf: String Pair Types
typedef struct String8TxtPtPair String8TxtPtPair;
struct String8TxtPtPair
{
String8 string;
TxtPt pt;
};
////////////////////////////////
//~ rjf: UTF Decoding Types
typedef struct UnicodeDecode UnicodeDecode;
struct UnicodeDecode
{
U32 inc;
U32 codepoint;
};
////////////////////////////////
//~ rjf: String Fuzzy Matching Types
typedef struct FuzzyMatchRangeNode FuzzyMatchRangeNode;
struct FuzzyMatchRangeNode
{
FuzzyMatchRangeNode *next;
Rng1U64 range;
};
typedef struct FuzzyMatchRangeList FuzzyMatchRangeList;
struct FuzzyMatchRangeList
{
FuzzyMatchRangeNode *first;
FuzzyMatchRangeNode *last;
U64 count;
U64 needle_part_count;
U64 total_dim;
};
////////////////////////////////
//~ rjf: Character Classification & Conversion Functions
internal B32 char_is_space(U8 c);
internal B32 char_is_upper(U8 c);
internal B32 char_is_lower(U8 c);
internal B32 char_is_alpha(U8 c);
internal B32 char_is_slash(U8 c);
internal B32 char_is_digit(U8 c, U32 base);
internal U8 char_to_lower(U8 c);
internal U8 char_to_upper(U8 c);
internal U8 char_to_correct_slash(U8 c);
////////////////////////////////
//~ rjf: C-String Measurement
internal U64 cstring8_length(U8 *c);
internal U64 cstring16_length(U16 *c);
internal U64 cstring32_length(U32 *c);
////////////////////////////////
//~ rjf: String Constructors
#define str8_lit(S) str8((U8*)(S), sizeof(S) - 1)
#define str8_lit_comp(S) {(U8*)(S), sizeof(S) - 1,}
#define str8_varg(S) (int)((S).size), ((S).str)
#define str8_array(S,C) str8((U8*)(S), sizeof(*(S))*(C))
#define str8_array_fixed(S) str8((U8*)(S), sizeof(S))
#define str8_struct(S) str8((U8*)(S), sizeof(*(S)))
internal String8 str8(U8 *str, U64 size);
internal String8 str8_range(U8 *first, U8 *one_past_last);
internal String8 str8_zero(void);
internal String16 str16(U16 *str, U64 size);
internal String16 str16_range(U16 *first, U16 *one_past_last);
internal String16 str16_zero(void);
internal String32 str32(U32 *str, U64 size);
internal String32 str32_range(U32 *first, U32 *one_past_last);
internal String32 str32_zero(void);
internal String8 str8_cstring(char *c);
internal String16 str16_cstring(U16 *c);
internal String32 str32_cstring(U32 *c);
internal String8 str8_cstring_capped(void *cstr, void *cap);
////////////////////////////////
//~ rjf: String Stylization
internal String8 upper_from_str8(Arena *arena, String8 string);
internal String8 lower_from_str8(Arena *arena, String8 string);
internal String8 backslashed_from_str8(Arena *arena, String8 string);
////////////////////////////////
//~ rjf: String Matching
internal B32 str8_match(String8 a, String8 b, StringMatchFlags flags);
internal U64 str8_find_needle(String8 string, U64 start_pos, String8 needle, StringMatchFlags flags);
internal B32 str8_ends_with(String8 string, String8 end, StringMatchFlags flags);
////////////////////////////////
//~ rjf: String Slicing
internal String8 str8_substr(String8 str, Rng1U64 range);
internal String8 str8_prefix(String8 str, U64 size);
internal String8 str8_skip(String8 str, U64 amt);
internal String8 str8_postfix(String8 str, U64 size);
internal String8 str8_chop(String8 str, U64 amt);
internal String8 str8_skip_chop_whitespace(String8 string);
////////////////////////////////
//~ rjf: String Formatting & Copying
internal String8 push_str8_cat(Arena *arena, String8 s1, String8 s2);
internal String8 push_str8_copy(Arena *arena, String8 s);
internal String8 push_str8fv(Arena *arena, char *fmt, va_list args);
internal String8 push_str8f(Arena *arena, char *fmt, ...);
////////////////////////////////
//~ rjf: String <=> Integer Conversions
//- rjf: string -> integer
internal S64 sign_from_str8(String8 string, String8 *string_tail);
internal B32 str8_is_integer(String8 string, U32 radix);
internal U64 u64_from_str8(String8 string, U32 radix);
internal S64 s64_from_str8(String8 string, U32 radix);
internal B32 try_u64_from_str8_c_rules(String8 string, U64 *x);
internal B32 try_s64_from_str8_c_rules(String8 string, S64 *x);
//- rjf: integer -> string
internal String8 str8_from_memory_size(Arena *arena, U64 z);
internal String8 str8_from_u64(Arena *arena, U64 u64, U32 radix, U8 min_digits, U8 digit_group_separator);
internal String8 str8_from_s64(Arena *arena, S64 s64, U32 radix, U8 min_digits, U8 digit_group_separator);
////////////////////////////////
//~ rjf: String <=> Float Conversions
internal F64 f64_from_str8(String8 string);
////////////////////////////////
//~ rjf: String List Construction Functions
internal String8Node* str8_list_push_node(String8List *list, String8Node *node);
internal String8Node* str8_list_push_node_set_string(String8List *list, String8Node *node, String8 string);
internal String8Node* str8_list_push_node_front(String8List *list, String8Node *node);
internal String8Node* str8_list_push_node_front_set_string(String8List *list, String8Node *node, String8 string);
internal String8Node* str8_list_push(Arena *arena, String8List *list, String8 string);
internal String8Node* str8_list_push_front(Arena *arena, String8List *list, String8 string);
internal void str8_list_concat_in_place(String8List *list, String8List *to_push);
internal String8Node* str8_list_push_aligner(Arena *arena, String8List *list, U64 min, U64 align);
internal String8Node* str8_list_pushf(Arena *arena, String8List *list, char *fmt, ...);
internal String8Node* str8_list_push_frontf(Arena *arena, String8List *list, char *fmt, ...);
internal String8List str8_list_copy(Arena *arena, String8List *list);
#define str8_list_first(list) ((list)->first ? (list)->first->string : str8_zero())
////////////////////////////////
//~ rjf: String Splitting & Joining
internal String8List str8_split(Arena *arena, String8 string, U8 *split_chars, U64 split_char_count, StringSplitFlags flags);
internal String8List str8_split_by_string_chars(Arena *arena, String8 string, String8 split_chars, StringSplitFlags flags);
internal String8List str8_list_split_by_string_chars(Arena *arena, String8List list, String8 split_chars, StringSplitFlags flags);
internal String8 str8_list_join(Arena *arena, String8List *list, StringJoin *optional_params);
internal void str8_list_from_flags(Arena *arena, String8List *list, U32 flags, String8 *flag_string_table, U32 flag_string_count);
////////////////////////////////
//~ rjf; String Arrays
internal String8Array str8_array_from_list(Arena *arena, String8List *list);
internal String8Array str8_array_reserve(Arena *arena, U64 count);
////////////////////////////////
//~ rjf: String Path Helpers
internal String8 str8_chop_last_slash(String8 string);
internal String8 str8_skip_last_slash(String8 string);
internal String8 str8_chop_last_dot(String8 string);
internal String8 str8_skip_last_dot(String8 string);
internal PathStyle path_style_from_str8(String8 string);
internal String8List str8_split_path(Arena *arena, String8 string);
internal void str8_path_list_resolve_dots_in_place(String8List *path, PathStyle style);
internal String8 str8_path_list_join_by_style(Arena *arena, String8List *path, PathStyle style);
internal String8TxtPtPair str8_txt_pt_pair_from_string(String8 string);
////////////////////////////////
//~ rjf: UTF-8 & UTF-16 Decoding/Encoding
internal UnicodeDecode utf8_decode(U8 *str, U64 max);
internal UnicodeDecode utf16_decode(U16 *str, U64 max);
internal U32 utf8_encode(U8 *str, U32 codepoint);
internal U32 utf16_encode(U16 *str, U32 codepoint);
internal U32 utf8_from_utf32_single(U8 *buffer, U32 character);
////////////////////////////////
//~ rjf: Unicode String Conversions
internal String8 str8_from_16(Arena *arena, String16 in);
internal String16 str16_from_8(Arena *arena, String8 in);
internal String8 str8_from_32(Arena *arena, String32 in);
internal String32 str32_from_8(Arena *arena, String8 in);
////////////////////////////////
//~ rjf: Basic Types & Space Enum -> String Conversions
internal String8 string_from_dimension(Dimension dimension);
internal String8 string_from_side(Side side);
internal String8 string_from_operating_system(OperatingSystem os);
internal String8 string_from_architecture(Architecture arch);
////////////////////////////////
//~ rjf: Time Types -> String
internal String8 string_from_week_day(WeekDay week_day);
internal String8 string_from_month(Month month);
internal String8 push_date_time_string(Arena *arena, DateTime *date_time);
internal String8 push_file_name_date_time_string(Arena *arena, DateTime *date_time);
internal String8 string_from_elapsed_time(Arena *arena, DateTime dt);
////////////////////////////////
//~ rjf: Basic Text Indentation
internal String8 indented_from_string(Arena *arena, String8 string);
////////////////////////////////
//~ rjf: Text Wrapping
internal String8List wrapped_lines_from_string(Arena *arena, String8 string, U64 first_line_max_width, U64 max_width, U64 wrap_indent);
////////////////////////////////
//~ rjf: String <-> Color
internal String8 hex_string_from_rgba_4f32(Arena *arena, Vec4F32 rgba);
internal Vec4F32 rgba_from_hex_string_4f32(String8 hex_string);
////////////////////////////////
//~ rjf: String Fuzzy Matching
internal FuzzyMatchRangeList fuzzy_match_find(Arena *arena, String8 needle, String8 haystack);
internal FuzzyMatchRangeList fuzzy_match_range_list_copy(Arena *arena, FuzzyMatchRangeList *src);
////////////////////////////////
//~ NOTE(allen): Serialization Helpers
internal void str8_serial_begin(Arena *arena, String8List *srl);
internal String8 str8_serial_end(Arena *arena, String8List *srl);
internal void str8_serial_write_to_dst(String8List *srl, void *out);
internal U64 str8_serial_push_align(Arena *arena, String8List *srl, U64 align);
internal void * str8_serial_push_size(Arena *arena, String8List *srl, U64 size);
internal void * str8_serial_push_data(Arena *arena, String8List *srl, void *data, U64 size);
internal void str8_serial_push_data_list(Arena *arena, String8List *srl, String8Node *first);
internal void str8_serial_push_u64(Arena *arena, String8List *srl, U64 x);
internal void str8_serial_push_u32(Arena *arena, String8List *srl, U32 x);
internal void str8_serial_push_u16(Arena *arena, String8List *srl, U16 x);
internal void str8_serial_push_u8(Arena *arena, String8List *srl, U8 x);
internal void str8_serial_push_cstr(Arena *arena, String8List *srl, String8 str);
internal void str8_serial_push_string(Arena *arena, String8List *srl, String8 str);
#define str8_serial_push_array(arena, srl, ptr, count) str8_serial_push_data(arena, srl, ptr, sizeof(*(ptr)) * (count))
#define str8_serial_push_struct(arena, srl, ptr) str8_serial_push_array(arena, srl, ptr, 1)
////////////////////////////////
//~ rjf: Deserialization Helpers
internal U64 str8_deserial_read(String8 string, U64 off, void *read_dst, U64 read_size, U64 granularity);
internal U64 str8_deserial_find_first_match(String8 string, U64 off, U16 scan_val);
internal void * str8_deserial_get_raw_ptr(String8 string, U64 off, U64 size);internal U64 str8_deserial_read_cstr(String8 string, U64 off, String8 *cstr_out);
internal U64 str8_deserial_read_windows_utf16_string16(String8 string, U64 off, String16 *str_out);
internal U64 str8_deserial_read_block(String8 string, U64 off, U64 size, String8 *block_out);
#define str8_deserial_read_array(string, off, ptr, count) str8_deserial_read((string), (off), (ptr), sizeof(*(ptr))*(count), sizeof(*(ptr)))
#define str8_deserial_read_struct(string, off, ptr) str8_deserial_read((string), (off), (ptr), sizeof(*(ptr)), sizeof(*(ptr)))
#endif // BASE_STRINGS_H
+87 -87
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@@ -1,87 +1,87 @@
// Copyright (c) 2024 Epic Games Tools
// Licensed under the MIT license (https://opensource.org/license/mit/)
////////////////////////////////
// NOTE(allen): Thread Context Functions
C_LINKAGE thread_static TCTX* tctx_thread_local;
#if !BUILD_SUPPLEMENTARY_UNIT
C_LINKAGE thread_static TCTX* tctx_thread_local = 0;
#endif
internal void
tctx_init_and_equip(TCTX *tctx){
MemoryZeroStruct(tctx);
Arena **arena_ptr = tctx->arenas;
for (U64 i = 0; i < ArrayCount(tctx->arenas); i += 1, arena_ptr += 1){
*arena_ptr = arena_alloc();
}
tctx_thread_local = tctx;
}
internal void
tctx_release(void)
{
for(U64 i = 0; i < ArrayCount(tctx_thread_local->arenas); i += 1)
{
arena_release(tctx_thread_local->arenas[i]);
}
}
internal TCTX*
tctx_get_equipped(void){
return(tctx_thread_local);
}
internal Arena*
tctx_get_scratch(Arena **conflicts, U64 count){
TCTX *tctx = tctx_get_equipped();
Arena *result = 0;
Arena **arena_ptr = tctx->arenas;
for (U64 i = 0; i < ArrayCount(tctx->arenas); i += 1, arena_ptr += 1){
Arena **conflict_ptr = conflicts;
B32 has_conflict = 0;
for (U64 j = 0; j < count; j += 1, conflict_ptr += 1){
if (*arena_ptr == *conflict_ptr){
has_conflict = 1;
break;
}
}
if (!has_conflict){
result = *arena_ptr;
break;
}
}
return(result);
}
internal void
tctx_set_thread_name(String8 string){
TCTX *tctx = tctx_get_equipped();
U64 size = ClampTop(string.size, sizeof(tctx->thread_name));
MemoryCopy(tctx->thread_name, string.str, size);
tctx->thread_name_size = size;
}
internal String8
tctx_get_thread_name(void){
TCTX *tctx = tctx_get_equipped();
String8 result = str8(tctx->thread_name, tctx->thread_name_size);
return(result);
}
internal void
tctx_write_srcloc(char *file_name, U64 line_number){
TCTX *tctx = tctx_get_equipped();
tctx->file_name = file_name;
tctx->line_number = line_number;
}
internal void
tctx_read_srcloc(char **file_name, U64 *line_number){
TCTX *tctx = tctx_get_equipped();
*file_name = tctx->file_name;
*line_number = tctx->line_number;
}
// Copyright (c) 2024 Epic Games Tools
// Licensed under the MIT license (https://opensource.org/license/mit/)
////////////////////////////////
// NOTE(allen): Thread Context Functions
C_LINKAGE thread_static TCTX* tctx_thread_local;
#if !BUILD_SUPPLEMENTARY_UNIT
C_LINKAGE thread_static TCTX* tctx_thread_local = 0;
#endif
internal void
tctx_init_and_equip(TCTX *tctx){
MemoryZeroStruct(tctx);
Arena **arena_ptr = tctx->arenas;
for (U64 i = 0; i < ArrayCount(tctx->arenas); i += 1, arena_ptr += 1){
*arena_ptr = arena_alloc();
}
tctx_thread_local = tctx;
}
internal void
tctx_release(void)
{
for(U64 i = 0; i < ArrayCount(tctx_thread_local->arenas); i += 1)
{
arena_release(tctx_thread_local->arenas[i]);
}
}
internal TCTX*
tctx_get_equipped(void){
return(tctx_thread_local);
}
internal Arena*
tctx_get_scratch(Arena **conflicts, U64 count){
TCTX *tctx = tctx_get_equipped();
Arena *result = 0;
Arena **arena_ptr = tctx->arenas;
for (U64 i = 0; i < ArrayCount(tctx->arenas); i += 1, arena_ptr += 1){
Arena **conflict_ptr = conflicts;
B32 has_conflict = 0;
for (U64 j = 0; j < count; j += 1, conflict_ptr += 1){
if (*arena_ptr == *conflict_ptr){
has_conflict = 1;
break;
}
}
if (!has_conflict){
result = *arena_ptr;
break;
}
}
return(result);
}
internal void
tctx_set_thread_name(String8 string){
TCTX *tctx = tctx_get_equipped();
U64 size = ClampTop(string.size, sizeof(tctx->thread_name));
MemoryCopy(tctx->thread_name, string.str, size);
tctx->thread_name_size = size;
}
internal String8
tctx_get_thread_name(void){
TCTX *tctx = tctx_get_equipped();
String8 result = str8(tctx->thread_name, tctx->thread_name_size);
return(result);
}
internal void
tctx_write_srcloc(char *file_name, U64 line_number){
TCTX *tctx = tctx_get_equipped();
tctx->file_name = file_name;
tctx->line_number = line_number;
}
internal void
tctx_read_srcloc(char **file_name, U64 *line_number){
TCTX *tctx = tctx_get_equipped();
*file_name = tctx->file_name;
*line_number = tctx->line_number;
}
File diff suppressed because it is too large Load Diff
File diff suppressed because it is too large Load Diff
+82 -82
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@@ -1,82 +1,82 @@
// Copyright (c) 2024 Epic Games Tools
// Licensed under the MIT license (https://opensource.org/license/mit/)
#ifndef CODEVIEW_STRINGIZE_H
#define CODEVIEW_STRINGIZE_H
////////////////////////////////
//~ CodeView Stringize Helper Types
typedef struct CV_StringizeSymParams{
CV_Arch arch;
} CV_StringizeSymParams;
typedef struct CV_StringizeLeafParams{
U32 dummy;
} CV_StringizeLeafParams;
////////////////////////////////
//~ CodeView Common Stringize Functions
internal void cv_stringize_numeric(Arena *arena, String8List *out, CV_NumericParsed *num);
internal void cv_stringize_lvar_addr_range(Arena *arena, String8List *out,
CV_LvarAddrRange *range);
internal void cv_stringize_lvar_addr_gap(Arena *arena, String8List *out, CV_LvarAddrGap *gap);
internal void cv_stringize_lvar_addr_gap_list(Arena *arena, String8List *out,
void *first, void *opl);
internal String8 cv_string_from_basic_type(CV_BasicType basic_type);
internal String8 cv_string_from_c13_sub_section_kind(CV_C13SubSectionKind kind);
internal String8 cv_string_from_reg(CV_Arch arch, CV_Reg reg);
internal String8 cv_string_from_pointer_kind(CV_PointerKind ptr_kind);
internal String8 cv_string_from_pointer_mode(CV_PointerMode ptr_mode);
internal String8 cv_string_from_hfa_kind(CV_HFAKind hfa_kind);
internal String8 cv_string_from_mo_com_udt_kind(CV_MoComUDTKind mo_com_udt_kind);
////////////////////////////////
//~ CodeView Flags Stringize Functions
internal void cv_stringize_modifier_flags(Arena *arena, String8List *out,
U32 indent, CV_ModifierFlags flags);
internal void cv_stringize_type_props(Arena *arena, String8List *out,
U32 indent, CV_TypeProps props);
internal void cv_stringize_pointer_attribs(Arena *arena, String8List *out,
U32 indent, CV_PointerAttribs attribs);
internal void cv_stringize_local_flags(Arena *arena, String8List *out,
U32 indent, CV_LocalFlags flags);
////////////////////////////////
//~ CodeView Sym Stringize Functions
internal void cv_stringize_sym_parsed(Arena *arena, String8List *out, CV_SymParsed *sym);
internal void cv_stringize_sym_range(Arena *arena, String8List *out,
CV_RecRange *range, String8 data,
CV_StringizeSymParams *p);
internal void cv_stringize_sym_array(Arena *arena, String8List *out,
CV_RecRangeArray *ranges, String8 data,
CV_StringizeSymParams *p);
////////////////////////////////
//~ CodeView Leaf Stringize Functions
internal void cv_stringize_leaf_parsed(Arena *arena, String8List *out, CV_LeafParsed *leaf);
internal void cv_stringize_leaf_range(Arena *arena, String8List *out,
CV_RecRange *range, CV_TypeId itype, String8 data,
CV_StringizeLeafParams *p);
internal void cv_stringize_leaf_array(Arena *arena, String8List *out,
CV_RecRangeArray *ranges, CV_TypeId itype_first,
String8 data,
CV_StringizeLeafParams *p);
////////////////////////////////
//~ CodeView C13 Stringize Functions
internal void cv_stringize_c13_parsed(Arena *arena, String8List *out, CV_C13Parsed *c13);
#endif // CODEVIEW_STRINGIZE_H
// Copyright (c) 2024 Epic Games Tools
// Licensed under the MIT license (https://opensource.org/license/mit/)
#ifndef CODEVIEW_STRINGIZE_H
#define CODEVIEW_STRINGIZE_H
////////////////////////////////
//~ CodeView Stringize Helper Types
typedef struct CV_StringizeSymParams{
CV_Arch arch;
} CV_StringizeSymParams;
typedef struct CV_StringizeLeafParams{
U32 dummy;
} CV_StringizeLeafParams;
////////////////////////////////
//~ CodeView Common Stringize Functions
internal void cv_stringize_numeric(Arena *arena, String8List *out, CV_NumericParsed *num);
internal void cv_stringize_lvar_addr_range(Arena *arena, String8List *out,
CV_LvarAddrRange *range);
internal void cv_stringize_lvar_addr_gap(Arena *arena, String8List *out, CV_LvarAddrGap *gap);
internal void cv_stringize_lvar_addr_gap_list(Arena *arena, String8List *out,
void *first, void *opl);
internal String8 cv_string_from_basic_type(CV_BasicType basic_type);
internal String8 cv_string_from_c13_sub_section_kind(CV_C13SubSectionKind kind);
internal String8 cv_string_from_reg(CV_Arch arch, CV_Reg reg);
internal String8 cv_string_from_pointer_kind(CV_PointerKind ptr_kind);
internal String8 cv_string_from_pointer_mode(CV_PointerMode ptr_mode);
internal String8 cv_string_from_hfa_kind(CV_HFAKind hfa_kind);
internal String8 cv_string_from_mo_com_udt_kind(CV_MoComUDTKind mo_com_udt_kind);
////////////////////////////////
//~ CodeView Flags Stringize Functions
internal void cv_stringize_modifier_flags(Arena *arena, String8List *out,
U32 indent, CV_ModifierFlags flags);
internal void cv_stringize_type_props(Arena *arena, String8List *out,
U32 indent, CV_TypeProps props);
internal void cv_stringize_pointer_attribs(Arena *arena, String8List *out,
U32 indent, CV_PointerAttribs attribs);
internal void cv_stringize_local_flags(Arena *arena, String8List *out,
U32 indent, CV_LocalFlags flags);
////////////////////////////////
//~ CodeView Sym Stringize Functions
internal void cv_stringize_sym_parsed(Arena *arena, String8List *out, CV_SymParsed *sym);
internal void cv_stringize_sym_range(Arena *arena, String8List *out,
CV_RecRange *range, String8 data,
CV_StringizeSymParams *p);
internal void cv_stringize_sym_array(Arena *arena, String8List *out,
CV_RecRangeArray *ranges, String8 data,
CV_StringizeSymParams *p);
////////////////////////////////
//~ CodeView Leaf Stringize Functions
internal void cv_stringize_leaf_parsed(Arena *arena, String8List *out, CV_LeafParsed *leaf);
internal void cv_stringize_leaf_range(Arena *arena, String8List *out,
CV_RecRange *range, CV_TypeId itype, String8 data,
CV_StringizeLeafParams *p);
internal void cv_stringize_leaf_array(Arena *arena, String8List *out,
CV_RecRangeArray *ranges, CV_TypeId itype_first,
String8 data,
CV_StringizeLeafParams *p);
////////////////////////////////
//~ CodeView C13 Stringize Functions
internal void cv_stringize_c13_parsed(Arena *arena, String8List *out, CV_C13Parsed *c13);
#endif // CODEVIEW_STRINGIZE_H
+81 -81
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@@ -1,81 +1,81 @@
// Copyright (c) 2024 Epic Games Tools
// Licensed under the MIT license (https://opensource.org/license/mit/)
////////////////////////////////
//~ rjf: Tables
@table(name lower_name code default display_string)
CTRL_ExceptionCodeKindTable:
{
{Win32CtrlC win32_ctrl_c 0x40010005 1 "(Win32) Control-C" }
{Win32CtrlBreak win32_ctrl_break 0x40010008 1 "(Win32) Control-Break" }
{Win32WinRTOriginateError win32_win_rt_originate_error 0x40080201 0 "(Win32) WinRT Originate Error" }
{Win32WinRTTransformError win32_win_rt_transform_error 0x40080202 0 "(Win32) WinRT Transform Error" }
{Win32RPCCallCancelled win32_rpc_call_cancelled 0x0000071a 0 "(Win32) RPC Call Cancelled" }
{Win32DatatypeMisalignment win32_datatype_misalignment 0x80000002 0 "(Win32) Data Type Misalignment" }
{Win32AccessViolation win32_access_violation 0xc0000005 1 "(Win32) Access Violation" }
{Win32InPageError win32_in_page_error 0xc0000006 0 "(Win32) In Page Error" }
{Win32InvalidHandle win32_invalid_handle 0xc0000008 1 "(Win32) Invalid Handle Specified" }
{Win32NotEnoughQuota win32_not_enough_quota 0xc0000017 0 "(Win32) Not Enough Quota" }
{Win32IllegalInstruction win32_illegal_instruction 0xc000001d 0 "(Win32) Illegal Instruction" }
{Win32CannotContinueException win32_cannot_continue_exception 0xc0000025 0 "(Win32) Cannot Continue From Exception" }
{Win32InvalidExceptionDisposition win32_invalid_exception_disposition 0xc0000026 0 "(Win32) Invalid Exception Disposition Returned By Handler" }
{Win32ArrayBoundsExceeded win32_array_bounds_exceeded 0xc000008c 0 "(Win32) Array Bounds Exceeded" }
{Win32FloatingPointDenormalOperand win32_floating_point_denormal_operand 0xc000008d 0 "(Win32) Floating-Point Denormal Operand" }
{Win32FloatingPointDivisionByZero win32_floating_point_division_by_zero 0xc000008e 0 "(Win32) Floating-Point Division By Zero" }
{Win32FloatingPointInexactResult win32_floating_point_inexact_result 0xc000008f 0 "(Win32) Floating-Point Inexact Result" }
{Win32FloatingPointInvalidOperation win32_floating_point_invalid_operation 0xc0000090 0 "(Win32) Floating-Point Invalid Operation" }
{Win32FloatingPointOverflow win32_floating_point_overflow 0xc0000091 0 "(Win32) Floating-Point Overflow" }
{Win32FloatingPointStackCheck win32_floating_point_stack_check 0xc0000092 0 "(Win32) Floating-Point Stack Check" }
{Win32FloatingPointUnderflow win32_floating_point_underflow 0xc0000093 0 "(Win32) Floating-Point Underflow" }
{Win32IntegerDivisionByZero win32_integer_division_by_zero 0xc0000094 0 "(Win32) Integer Division By Zero" }
{Win32IntegerOverflow win32_integer_overflow 0xc0000095 0 "(Win32) Integer Overflow" }
{Win32PrivilegedInstruction win32_privileged_instruction 0xc0000096 0 "(Win32) Privileged Instruction" }
{Win32StackOverflow win32_stack_overflow 0xc00000fd 0 "(Win32) Stack Overflow" }
{Win32UnableToLocateDLL win32_unable_to_locate_dll 0xc0000135 0 "(Win32) Unable To Locate DLL" }
{Win32OrdinalNotFound win32_ordinal_not_found 0xc0000138 0 "(Win32) Ordinal Not Found" }
{Win32EntryPointNotFound win32_entry_point_not_found 0xc0000139 0 "(Win32) Entry Point Not Found" }
{Win32DLLInitializationFailed win32_dll_initialization_failed 0xc0000142 0 "(Win32) DLL Initialization Failed" }
{Win32FloatingPointSSEMultipleFaults win32_floating_point_sse_multiple_faults 0xc00002b4 0 "(Win32) Floating Point SSE Multiple Faults" }
{Win32FloatingPointSSEMultipleTraps win32_floating_point_sse_multiple_traps 0xc00002b5 0 "(Win32) Floating Point SSE Multiple Traps" }
{Win32AssertionFailed win32_assertion_failed 0xc0000420 1 "(Win32) Assertion Failed" }
{Win32ModuleNotFound win32_module_not_found 0xc06d007e 0 "(Win32) Module Not Found" }
{Win32ProcedureNotFound win32_procedure_not_found 0xc06d007f 0 "(Win32) Procedure Not Found" }
{Win32SanitizerErrorDetected win32_sanitizer_error_detected 0xe073616e 1 "(Win32) Sanitizer Error Detected" }
{Win32SanitizerRawAccessViolation win32_sanitizer_raw_access_violation 0xe0736171 0 "(Win32) Sanitizer Raw Access Violation" }
{Win32DirectXDebugLayer win32_directx_debug_layer 0x0000087a 1 "(Win32) DirectX Debug Layer" }
}
////////////////////////////////
//~ rjf: Generators
@enum CTRL_ExceptionCodeKind:
{
Null,
@expand(CTRL_ExceptionCodeKindTable a) `$(a.name)`,
COUNT,
}
@data(U32) ctrl_exception_code_kind_code_table:
{
`0`;
@expand(CTRL_ExceptionCodeKindTable a) `$(a.code)`;
}
@data(String8) ctrl_exception_code_kind_display_string_table:
{
`{0}`;
@expand(CTRL_ExceptionCodeKindTable a) `str8_lit_comp("$(a.display_string)")`;
}
@data(String8) ctrl_exception_code_kind_lowercase_code_string_table:
{
`{0}`;
@expand(CTRL_ExceptionCodeKindTable a) `str8_lit_comp("$(a.lower_name)")`;
}
@data(B8) ctrl_exception_code_kind_default_enable_table:
{
`0`;
@expand(CTRL_ExceptionCodeKindTable a) `$(a.default)`;
}
// Copyright (c) 2024 Epic Games Tools
// Licensed under the MIT license (https://opensource.org/license/mit/)
////////////////////////////////
//~ rjf: Tables
@table(name lower_name code default display_string)
CTRL_ExceptionCodeKindTable:
{
{Win32CtrlC win32_ctrl_c 0x40010005 1 "(Win32) Control-C" }
{Win32CtrlBreak win32_ctrl_break 0x40010008 1 "(Win32) Control-Break" }
{Win32WinRTOriginateError win32_win_rt_originate_error 0x40080201 0 "(Win32) WinRT Originate Error" }
{Win32WinRTTransformError win32_win_rt_transform_error 0x40080202 0 "(Win32) WinRT Transform Error" }
{Win32RPCCallCancelled win32_rpc_call_cancelled 0x0000071a 0 "(Win32) RPC Call Cancelled" }
{Win32DatatypeMisalignment win32_datatype_misalignment 0x80000002 0 "(Win32) Data Type Misalignment" }
{Win32AccessViolation win32_access_violation 0xc0000005 1 "(Win32) Access Violation" }
{Win32InPageError win32_in_page_error 0xc0000006 0 "(Win32) In Page Error" }
{Win32InvalidHandle win32_invalid_handle 0xc0000008 1 "(Win32) Invalid Handle Specified" }
{Win32NotEnoughQuota win32_not_enough_quota 0xc0000017 0 "(Win32) Not Enough Quota" }
{Win32IllegalInstruction win32_illegal_instruction 0xc000001d 0 "(Win32) Illegal Instruction" }
{Win32CannotContinueException win32_cannot_continue_exception 0xc0000025 0 "(Win32) Cannot Continue From Exception" }
{Win32InvalidExceptionDisposition win32_invalid_exception_disposition 0xc0000026 0 "(Win32) Invalid Exception Disposition Returned By Handler" }
{Win32ArrayBoundsExceeded win32_array_bounds_exceeded 0xc000008c 0 "(Win32) Array Bounds Exceeded" }
{Win32FloatingPointDenormalOperand win32_floating_point_denormal_operand 0xc000008d 0 "(Win32) Floating-Point Denormal Operand" }
{Win32FloatingPointDivisionByZero win32_floating_point_division_by_zero 0xc000008e 0 "(Win32) Floating-Point Division By Zero" }
{Win32FloatingPointInexactResult win32_floating_point_inexact_result 0xc000008f 0 "(Win32) Floating-Point Inexact Result" }
{Win32FloatingPointInvalidOperation win32_floating_point_invalid_operation 0xc0000090 0 "(Win32) Floating-Point Invalid Operation" }
{Win32FloatingPointOverflow win32_floating_point_overflow 0xc0000091 0 "(Win32) Floating-Point Overflow" }
{Win32FloatingPointStackCheck win32_floating_point_stack_check 0xc0000092 0 "(Win32) Floating-Point Stack Check" }
{Win32FloatingPointUnderflow win32_floating_point_underflow 0xc0000093 0 "(Win32) Floating-Point Underflow" }
{Win32IntegerDivisionByZero win32_integer_division_by_zero 0xc0000094 0 "(Win32) Integer Division By Zero" }
{Win32IntegerOverflow win32_integer_overflow 0xc0000095 0 "(Win32) Integer Overflow" }
{Win32PrivilegedInstruction win32_privileged_instruction 0xc0000096 0 "(Win32) Privileged Instruction" }
{Win32StackOverflow win32_stack_overflow 0xc00000fd 0 "(Win32) Stack Overflow" }
{Win32UnableToLocateDLL win32_unable_to_locate_dll 0xc0000135 0 "(Win32) Unable To Locate DLL" }
{Win32OrdinalNotFound win32_ordinal_not_found 0xc0000138 0 "(Win32) Ordinal Not Found" }
{Win32EntryPointNotFound win32_entry_point_not_found 0xc0000139 0 "(Win32) Entry Point Not Found" }
{Win32DLLInitializationFailed win32_dll_initialization_failed 0xc0000142 0 "(Win32) DLL Initialization Failed" }
{Win32FloatingPointSSEMultipleFaults win32_floating_point_sse_multiple_faults 0xc00002b4 0 "(Win32) Floating Point SSE Multiple Faults" }
{Win32FloatingPointSSEMultipleTraps win32_floating_point_sse_multiple_traps 0xc00002b5 0 "(Win32) Floating Point SSE Multiple Traps" }
{Win32AssertionFailed win32_assertion_failed 0xc0000420 1 "(Win32) Assertion Failed" }
{Win32ModuleNotFound win32_module_not_found 0xc06d007e 0 "(Win32) Module Not Found" }
{Win32ProcedureNotFound win32_procedure_not_found 0xc06d007f 0 "(Win32) Procedure Not Found" }
{Win32SanitizerErrorDetected win32_sanitizer_error_detected 0xe073616e 1 "(Win32) Sanitizer Error Detected" }
{Win32SanitizerRawAccessViolation win32_sanitizer_raw_access_violation 0xe0736171 0 "(Win32) Sanitizer Raw Access Violation" }
{Win32DirectXDebugLayer win32_directx_debug_layer 0x0000087a 1 "(Win32) DirectX Debug Layer" }
}
////////////////////////////////
//~ rjf: Generators
@enum CTRL_ExceptionCodeKind:
{
Null,
@expand(CTRL_ExceptionCodeKindTable a) `$(a.name)`,
COUNT,
}
@data(U32) ctrl_exception_code_kind_code_table:
{
`0`;
@expand(CTRL_ExceptionCodeKindTable a) `$(a.code)`;
}
@data(String8) ctrl_exception_code_kind_display_string_table:
{
`{0}`;
@expand(CTRL_ExceptionCodeKindTable a) `str8_lit_comp("$(a.display_string)")`;
}
@data(String8) ctrl_exception_code_kind_lowercase_code_string_table:
{
`{0}`;
@expand(CTRL_ExceptionCodeKindTable a) `str8_lit_comp("$(a.lower_name)")`;
}
@data(B8) ctrl_exception_code_kind_default_enable_table:
{
`0`;
@expand(CTRL_ExceptionCodeKindTable a) `$(a.default)`;
}
+844 -844
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File diff suppressed because it is too large Load Diff
+4 -4
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@@ -1,4 +1,4 @@
// Copyright (c) 2024 Epic Games Tools
// Licensed under the MIT license (https://opensource.org/license/mit/)
#include "ctrl_core.c"
// Copyright (c) 2024 Epic Games Tools
// Licensed under the MIT license (https://opensource.org/license/mit/)
#include "ctrl_core.c"
+77 -77
View File
@@ -1,77 +1,77 @@
// Copyright (c) 2024 Epic Games Tools
// Licensed under the MIT license (https://opensource.org/license/mit/)
#ifndef CTRL_INC_H
#define CTRL_INC_H
////////////////////////////////
//~ NOTE(rjf): Control Layer Overview (2023/8/29)
//
// This layer's purpose is to provide access to the asynchronously-running, low
// level parts of a debugger, running on the debugger client. This primarily
// consists of process control, using the Demon layer (the lower level
// abstraction layer for process control, across multiple OSes), but including
// higher-level concepts, like stepping, breakpoint resolution, conditional
// breakpoint evaluation, and so on. Right now, this just includes process
// control *local to the debugger client machine*. But in the future, this can
// also include communication to multiple target machines, all running their
// own process controller, using the Demon layer.
//
// This part of a debugger must run asynchronously to prevent blocking the UI -
// ideally our debugger is designed such that, if targets are running, the
// debugger frontend is still usable for a variety of purposes. So, in short,
// the asynchronously-running "control thread", implemented by this layer, is
// tasked with communicating with a separately executing "user thread". This
// communication happens in two directions - `user -> ctrl`, and the reverse,
// `ctrl -> user`.
//
// In the case of `user -> ctrl` communication, this is done with a ring buffer
// of "messages" (`CTRL_Msg`), pushed via `ctrl_u2c_push_msgs`. These messages
// include commands like: launching targets, attaching to targets, killing
// targets, detaching from targets, stepping/running, or single stepping.
//
// In the case of `ctrl -> user` communication, this is done with a ring buffer
// of "events" (`CTRL_Event`), popped via `ctrl_c2u_pop_events`. These events
// include information about what happened during the execution of targets -
// including: process/module/thread creation, process/module/thread deletion,
// debug strings, thread name events, memory allocation events, and stop events
// (where stops can be caused by: user breakpoints, traps set for stepping,
// exceptions, halts, or errors).
//
// The various stepping algorithms are implemented with two concepts: (a) the
// "trap net", and (b) "spoofs".
//
// A "trap net" is a term which refers to a set of addresses paired with a set
// of behavioral flags. Before targets run, trap instructions are written to
// these addresses. After targets stop, these addresses are reset to their
// original bytes. These trap instructions cause the debugger's targets to
// stop executing, and based on which behavioral flags are associated with
// the instruction causing the stop, the control thread may adjust parameters
// used for running, then continue execution, or it will not resume target
// execution, and will report stopped events. These behavioral flags can
// include: single-stepping the stopped thread to execute the instruction at
// the trap location, saving a stack pointer "check value" (where this check
// value is compared against when making decisions about whether to continue
// running or not), and so on. It's complicated to unpack why exactly these
// behaviors are useful, but the TL;DR of it is that they are used for a
// variety of stepping behaviors. For example, when doing a "step into" step,
// a `call` instruction can have a trap set at it, and will be marked with
// a "single-step-after" trap flag, as well as the "end stepping" trap flag,
// such that the step operation will complete after the `call` has executed.
//
// A "spoof" is a feature the control layer uses to detect when some thread
// returns from a particular sub-callstack. This is useful when implementing
// "step over" in functions that may be recursive. In short, unlike a trap,
// which writes a trap instruction (like `int3`) into an instruction stream,
// a spoof overwrites a *return address* on some thread's *stack*. This return
// address is not a valid address for executing code -- it is simply a value
// that the debugger can recognize, such that it is notified when the thread
// returns from some level in a callstack. When the thread exits some function,
// it will return to the "spoofed" address, and it will immediately hit an
// exception, because the spoofed address will not be a valid address for
// code execution. At that point, the debugger can move the thread back to
// the pre-spoof return address, and resume execution.
#include "ctrl_core.h"
#endif // CTRL_INC_H
// Copyright (c) 2024 Epic Games Tools
// Licensed under the MIT license (https://opensource.org/license/mit/)
#ifndef CTRL_INC_H
#define CTRL_INC_H
////////////////////////////////
//~ NOTE(rjf): Control Layer Overview (2023/8/29)
//
// This layer's purpose is to provide access to the asynchronously-running, low
// level parts of a debugger, running on the debugger client. This primarily
// consists of process control, using the Demon layer (the lower level
// abstraction layer for process control, across multiple OSes), but including
// higher-level concepts, like stepping, breakpoint resolution, conditional
// breakpoint evaluation, and so on. Right now, this just includes process
// control *local to the debugger client machine*. But in the future, this can
// also include communication to multiple target machines, all running their
// own process controller, using the Demon layer.
//
// This part of a debugger must run asynchronously to prevent blocking the UI -
// ideally our debugger is designed such that, if targets are running, the
// debugger frontend is still usable for a variety of purposes. So, in short,
// the asynchronously-running "control thread", implemented by this layer, is
// tasked with communicating with a separately executing "user thread". This
// communication happens in two directions - `user -> ctrl`, and the reverse,
// `ctrl -> user`.
//
// In the case of `user -> ctrl` communication, this is done with a ring buffer
// of "messages" (`CTRL_Msg`), pushed via `ctrl_u2c_push_msgs`. These messages
// include commands like: launching targets, attaching to targets, killing
// targets, detaching from targets, stepping/running, or single stepping.
//
// In the case of `ctrl -> user` communication, this is done with a ring buffer
// of "events" (`CTRL_Event`), popped via `ctrl_c2u_pop_events`. These events
// include information about what happened during the execution of targets -
// including: process/module/thread creation, process/module/thread deletion,
// debug strings, thread name events, memory allocation events, and stop events
// (where stops can be caused by: user breakpoints, traps set for stepping,
// exceptions, halts, or errors).
//
// The various stepping algorithms are implemented with two concepts: (a) the
// "trap net", and (b) "spoofs".
//
// A "trap net" is a term which refers to a set of addresses paired with a set
// of behavioral flags. Before targets run, trap instructions are written to
// these addresses. After targets stop, these addresses are reset to their
// original bytes. These trap instructions cause the debugger's targets to
// stop executing, and based on which behavioral flags are associated with
// the instruction causing the stop, the control thread may adjust parameters
// used for running, then continue execution, or it will not resume target
// execution, and will report stopped events. These behavioral flags can
// include: single-stepping the stopped thread to execute the instruction at
// the trap location, saving a stack pointer "check value" (where this check
// value is compared against when making decisions about whether to continue
// running or not), and so on. It's complicated to unpack why exactly these
// behaviors are useful, but the TL;DR of it is that they are used for a
// variety of stepping behaviors. For example, when doing a "step into" step,
// a `call` instruction can have a trap set at it, and will be marked with
// a "single-step-after" trap flag, as well as the "end stepping" trap flag,
// such that the step operation will complete after the `call` has executed.
//
// A "spoof" is a feature the control layer uses to detect when some thread
// returns from a particular sub-callstack. This is useful when implementing
// "step over" in functions that may be recursive. In short, unlike a trap,
// which writes a trap instruction (like `int3`) into an instruction stream,
// a spoof overwrites a *return address* on some thread's *stack*. This return
// address is not a valid address for executing code -- it is simply a value
// that the debugger can recognize, such that it is notified when the thread
// returns from some level in a callstack. When the thread exits some function,
// it will return to the "spoofed" address, and it will immediately hit an
// exception, because the spoofed address will not be a valid address for
// code execution. At that point, the debugger can move the thread back to
// the pre-spoof return address, and resume execution.
#include "ctrl_core.h"
#endif // CTRL_INC_H
+255 -255
View File
@@ -1,255 +1,255 @@
// Copyright (c) 2024 Epic Games Tools
// Licensed under the MIT license (https://opensource.org/license/mit/)
#ifndef DI_H
#define DI_H
////////////////////////////////
//~ rjf: Cache Key Type
typedef struct DI_Key DI_Key;
struct DI_Key
{
String8 path;
U64 min_timestamp;
};
typedef struct DI_KeyNode DI_KeyNode;
struct DI_KeyNode
{
DI_KeyNode *next;
DI_Key v;
};
typedef struct DI_KeyList DI_KeyList;
struct DI_KeyList
{
DI_KeyNode *first;
DI_KeyNode *last;
U64 count;
};
typedef struct DI_KeyArray DI_KeyArray;
struct DI_KeyArray
{
DI_Key *v;
U64 count;
};
////////////////////////////////
//~ rjf: Event Types
typedef enum DI_EventKind
{
DI_EventKind_Null,
DI_EventKind_ConversionStarted,
DI_EventKind_ConversionEnded,
DI_EventKind_ConversionFailureUnsupportedFormat,
DI_EventKind_COUNT
}
DI_EventKind;
typedef struct DI_Event DI_Event;
struct DI_Event
{
DI_EventKind kind;
String8 string;
};
typedef struct DI_EventNode DI_EventNode;
struct DI_EventNode
{
DI_EventNode *next;
DI_Event v;
};
typedef struct DI_EventList DI_EventList;
struct DI_EventList
{
DI_EventNode *first;
DI_EventNode *last;
U64 count;
};
////////////////////////////////
//~ rjf: Cache Types
typedef struct DI_StringChunkNode DI_StringChunkNode;
struct DI_StringChunkNode
{
DI_StringChunkNode *next;
U64 size;
};
typedef struct DI_Node DI_Node;
struct DI_Node
{
// rjf: links
DI_Node *next;
DI_Node *prev;
// rjf: metadata
U64 ref_count;
U64 touch_count;
U64 is_working;
U64 last_time_requested_us;
// rjf: key
DI_Key key;
// rjf: file handles
OS_Handle file;
OS_Handle file_map;
void *file_base;
FileProperties file_props;
// rjf: parse artifacts
Arena *arena;
RDI_Parsed rdi;
B32 parse_done;
};
typedef struct DI_Slot DI_Slot;
struct DI_Slot
{
DI_Node *first;
DI_Node *last;
};
typedef struct DI_Stripe DI_Stripe;
struct DI_Stripe
{
Arena *arena;
DI_Node *free_node;
DI_StringChunkNode *free_string_chunks[8];
OS_Handle rw_mutex;
OS_Handle cv;
};
////////////////////////////////
//~ rjf: Scoped Access Types
typedef struct DI_Touch DI_Touch;
struct DI_Touch
{
DI_Touch *next;
DI_Node *node;
};
typedef struct DI_Scope DI_Scope;
struct DI_Scope
{
DI_Scope *next;
DI_Touch *first_touch;
DI_Touch *last_touch;
};
typedef struct DI_TCTX DI_TCTX;
struct DI_TCTX
{
Arena *arena;
DI_Scope *free_scope;
DI_Touch *free_touch;
};
////////////////////////////////
//~ rjf: Shared State Types
typedef struct DI_Shared DI_Shared;
struct DI_Shared
{
Arena *arena;
// rjf: node cache
U64 slots_count;
DI_Slot *slots;
U64 stripes_count;
DI_Stripe *stripes;
// rjf: user -> parse ring
OS_Handle u2p_ring_mutex;
OS_Handle u2p_ring_cv;
U64 u2p_ring_size;
U8 *u2p_ring_base;
U64 u2p_ring_write_pos;
U64 u2p_ring_read_pos;
// rjf: parse -> user event ring
OS_Handle p2u_ring_mutex;
OS_Handle p2u_ring_cv;
U64 p2u_ring_size;
U8 *p2u_ring_base;
U64 p2u_ring_write_pos;
U64 p2u_ring_read_pos;
// rjf: threads
U64 parse_thread_count;
OS_Handle *parse_threads;
};
////////////////////////////////
//~ rjf: Globals
global DI_Shared *di_shared = 0;
thread_static DI_TCTX *di_tctx = 0;
global RDI_Parsed di_rdi_parsed_nil = {0};
////////////////////////////////
//~ rjf: Basic Helpers
internal U64 di_hash_from_string(String8 string, StringMatchFlags match_flags);
internal U64 di_hash_from_key(DI_Key *k);
internal DI_Key di_key_zero(void);
internal B32 di_key_match(DI_Key *a, DI_Key *b);
internal DI_Key di_key_copy(Arena *arena, DI_Key *src);
internal DI_Key di_normalized_key_from_key(Arena *arena, DI_Key *src);
internal void di_key_list_push(Arena *arena, DI_KeyList *list, DI_Key *key);
internal DI_KeyArray di_key_array_from_list(Arena *arena, DI_KeyList *list);
////////////////////////////////
//~ rjf: Main Layer Initialization
internal void di_init(void);
////////////////////////////////
//~ rjf: Scope Functions
internal DI_Scope *di_scope_open(void);
internal void di_scope_close(DI_Scope *scope);
internal void di_scope_touch_node__stripe_mutex_r_guarded(DI_Scope *scope, DI_Node *node);
////////////////////////////////
//~ rjf: Per-Slot Functions
internal DI_Node *di_node_from_key_slot__stripe_mutex_r_guarded(DI_Slot *slot, DI_Key *key);
////////////////////////////////
//~ rjf: Per-Stripe Functions
internal U64 di_string_bucket_idx_from_string_size(U64 size);
internal String8 di_string_alloc__stripe_mutex_w_guarded(DI_Stripe *stripe, String8 string);
internal void di_string_release__stripe_mutex_w_guarded(DI_Stripe *stripe, String8 string);
////////////////////////////////
//~ rjf: Key Opening/Closing
internal void di_open(DI_Key *key);
internal void di_close(DI_Key *key);
////////////////////////////////
//~ rjf: Cache Lookups
internal RDI_Parsed *di_rdi_from_key(DI_Scope *scope, DI_Key *key, U64 endt_us);
////////////////////////////////
//~ rjf: Parse Threads
internal B32 di_u2p_enqueue_key(DI_Key *key, U64 endt_us);
internal void di_u2p_dequeue_key(Arena *arena, DI_Key *out_key);
internal void di_p2u_push_event(DI_Event *event);
internal DI_EventList di_p2u_pop_events(Arena *arena, U64 endt_us);
internal void di_parse_thread__entry_point(void *p);
#endif // DI_H
// Copyright (c) 2024 Epic Games Tools
// Licensed under the MIT license (https://opensource.org/license/mit/)
#ifndef DI_H
#define DI_H
////////////////////////////////
//~ rjf: Cache Key Type
typedef struct DI_Key DI_Key;
struct DI_Key
{
String8 path;
U64 min_timestamp;
};
typedef struct DI_KeyNode DI_KeyNode;
struct DI_KeyNode
{
DI_KeyNode *next;
DI_Key v;
};
typedef struct DI_KeyList DI_KeyList;
struct DI_KeyList
{
DI_KeyNode *first;
DI_KeyNode *last;
U64 count;
};
typedef struct DI_KeyArray DI_KeyArray;
struct DI_KeyArray
{
DI_Key *v;
U64 count;
};
////////////////////////////////
//~ rjf: Event Types
typedef enum DI_EventKind
{
DI_EventKind_Null,
DI_EventKind_ConversionStarted,
DI_EventKind_ConversionEnded,
DI_EventKind_ConversionFailureUnsupportedFormat,
DI_EventKind_COUNT
}
DI_EventKind;
typedef struct DI_Event DI_Event;
struct DI_Event
{
DI_EventKind kind;
String8 string;
};
typedef struct DI_EventNode DI_EventNode;
struct DI_EventNode
{
DI_EventNode *next;
DI_Event v;
};
typedef struct DI_EventList DI_EventList;
struct DI_EventList
{
DI_EventNode *first;
DI_EventNode *last;
U64 count;
};
////////////////////////////////
//~ rjf: Cache Types
typedef struct DI_StringChunkNode DI_StringChunkNode;
struct DI_StringChunkNode
{
DI_StringChunkNode *next;
U64 size;
};
typedef struct DI_Node DI_Node;
struct DI_Node
{
// rjf: links
DI_Node *next;
DI_Node *prev;
// rjf: metadata
U64 ref_count;
U64 touch_count;
U64 is_working;
U64 last_time_requested_us;
// rjf: key
DI_Key key;
// rjf: file handles
OS_Handle file;
OS_Handle file_map;
void *file_base;
FileProperties file_props;
// rjf: parse artifacts
Arena *arena;
RDI_Parsed rdi;
B32 parse_done;
};
typedef struct DI_Slot DI_Slot;
struct DI_Slot
{
DI_Node *first;
DI_Node *last;
};
typedef struct DI_Stripe DI_Stripe;
struct DI_Stripe
{
Arena *arena;
DI_Node *free_node;
DI_StringChunkNode *free_string_chunks[8];
OS_Handle rw_mutex;
OS_Handle cv;
};
////////////////////////////////
//~ rjf: Scoped Access Types
typedef struct DI_Touch DI_Touch;
struct DI_Touch
{
DI_Touch *next;
DI_Node *node;
};
typedef struct DI_Scope DI_Scope;
struct DI_Scope
{
DI_Scope *next;
DI_Touch *first_touch;
DI_Touch *last_touch;
};
typedef struct DI_TCTX DI_TCTX;
struct DI_TCTX
{
Arena *arena;
DI_Scope *free_scope;
DI_Touch *free_touch;
};
////////////////////////////////
//~ rjf: Shared State Types
typedef struct DI_Shared DI_Shared;
struct DI_Shared
{
Arena *arena;
// rjf: node cache
U64 slots_count;
DI_Slot *slots;
U64 stripes_count;
DI_Stripe *stripes;
// rjf: user -> parse ring
OS_Handle u2p_ring_mutex;
OS_Handle u2p_ring_cv;
U64 u2p_ring_size;
U8 *u2p_ring_base;
U64 u2p_ring_write_pos;
U64 u2p_ring_read_pos;
// rjf: parse -> user event ring
OS_Handle p2u_ring_mutex;
OS_Handle p2u_ring_cv;
U64 p2u_ring_size;
U8 *p2u_ring_base;
U64 p2u_ring_write_pos;
U64 p2u_ring_read_pos;
// rjf: threads
U64 parse_thread_count;
OS_Handle *parse_threads;
};
////////////////////////////////
//~ rjf: Globals
global DI_Shared *di_shared = 0;
thread_static DI_TCTX *di_tctx = 0;
global RDI_Parsed di_rdi_parsed_nil = {0};
////////////////////////////////
//~ rjf: Basic Helpers
internal U64 di_hash_from_string(String8 string, StringMatchFlags match_flags);
internal U64 di_hash_from_key(DI_Key *k);
internal DI_Key di_key_zero(void);
internal B32 di_key_match(DI_Key *a, DI_Key *b);
internal DI_Key di_key_copy(Arena *arena, DI_Key *src);
internal DI_Key di_normalized_key_from_key(Arena *arena, DI_Key *src);
internal void di_key_list_push(Arena *arena, DI_KeyList *list, DI_Key *key);
internal DI_KeyArray di_key_array_from_list(Arena *arena, DI_KeyList *list);
////////////////////////////////
//~ rjf: Main Layer Initialization
internal void di_init(void);
////////////////////////////////
//~ rjf: Scope Functions
internal DI_Scope *di_scope_open(void);
internal void di_scope_close(DI_Scope *scope);
internal void di_scope_touch_node__stripe_mutex_r_guarded(DI_Scope *scope, DI_Node *node);
////////////////////////////////
//~ rjf: Per-Slot Functions
internal DI_Node *di_node_from_key_slot__stripe_mutex_r_guarded(DI_Slot *slot, DI_Key *key);
////////////////////////////////
//~ rjf: Per-Stripe Functions
internal U64 di_string_bucket_idx_from_string_size(U64 size);
internal String8 di_string_alloc__stripe_mutex_w_guarded(DI_Stripe *stripe, String8 string);
internal void di_string_release__stripe_mutex_w_guarded(DI_Stripe *stripe, String8 string);
////////////////////////////////
//~ rjf: Key Opening/Closing
internal void di_open(DI_Key *key);
internal void di_close(DI_Key *key);
////////////////////////////////
//~ rjf: Cache Lookups
internal RDI_Parsed *di_rdi_from_key(DI_Scope *scope, DI_Key *key, U64 endt_us);
////////////////////////////////
//~ rjf: Parse Threads
internal B32 di_u2p_enqueue_key(DI_Key *key, U64 endt_us);
internal void di_u2p_dequeue_key(Arena *arena, DI_Key *out_key);
internal void di_p2u_push_event(DI_Event *event);
internal DI_EventList di_p2u_pop_events(Arena *arena, U64 endt_us);
internal void di_parse_thread__entry_point(void *p);
#endif // DI_H
+158 -158
View File
@@ -1,158 +1,158 @@
// Copyright (c) 2024 Epic Games Tools
// Licensed under the MIT license (https://opensource.org/license/mit/)
////////////////////////////////
//~ rjf: Generated Code
#include "generated/demon.meta.c"
////////////////////////////////
//~ rjf: Basic Type Functions (Helpers, Implemented Once)
//- rjf: handles
internal DMN_Handle
dmn_handle_zero(void)
{
DMN_Handle h = {0};
return h;
}
internal B32
dmn_handle_match(DMN_Handle a, DMN_Handle b)
{
return a.u32[0] == b.u32[0] && a.u32[1] == b.u32[1];
}
//- rjf: trap chunk lists
internal void
dmn_trap_chunk_list_push(Arena *arena, DMN_TrapChunkList *list, U64 cap, DMN_Trap *trap)
{
DMN_TrapChunkNode *node = list->last;
if(node == 0 || node->count >= node->cap)
{
node = push_array(arena, DMN_TrapChunkNode, 1);
node->cap = cap;
node->v = push_array_no_zero(arena, DMN_Trap, node->cap);
SLLQueuePush(list->first, list->last, node);
list->node_count += 1;
}
MemoryCopyStruct(&node->v[node->count], trap);
node->count += 1;
list->trap_count += 1;
}
internal void
dmn_trap_chunk_list_concat_in_place(DMN_TrapChunkList *dst, DMN_TrapChunkList *to_push)
{
if(dst->last == 0)
{
MemoryCopyStruct(dst, to_push);
}
else if(to_push->first != 0)
{
dst->last->next = to_push->first;
dst->last = to_push->last;
dst->node_count += to_push->node_count;
dst->trap_count += to_push->trap_count;
}
MemoryZeroStruct(to_push);
}
internal void
dmn_trap_chunk_list_concat_shallow_copy(Arena *arena, DMN_TrapChunkList *dst, DMN_TrapChunkList *to_push)
{
for(DMN_TrapChunkNode *src_n = to_push->first; src_n != 0; src_n = src_n->next)
{
DMN_TrapChunkNode *dst_n = push_array(arena, DMN_TrapChunkNode, 1);
dst_n->v = src_n->v;
dst_n->cap = src_n->cap;
dst_n->count = src_n->count;
SLLQueuePush(dst->first, dst->last, dst_n);
dst->node_count += 1;
dst->trap_count += dst_n->count;
}
}
//- rjf: handle lists
internal void
dmn_handle_list_push(Arena *arena, DMN_HandleList *list, DMN_Handle handle)
{
DMN_HandleNode *node = push_array(arena, DMN_HandleNode, 1);
SLLQueuePush(list->first, list->last, node);
node->v = handle;
list->count += 1;
}
internal DMN_HandleArray
dmn_handle_array_from_list(Arena *arena, DMN_HandleList *list)
{
DMN_HandleArray array = {0};
array.count = list->count;
array.handles = push_array_no_zero(arena, DMN_Handle, array.count);
U64 idx = 0;
for(DMN_HandleNode *n = list->first; n != 0; n = n->next, idx += 1)
{
array.handles[idx] = n->v;
}
return array;
}
internal DMN_HandleArray
dmn_handle_array_copy(Arena *arena, DMN_HandleArray *src)
{
DMN_HandleArray dst = {0};
dst.count = src->count;
dst.handles = push_array_no_zero(arena, DMN_Handle, dst.count);
MemoryCopy(dst.handles, src->handles, sizeof(DMN_Handle)*dst.count);
return dst;
}
//- rjf: event list building
internal DMN_Event *
dmn_event_list_push(Arena *arena, DMN_EventList *list)
{
DMN_EventNode *n = push_array(arena, DMN_EventNode, 1);
SLLQueuePush(list->first, list->last, n);
list->count += 1;
DMN_Event *result = &n->v;
return result;
}
////////////////////////////////
//~ rjf: Thread Reading Helper Functions (Helpers, Implemented Once)
internal U64
dmn_rip_from_thread(DMN_Handle thread)
{
U64 result = 0;
Temp scratch = scratch_begin(0, 0);
{
Architecture arch = dmn_arch_from_thread(thread);
U64 reg_block_size = regs_block_size_from_architecture(arch);
void *reg_block = push_array(scratch.arena, U8, reg_block_size);
dmn_thread_read_reg_block(thread, reg_block);
result = regs_rip_from_arch_block(arch, reg_block);
}
scratch_end(scratch);
return result;
}
internal U64
dmn_rsp_from_thread(DMN_Handle thread)
{
U64 result = 0;
Temp scratch = scratch_begin(0, 0);
{
Architecture arch = dmn_arch_from_thread(thread);
U64 reg_block_size = regs_block_size_from_architecture(arch);
void *reg_block = push_array(scratch.arena, U8, reg_block_size);
dmn_thread_read_reg_block(thread, reg_block);
result = regs_rsp_from_arch_block(arch, reg_block);
}
scratch_end(scratch);
return result;
}
// Copyright (c) 2024 Epic Games Tools
// Licensed under the MIT license (https://opensource.org/license/mit/)
////////////////////////////////
//~ rjf: Generated Code
#include "generated/demon.meta.c"
////////////////////////////////
//~ rjf: Basic Type Functions (Helpers, Implemented Once)
//- rjf: handles
internal DMN_Handle
dmn_handle_zero(void)
{
DMN_Handle h = {0};
return h;
}
internal B32
dmn_handle_match(DMN_Handle a, DMN_Handle b)
{
return a.u32[0] == b.u32[0] && a.u32[1] == b.u32[1];
}
//- rjf: trap chunk lists
internal void
dmn_trap_chunk_list_push(Arena *arena, DMN_TrapChunkList *list, U64 cap, DMN_Trap *trap)
{
DMN_TrapChunkNode *node = list->last;
if(node == 0 || node->count >= node->cap)
{
node = push_array(arena, DMN_TrapChunkNode, 1);
node->cap = cap;
node->v = push_array_no_zero(arena, DMN_Trap, node->cap);
SLLQueuePush(list->first, list->last, node);
list->node_count += 1;
}
MemoryCopyStruct(&node->v[node->count], trap);
node->count += 1;
list->trap_count += 1;
}
internal void
dmn_trap_chunk_list_concat_in_place(DMN_TrapChunkList *dst, DMN_TrapChunkList *to_push)
{
if(dst->last == 0)
{
MemoryCopyStruct(dst, to_push);
}
else if(to_push->first != 0)
{
dst->last->next = to_push->first;
dst->last = to_push->last;
dst->node_count += to_push->node_count;
dst->trap_count += to_push->trap_count;
}
MemoryZeroStruct(to_push);
}
internal void
dmn_trap_chunk_list_concat_shallow_copy(Arena *arena, DMN_TrapChunkList *dst, DMN_TrapChunkList *to_push)
{
for(DMN_TrapChunkNode *src_n = to_push->first; src_n != 0; src_n = src_n->next)
{
DMN_TrapChunkNode *dst_n = push_array(arena, DMN_TrapChunkNode, 1);
dst_n->v = src_n->v;
dst_n->cap = src_n->cap;
dst_n->count = src_n->count;
SLLQueuePush(dst->first, dst->last, dst_n);
dst->node_count += 1;
dst->trap_count += dst_n->count;
}
}
//- rjf: handle lists
internal void
dmn_handle_list_push(Arena *arena, DMN_HandleList *list, DMN_Handle handle)
{
DMN_HandleNode *node = push_array(arena, DMN_HandleNode, 1);
SLLQueuePush(list->first, list->last, node);
node->v = handle;
list->count += 1;
}
internal DMN_HandleArray
dmn_handle_array_from_list(Arena *arena, DMN_HandleList *list)
{
DMN_HandleArray array = {0};
array.count = list->count;
array.handles = push_array_no_zero(arena, DMN_Handle, array.count);
U64 idx = 0;
for(DMN_HandleNode *n = list->first; n != 0; n = n->next, idx += 1)
{
array.handles[idx] = n->v;
}
return array;
}
internal DMN_HandleArray
dmn_handle_array_copy(Arena *arena, DMN_HandleArray *src)
{
DMN_HandleArray dst = {0};
dst.count = src->count;
dst.handles = push_array_no_zero(arena, DMN_Handle, dst.count);
MemoryCopy(dst.handles, src->handles, sizeof(DMN_Handle)*dst.count);
return dst;
}
//- rjf: event list building
internal DMN_Event *
dmn_event_list_push(Arena *arena, DMN_EventList *list)
{
DMN_EventNode *n = push_array(arena, DMN_EventNode, 1);
SLLQueuePush(list->first, list->last, n);
list->count += 1;
DMN_Event *result = &n->v;
return result;
}
////////////////////////////////
//~ rjf: Thread Reading Helper Functions (Helpers, Implemented Once)
internal U64
dmn_rip_from_thread(DMN_Handle thread)
{
U64 result = 0;
Temp scratch = scratch_begin(0, 0);
{
Architecture arch = dmn_arch_from_thread(thread);
U64 reg_block_size = regs_block_size_from_architecture(arch);
void *reg_block = push_array(scratch.arena, U8, reg_block_size);
dmn_thread_read_reg_block(thread, reg_block);
result = regs_rip_from_arch_block(arch, reg_block);
}
scratch_end(scratch);
return result;
}
internal U64
dmn_rsp_from_thread(DMN_Handle thread)
{
U64 result = 0;
Temp scratch = scratch_begin(0, 0);
{
Architecture arch = dmn_arch_from_thread(thread);
U64 reg_block_size = regs_block_size_from_architecture(arch);
void *reg_block = push_array(scratch.arena, U8, reg_block_size);
dmn_thread_read_reg_block(thread, reg_block);
result = regs_rsp_from_arch_block(arch, reg_block);
}
scratch_end(scratch);
return result;
}
+90 -90
View File
@@ -1,90 +1,90 @@
////////////////////////////////
//~ rjf: Event Kind Tables
@table(name)
DMN_EventKindTable:
{
{Null}
{Error}
{HandshakeComplete}
{CreateProcess}
{ExitProcess}
{CreateThread}
{ExitThread}
{LoadModule}
{UnloadModule}
{Breakpoint}
{Trap}
{SingleStep}
{Exception}
{Halt}
{Memory}
{DebugString}
{SetThreadName}
}
@table(name)
DMN_ErrorKindTable:
{
{Null}
{NotAttached}
{UnexpectedFailure}
{InvalidHandle}
}
@table(name)
DMN_MemoryEventKindTable:
{
{Null}
{Commit}
{Reserve}
{Decommit}
{Release}
}
@table(name)
DMN_ExceptionKindTable:
{
{Null}
{MemoryRead}
{MemoryWrite}
{MemoryExecute}
{CppThrow}
}
////////////////////////////////
//~ rjf: Generators
@enum DMN_EventKind:
{
@expand(DMN_EventKindTable a) `$(a.name)`,
COUNT
}
@data(String8) dmn_event_kind_string_table:
{
@expand(DMN_EventKindTable a) `str8_lit_comp("$(a.name)")`
}
@enum DMN_ErrorKind:
{
@expand(DMN_ErrorKindTable a) `$(a.name)`,
COUNT
}
@enum DMN_MemoryEventKind:
{
@expand(DMN_MemoryEventKindTable a) `$(a.name)`,
COUNT
}
@enum DMN_ExceptionKind:
{
@expand(DMN_ExceptionKindTable a) `$(a.name)`,
COUNT
}
@data(String8) dmn_exception_kind_string_table:
{
@expand(DMN_ExceptionKindTable a) `str8_lit_comp("$(a.name)")`
}
////////////////////////////////
//~ rjf: Event Kind Tables
@table(name)
DMN_EventKindTable:
{
{Null}
{Error}
{HandshakeComplete}
{CreateProcess}
{ExitProcess}
{CreateThread}
{ExitThread}
{LoadModule}
{UnloadModule}
{Breakpoint}
{Trap}
{SingleStep}
{Exception}
{Halt}
{Memory}
{DebugString}
{SetThreadName}
}
@table(name)
DMN_ErrorKindTable:
{
{Null}
{NotAttached}
{UnexpectedFailure}
{InvalidHandle}
}
@table(name)
DMN_MemoryEventKindTable:
{
{Null}
{Commit}
{Reserve}
{Decommit}
{Release}
}
@table(name)
DMN_ExceptionKindTable:
{
{Null}
{MemoryRead}
{MemoryWrite}
{MemoryExecute}
{CppThrow}
}
////////////////////////////////
//~ rjf: Generators
@enum DMN_EventKind:
{
@expand(DMN_EventKindTable a) `$(a.name)`,
COUNT
}
@data(String8) dmn_event_kind_string_table:
{
@expand(DMN_EventKindTable a) `str8_lit_comp("$(a.name)")`
}
@enum DMN_ErrorKind:
{
@expand(DMN_ErrorKindTable a) `$(a.name)`,
COUNT
}
@enum DMN_MemoryEventKind:
{
@expand(DMN_MemoryEventKindTable a) `$(a.name)`,
COUNT
}
@enum DMN_ExceptionKind:
{
@expand(DMN_ExceptionKindTable a) `$(a.name)`,
COUNT
}
@data(String8) dmn_exception_kind_string_table:
{
@expand(DMN_ExceptionKindTable a) `str8_lit_comp("$(a.name)")`
}
+222 -222
View File
@@ -1,222 +1,222 @@
// Copyright (c) 2024 Epic Games Tools
// Licensed under the MIT license (https://opensource.org/license/mit/)
#ifndef DEMON_OS_LINUX_H
#define DEMON_OS_LINUX_H
// TODO(allen): Potential Upgrades:
//
// memory fd upgrade - Right now for each process we hold open a file
// descriptor for the process's memory (/proc/%d/mem) for the entire lifetime
// of the process; it could be opened and closed with some kind of LRU cache
// to put a finite cap on the number of handles the demon holds
//
////////////////////////////////
//~ NOTE(allen): Get The Linux Includes
#include <sys/ptrace.h>
#include <sys/types.h>
#include <sys/wait.h>
#include <unistd.h>
#include <elf.h>
#include <dirent.h>
#include <errno.h>
////////////////////////////////
//~ NOTE(allen): Linux Demon Types
//- entities
// Demon Linux Entity Extensions
// Process: ext_u64 set to memory file descriptor
// Thread : ext_u64 cast to DEMON_LNX_ThreadExt
// Module : ext_u64 set to U64 (address of name)
struct DEMON_LNX_ThreadExt{
B32 expecting_dummy_sigstop;
};
StaticAssert(sizeof(DEMON_LNX_ThreadExt) <= sizeof(Member(DEMON_Entity, ext_u64)), check_demon_lnx_thread_ext);
//- helpers
struct DEMON_LNX_AttachNode{
DEMON_LNX_AttachNode *next;
pid_t pid;
};
struct DEMON_LNX_ProcessAux{
B32 filled;
U64 phnum;
U64 phent;
U64 phdr;
U64 execfn;
};
struct DEMON_LNX_PhdrInfo{
Rng1U64 range;
U64 dynamic;
};
struct DEMON_LNX_ModuleNode{
DEMON_LNX_ModuleNode *next;
U64 vaddr;
U64 size;
U64 name;
U64 already_known;
};
struct DEMON_LNX_EntityNode{
DEMON_LNX_EntityNode *next;
DEMON_Entity *entity;
};
////////////////////////////////
//~ NOTE(allen): Linux Demon Register Layouts
// these are defined in <sys/user.h> but only for one architecture at a time
// (and we can't really trick it into giving us both in any obvious way)
// we define them here so that we have them all "at once"
struct DEMON_LNX_UserRegsX64{
U64 r15;
U64 r14;
U64 r13;
U64 r12;
U64 rbp;
U64 rbx;
U64 r11;
U64 r10;
U64 r9;
U64 r8;
U64 rax;
U64 rcx;
U64 rdx;
U64 rsi;
U64 rdi;
U64 orig_rax;
U64 rip;
U64 cs;
U64 rflags;
U64 rsp;
U64 ss;
U64 fsbase;
U64 gsbase;
U64 ds;
U64 es;
U64 fs;
U64 gs;
};
struct DEMON_LNX_UserX64{
DEMON_LNX_UserRegsX64 regs;
S32 u_fpvalid, _pad0;
SYMS_XSaveLegacy i387;
U64 u_tsize, u_dsize, u_ssize, start_code, start_stack;
U64 signal;
S32 reserved, _pad1;
U64 u_ar0, u_fpstate;
U64 magic;
U8 u_comm[32];
U64 u_debugreg[8];
};
struct DEMON_LNX_UserRegsX86{
U32 ebx;
U32 ecx;
U32 edx;
U32 esi;
U32 edi;
U32 ebp;
U32 eax;
U32 ds;
U32 es;
U32 fs;
U32 gs;
U32 orig_eax;
U32 eip;
U32 cs;
U32 eflags;
U32 sp;
U32 ss;
};
struct DEMON_LNX_UserX86{
DEMON_LNX_UserRegsX86 regs;
S32 u_fpvalid;
SYMS_FSave i387;
U32 u_tsize, u_dsize, u_ssize, start_code, start_stack;
S32 signal, reserved;
U32 u_ar0, u_fpstate;
U32 magic;
U8 u_comm[32];
U32 u_debugreg[8];
};
////////////////////////////////
enum
{
DEMON_LNX_PermFlags_Read = (1 << 0),
DEMON_LNX_PermFlags_Write = (1 << 1),
DEMON_LNX_PermFlags_Exec = (1 << 2),
DEMON_LNX_PermFlags_Private = (1 << 3)
};
typedef int DEMON_LNX_PermFlags;
enum
{
DEMON_LNX_MapsEntryType_Null,
DEMON_LNX_MapsEntryType_Path,
DEMON_LNX_MapsEntryType_Heap,
DEMON_LNX_MapsEntryType_Stack,
DEMON_LNX_MapsEntryType_VDSO,
};
typedef int DEMON_LNX_MapsEntryType;
struct DEMON_LNX_MapsEntry
{
U64 address_lo;
U64 address_hi;
DEMON_LNX_PermFlags perms;
U64 offset;
U32 dev_major;
U32 dev_minor;
U64 inode;
String8 pathname;
DEMON_LNX_MapsEntryType type;
pid_t stack_tid;
};
////////////////////////////////
//~ rjf: Helpers
internal DEMON_LNX_ThreadExt* demon_lnx_thread_ext(DEMON_Entity *entity);
internal B32 demon_lnx_attach_pid(Arena *arena, pid_t pid, DEMON_LNX_AttachNode **new_node);
internal String8 demon_lnx_executable_path_from_pid(Arena *arena, pid_t pid);
internal int demon_lnx_open_memory_fd_for_pid(pid_t pid);
internal Architecture demon_lnx_arch_from_pid(pid_t pid);
internal DEMON_LNX_ProcessAux demon_lnx_aux_from_pid(pid_t pid, Architecture arch);
internal DEMON_LNX_PhdrInfo demon_lnx_phdr_info_from_memory(int memory_fd, B32 is_32bit,
U64 phvaddr, U64 phstride, U64 phcount);
internal DEMON_LNX_ModuleNode* demon_lnx_module_list_from_process(Arena *arena, DEMON_Entity *process);
internal U64 demon_lnx_read_memory(int memory_fd, void *dst, U64 src, U64 size);
internal B32 demon_lnx_write_memory(int memory_fd, U64 dst, void *src, U64 size);
internal String8 demon_lnx_read_memory_str(Arena *arena, int memory_fd, U64 address);
internal void demon_lnx_regs_x64_from_usr_regs_x64(SYMS_RegX64 *dst, DEMON_LNX_UserRegsX64 *src);
internal void demon_lnx_usr_regs_x64_from_regs_x64(DEMON_LNX_UserRegsX64 *dst, SYMS_RegX64 *src);
internal String8 demon_lnx_read_int_string(int fd);
internal B32 demon_lnx_read_expect(int fd, char expect);
internal int demon_lnx_read_whitespace(int fd);
internal String8 demon_lnx_read_string(Arena *arena, int fd);
internal int demon_lnx_open_maps(pid_t pid);
internal B32 demon_lnx_next_map(Arena *arena, int maps, DEMON_LNX_MapsEntry *entry_out);
#endif //DEMON_OS_LINUX_H
// Copyright (c) 2024 Epic Games Tools
// Licensed under the MIT license (https://opensource.org/license/mit/)
#ifndef DEMON_OS_LINUX_H
#define DEMON_OS_LINUX_H
// TODO(allen): Potential Upgrades:
//
// memory fd upgrade - Right now for each process we hold open a file
// descriptor for the process's memory (/proc/%d/mem) for the entire lifetime
// of the process; it could be opened and closed with some kind of LRU cache
// to put a finite cap on the number of handles the demon holds
//
////////////////////////////////
//~ NOTE(allen): Get The Linux Includes
#include <sys/ptrace.h>
#include <sys/types.h>
#include <sys/wait.h>
#include <unistd.h>
#include <elf.h>
#include <dirent.h>
#include <errno.h>
////////////////////////////////
//~ NOTE(allen): Linux Demon Types
//- entities
// Demon Linux Entity Extensions
// Process: ext_u64 set to memory file descriptor
// Thread : ext_u64 cast to DEMON_LNX_ThreadExt
// Module : ext_u64 set to U64 (address of name)
struct DEMON_LNX_ThreadExt{
B32 expecting_dummy_sigstop;
};
StaticAssert(sizeof(DEMON_LNX_ThreadExt) <= sizeof(Member(DEMON_Entity, ext_u64)), check_demon_lnx_thread_ext);
//- helpers
struct DEMON_LNX_AttachNode{
DEMON_LNX_AttachNode *next;
pid_t pid;
};
struct DEMON_LNX_ProcessAux{
B32 filled;
U64 phnum;
U64 phent;
U64 phdr;
U64 execfn;
};
struct DEMON_LNX_PhdrInfo{
Rng1U64 range;
U64 dynamic;
};
struct DEMON_LNX_ModuleNode{
DEMON_LNX_ModuleNode *next;
U64 vaddr;
U64 size;
U64 name;
U64 already_known;
};
struct DEMON_LNX_EntityNode{
DEMON_LNX_EntityNode *next;
DEMON_Entity *entity;
};
////////////////////////////////
//~ NOTE(allen): Linux Demon Register Layouts
// these are defined in <sys/user.h> but only for one architecture at a time
// (and we can't really trick it into giving us both in any obvious way)
// we define them here so that we have them all "at once"
struct DEMON_LNX_UserRegsX64{
U64 r15;
U64 r14;
U64 r13;
U64 r12;
U64 rbp;
U64 rbx;
U64 r11;
U64 r10;
U64 r9;
U64 r8;
U64 rax;
U64 rcx;
U64 rdx;
U64 rsi;
U64 rdi;
U64 orig_rax;
U64 rip;
U64 cs;
U64 rflags;
U64 rsp;
U64 ss;
U64 fsbase;
U64 gsbase;
U64 ds;
U64 es;
U64 fs;
U64 gs;
};
struct DEMON_LNX_UserX64{
DEMON_LNX_UserRegsX64 regs;
S32 u_fpvalid, _pad0;
SYMS_XSaveLegacy i387;
U64 u_tsize, u_dsize, u_ssize, start_code, start_stack;
U64 signal;
S32 reserved, _pad1;
U64 u_ar0, u_fpstate;
U64 magic;
U8 u_comm[32];
U64 u_debugreg[8];
};
struct DEMON_LNX_UserRegsX86{
U32 ebx;
U32 ecx;
U32 edx;
U32 esi;
U32 edi;
U32 ebp;
U32 eax;
U32 ds;
U32 es;
U32 fs;
U32 gs;
U32 orig_eax;
U32 eip;
U32 cs;
U32 eflags;
U32 sp;
U32 ss;
};
struct DEMON_LNX_UserX86{
DEMON_LNX_UserRegsX86 regs;
S32 u_fpvalid;
SYMS_FSave i387;
U32 u_tsize, u_dsize, u_ssize, start_code, start_stack;
S32 signal, reserved;
U32 u_ar0, u_fpstate;
U32 magic;
U8 u_comm[32];
U32 u_debugreg[8];
};
////////////////////////////////
enum
{
DEMON_LNX_PermFlags_Read = (1 << 0),
DEMON_LNX_PermFlags_Write = (1 << 1),
DEMON_LNX_PermFlags_Exec = (1 << 2),
DEMON_LNX_PermFlags_Private = (1 << 3)
};
typedef int DEMON_LNX_PermFlags;
enum
{
DEMON_LNX_MapsEntryType_Null,
DEMON_LNX_MapsEntryType_Path,
DEMON_LNX_MapsEntryType_Heap,
DEMON_LNX_MapsEntryType_Stack,
DEMON_LNX_MapsEntryType_VDSO,
};
typedef int DEMON_LNX_MapsEntryType;
struct DEMON_LNX_MapsEntry
{
U64 address_lo;
U64 address_hi;
DEMON_LNX_PermFlags perms;
U64 offset;
U32 dev_major;
U32 dev_minor;
U64 inode;
String8 pathname;
DEMON_LNX_MapsEntryType type;
pid_t stack_tid;
};
////////////////////////////////
//~ rjf: Helpers
internal DEMON_LNX_ThreadExt* demon_lnx_thread_ext(DEMON_Entity *entity);
internal B32 demon_lnx_attach_pid(Arena *arena, pid_t pid, DEMON_LNX_AttachNode **new_node);
internal String8 demon_lnx_executable_path_from_pid(Arena *arena, pid_t pid);
internal int demon_lnx_open_memory_fd_for_pid(pid_t pid);
internal Architecture demon_lnx_arch_from_pid(pid_t pid);
internal DEMON_LNX_ProcessAux demon_lnx_aux_from_pid(pid_t pid, Architecture arch);
internal DEMON_LNX_PhdrInfo demon_lnx_phdr_info_from_memory(int memory_fd, B32 is_32bit,
U64 phvaddr, U64 phstride, U64 phcount);
internal DEMON_LNX_ModuleNode* demon_lnx_module_list_from_process(Arena *arena, DEMON_Entity *process);
internal U64 demon_lnx_read_memory(int memory_fd, void *dst, U64 src, U64 size);
internal B32 demon_lnx_write_memory(int memory_fd, U64 dst, void *src, U64 size);
internal String8 demon_lnx_read_memory_str(Arena *arena, int memory_fd, U64 address);
internal void demon_lnx_regs_x64_from_usr_regs_x64(SYMS_RegX64 *dst, DEMON_LNX_UserRegsX64 *src);
internal void demon_lnx_usr_regs_x64_from_regs_x64(DEMON_LNX_UserRegsX64 *dst, SYMS_RegX64 *src);
internal String8 demon_lnx_read_int_string(int fd);
internal B32 demon_lnx_read_expect(int fd, char expect);
internal int demon_lnx_read_whitespace(int fd);
internal String8 demon_lnx_read_string(Arena *arena, int fd);
internal int demon_lnx_open_maps(pid_t pid);
internal B32 demon_lnx_next_map(Arena *arena, int maps, DEMON_LNX_MapsEntry *entry_out);
#endif //DEMON_OS_LINUX_H
+286 -286
View File
@@ -1,286 +1,286 @@
// Copyright (c) 2024 Epic Games Tools
// Licensed under the MIT license (https://opensource.org/license/mit/)
#ifndef DEMON_CORE_WIN32_H
#define DEMON_CORE_WIN32_H
////////////////////////////////
//~ rjf: Windows Includes
#define WIN32_LEAN_AND_MEAN
#include <windows.h>
#include <psapi.h>
#include <tlhelp32.h>
////////////////////////////////
//~ rjf: Win32 Exception Codes
#define DMN_W32_EXCEPTION_BREAKPOINT 0x80000003u
#define DMN_W32_EXCEPTION_SINGLE_STEP 0x80000004u
#define DMN_W32_EXCEPTION_LONG_JUMP 0x80000026u
#define DMN_W32_EXCEPTION_ACCESS_VIOLATION 0xC0000005u
#define DMN_W32_EXCEPTION_ARRAY_BOUNDS_EXCEEDED 0xC000008Cu
#define DMN_W32_EXCEPTION_DATA_TYPE_MISALIGNMENT 0x80000002u
#define DMN_W32_EXCEPTION_GUARD_PAGE_VIOLATION 0x80000001u
#define DMN_W32_EXCEPTION_FLT_DENORMAL_OPERAND 0xC000008Du
#define DMN_W32_EXCEPTION_FLT_DEVIDE_BY_ZERO 0xC000008Eu
#define DMN_W32_EXCEPTION_FLT_INEXACT_RESULT 0xC000008Fu
#define DMN_W32_EXCEPTION_FLT_INVALID_OPERATION 0xC0000090u
#define DMN_W32_EXCEPTION_FLT_OVERFLOW 0xC0000091u
#define DMN_W32_EXCEPTION_FLT_STACK_CHECK 0xC0000092u
#define DMN_W32_EXCEPTION_FLT_UNDERFLOW 0xC0000093u
#define DMN_W32_EXCEPTION_INT_DIVIDE_BY_ZERO 0xC0000094u
#define DMN_W32_EXCEPTION_INT_OVERFLOW 0xC0000095u
#define DMN_W32_EXCEPTION_PRIVILEGED_INSTRUCTION 0xC0000096u
#define DMN_W32_EXCEPTION_ILLEGAL_INSTRUCTION 0xC000001Du
#define DMN_W32_EXCEPTION_IN_PAGE_ERROR 0xC0000006u
#define DMN_W32_EXCEPTION_INVALID_DISPOSITION 0xC0000026u
#define DMN_W32_EXCEPTION_NONCONTINUABLE 0xC0000025u
#define DMN_W32_EXCEPTION_STACK_OVERFLOW 0xC00000FDu
#define DMN_W32_EXCEPTION_INVALID_HANDLE 0xC0000008u
#define DMN_W32_EXCEPTION_UNWIND_CONSOLIDATE 0x80000029u
#define DMN_W32_EXCEPTION_DLL_NOT_FOUND 0xC0000135u
#define DMN_W32_EXCEPTION_ORDINAL_NOT_FOUND 0xC0000138u
#define DMN_W32_EXCEPTION_ENTRY_POINT_NOT_FOUND 0xC0000139u
#define DMN_W32_EXCEPTION_DLL_INIT_FAILED 0xC0000142u
#define DMN_W32_EXCEPTION_CONTROL_C_EXIT 0xC000013Au
#define DMN_W32_EXCEPTION_FLT_MULTIPLE_FAULTS 0xC00002B4u
#define DMN_W32_EXCEPTION_FLT_MULTIPLE_TRAPS 0xC00002B5u
#define DMN_W32_EXCEPTION_NAT_CONSUMPTION 0xC00002C9u
#define DMN_W32_EXCEPTION_HEAP_CORRUPTION 0xC0000374u
#define DMN_W32_EXCEPTION_STACK_BUFFER_OVERRUN 0xC0000409u
#define DMN_W32_EXCEPTION_INVALID_CRUNTIME_PARAM 0xC0000417u
#define DMN_W32_EXCEPTION_ASSERT_FAILURE 0xC0000420u
#define DMN_W32_EXCEPTION_NO_MEMORY 0xC0000017u
#define DMN_W32_EXCEPTION_THROW 0xE06D7363u
#define DMN_W32_EXCEPTION_SET_THREAD_NAME 0x406d1388u
#define DMN_w32_EXCEPTION_CLRDBG_NOTIFICATION 0x04242420u
#define DMN_w32_EXCEPTION_CLR 0xE0434352u
////////////////////////////////
//~ rjf: Win32 Register Codes
#define DMN_W32_CTX_X86 0x00010000
#define DMN_W32_CTX_X64 0x00100000
#define DMN_W32_CTX_INTEL_CONTROL 0x0001 // segss, rsp, segcs, rip, and rflags
#define DMN_W32_CTX_INTEL_INTEGER 0x0002 // rax, rcx, rdx, rbx, rbp, rsi, rdi, and r8-r15
#define DMN_W32_CTX_INTEL_SEGMENTS 0x0004 // segds, seges, segfs, and seggs
#define DMN_W32_CTX_INTEL_FLOATS 0x0008 // xmm0-xmm15
#define DMN_W32_CTX_INTEL_DEBUG 0x0010 // dr0-dr3 and dr6-dr7
#define DMN_W32_CTX_INTEL_EXTENDED 0x0020
#define DMN_W32_CTX_INTEL_XSTATE 0x0040
#define DMN_W32_CTX_X86_ALL (DMN_W32_CTX_X86 | \
DMN_W32_CTX_INTEL_CONTROL | DMN_W32_CTX_INTEL_INTEGER | \
DMN_W32_CTX_INTEL_SEGMENTS | DMN_W32_CTX_INTEL_DEBUG | \
DMN_W32_CTX_INTEL_EXTENDED)
#define DMN_W32_CTX_X64_ALL (DMN_W32_CTX_X64 | \
DMN_W32_CTX_INTEL_CONTROL | DMN_W32_CTX_INTEL_INTEGER | \
DMN_W32_CTX_INTEL_SEGMENTS | DMN_W32_CTX_INTEL_FLOATS | \
DMN_W32_CTX_INTEL_DEBUG)
////////////////////////////////
//~ rjf: Per-Entity State
typedef enum DMN_W32_EntityKind
{
DMN_W32_EntityKind_Null,
DMN_W32_EntityKind_Root,
DMN_W32_EntityKind_Process,
DMN_W32_EntityKind_Thread,
DMN_W32_EntityKind_Module,
DMN_W32_EntityKind_COUNT
}
DMN_W32_EntityKind;
typedef struct DMN_W32_Entity DMN_W32_Entity;
struct DMN_W32_Entity
{
DMN_W32_Entity *first;
DMN_W32_Entity *last;
DMN_W32_Entity *next;
DMN_W32_Entity *prev;
DMN_W32_Entity *parent;
DMN_W32_EntityKind kind;
U32 gen;
U64 id;
HANDLE handle;
Architecture arch;
union
{
struct
{
U64 injection_address;
B32 did_first_bp;
}
proc;
struct
{
U64 thread_local_base;
U64 last_name_hash;
U64 name_gather_time_us;
}
thread;
struct
{
Rng1U64 vaddr_range;
U64 address_of_name_pointer;
B32 is_main;
B32 name_is_unicode;
}
module;
};
};
typedef struct DMN_W32_EntityNode DMN_W32_EntityNode;
struct DMN_W32_EntityNode
{
DMN_W32_EntityNode *next;
DMN_W32_Entity *v;
};
typedef struct DMN_W32_EntityIDHashNode DMN_W32_EntityIDHashNode;
struct DMN_W32_EntityIDHashNode
{
DMN_W32_EntityIDHashNode *next;
DMN_W32_EntityIDHashNode *prev;
U64 id;
DMN_W32_Entity *entity;
};
typedef struct DMN_W32_EntityIDHashSlot DMN_W32_EntityIDHashSlot;
struct DMN_W32_EntityIDHashSlot
{
DMN_W32_EntityIDHashNode *first;
DMN_W32_EntityIDHashNode *last;
};
////////////////////////////////
//~ rjf: Injection Types
typedef struct DMN_W32_InjectedBreak DMN_W32_InjectedBreak;
struct DMN_W32_InjectedBreak
{
U64 code;
U64 user_data;
};
#define DMN_W32_INJECTED_CODE_SIZE 32
////////////////////////////////
//~ rjf: Image Info Types
typedef struct DMN_W32_ImageInfo DMN_W32_ImageInfo;
struct DMN_W32_ImageInfo
{
Architecture arch;
U32 size;
};
////////////////////////////////
//~ rjf: Dynamically-Loaded Win32 Function Types
typedef HRESULT DMN_W32_GetThreadDescriptionFunctionType(HANDLE hThread, WCHAR **ppszThreadDescription);
////////////////////////////////
//~ rjf: Shared State Bundle
typedef struct DMN_W32_Shared DMN_W32_Shared;
struct DMN_W32_Shared
{
// rjf: top-level info
Arena *arena;
String8List env_strings;
// rjf: access locking mechanism
OS_Handle access_mutex;
B32 access_run_state;
// rjf: run/mem/reg gens
U64 run_gen;
U64 mem_gen;
U64 reg_gen;
// rjf: detaching info
Arena *detach_arena;
DMN_HandleList detach_processes;
// rjf: entity state
Arena *entities_arena;
DMN_W32_Entity *entities_base;
DMN_W32_Entity *entities_first_free;
U64 entities_count;
DMN_W32_EntityIDHashSlot *entities_id_hash_slots;
U64 entities_id_hash_slots_count;
DMN_W32_EntityIDHashNode *entities_id_hash_node_free;
// rjf: launch state
B32 new_process_pending;
// rjf: run results
B32 resume_needed;
U32 resume_pid;
U32 resume_tid;
B32 exception_not_handled;
// rjf: halting info
DMN_Handle halter_process;
U32 halter_tid;
};
////////////////////////////////
//~ rjf: Globals
global DMN_W32_Shared *dmn_w32_shared = 0;
global DMN_W32_Entity dmn_w32_entity_nil = {&dmn_w32_entity_nil, &dmn_w32_entity_nil, &dmn_w32_entity_nil, &dmn_w32_entity_nil, &dmn_w32_entity_nil};
global DMN_W32_GetThreadDescriptionFunctionType *dmn_w32_GetThreadDescription = 0;
thread_static B32 dmn_w32_ctrl_thread = 0;
////////////////////////////////
//~ rjf: Basic Helpers
internal U64 dmn_w32_hash_from_string(String8 string);
internal U64 dmn_w32_hash_from_id(U64 id);
////////////////////////////////
//~ rjf: Entity Helpers
//- rjf: entity <-> handle
internal DMN_Handle dmn_w32_handle_from_entity(DMN_W32_Entity *entity);
internal DMN_W32_Entity *dmn_w32_entity_from_handle(DMN_Handle handle);
//- rjf: entity allocation/deallocation
internal DMN_W32_Entity *dmn_w32_entity_alloc(DMN_W32_Entity *parent, DMN_W32_EntityKind kind, U64 id);
internal void dmn_w32_entity_release(DMN_W32_Entity *entity);
//- rjf: kind*id -> entity
internal DMN_W32_Entity *dmn_w32_entity_from_kind_id(DMN_W32_EntityKind kind, U64 id);
////////////////////////////////
//~ rjf: Module Info Extraction
internal String8 dmn_w32_full_path_from_module(Arena *arena, DMN_W32_Entity *module);
////////////////////////////////
//~ rjf: Win32-Level Process/Thread Reads/Writes
//- rjf: processes
internal U64 dmn_w32_process_read(HANDLE process, Rng1U64 range, void *dst);
internal B32 dmn_w32_process_write(HANDLE process, Rng1U64 range, void *src);
internal String8 dmn_w32_read_memory_str(Arena *arena, HANDLE process_handle, U64 address);
internal String16 dmn_w32_read_memory_str16(Arena *arena, HANDLE process_handle, U64 address);
#define dmn_w32_process_read_struct(process, vaddr, ptr) dmn_w32_process_read((process), r1u64((vaddr), (vaddr)+(sizeof(*ptr))), ptr)
#define dmn_w32_process_write_struct(process, vaddr, ptr) dmn_w32_process_write((process), r1u64((vaddr), (vaddr)+(sizeof(*ptr))), ptr)
internal DMN_W32_ImageInfo dmn_w32_image_info_from_process_base_vaddr(HANDLE process, U64 base_vaddr);
//- rjf: threads
internal U16 dmn_w32_real_tag_word_from_xsave(XSAVE_FORMAT *fxsave);
internal U16 dmn_w32_xsave_tag_word_from_real_tag_word(U16 ftw);
internal B32 dmn_w32_thread_read_reg_block(Architecture arch, HANDLE thread, void *reg_block);
internal B32 dmn_w32_thread_write_reg_block(Architecture arch, HANDLE thread, void *reg_block);
//- rjf: remote thread injection
internal DWORD dmn_w32_inject_thread(HANDLE process, U64 start_address);
#endif // DEMON_CORE_WIN32_H
// Copyright (c) 2024 Epic Games Tools
// Licensed under the MIT license (https://opensource.org/license/mit/)
#ifndef DEMON_CORE_WIN32_H
#define DEMON_CORE_WIN32_H
////////////////////////////////
//~ rjf: Windows Includes
#define WIN32_LEAN_AND_MEAN
#include <windows.h>
#include <psapi.h>
#include <tlhelp32.h>
////////////////////////////////
//~ rjf: Win32 Exception Codes
#define DMN_W32_EXCEPTION_BREAKPOINT 0x80000003u
#define DMN_W32_EXCEPTION_SINGLE_STEP 0x80000004u
#define DMN_W32_EXCEPTION_LONG_JUMP 0x80000026u
#define DMN_W32_EXCEPTION_ACCESS_VIOLATION 0xC0000005u
#define DMN_W32_EXCEPTION_ARRAY_BOUNDS_EXCEEDED 0xC000008Cu
#define DMN_W32_EXCEPTION_DATA_TYPE_MISALIGNMENT 0x80000002u
#define DMN_W32_EXCEPTION_GUARD_PAGE_VIOLATION 0x80000001u
#define DMN_W32_EXCEPTION_FLT_DENORMAL_OPERAND 0xC000008Du
#define DMN_W32_EXCEPTION_FLT_DEVIDE_BY_ZERO 0xC000008Eu
#define DMN_W32_EXCEPTION_FLT_INEXACT_RESULT 0xC000008Fu
#define DMN_W32_EXCEPTION_FLT_INVALID_OPERATION 0xC0000090u
#define DMN_W32_EXCEPTION_FLT_OVERFLOW 0xC0000091u
#define DMN_W32_EXCEPTION_FLT_STACK_CHECK 0xC0000092u
#define DMN_W32_EXCEPTION_FLT_UNDERFLOW 0xC0000093u
#define DMN_W32_EXCEPTION_INT_DIVIDE_BY_ZERO 0xC0000094u
#define DMN_W32_EXCEPTION_INT_OVERFLOW 0xC0000095u
#define DMN_W32_EXCEPTION_PRIVILEGED_INSTRUCTION 0xC0000096u
#define DMN_W32_EXCEPTION_ILLEGAL_INSTRUCTION 0xC000001Du
#define DMN_W32_EXCEPTION_IN_PAGE_ERROR 0xC0000006u
#define DMN_W32_EXCEPTION_INVALID_DISPOSITION 0xC0000026u
#define DMN_W32_EXCEPTION_NONCONTINUABLE 0xC0000025u
#define DMN_W32_EXCEPTION_STACK_OVERFLOW 0xC00000FDu
#define DMN_W32_EXCEPTION_INVALID_HANDLE 0xC0000008u
#define DMN_W32_EXCEPTION_UNWIND_CONSOLIDATE 0x80000029u
#define DMN_W32_EXCEPTION_DLL_NOT_FOUND 0xC0000135u
#define DMN_W32_EXCEPTION_ORDINAL_NOT_FOUND 0xC0000138u
#define DMN_W32_EXCEPTION_ENTRY_POINT_NOT_FOUND 0xC0000139u
#define DMN_W32_EXCEPTION_DLL_INIT_FAILED 0xC0000142u
#define DMN_W32_EXCEPTION_CONTROL_C_EXIT 0xC000013Au
#define DMN_W32_EXCEPTION_FLT_MULTIPLE_FAULTS 0xC00002B4u
#define DMN_W32_EXCEPTION_FLT_MULTIPLE_TRAPS 0xC00002B5u
#define DMN_W32_EXCEPTION_NAT_CONSUMPTION 0xC00002C9u
#define DMN_W32_EXCEPTION_HEAP_CORRUPTION 0xC0000374u
#define DMN_W32_EXCEPTION_STACK_BUFFER_OVERRUN 0xC0000409u
#define DMN_W32_EXCEPTION_INVALID_CRUNTIME_PARAM 0xC0000417u
#define DMN_W32_EXCEPTION_ASSERT_FAILURE 0xC0000420u
#define DMN_W32_EXCEPTION_NO_MEMORY 0xC0000017u
#define DMN_W32_EXCEPTION_THROW 0xE06D7363u
#define DMN_W32_EXCEPTION_SET_THREAD_NAME 0x406d1388u
#define DMN_w32_EXCEPTION_CLRDBG_NOTIFICATION 0x04242420u
#define DMN_w32_EXCEPTION_CLR 0xE0434352u
////////////////////////////////
//~ rjf: Win32 Register Codes
#define DMN_W32_CTX_X86 0x00010000
#define DMN_W32_CTX_X64 0x00100000
#define DMN_W32_CTX_INTEL_CONTROL 0x0001 // segss, rsp, segcs, rip, and rflags
#define DMN_W32_CTX_INTEL_INTEGER 0x0002 // rax, rcx, rdx, rbx, rbp, rsi, rdi, and r8-r15
#define DMN_W32_CTX_INTEL_SEGMENTS 0x0004 // segds, seges, segfs, and seggs
#define DMN_W32_CTX_INTEL_FLOATS 0x0008 // xmm0-xmm15
#define DMN_W32_CTX_INTEL_DEBUG 0x0010 // dr0-dr3 and dr6-dr7
#define DMN_W32_CTX_INTEL_EXTENDED 0x0020
#define DMN_W32_CTX_INTEL_XSTATE 0x0040
#define DMN_W32_CTX_X86_ALL (DMN_W32_CTX_X86 | \
DMN_W32_CTX_INTEL_CONTROL | DMN_W32_CTX_INTEL_INTEGER | \
DMN_W32_CTX_INTEL_SEGMENTS | DMN_W32_CTX_INTEL_DEBUG | \
DMN_W32_CTX_INTEL_EXTENDED)
#define DMN_W32_CTX_X64_ALL (DMN_W32_CTX_X64 | \
DMN_W32_CTX_INTEL_CONTROL | DMN_W32_CTX_INTEL_INTEGER | \
DMN_W32_CTX_INTEL_SEGMENTS | DMN_W32_CTX_INTEL_FLOATS | \
DMN_W32_CTX_INTEL_DEBUG)
////////////////////////////////
//~ rjf: Per-Entity State
typedef enum DMN_W32_EntityKind
{
DMN_W32_EntityKind_Null,
DMN_W32_EntityKind_Root,
DMN_W32_EntityKind_Process,
DMN_W32_EntityKind_Thread,
DMN_W32_EntityKind_Module,
DMN_W32_EntityKind_COUNT
}
DMN_W32_EntityKind;
typedef struct DMN_W32_Entity DMN_W32_Entity;
struct DMN_W32_Entity
{
DMN_W32_Entity *first;
DMN_W32_Entity *last;
DMN_W32_Entity *next;
DMN_W32_Entity *prev;
DMN_W32_Entity *parent;
DMN_W32_EntityKind kind;
U32 gen;
U64 id;
HANDLE handle;
Architecture arch;
union
{
struct
{
U64 injection_address;
B32 did_first_bp;
}
proc;
struct
{
U64 thread_local_base;
U64 last_name_hash;
U64 name_gather_time_us;
}
thread;
struct
{
Rng1U64 vaddr_range;
U64 address_of_name_pointer;
B32 is_main;
B32 name_is_unicode;
}
module;
};
};
typedef struct DMN_W32_EntityNode DMN_W32_EntityNode;
struct DMN_W32_EntityNode
{
DMN_W32_EntityNode *next;
DMN_W32_Entity *v;
};
typedef struct DMN_W32_EntityIDHashNode DMN_W32_EntityIDHashNode;
struct DMN_W32_EntityIDHashNode
{
DMN_W32_EntityIDHashNode *next;
DMN_W32_EntityIDHashNode *prev;
U64 id;
DMN_W32_Entity *entity;
};
typedef struct DMN_W32_EntityIDHashSlot DMN_W32_EntityIDHashSlot;
struct DMN_W32_EntityIDHashSlot
{
DMN_W32_EntityIDHashNode *first;
DMN_W32_EntityIDHashNode *last;
};
////////////////////////////////
//~ rjf: Injection Types
typedef struct DMN_W32_InjectedBreak DMN_W32_InjectedBreak;
struct DMN_W32_InjectedBreak
{
U64 code;
U64 user_data;
};
#define DMN_W32_INJECTED_CODE_SIZE 32
////////////////////////////////
//~ rjf: Image Info Types
typedef struct DMN_W32_ImageInfo DMN_W32_ImageInfo;
struct DMN_W32_ImageInfo
{
Architecture arch;
U32 size;
};
////////////////////////////////
//~ rjf: Dynamically-Loaded Win32 Function Types
typedef HRESULT DMN_W32_GetThreadDescriptionFunctionType(HANDLE hThread, WCHAR **ppszThreadDescription);
////////////////////////////////
//~ rjf: Shared State Bundle
typedef struct DMN_W32_Shared DMN_W32_Shared;
struct DMN_W32_Shared
{
// rjf: top-level info
Arena *arena;
String8List env_strings;
// rjf: access locking mechanism
OS_Handle access_mutex;
B32 access_run_state;
// rjf: run/mem/reg gens
U64 run_gen;
U64 mem_gen;
U64 reg_gen;
// rjf: detaching info
Arena *detach_arena;
DMN_HandleList detach_processes;
// rjf: entity state
Arena *entities_arena;
DMN_W32_Entity *entities_base;
DMN_W32_Entity *entities_first_free;
U64 entities_count;
DMN_W32_EntityIDHashSlot *entities_id_hash_slots;
U64 entities_id_hash_slots_count;
DMN_W32_EntityIDHashNode *entities_id_hash_node_free;
// rjf: launch state
B32 new_process_pending;
// rjf: run results
B32 resume_needed;
U32 resume_pid;
U32 resume_tid;
B32 exception_not_handled;
// rjf: halting info
DMN_Handle halter_process;
U32 halter_tid;
};
////////////////////////////////
//~ rjf: Globals
global DMN_W32_Shared *dmn_w32_shared = 0;
global DMN_W32_Entity dmn_w32_entity_nil = {&dmn_w32_entity_nil, &dmn_w32_entity_nil, &dmn_w32_entity_nil, &dmn_w32_entity_nil, &dmn_w32_entity_nil};
global DMN_W32_GetThreadDescriptionFunctionType *dmn_w32_GetThreadDescription = 0;
thread_static B32 dmn_w32_ctrl_thread = 0;
////////////////////////////////
//~ rjf: Basic Helpers
internal U64 dmn_w32_hash_from_string(String8 string);
internal U64 dmn_w32_hash_from_id(U64 id);
////////////////////////////////
//~ rjf: Entity Helpers
//- rjf: entity <-> handle
internal DMN_Handle dmn_w32_handle_from_entity(DMN_W32_Entity *entity);
internal DMN_W32_Entity *dmn_w32_entity_from_handle(DMN_Handle handle);
//- rjf: entity allocation/deallocation
internal DMN_W32_Entity *dmn_w32_entity_alloc(DMN_W32_Entity *parent, DMN_W32_EntityKind kind, U64 id);
internal void dmn_w32_entity_release(DMN_W32_Entity *entity);
//- rjf: kind*id -> entity
internal DMN_W32_Entity *dmn_w32_entity_from_kind_id(DMN_W32_EntityKind kind, U64 id);
////////////////////////////////
//~ rjf: Module Info Extraction
internal String8 dmn_w32_full_path_from_module(Arena *arena, DMN_W32_Entity *module);
////////////////////////////////
//~ rjf: Win32-Level Process/Thread Reads/Writes
//- rjf: processes
internal U64 dmn_w32_process_read(HANDLE process, Rng1U64 range, void *dst);
internal B32 dmn_w32_process_write(HANDLE process, Rng1U64 range, void *src);
internal String8 dmn_w32_read_memory_str(Arena *arena, HANDLE process_handle, U64 address);
internal String16 dmn_w32_read_memory_str16(Arena *arena, HANDLE process_handle, U64 address);
#define dmn_w32_process_read_struct(process, vaddr, ptr) dmn_w32_process_read((process), r1u64((vaddr), (vaddr)+(sizeof(*ptr))), ptr)
#define dmn_w32_process_write_struct(process, vaddr, ptr) dmn_w32_process_write((process), r1u64((vaddr), (vaddr)+(sizeof(*ptr))), ptr)
internal DMN_W32_ImageInfo dmn_w32_image_info_from_process_base_vaddr(HANDLE process, U64 base_vaddr);
//- rjf: threads
internal U16 dmn_w32_real_tag_word_from_xsave(XSAVE_FORMAT *fxsave);
internal U16 dmn_w32_xsave_tag_word_from_real_tag_word(U16 ftw);
internal B32 dmn_w32_thread_read_reg_block(Architecture arch, HANDLE thread, void *reg_block);
internal B32 dmn_w32_thread_write_reg_block(Architecture arch, HANDLE thread, void *reg_block);
//- rjf: remote thread injection
internal DWORD dmn_w32_inject_thread(HANDLE process, U64 start_address);
#endif // DEMON_CORE_WIN32_H
+7 -7
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@@ -1,7 +1,7 @@
// Copyright (c) 2024 Epic Games Tools
// Licensed under the MIT license (https://opensource.org/license/mit/)
#include "df/core/df_core.c"
#include "df/gfx/df_gfx.c"
#include "df/gfx/df_views.c"
#include "df/gfx/df_view_rules.c"
// Copyright (c) 2024 Epic Games Tools
// Licensed under the MIT license (https://opensource.org/license/mit/)
#include "df/core/df_core.c"
#include "df/gfx/df_gfx.c"
#include "df/gfx/df_views.c"
#include "df/gfx/df_view_rules.c"
+12 -12
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@@ -1,12 +1,12 @@
// Copyright (c) 2024 Epic Games Tools
// Licensed under the MIT license (https://opensource.org/license/mit/)
#ifndef DEBUG_FRONTEND_INC_H
#define DEBUG_FRONTEND_INC_H
#include "df/core/df_core.h"
#include "df/gfx/df_gfx.h"
#include "df/gfx/df_views.h"
#include "df/gfx/df_view_rules.h"
#endif // DEBUG_FRONTEND_INC_H
// Copyright (c) 2024 Epic Games Tools
// Licensed under the MIT license (https://opensource.org/license/mit/)
#ifndef DEBUG_FRONTEND_INC_H
#define DEBUG_FRONTEND_INC_H
#include "df/core/df_core.h"
#include "df/gfx/df_gfx.h"
#include "df/gfx/df_views.h"
#include "df/gfx/df_view_rules.h"
#endif // DEBUG_FRONTEND_INC_H
+1119 -1119
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+729 -729
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+144 -144
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@@ -1,144 +1,144 @@
// Copyright (c) 2024 Epic Games Tools
// Licensed under the MIT license (https://opensource.org/license/mit/)
#ifndef DF_VIEW_RULES_H
#define DF_VIEW_RULES_H
////////////////////////////////
//~ rjf: "rgba"
typedef struct DF_VR_RGBAState DF_VR_RGBAState;
struct DF_VR_RGBAState
{
Vec4F32 hsva;
U64 memgen_idx;
};
internal Vec4F32 df_vr_rgba_from_eval(DF_Eval eval, TG_Graph *graph, RDI_Parsed *raddbg, DF_Entity *process);
internal void df_vr_eval_commit_rgba(DF_Eval eval, TG_Graph *graph, RDI_Parsed *raddbg, DF_CtrlCtx *ctrl_ctx, Vec4F32 rgba);
////////////////////////////////
//~ rjf: "text"
typedef struct DF_TxtTopologyInfo DF_TxtTopologyInfo;
struct DF_TxtTopologyInfo
{
TXT_LangKind lang;
U64 size_cap;
};
typedef struct DF_VR_TextState DF_VR_TextState;
struct DF_VR_TextState
{
B32 initialized;
TxtPt cursor;
TxtPt mark;
S64 preferred_column;
U64 last_open_frame_idx;
F32 loaded_t;
};
internal DF_TxtTopologyInfo df_vr_txt_topology_info_from_cfg(DI_Scope *scope, DF_CtrlCtx *ctrl_ctx, EVAL_ParseCtx *parse_ctx, EVAL_String2ExprMap *macro_map, DF_CfgNode *cfg);
////////////////////////////////
//~ rjf: "disasm"
typedef struct DF_DisasmTopologyInfo DF_DisasmTopologyInfo;
struct DF_DisasmTopologyInfo
{
Architecture arch;
U64 size_cap;
};
typedef struct DF_VR_DisasmState DF_VR_DisasmState;
struct DF_VR_DisasmState
{
B32 initialized;
TxtPt cursor;
TxtPt mark;
S64 preferred_column;
U64 last_open_frame_idx;
F32 loaded_t;
};
internal DF_DisasmTopologyInfo df_vr_disasm_topology_info_from_cfg(DI_Scope *scope, DF_CtrlCtx *ctrl_ctx, EVAL_ParseCtx *parse_ctx, EVAL_String2ExprMap *macro_map, DF_CfgNode *cfg);
////////////////////////////////
//~ rjf: "bitmap"
typedef struct DF_BitmapTopologyInfo DF_BitmapTopologyInfo;
struct DF_BitmapTopologyInfo
{
U64 width;
U64 height;
R_Tex2DFormat fmt;
};
typedef struct DF_BitmapViewState DF_BitmapViewState;
struct DF_BitmapViewState
{
Vec2F32 view_center_pos;
F32 zoom;
DF_BitmapTopologyInfo top;
};
typedef struct DF_VR_BitmapState DF_VR_BitmapState;
struct DF_VR_BitmapState
{
U64 last_open_frame_idx;
F32 loaded_t;
};
typedef struct DF_VR_BitmapBoxDrawData DF_VR_BitmapBoxDrawData;
struct DF_VR_BitmapBoxDrawData
{
Rng2F32 src;
R_Handle texture;
F32 loaded_t;
B32 hovered;
Vec2S32 mouse_px;
F32 ui_per_bmp_px;
};
internal Vec2F32 df_bitmap_view_state__screen_from_canvas_pos(DF_BitmapViewState *bvs, Rng2F32 rect, Vec2F32 cvs);
internal Rng2F32 df_bitmap_view_state__screen_from_canvas_rect(DF_BitmapViewState *bvs, Rng2F32 rect, Rng2F32 cvs);
internal Vec2F32 df_bitmap_view_state__canvas_from_screen_pos(DF_BitmapViewState *bvs, Rng2F32 rect, Vec2F32 scr);
internal Rng2F32 df_bitmap_view_state__canvas_from_screen_rect(DF_BitmapViewState *bvs, Rng2F32 rect, Rng2F32 scr);
internal DF_BitmapTopologyInfo df_vr_bitmap_topology_info_from_cfg(DI_Scope *scope, DF_CtrlCtx *ctrl_ctx, EVAL_ParseCtx *parse_ctx, EVAL_String2ExprMap *macro_map, DF_CfgNode *cfg);
////////////////////////////////
//~ rjf: "geo"
typedef struct DF_GeoTopologyInfo DF_GeoTopologyInfo;
struct DF_GeoTopologyInfo
{
U64 index_count;
Rng1U64 vertices_vaddr_range;
};
typedef struct DF_VR_GeoState DF_VR_GeoState;
struct DF_VR_GeoState
{
B32 initialized;
U64 last_open_frame_idx;
F32 loaded_t;
F32 pitch;
F32 pitch_target;
F32 yaw;
F32 yaw_target;
F32 zoom;
F32 zoom_target;
};
typedef struct DF_VR_GeoBoxDrawData DF_VR_GeoBoxDrawData;
struct DF_VR_GeoBoxDrawData
{
DF_ExpandKey key;
R_Handle vertex_buffer;
R_Handle index_buffer;
F32 loaded_t;
};
internal DF_GeoTopologyInfo df_vr_geo_topology_info_from_cfg(DI_Scope *scope, DF_CtrlCtx *ctrl_ctx, EVAL_ParseCtx *parse_ctx, EVAL_String2ExprMap *macro_map, DF_CfgNode *cfg);
#endif // DF_VIEW_RULES_H
// Copyright (c) 2024 Epic Games Tools
// Licensed under the MIT license (https://opensource.org/license/mit/)
#ifndef DF_VIEW_RULES_H
#define DF_VIEW_RULES_H
////////////////////////////////
//~ rjf: "rgba"
typedef struct DF_VR_RGBAState DF_VR_RGBAState;
struct DF_VR_RGBAState
{
Vec4F32 hsva;
U64 memgen_idx;
};
internal Vec4F32 df_vr_rgba_from_eval(DF_Eval eval, TG_Graph *graph, RDI_Parsed *raddbg, DF_Entity *process);
internal void df_vr_eval_commit_rgba(DF_Eval eval, TG_Graph *graph, RDI_Parsed *raddbg, DF_CtrlCtx *ctrl_ctx, Vec4F32 rgba);
////////////////////////////////
//~ rjf: "text"
typedef struct DF_TxtTopologyInfo DF_TxtTopologyInfo;
struct DF_TxtTopologyInfo
{
TXT_LangKind lang;
U64 size_cap;
};
typedef struct DF_VR_TextState DF_VR_TextState;
struct DF_VR_TextState
{
B32 initialized;
TxtPt cursor;
TxtPt mark;
S64 preferred_column;
U64 last_open_frame_idx;
F32 loaded_t;
};
internal DF_TxtTopologyInfo df_vr_txt_topology_info_from_cfg(DI_Scope *scope, DF_CtrlCtx *ctrl_ctx, EVAL_ParseCtx *parse_ctx, EVAL_String2ExprMap *macro_map, DF_CfgNode *cfg);
////////////////////////////////
//~ rjf: "disasm"
typedef struct DF_DisasmTopologyInfo DF_DisasmTopologyInfo;
struct DF_DisasmTopologyInfo
{
Architecture arch;
U64 size_cap;
};
typedef struct DF_VR_DisasmState DF_VR_DisasmState;
struct DF_VR_DisasmState
{
B32 initialized;
TxtPt cursor;
TxtPt mark;
S64 preferred_column;
U64 last_open_frame_idx;
F32 loaded_t;
};
internal DF_DisasmTopologyInfo df_vr_disasm_topology_info_from_cfg(DI_Scope *scope, DF_CtrlCtx *ctrl_ctx, EVAL_ParseCtx *parse_ctx, EVAL_String2ExprMap *macro_map, DF_CfgNode *cfg);
////////////////////////////////
//~ rjf: "bitmap"
typedef struct DF_BitmapTopologyInfo DF_BitmapTopologyInfo;
struct DF_BitmapTopologyInfo
{
U64 width;
U64 height;
R_Tex2DFormat fmt;
};
typedef struct DF_BitmapViewState DF_BitmapViewState;
struct DF_BitmapViewState
{
Vec2F32 view_center_pos;
F32 zoom;
DF_BitmapTopologyInfo top;
};
typedef struct DF_VR_BitmapState DF_VR_BitmapState;
struct DF_VR_BitmapState
{
U64 last_open_frame_idx;
F32 loaded_t;
};
typedef struct DF_VR_BitmapBoxDrawData DF_VR_BitmapBoxDrawData;
struct DF_VR_BitmapBoxDrawData
{
Rng2F32 src;
R_Handle texture;
F32 loaded_t;
B32 hovered;
Vec2S32 mouse_px;
F32 ui_per_bmp_px;
};
internal Vec2F32 df_bitmap_view_state__screen_from_canvas_pos(DF_BitmapViewState *bvs, Rng2F32 rect, Vec2F32 cvs);
internal Rng2F32 df_bitmap_view_state__screen_from_canvas_rect(DF_BitmapViewState *bvs, Rng2F32 rect, Rng2F32 cvs);
internal Vec2F32 df_bitmap_view_state__canvas_from_screen_pos(DF_BitmapViewState *bvs, Rng2F32 rect, Vec2F32 scr);
internal Rng2F32 df_bitmap_view_state__canvas_from_screen_rect(DF_BitmapViewState *bvs, Rng2F32 rect, Rng2F32 scr);
internal DF_BitmapTopologyInfo df_vr_bitmap_topology_info_from_cfg(DI_Scope *scope, DF_CtrlCtx *ctrl_ctx, EVAL_ParseCtx *parse_ctx, EVAL_String2ExprMap *macro_map, DF_CfgNode *cfg);
////////////////////////////////
//~ rjf: "geo"
typedef struct DF_GeoTopologyInfo DF_GeoTopologyInfo;
struct DF_GeoTopologyInfo
{
U64 index_count;
Rng1U64 vertices_vaddr_range;
};
typedef struct DF_VR_GeoState DF_VR_GeoState;
struct DF_VR_GeoState
{
B32 initialized;
U64 last_open_frame_idx;
F32 loaded_t;
F32 pitch;
F32 pitch_target;
F32 yaw;
F32 yaw_target;
F32 zoom;
F32 zoom_target;
};
typedef struct DF_VR_GeoBoxDrawData DF_VR_GeoBoxDrawData;
struct DF_VR_GeoBoxDrawData
{
DF_ExpandKey key;
R_Handle vertex_buffer;
R_Handle index_buffer;
F32 loaded_t;
};
internal DF_GeoTopologyInfo df_vr_geo_topology_info_from_cfg(DI_Scope *scope, DF_CtrlCtx *ctrl_ctx, EVAL_ParseCtx *parse_ctx, EVAL_String2ExprMap *macro_map, DF_CfgNode *cfg);
#endif // DF_VIEW_RULES_H
+191 -191
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@@ -1,191 +1,191 @@
// Copyright (c) 2024 Epic Games Tools
// Licensed under the MIT license (https://opensource.org/license/mit/)
#ifndef DRAW_H
#define DRAW_H
////////////////////////////////
//~ rjf: Fancy String Types
typedef struct D_FancyString D_FancyString;
struct D_FancyString
{
F_Tag font;
String8 string;
Vec4F32 color;
F32 size;
F32 underline_thickness;
F32 strikethrough_thickness;
};
typedef struct D_FancyStringNode D_FancyStringNode;
struct D_FancyStringNode
{
D_FancyStringNode *next;
D_FancyString v;
};
typedef struct D_FancyStringList D_FancyStringList;
struct D_FancyStringList
{
D_FancyStringNode *first;
D_FancyStringNode *last;
U64 node_count;
U64 total_size;
};
typedef struct D_FancyRun D_FancyRun;
struct D_FancyRun
{
F_Run run;
Vec4F32 color;
F32 underline_thickness;
F32 strikethrough_thickness;
};
typedef struct D_FancyRunNode D_FancyRunNode;
struct D_FancyRunNode
{
D_FancyRunNode *next;
D_FancyRun v;
};
typedef struct D_FancyRunList D_FancyRunList;
struct D_FancyRunList
{
D_FancyRunNode *first;
D_FancyRunNode *last;
U64 node_count;
Vec2F32 dim;
};
////////////////////////////////
//~ rjf: Generated Code
#include "generated/draw.meta.h"
////////////////////////////////
//~ rjf: Draw Bucket Types
typedef struct D_Bucket D_Bucket;
struct D_Bucket
{
R_PassList passes;
U64 stack_gen;
U64 last_cmd_stack_gen;
D_BucketStackDecls;
};
////////////////////////////////
//~ rjf: Thread Context
typedef struct D_BucketSelectionNode D_BucketSelectionNode;
struct D_BucketSelectionNode
{
D_BucketSelectionNode *next;
D_Bucket *bucket;
};
typedef struct D_ThreadCtx D_ThreadCtx;
struct D_ThreadCtx
{
Arena *arena;
U64 arena_frame_start_pos;
D_BucketSelectionNode *top_bucket;
D_BucketSelectionNode *free_bucket_selection;
};
////////////////////////////////
//~ rjf: Globals
thread_static D_ThreadCtx *d_thread_ctx = 0;
////////////////////////////////
//~ rjf: Basic Helpers
internal U64 d_hash_from_string(String8 string);
////////////////////////////////
//~ rjf: Fancy String Type Functions
internal void d_fancy_string_list_push(Arena *arena, D_FancyStringList *list, D_FancyString *str);
internal void d_fancy_string_list_concat_in_place(D_FancyStringList *dst, D_FancyStringList *to_push);
internal String8 d_string_from_fancy_string_list(Arena *arena, D_FancyStringList *list);
internal D_FancyRunList d_fancy_run_list_from_fancy_string_list(Arena *arena, F32 tab_size_px, F_RasterFlags flags, D_FancyStringList *strs);
internal D_FancyRunList d_fancy_run_list_copy(Arena *arena, D_FancyRunList *src);
////////////////////////////////
//~ rjf: Top-Level API
//
// (Frame boundaries & bucket submission)
internal void d_begin_frame(void);
internal void d_submit_bucket(OS_Handle os_window, R_Handle r_window, D_Bucket *bucket);
////////////////////////////////
//~ rjf: Bucket Construction & Selection API
//
// (Bucket: Handle to sequence of many render passes, constructed by this layer)
internal D_Bucket *d_bucket_make(void);
internal void d_push_bucket(D_Bucket *bucket);
internal void d_pop_bucket(void);
internal D_Bucket *d_top_bucket(void);
#define D_BucketScope(b) DeferLoop(d_push_bucket(b), d_pop_bucket())
////////////////////////////////
//~ rjf: Bucket Stacks
//
// (Pushing/popping implicit draw parameters)
internal R_Tex2DSampleKind d_push_tex2d_sample_kind(R_Tex2DSampleKind v);
internal Mat3x3F32 d_push_xform2d(Mat3x3F32 v);
internal Rng2F32 d_push_clip(Rng2F32 v);
internal F32 d_push_transparency(F32 v);
internal R_Tex2DSampleKind d_pop_tex2d_sample_kind(void);
internal Mat3x3F32 d_pop_xform2d(void);
internal Rng2F32 d_pop_clip(void);
internal F32 d_pop_transparency(void);
internal R_Tex2DSampleKind d_top_tex2d_sample_kind(void);
internal Mat3x3F32 d_top_xform2d(void);
internal Rng2F32 d_top_clip(void);
internal F32 d_top_transparency(void);
#define D_Tex2DSampleKindScope(v) DeferLoop(d_push_tex2d_sample_kind(v), d_pop_tex2d_sample_kind())
#define D_XForm2DScope(v) DeferLoop(d_push_xform2d(v), d_pop_xform2d())
#define D_ClipScope(v) DeferLoop(d_push_clip(v), d_pop_clip())
#define D_TransparencyScope(v) DeferLoop(d_push_transparency(v), d_pop_transparency())
////////////////////////////////
//~ rjf: Core Draw Calls
//
// (Apply to the calling thread's currently selected bucket)
//- rjf: rectangles
internal inline R_Rect2DInst *d_rect(Rng2F32 dst, Vec4F32 color, F32 corner_radius, F32 border_thickness, F32 edge_softness);
//- rjf: images
internal inline R_Rect2DInst *d_img(Rng2F32 dst, Rng2F32 src, R_Handle texture, Vec4F32 color, F32 corner_radius, F32 border_thickness, F32 edge_softness);
//- rjf: blurs
internal R_PassParams_Blur *d_blur(Rng2F32 rect, F32 blur_size, F32 corner_radius);
//- rjf: 3d rendering pass params
internal R_PassParams_Geo3D *d_geo3d_begin(Rng2F32 viewport, Mat4x4F32 view, Mat4x4F32 projection);
//- rjf: meshes
internal R_Mesh3DInst *d_mesh(R_Handle mesh_vertices, R_Handle mesh_indices, R_GeoTopologyKind mesh_geo_topology, R_GeoVertexFlags mesh_geo_vertex_flags, R_Handle albedo_tex, Mat4x4F32 inst_xform);
//- rjf: collating one pre-prepped bucket into parent bucket
internal void d_sub_bucket(D_Bucket *bucket);
////////////////////////////////
//~ rjf: Draw Call Helpers
//- rjf: text
internal void d_truncated_fancy_run_list(Vec2F32 p, D_FancyRunList *list, F32 max_x, F_Run trailer_run);
internal void d_truncated_fancy_run_fuzzy_matches(Vec2F32 p, D_FancyRunList *list, F32 max_x, FuzzyMatchRangeList *ranges, Vec4F32 color);
internal void d_text_run(Vec2F32 p, Vec4F32 color, F_Run run);
internal void d_text(F_Tag font, F32 size, F32 base_align_px, F32 tab_size_px, F_RasterFlags flags, Vec2F32 p, Vec4F32 color, String8 string);
#endif // DRAW_H
// Copyright (c) 2024 Epic Games Tools
// Licensed under the MIT license (https://opensource.org/license/mit/)
#ifndef DRAW_H
#define DRAW_H
////////////////////////////////
//~ rjf: Fancy String Types
typedef struct D_FancyString D_FancyString;
struct D_FancyString
{
F_Tag font;
String8 string;
Vec4F32 color;
F32 size;
F32 underline_thickness;
F32 strikethrough_thickness;
};
typedef struct D_FancyStringNode D_FancyStringNode;
struct D_FancyStringNode
{
D_FancyStringNode *next;
D_FancyString v;
};
typedef struct D_FancyStringList D_FancyStringList;
struct D_FancyStringList
{
D_FancyStringNode *first;
D_FancyStringNode *last;
U64 node_count;
U64 total_size;
};
typedef struct D_FancyRun D_FancyRun;
struct D_FancyRun
{
F_Run run;
Vec4F32 color;
F32 underline_thickness;
F32 strikethrough_thickness;
};
typedef struct D_FancyRunNode D_FancyRunNode;
struct D_FancyRunNode
{
D_FancyRunNode *next;
D_FancyRun v;
};
typedef struct D_FancyRunList D_FancyRunList;
struct D_FancyRunList
{
D_FancyRunNode *first;
D_FancyRunNode *last;
U64 node_count;
Vec2F32 dim;
};
////////////////////////////////
//~ rjf: Generated Code
#include "generated/draw.meta.h"
////////////////////////////////
//~ rjf: Draw Bucket Types
typedef struct D_Bucket D_Bucket;
struct D_Bucket
{
R_PassList passes;
U64 stack_gen;
U64 last_cmd_stack_gen;
D_BucketStackDecls;
};
////////////////////////////////
//~ rjf: Thread Context
typedef struct D_BucketSelectionNode D_BucketSelectionNode;
struct D_BucketSelectionNode
{
D_BucketSelectionNode *next;
D_Bucket *bucket;
};
typedef struct D_ThreadCtx D_ThreadCtx;
struct D_ThreadCtx
{
Arena *arena;
U64 arena_frame_start_pos;
D_BucketSelectionNode *top_bucket;
D_BucketSelectionNode *free_bucket_selection;
};
////////////////////////////////
//~ rjf: Globals
thread_static D_ThreadCtx *d_thread_ctx = 0;
////////////////////////////////
//~ rjf: Basic Helpers
internal U64 d_hash_from_string(String8 string);
////////////////////////////////
//~ rjf: Fancy String Type Functions
internal void d_fancy_string_list_push(Arena *arena, D_FancyStringList *list, D_FancyString *str);
internal void d_fancy_string_list_concat_in_place(D_FancyStringList *dst, D_FancyStringList *to_push);
internal String8 d_string_from_fancy_string_list(Arena *arena, D_FancyStringList *list);
internal D_FancyRunList d_fancy_run_list_from_fancy_string_list(Arena *arena, F32 tab_size_px, F_RasterFlags flags, D_FancyStringList *strs);
internal D_FancyRunList d_fancy_run_list_copy(Arena *arena, D_FancyRunList *src);
////////////////////////////////
//~ rjf: Top-Level API
//
// (Frame boundaries & bucket submission)
internal void d_begin_frame(void);
internal void d_submit_bucket(OS_Handle os_window, R_Handle r_window, D_Bucket *bucket);
////////////////////////////////
//~ rjf: Bucket Construction & Selection API
//
// (Bucket: Handle to sequence of many render passes, constructed by this layer)
internal D_Bucket *d_bucket_make(void);
internal void d_push_bucket(D_Bucket *bucket);
internal void d_pop_bucket(void);
internal D_Bucket *d_top_bucket(void);
#define D_BucketScope(b) DeferLoop(d_push_bucket(b), d_pop_bucket())
////////////////////////////////
//~ rjf: Bucket Stacks
//
// (Pushing/popping implicit draw parameters)
internal R_Tex2DSampleKind d_push_tex2d_sample_kind(R_Tex2DSampleKind v);
internal Mat3x3F32 d_push_xform2d(Mat3x3F32 v);
internal Rng2F32 d_push_clip(Rng2F32 v);
internal F32 d_push_transparency(F32 v);
internal R_Tex2DSampleKind d_pop_tex2d_sample_kind(void);
internal Mat3x3F32 d_pop_xform2d(void);
internal Rng2F32 d_pop_clip(void);
internal F32 d_pop_transparency(void);
internal R_Tex2DSampleKind d_top_tex2d_sample_kind(void);
internal Mat3x3F32 d_top_xform2d(void);
internal Rng2F32 d_top_clip(void);
internal F32 d_top_transparency(void);
#define D_Tex2DSampleKindScope(v) DeferLoop(d_push_tex2d_sample_kind(v), d_pop_tex2d_sample_kind())
#define D_XForm2DScope(v) DeferLoop(d_push_xform2d(v), d_pop_xform2d())
#define D_ClipScope(v) DeferLoop(d_push_clip(v), d_pop_clip())
#define D_TransparencyScope(v) DeferLoop(d_push_transparency(v), d_pop_transparency())
////////////////////////////////
//~ rjf: Core Draw Calls
//
// (Apply to the calling thread's currently selected bucket)
//- rjf: rectangles
internal inline R_Rect2DInst *d_rect(Rng2F32 dst, Vec4F32 color, F32 corner_radius, F32 border_thickness, F32 edge_softness);
//- rjf: images
internal inline R_Rect2DInst *d_img(Rng2F32 dst, Rng2F32 src, R_Handle texture, Vec4F32 color, F32 corner_radius, F32 border_thickness, F32 edge_softness);
//- rjf: blurs
internal R_PassParams_Blur *d_blur(Rng2F32 rect, F32 blur_size, F32 corner_radius);
//- rjf: 3d rendering pass params
internal R_PassParams_Geo3D *d_geo3d_begin(Rng2F32 viewport, Mat4x4F32 view, Mat4x4F32 projection);
//- rjf: meshes
internal R_Mesh3DInst *d_mesh(R_Handle mesh_vertices, R_Handle mesh_indices, R_GeoTopologyKind mesh_geo_topology, R_GeoVertexFlags mesh_geo_vertex_flags, R_Handle albedo_tex, Mat4x4F32 inst_xform);
//- rjf: collating one pre-prepped bucket into parent bucket
internal void d_sub_bucket(D_Bucket *bucket);
////////////////////////////////
//~ rjf: Draw Call Helpers
//- rjf: text
internal void d_truncated_fancy_run_list(Vec2F32 p, D_FancyRunList *list, F32 max_x, F_Run trailer_run);
internal void d_truncated_fancy_run_fuzzy_matches(Vec2F32 p, D_FancyRunList *list, F32 max_x, FuzzyMatchRangeList *ranges, Vec4F32 color);
internal void d_text_run(Vec2F32 p, Vec4F32 color, F_Run run);
internal void d_text(F_Tag font, F32 size, F32 base_align_px, F32 tab_size_px, F_RasterFlags flags, Vec2F32 p, Vec4F32 color, String8 string);
#endif // DRAW_H
+58 -58
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@@ -1,58 +1,58 @@
// Copyright (c) 2024 Epic Games Tools
// Licensed under the MIT license (https://opensource.org/license/mit/)
@table(name, name_lower, type, default_init)
D_StackTable:
{
{Tex2DSampleKind tex2d_sample_kind R_Tex2DSampleKind `R_Tex2DSampleKind_Nearest` }
{XForm2D xform2d Mat3x3F32 `{1, 0, 0, 0, 1, 0, 0, 0, 1}` }
{Clip clip Rng2F32 `{0}` }
{Transparency transparency F32 `0` }
}
@gen
{
@expand(D_StackTable a) `typedef struct D_$(a.name)Node D_$(a.name)Node; struct D_$(a.name)Node {D_$(a.name)Node *next; $(a.type) v;};`;
}
@gen
{
`#define D_BucketStackDecls struct{\\`;
@expand(D_StackTable a) `D_$(a.name)Node *top_$(a.name_lower);\\`;
`}`;
}
@gen
{
@expand(D_StackTable a) `read_only global D_$(a.name)Node d_nil_$(a.name_lower) = {0, $(a.default_init)};`;
}
@gen
{
`#define D_BucketStackInits(b) do{\\`;
@expand(D_StackTable a) `(b)->top_$(a.name_lower) = &d_nil_$(a.name_lower);\\`;
`}while(0)`;
}
@gen
{
`#if 0`;
@expand(D_StackTable a) `internal $(a.type) $(=>35) d_push_$(a.name_lower)($(a.type) v);`;
@expand(D_StackTable a) `internal $(a.type) $(=>35) d_pop_$(a.name_lower)(void);`;
@expand(D_StackTable a) `internal $(a.type) $(=>35) d_top_$(a.name_lower)(void);`;
`#endif`;
}
@gen @c_file
{
@expand(D_StackTable a) `internal $(a.type) $(=>35) d_push_$(a.name_lower)($(a.type) v) {D_StackPushImpl($(a.name), $(a.name_lower), $(a.type), v);}`;
@expand(D_StackTable a) `internal $(a.type) $(=>35) d_pop_$(a.name_lower)(void) {D_StackPopImpl($(a.name), $(a.name_lower), $(a.type));}`;
@expand(D_StackTable a) `internal $(a.type) $(=>35) d_top_$(a.name_lower)(void) {D_StackTopImpl($(a.name), $(a.name_lower), $(a.type));}`;
}
@gen
{
`#if 0`;
@expand(D_StackTable a) `#define D_$(a.name)Scope(v) $(=>35) DeferLoop(d_push_$(a.name_lower)(v), d_pop_$(a.name_lower)())`;
`#endif`;
}
// Copyright (c) 2024 Epic Games Tools
// Licensed under the MIT license (https://opensource.org/license/mit/)
@table(name, name_lower, type, default_init)
D_StackTable:
{
{Tex2DSampleKind tex2d_sample_kind R_Tex2DSampleKind `R_Tex2DSampleKind_Nearest` }
{XForm2D xform2d Mat3x3F32 `{1, 0, 0, 0, 1, 0, 0, 0, 1}` }
{Clip clip Rng2F32 `{0}` }
{Transparency transparency F32 `0` }
}
@gen
{
@expand(D_StackTable a) `typedef struct D_$(a.name)Node D_$(a.name)Node; struct D_$(a.name)Node {D_$(a.name)Node *next; $(a.type) v;};`;
}
@gen
{
`#define D_BucketStackDecls struct{\\`;
@expand(D_StackTable a) `D_$(a.name)Node *top_$(a.name_lower);\\`;
`}`;
}
@gen
{
@expand(D_StackTable a) `read_only global D_$(a.name)Node d_nil_$(a.name_lower) = {0, $(a.default_init)};`;
}
@gen
{
`#define D_BucketStackInits(b) do{\\`;
@expand(D_StackTable a) `(b)->top_$(a.name_lower) = &d_nil_$(a.name_lower);\\`;
`}while(0)`;
}
@gen
{
`#if 0`;
@expand(D_StackTable a) `internal $(a.type) $(=>35) d_push_$(a.name_lower)($(a.type) v);`;
@expand(D_StackTable a) `internal $(a.type) $(=>35) d_pop_$(a.name_lower)(void);`;
@expand(D_StackTable a) `internal $(a.type) $(=>35) d_top_$(a.name_lower)(void);`;
`#endif`;
}
@gen @c_file
{
@expand(D_StackTable a) `internal $(a.type) $(=>35) d_push_$(a.name_lower)($(a.type) v) {D_StackPushImpl($(a.name), $(a.name_lower), $(a.type), v);}`;
@expand(D_StackTable a) `internal $(a.type) $(=>35) d_pop_$(a.name_lower)(void) {D_StackPopImpl($(a.name), $(a.name_lower), $(a.type));}`;
@expand(D_StackTable a) `internal $(a.type) $(=>35) d_top_$(a.name_lower)(void) {D_StackTopImpl($(a.name), $(a.name_lower), $(a.type));}`;
}
@gen
{
`#if 0`;
@expand(D_StackTable a) `#define D_$(a.name)Scope(v) $(=>35) DeferLoop(d_push_$(a.name_lower)(v), d_pop_$(a.name_lower)())`;
`#endif`;
}
+106 -106
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@@ -1,106 +1,106 @@
// Copyright (c) 2024 Epic Games Tools
// Licensed under the MIT license (https://opensource.org/license/mit/)
@table(name num_children op_string)
// num_children - # of children packed after this node kind
// op_string - string for quick display of the operator
EVAL_ExprKindTable:
{
{ Nil 0 "" }
{ ArrayIndex 2 "[]" }
{ MemberAccess 2 "." }
{ Deref 1 "*" }
{ Address 1 "&" }
{ Cast 2 "cast" }
{ Sizeof 1 "sizeof" }
{ Neg 1 "-" }
{ LogNot 1 "!" }
{ BitNot 1 "~" }
{ Mul 2 "*" }
{ Div 2 "/" }
{ Mod 2 "%" }
{ Add 2 "+" }
{ Sub 2 "-" }
{ LShift 2 "<<" }
{ RShift 2 ">>" }
{ Less 2 "<" }
{ LsEq 2 "<=" }
{ Grtr 2 ">" }
{ GrEq 2 ">=" }
{ EqEq 2 "==" }
{ NtEq 2 "!=" }
{ BitAnd 2 "&" }
{ BitXor 2 "^" }
{ BitOr 2 "|" }
{ LogAnd 2 "&&" }
{ LogOr 2 "||" }
{ Ternary 3 "? " }
{ LeafBytecode 0 "bytecode" }
{ LeafMember 0 "member" }
{ LeafU64 0 "U64" }
{ LeafF64 0 "F64" }
{ LeafF32 0 "F32" }
{ TypeIdent 0 "type_ident" }
{ Ptr 1 "ptr" }
{ Array 2 "array" }
{ Func 1 "function" }
{ Define 2 "=" }
{ LeafIdent 0 "leaf_ident" }
}
@table(name display_string)
EVAL_ResultCodeTable:
{
{ Good "" }
{ DivideByZero "Cannot divide by zero." }
{ BadOp "Invalid operation." }
{ BadOpTypes "Invalid operation types." }
{ BadMemRead "Failed memory read." }
{ BadRegRead "Failed register read." }
{ BadFrameBase "Invalid frame base address." }
{ BadModuleBase "Invalid module base address." }
{ BadTLSBase "Invalid thread-local storage base address." }
{ InsufficientStackSpace "Insufficient evaluation machine stack space." }
{ MalformedBytecode "Malformed bytecode." }
}
@enum(U32) EVAL_ExprKind:
{
@expand(EVAL_ExprKindTable a) `$(a.name)`,
COUNT,
}
@enum EVAL_ResultCode:
{
@expand(EVAL_ResultCodeTable a) `$(a.name)`,
COUNT,
}
@data(U8) eval_expr_kind_child_counts:
{
@expand(EVAL_ExprKindTable a) `$(a.num_children)`
}
@data(String8)
eval_expr_kind_strings:
{
@expand(EVAL_ExprKindTable a) `str8_lit_comp("$(a.name)")`
}
@data(String8) eval_result_code_display_strings:
{
@expand(EVAL_ResultCodeTable a) `str8_lit_comp("$(a.display_string)")`
}
@data(String8) eval_expr_op_strings:
{
@expand(EVAL_ExprKindTable a) `str8_lit_comp("$(a.op_string)")`
}
// Copyright (c) 2024 Epic Games Tools
// Licensed under the MIT license (https://opensource.org/license/mit/)
@table(name num_children op_string)
// num_children - # of children packed after this node kind
// op_string - string for quick display of the operator
EVAL_ExprKindTable:
{
{ Nil 0 "" }
{ ArrayIndex 2 "[]" }
{ MemberAccess 2 "." }
{ Deref 1 "*" }
{ Address 1 "&" }
{ Cast 2 "cast" }
{ Sizeof 1 "sizeof" }
{ Neg 1 "-" }
{ LogNot 1 "!" }
{ BitNot 1 "~" }
{ Mul 2 "*" }
{ Div 2 "/" }
{ Mod 2 "%" }
{ Add 2 "+" }
{ Sub 2 "-" }
{ LShift 2 "<<" }
{ RShift 2 ">>" }
{ Less 2 "<" }
{ LsEq 2 "<=" }
{ Grtr 2 ">" }
{ GrEq 2 ">=" }
{ EqEq 2 "==" }
{ NtEq 2 "!=" }
{ BitAnd 2 "&" }
{ BitXor 2 "^" }
{ BitOr 2 "|" }
{ LogAnd 2 "&&" }
{ LogOr 2 "||" }
{ Ternary 3 "? " }
{ LeafBytecode 0 "bytecode" }
{ LeafMember 0 "member" }
{ LeafU64 0 "U64" }
{ LeafF64 0 "F64" }
{ LeafF32 0 "F32" }
{ TypeIdent 0 "type_ident" }
{ Ptr 1 "ptr" }
{ Array 2 "array" }
{ Func 1 "function" }
{ Define 2 "=" }
{ LeafIdent 0 "leaf_ident" }
}
@table(name display_string)
EVAL_ResultCodeTable:
{
{ Good "" }
{ DivideByZero "Cannot divide by zero." }
{ BadOp "Invalid operation." }
{ BadOpTypes "Invalid operation types." }
{ BadMemRead "Failed memory read." }
{ BadRegRead "Failed register read." }
{ BadFrameBase "Invalid frame base address." }
{ BadModuleBase "Invalid module base address." }
{ BadTLSBase "Invalid thread-local storage base address." }
{ InsufficientStackSpace "Insufficient evaluation machine stack space." }
{ MalformedBytecode "Malformed bytecode." }
}
@enum(U32) EVAL_ExprKind:
{
@expand(EVAL_ExprKindTable a) `$(a.name)`,
COUNT,
}
@enum EVAL_ResultCode:
{
@expand(EVAL_ResultCodeTable a) `$(a.name)`,
COUNT,
}
@data(U8) eval_expr_kind_child_counts:
{
@expand(EVAL_ExprKindTable a) `$(a.num_children)`
}
@data(String8)
eval_expr_kind_strings:
{
@expand(EVAL_ExprKindTable a) `str8_lit_comp("$(a.name)")`
}
@data(String8) eval_result_code_display_strings:
{
@expand(EVAL_ResultCodeTable a) `str8_lit_comp("$(a.display_string)")`
}
@data(String8) eval_expr_op_strings:
{
@expand(EVAL_ExprKindTable a) `str8_lit_comp("$(a.op_string)")`
}
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+82 -82
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@@ -1,82 +1,82 @@
// Copyright (c) 2024 Epic Games Tools
// Licensed under the MIT license (https://opensource.org/license/mit/)
#ifndef EVAL_COMPILER_H
#define EVAL_COMPILER_H
////////////////////////////////
//~ allen: EVAL Bytecode Helpers
internal String8 eval_bytecode_from_oplist(Arena *arena, EVAL_OpList *list);
internal void eval_oplist_push_op(Arena *arena, EVAL_OpList *list, RDI_EvalOp op, U64 p);
internal void eval_oplist_push_uconst(Arena *arena, EVAL_OpList *list, U64 x);
internal void eval_oplist_push_sconst(Arena *arena, EVAL_OpList *list, S64 x);
internal void eval_oplist_push_bytecode(Arena *arena, EVAL_OpList *list, String8 bytecode);
internal void eval_oplist_concat_in_place(EVAL_OpList *left_dst, EVAL_OpList *right_destroyed);
////////////////////////////////
//~ allen: EVAL Expression Info Functions
internal RDI_EvalOp eval_opcode_from_expr_kind(EVAL_ExprKind kind);
internal B32 eval_expr_kind_is_comparison(EVAL_ExprKind kind);
////////////////////////////////
//~ allen: EVAL Expression Constructors
internal EVAL_Expr* eval_expr(Arena *arena, EVAL_ExprKind kind, void *location, EVAL_Expr *c0, EVAL_Expr *c1, EVAL_Expr *c2);
internal EVAL_Expr* eval_expr_u64(Arena *arena, void *location, U64 u64);
internal EVAL_Expr* eval_expr_f64(Arena *arena, void *location, F64 f64);
internal EVAL_Expr* eval_expr_f32(Arena *arena, void *location, F32 f32);
internal EVAL_Expr* eval_expr_child_and_u64(Arena *arena, EVAL_ExprKind kind, void *location, EVAL_Expr *child, U64 u64);
internal EVAL_Expr* eval_expr_leaf_member(Arena *arena, void *location, String8 name);
internal EVAL_Expr* eval_expr_leaf_ident(Arena *arena, void *location, String8 name);
internal EVAL_Expr* eval_expr_leaf_bytecode(Arena *arena, void *location, TG_Key type_key, String8 bytecode, EVAL_EvalMode mode);
internal EVAL_Expr* eval_expr_leaf_op_list(Arena *arena, void *location, TG_Key type_key, EVAL_OpList *ops, EVAL_EvalMode mode);
internal EVAL_Expr* eval_expr_leaf_type(Arena *arena, void *location, TG_Key type_key);
////////////////////////////////
//~ allen: EVAL Type Information Transformers
internal RDI_EvalTypeGroup eval_type_group_from_kind(TG_Kind kind);
internal TG_Key eval_type_unwrap_enum(TG_Graph *graph, RDI_Parsed *rdi, TG_Key key);
internal TG_Key eval_type_promote(TG_Graph *graph, RDI_Parsed *rdi, TG_Key key);
internal TG_Key eval_type_coerce(TG_Graph *graph, RDI_Parsed *rdi, TG_Key l, TG_Key r);
internal B32 eval_type_match(TG_Graph *graph, RDI_Parsed *rdi, TG_Key l, TG_Key r);
internal B32 eval_kind_is_integer(TG_Kind kind);
internal B32 eval_kind_is_signed(TG_Kind kind);
internal B32 eval_kind_is_basic_or_enum(TG_Kind kind);
////////////////////////////////
//~ allen: EVAL IR-Tree Constructors
internal EVAL_IRTree* eval_irtree_const_u(Arena *arena, U64 v);
internal EVAL_IRTree* eval_irtree_unary_op(Arena *arena, RDI_EvalOp op, RDI_EvalTypeGroup group, EVAL_IRTree *c);
internal EVAL_IRTree* eval_irtree_binary_op(Arena *arena, RDI_EvalOp op, RDI_EvalTypeGroup group, EVAL_IRTree *l, EVAL_IRTree *r);
internal EVAL_IRTree* eval_irtree_binary_op_u(Arena *arena, RDI_EvalOp op, EVAL_IRTree *l, EVAL_IRTree *r);
internal EVAL_IRTree* eval_irtree_conditional(Arena *arena, EVAL_IRTree *c, EVAL_IRTree *l, EVAL_IRTree *r);
internal EVAL_IRTree* eval_irtree_bytecode_no_copy(Arena *arena, String8 bytecode);
////////////////////////////////
//~ allen: EVAL IR-Tree High Level Helpers
internal EVAL_IRTree* eval_irtree_mem_read_type(Arena *arena, TG_Graph *graph, RDI_Parsed *rdi, EVAL_IRTree *c, TG_Key type_key);
internal EVAL_IRTree* eval_irtree_convert_lo(Arena *arena, EVAL_IRTree *c, RDI_EvalTypeGroup out, RDI_EvalTypeGroup in);
internal EVAL_IRTree* eval_irtree_trunc(Arena *arena, TG_Graph *graph, RDI_Parsed *rdi, EVAL_IRTree *c, TG_Key type_key);
internal EVAL_IRTree* eval_irtree_convert_hi(Arena *arena, TG_Graph *graph, RDI_Parsed *rdi, EVAL_IRTree *c, TG_Key out, TG_Key in);
internal EVAL_IRTree* eval_irtree_resolve_to_value(Arena *arena, TG_Graph *graph, RDI_Parsed *rdi, EVAL_EvalMode from_mode, EVAL_IRTree *tree, TG_Key type_key);
////////////////////////////////
//~ allen: EVAL Compiler Phases
internal void eval_push_leaf_ident_exprs_from_expr__in_place(Arena *arena, EVAL_String2ExprMap *map, EVAL_Expr *expr, EVAL_ErrorList *eout);
internal TG_Key eval_type_from_type_expr(Arena *arena, TG_Graph *graph, RDI_Parsed *rdi, EVAL_Expr *expr, EVAL_ErrorList *eout);
internal EVAL_IRTreeAndType eval_irtree_and_type_from_expr(Arena *arena, TG_Graph *graph, RDI_Parsed *rdi, EVAL_String2ExprMap *leaf_ident_expr_map, EVAL_Expr *expr, EVAL_ErrorList *eout);
internal void eval_oplist_from_irtree(Arena *arena, EVAL_IRTree *tree, EVAL_OpList *out);
#endif //EVAL_COMPILER_H
// Copyright (c) 2024 Epic Games Tools
// Licensed under the MIT license (https://opensource.org/license/mit/)
#ifndef EVAL_COMPILER_H
#define EVAL_COMPILER_H
////////////////////////////////
//~ allen: EVAL Bytecode Helpers
internal String8 eval_bytecode_from_oplist(Arena *arena, EVAL_OpList *list);
internal void eval_oplist_push_op(Arena *arena, EVAL_OpList *list, RDI_EvalOp op, U64 p);
internal void eval_oplist_push_uconst(Arena *arena, EVAL_OpList *list, U64 x);
internal void eval_oplist_push_sconst(Arena *arena, EVAL_OpList *list, S64 x);
internal void eval_oplist_push_bytecode(Arena *arena, EVAL_OpList *list, String8 bytecode);
internal void eval_oplist_concat_in_place(EVAL_OpList *left_dst, EVAL_OpList *right_destroyed);
////////////////////////////////
//~ allen: EVAL Expression Info Functions
internal RDI_EvalOp eval_opcode_from_expr_kind(EVAL_ExprKind kind);
internal B32 eval_expr_kind_is_comparison(EVAL_ExprKind kind);
////////////////////////////////
//~ allen: EVAL Expression Constructors
internal EVAL_Expr* eval_expr(Arena *arena, EVAL_ExprKind kind, void *location, EVAL_Expr *c0, EVAL_Expr *c1, EVAL_Expr *c2);
internal EVAL_Expr* eval_expr_u64(Arena *arena, void *location, U64 u64);
internal EVAL_Expr* eval_expr_f64(Arena *arena, void *location, F64 f64);
internal EVAL_Expr* eval_expr_f32(Arena *arena, void *location, F32 f32);
internal EVAL_Expr* eval_expr_child_and_u64(Arena *arena, EVAL_ExprKind kind, void *location, EVAL_Expr *child, U64 u64);
internal EVAL_Expr* eval_expr_leaf_member(Arena *arena, void *location, String8 name);
internal EVAL_Expr* eval_expr_leaf_ident(Arena *arena, void *location, String8 name);
internal EVAL_Expr* eval_expr_leaf_bytecode(Arena *arena, void *location, TG_Key type_key, String8 bytecode, EVAL_EvalMode mode);
internal EVAL_Expr* eval_expr_leaf_op_list(Arena *arena, void *location, TG_Key type_key, EVAL_OpList *ops, EVAL_EvalMode mode);
internal EVAL_Expr* eval_expr_leaf_type(Arena *arena, void *location, TG_Key type_key);
////////////////////////////////
//~ allen: EVAL Type Information Transformers
internal RDI_EvalTypeGroup eval_type_group_from_kind(TG_Kind kind);
internal TG_Key eval_type_unwrap_enum(TG_Graph *graph, RDI_Parsed *rdi, TG_Key key);
internal TG_Key eval_type_promote(TG_Graph *graph, RDI_Parsed *rdi, TG_Key key);
internal TG_Key eval_type_coerce(TG_Graph *graph, RDI_Parsed *rdi, TG_Key l, TG_Key r);
internal B32 eval_type_match(TG_Graph *graph, RDI_Parsed *rdi, TG_Key l, TG_Key r);
internal B32 eval_kind_is_integer(TG_Kind kind);
internal B32 eval_kind_is_signed(TG_Kind kind);
internal B32 eval_kind_is_basic_or_enum(TG_Kind kind);
////////////////////////////////
//~ allen: EVAL IR-Tree Constructors
internal EVAL_IRTree* eval_irtree_const_u(Arena *arena, U64 v);
internal EVAL_IRTree* eval_irtree_unary_op(Arena *arena, RDI_EvalOp op, RDI_EvalTypeGroup group, EVAL_IRTree *c);
internal EVAL_IRTree* eval_irtree_binary_op(Arena *arena, RDI_EvalOp op, RDI_EvalTypeGroup group, EVAL_IRTree *l, EVAL_IRTree *r);
internal EVAL_IRTree* eval_irtree_binary_op_u(Arena *arena, RDI_EvalOp op, EVAL_IRTree *l, EVAL_IRTree *r);
internal EVAL_IRTree* eval_irtree_conditional(Arena *arena, EVAL_IRTree *c, EVAL_IRTree *l, EVAL_IRTree *r);
internal EVAL_IRTree* eval_irtree_bytecode_no_copy(Arena *arena, String8 bytecode);
////////////////////////////////
//~ allen: EVAL IR-Tree High Level Helpers
internal EVAL_IRTree* eval_irtree_mem_read_type(Arena *arena, TG_Graph *graph, RDI_Parsed *rdi, EVAL_IRTree *c, TG_Key type_key);
internal EVAL_IRTree* eval_irtree_convert_lo(Arena *arena, EVAL_IRTree *c, RDI_EvalTypeGroup out, RDI_EvalTypeGroup in);
internal EVAL_IRTree* eval_irtree_trunc(Arena *arena, TG_Graph *graph, RDI_Parsed *rdi, EVAL_IRTree *c, TG_Key type_key);
internal EVAL_IRTree* eval_irtree_convert_hi(Arena *arena, TG_Graph *graph, RDI_Parsed *rdi, EVAL_IRTree *c, TG_Key out, TG_Key in);
internal EVAL_IRTree* eval_irtree_resolve_to_value(Arena *arena, TG_Graph *graph, RDI_Parsed *rdi, EVAL_EvalMode from_mode, EVAL_IRTree *tree, TG_Key type_key);
////////////////////////////////
//~ allen: EVAL Compiler Phases
internal void eval_push_leaf_ident_exprs_from_expr__in_place(Arena *arena, EVAL_String2ExprMap *map, EVAL_Expr *expr, EVAL_ErrorList *eout);
internal TG_Key eval_type_from_type_expr(Arena *arena, TG_Graph *graph, RDI_Parsed *rdi, EVAL_Expr *expr, EVAL_ErrorList *eout);
internal EVAL_IRTreeAndType eval_irtree_and_type_from_expr(Arena *arena, TG_Graph *graph, RDI_Parsed *rdi, EVAL_String2ExprMap *leaf_ident_expr_map, EVAL_Expr *expr, EVAL_ErrorList *eout);
internal void eval_oplist_from_irtree(Arena *arena, EVAL_IRTree *tree, EVAL_OpList *out);
#endif //EVAL_COMPILER_H
+254 -254
View File
@@ -1,254 +1,254 @@
// Copyright (c) 2024 Epic Games Tools
// Licensed under the MIT license (https://opensource.org/license/mit/)
////////////////////////////////
//~ rjf: Generated Code
#include "generated/eval.meta.c"
////////////////////////////////
//~ rjf: Basic Functions
internal U64
eval_hash_from_string(String8 string)
{
U64 result = 5381;
for(U64 i = 0; i < string.size; i += 1)
{
result = ((result << 5) + result) + string.str[i];
}
return result;
}
////////////////////////////////
//~ rjf: Error List Building Functions
internal void
eval_error(Arena *arena, EVAL_ErrorList *list, EVAL_ErrorKind kind, void *location, String8 text){
EVAL_Error *error = push_array_no_zero(arena, EVAL_Error, 1);
SLLQueuePush(list->first, list->last, error);
list->count += 1;
list->max_kind = Max(kind, list->max_kind);
error->kind = kind;
error->location = location;
error->text = text;
}
internal void
eval_errorf(Arena *arena, EVAL_ErrorList *list, EVAL_ErrorKind kind, void *location, char *fmt, ...){
va_list args;
va_start(args, fmt);
String8 text = push_str8fv(arena, fmt, args);
va_end(args);
eval_error(arena, list, kind, location, text);
}
internal void
eval_error_list_concat_in_place(EVAL_ErrorList *dst, EVAL_ErrorList *to_push){
if (dst->last != 0){
if (to_push->last != 0){
dst->last->next = to_push->first;
dst->last = to_push->last;
dst->count += to_push->count;
}
}
else{
*dst = *to_push;
}
MemoryZeroStruct(to_push);
}
////////////////////////////////
//~ rjf: Map Functions
//- rjf: string -> num
internal EVAL_String2NumMap
eval_string2num_map_make(Arena *arena, U64 slot_count)
{
EVAL_String2NumMap map = {0};
map.slots_count = slot_count;
map.slots = push_array(arena, EVAL_String2NumMapSlot, map.slots_count);
return map;
}
internal void
eval_string2num_map_insert(Arena *arena, EVAL_String2NumMap *map, String8 string, U64 num)
{
U64 hash = eval_hash_from_string(string);
U64 slot_idx = hash%map->slots_count;
EVAL_String2NumMapNode *existing_node = 0;
for(EVAL_String2NumMapNode *node = map->slots[slot_idx].first; node != 0; node = node->hash_next)
{
if(str8_match(node->string, string, 0) && node->num == num)
{
existing_node = node;
break;
}
}
if(existing_node == 0)
{
EVAL_String2NumMapNode *node = push_array(arena, EVAL_String2NumMapNode, 1);
SLLQueuePush_N(map->slots[slot_idx].first, map->slots[slot_idx].last, node, hash_next);
SLLQueuePush_N(map->first, map->last, node, order_next);
node->string = push_str8_copy(arena, string);
node->num = num;
map->node_count += 1;
}
}
internal U64
eval_num_from_string(EVAL_String2NumMap *map, String8 string)
{
U64 num = 0;
if(map->slots_count != 0)
{
U64 hash = eval_hash_from_string(string);
U64 slot_idx = hash%map->slots_count;
EVAL_String2NumMapNode *existing_node = 0;
for(EVAL_String2NumMapNode *node = map->slots[slot_idx].first; node != 0; node = node->hash_next)
{
if(str8_match(node->string, string, 0))
{
existing_node = node;
break;
}
}
if(existing_node != 0)
{
num = existing_node->num;
}
}
return num;
}
internal EVAL_String2NumMapNodeArray
eval_string2num_map_node_array_from_map(Arena *arena, EVAL_String2NumMap *map)
{
EVAL_String2NumMapNodeArray result = {0};
result.count = map->node_count;
result.v = push_array(arena, EVAL_String2NumMapNode *, result.count);
U64 idx = 0;
for(EVAL_String2NumMapNode *n = map->first; n != 0; n = n->order_next, idx += 1)
{
result.v[idx] = n;
}
return result;
}
internal int
eval_string2num_map_node_qsort_compare__num_ascending(EVAL_String2NumMapNode **a, EVAL_String2NumMapNode **b)
{
int result = 0;
if(a[0]->num < b[0]->num)
{
result = -1;
}
else if(a[0]->num > b[0]->num)
{
result = +1;
}
return result;
}
internal void
eval_string2num_map_node_array_sort__in_place(EVAL_String2NumMapNodeArray *array)
{
quick_sort(array->v, array->count, sizeof(array->v[0]), eval_string2num_map_node_qsort_compare__num_ascending);
}
//- rjf: string -> expr
internal EVAL_String2ExprMap
eval_string2expr_map_make(Arena *arena, U64 slot_count)
{
EVAL_String2ExprMap map = {0};
map.slots_count = slot_count;
map.slots = push_array(arena, EVAL_String2ExprMapSlot, map.slots_count);
return map;
}
internal void
eval_string2expr_map_insert(Arena *arena, EVAL_String2ExprMap *map, String8 string, EVAL_Expr *expr)
{
U64 hash = eval_hash_from_string(string);
U64 slot_idx = hash%map->slots_count;
EVAL_String2ExprMapNode *existing_node = 0;
for(EVAL_String2ExprMapNode *node = map->slots[slot_idx].first;
node != 0;
node = node->hash_next)
{
if(str8_match(node->string, string, 0))
{
existing_node = node;
break;
}
}
if(existing_node == 0)
{
EVAL_String2ExprMapNode *node = push_array(arena, EVAL_String2ExprMapNode, 1);
SLLQueuePush_N(map->slots[slot_idx].first, map->slots[slot_idx].last, node, hash_next);
node->string = push_str8_copy(arena, string);
existing_node = node;
}
existing_node->expr = expr;
}
internal void
eval_string2expr_map_inc_poison(EVAL_String2ExprMap *map, String8 string)
{
U64 hash = eval_hash_from_string(string);
U64 slot_idx = hash%map->slots_count;
for(EVAL_String2ExprMapNode *node = map->slots[slot_idx].first;
node != 0;
node = node->hash_next)
{
if(str8_match(node->string, string, 0))
{
node->poison_count += 1;
break;
}
}
}
internal void
eval_string2expr_map_dec_poison(EVAL_String2ExprMap *map, String8 string)
{
U64 hash = eval_hash_from_string(string);
U64 slot_idx = hash%map->slots_count;
for(EVAL_String2ExprMapNode *node = map->slots[slot_idx].first;
node != 0;
node = node->hash_next)
{
if(str8_match(node->string, string, 0) && node->poison_count > 0)
{
node->poison_count -= 1;
break;
}
}
}
internal EVAL_Expr *
eval_expr_from_string(EVAL_String2ExprMap *map, String8 string)
{
EVAL_Expr *expr = &eval_expr_nil;
if(map->slots_count != 0)
{
U64 hash = eval_hash_from_string(string);
U64 slot_idx = hash%map->slots_count;
EVAL_String2ExprMapNode *existing_node = 0;
for(EVAL_String2ExprMapNode *node = map->slots[slot_idx].first; node != 0; node = node->hash_next)
{
if(str8_match(node->string, string, 0) && node->poison_count == 0)
{
existing_node = node;
break;
}
}
if(existing_node != 0)
{
expr = existing_node->expr;
}
}
return expr;
}
// Copyright (c) 2024 Epic Games Tools
// Licensed under the MIT license (https://opensource.org/license/mit/)
////////////////////////////////
//~ rjf: Generated Code
#include "generated/eval.meta.c"
////////////////////////////////
//~ rjf: Basic Functions
internal U64
eval_hash_from_string(String8 string)
{
U64 result = 5381;
for(U64 i = 0; i < string.size; i += 1)
{
result = ((result << 5) + result) + string.str[i];
}
return result;
}
////////////////////////////////
//~ rjf: Error List Building Functions
internal void
eval_error(Arena *arena, EVAL_ErrorList *list, EVAL_ErrorKind kind, void *location, String8 text){
EVAL_Error *error = push_array_no_zero(arena, EVAL_Error, 1);
SLLQueuePush(list->first, list->last, error);
list->count += 1;
list->max_kind = Max(kind, list->max_kind);
error->kind = kind;
error->location = location;
error->text = text;
}
internal void
eval_errorf(Arena *arena, EVAL_ErrorList *list, EVAL_ErrorKind kind, void *location, char *fmt, ...){
va_list args;
va_start(args, fmt);
String8 text = push_str8fv(arena, fmt, args);
va_end(args);
eval_error(arena, list, kind, location, text);
}
internal void
eval_error_list_concat_in_place(EVAL_ErrorList *dst, EVAL_ErrorList *to_push){
if (dst->last != 0){
if (to_push->last != 0){
dst->last->next = to_push->first;
dst->last = to_push->last;
dst->count += to_push->count;
}
}
else{
*dst = *to_push;
}
MemoryZeroStruct(to_push);
}
////////////////////////////////
//~ rjf: Map Functions
//- rjf: string -> num
internal EVAL_String2NumMap
eval_string2num_map_make(Arena *arena, U64 slot_count)
{
EVAL_String2NumMap map = {0};
map.slots_count = slot_count;
map.slots = push_array(arena, EVAL_String2NumMapSlot, map.slots_count);
return map;
}
internal void
eval_string2num_map_insert(Arena *arena, EVAL_String2NumMap *map, String8 string, U64 num)
{
U64 hash = eval_hash_from_string(string);
U64 slot_idx = hash%map->slots_count;
EVAL_String2NumMapNode *existing_node = 0;
for(EVAL_String2NumMapNode *node = map->slots[slot_idx].first; node != 0; node = node->hash_next)
{
if(str8_match(node->string, string, 0) && node->num == num)
{
existing_node = node;
break;
}
}
if(existing_node == 0)
{
EVAL_String2NumMapNode *node = push_array(arena, EVAL_String2NumMapNode, 1);
SLLQueuePush_N(map->slots[slot_idx].first, map->slots[slot_idx].last, node, hash_next);
SLLQueuePush_N(map->first, map->last, node, order_next);
node->string = push_str8_copy(arena, string);
node->num = num;
map->node_count += 1;
}
}
internal U64
eval_num_from_string(EVAL_String2NumMap *map, String8 string)
{
U64 num = 0;
if(map->slots_count != 0)
{
U64 hash = eval_hash_from_string(string);
U64 slot_idx = hash%map->slots_count;
EVAL_String2NumMapNode *existing_node = 0;
for(EVAL_String2NumMapNode *node = map->slots[slot_idx].first; node != 0; node = node->hash_next)
{
if(str8_match(node->string, string, 0))
{
existing_node = node;
break;
}
}
if(existing_node != 0)
{
num = existing_node->num;
}
}
return num;
}
internal EVAL_String2NumMapNodeArray
eval_string2num_map_node_array_from_map(Arena *arena, EVAL_String2NumMap *map)
{
EVAL_String2NumMapNodeArray result = {0};
result.count = map->node_count;
result.v = push_array(arena, EVAL_String2NumMapNode *, result.count);
U64 idx = 0;
for(EVAL_String2NumMapNode *n = map->first; n != 0; n = n->order_next, idx += 1)
{
result.v[idx] = n;
}
return result;
}
internal int
eval_string2num_map_node_qsort_compare__num_ascending(EVAL_String2NumMapNode **a, EVAL_String2NumMapNode **b)
{
int result = 0;
if(a[0]->num < b[0]->num)
{
result = -1;
}
else if(a[0]->num > b[0]->num)
{
result = +1;
}
return result;
}
internal void
eval_string2num_map_node_array_sort__in_place(EVAL_String2NumMapNodeArray *array)
{
quick_sort(array->v, array->count, sizeof(array->v[0]), eval_string2num_map_node_qsort_compare__num_ascending);
}
//- rjf: string -> expr
internal EVAL_String2ExprMap
eval_string2expr_map_make(Arena *arena, U64 slot_count)
{
EVAL_String2ExprMap map = {0};
map.slots_count = slot_count;
map.slots = push_array(arena, EVAL_String2ExprMapSlot, map.slots_count);
return map;
}
internal void
eval_string2expr_map_insert(Arena *arena, EVAL_String2ExprMap *map, String8 string, EVAL_Expr *expr)
{
U64 hash = eval_hash_from_string(string);
U64 slot_idx = hash%map->slots_count;
EVAL_String2ExprMapNode *existing_node = 0;
for(EVAL_String2ExprMapNode *node = map->slots[slot_idx].first;
node != 0;
node = node->hash_next)
{
if(str8_match(node->string, string, 0))
{
existing_node = node;
break;
}
}
if(existing_node == 0)
{
EVAL_String2ExprMapNode *node = push_array(arena, EVAL_String2ExprMapNode, 1);
SLLQueuePush_N(map->slots[slot_idx].first, map->slots[slot_idx].last, node, hash_next);
node->string = push_str8_copy(arena, string);
existing_node = node;
}
existing_node->expr = expr;
}
internal void
eval_string2expr_map_inc_poison(EVAL_String2ExprMap *map, String8 string)
{
U64 hash = eval_hash_from_string(string);
U64 slot_idx = hash%map->slots_count;
for(EVAL_String2ExprMapNode *node = map->slots[slot_idx].first;
node != 0;
node = node->hash_next)
{
if(str8_match(node->string, string, 0))
{
node->poison_count += 1;
break;
}
}
}
internal void
eval_string2expr_map_dec_poison(EVAL_String2ExprMap *map, String8 string)
{
U64 hash = eval_hash_from_string(string);
U64 slot_idx = hash%map->slots_count;
for(EVAL_String2ExprMapNode *node = map->slots[slot_idx].first;
node != 0;
node = node->hash_next)
{
if(str8_match(node->string, string, 0) && node->poison_count > 0)
{
node->poison_count -= 1;
break;
}
}
}
internal EVAL_Expr *
eval_expr_from_string(EVAL_String2ExprMap *map, String8 string)
{
EVAL_Expr *expr = &eval_expr_nil;
if(map->slots_count != 0)
{
U64 hash = eval_hash_from_string(string);
U64 slot_idx = hash%map->slots_count;
EVAL_String2ExprMapNode *existing_node = 0;
for(EVAL_String2ExprMapNode *node = map->slots[slot_idx].first; node != 0; node = node->hash_next)
{
if(str8_match(node->string, string, 0) && node->poison_count == 0)
{
existing_node = node;
break;
}
}
if(existing_node != 0)
{
expr = existing_node->expr;
}
}
return expr;
}
+232 -232
View File
@@ -1,232 +1,232 @@
// Copyright (c) 2024 Epic Games Tools
// Licensed under the MIT license (https://opensource.org/license/mit/)
#ifndef EVAL_CORE_H
#define EVAL_CORE_H
////////////////////////////////
//~ rjf: Errors
typedef enum EVAL_ErrorKind
{
EVAL_ErrorKind_Null,
EVAL_ErrorKind_MalformedInput,
EVAL_ErrorKind_MissingInfo,
EVAL_ErrorKind_ResolutionFailure,
EVAL_ErrorKind_InterpretationError,
EVAL_ErrorKind_COUNT
}
EVAL_ErrorKind;
typedef struct EVAL_Error EVAL_Error;
struct EVAL_Error
{
EVAL_Error *next;
EVAL_ErrorKind kind;
void *location;
String8 text;
};
typedef struct EVAL_ErrorList EVAL_ErrorList;
struct EVAL_ErrorList
{
EVAL_Error *first;
EVAL_Error *last;
EVAL_ErrorKind max_kind;
U64 count;
};
////////////////////////////////
//~ rjf: Operation Types
enum
{
EVAL_IRExtKind_Bytecode = RDI_EvalOp_COUNT,
EVAL_IRExtKind_COUNT
};
typedef struct EVAL_Op EVAL_Op;
struct EVAL_Op
{
EVAL_Op *next;
RDI_EvalOp opcode;
union
{
U64 p;
String8 bytecode;
};
};
typedef struct EVAL_OpList EVAL_OpList;
struct EVAL_OpList
{
EVAL_Op *first_op;
EVAL_Op *last_op;
U32 op_count;
U32 encoded_size;
};
////////////////////////////////
//~ rjf: Generated Code
#include "eval/generated/eval.meta.h"
////////////////////////////////
//~ rjf: Expression Tree Types
typedef enum EVAL_EvalMode
{
EVAL_EvalMode_NULL,
EVAL_EvalMode_Value,
EVAL_EvalMode_Addr,
EVAL_EvalMode_Reg
}
EVAL_EvalMode;
typedef struct EVAL_Expr EVAL_Expr;
struct EVAL_Expr
{
EVAL_ExprKind kind;
void *location;
union
{
EVAL_Expr *children[3];
U32 u32;
U64 u64;
F32 f32;
F64 f64;
struct
{
EVAL_Expr *child;
U64 u64;
} child_and_constant;
String8 name;
struct
{
TG_Key type_key;
String8 bytecode;
EVAL_EvalMode mode;
};
};
};
////////////////////////////////
//~ rjf: IR Tree Types
typedef struct EVAL_IRTree EVAL_IRTree;
struct EVAL_IRTree{
RDI_EvalOp op;
EVAL_IRTree *children[3];
union{
U64 p;
String8 bytecode;
};
};
typedef struct EVAL_IRTreeAndType EVAL_IRTreeAndType;
struct EVAL_IRTreeAndType{
EVAL_IRTree *tree;
TG_Key type_key;
EVAL_EvalMode mode;
};
////////////////////////////////
//~ rjf: Map Types
//- rjf: string -> num
typedef struct EVAL_String2NumMapNode EVAL_String2NumMapNode;
struct EVAL_String2NumMapNode
{
EVAL_String2NumMapNode *order_next;
EVAL_String2NumMapNode *hash_next;
String8 string;
U64 num;
};
typedef struct EVAL_String2NumMapNodeArray EVAL_String2NumMapNodeArray;
struct EVAL_String2NumMapNodeArray
{
EVAL_String2NumMapNode **v;
U64 count;
};
typedef struct EVAL_String2NumMapSlot EVAL_String2NumMapSlot;
struct EVAL_String2NumMapSlot
{
EVAL_String2NumMapNode *first;
EVAL_String2NumMapNode *last;
};
typedef struct EVAL_String2NumMap EVAL_String2NumMap;
struct EVAL_String2NumMap
{
U64 slots_count;
U64 node_count;
EVAL_String2NumMapSlot *slots;
EVAL_String2NumMapNode *first;
EVAL_String2NumMapNode *last;
};
//- rjf: string -> expr
typedef struct EVAL_String2ExprMapNode EVAL_String2ExprMapNode;
struct EVAL_String2ExprMapNode
{
EVAL_String2ExprMapNode *hash_next;
String8 string;
EVAL_Expr *expr;
U64 poison_count;
};
typedef struct EVAL_String2ExprMapSlot EVAL_String2ExprMapSlot;
struct EVAL_String2ExprMapSlot
{
EVAL_String2ExprMapNode *first;
EVAL_String2ExprMapNode *last;
};
typedef struct EVAL_String2ExprMap EVAL_String2ExprMap;
struct EVAL_String2ExprMap
{
U64 slots_count;
EVAL_String2ExprMapSlot *slots;
};
////////////////////////////////
//~ rjf: Globals
global read_only EVAL_Expr eval_expr_nil = {0};
global read_only EVAL_IRTree eval_irtree_nil = {0};
////////////////////////////////
//~ rjf: Basic Functions
internal U64 eval_hash_from_string(String8 string);
////////////////////////////////
//~ rjf: Error List Building Functions
internal void eval_error(Arena *arena, EVAL_ErrorList *list, EVAL_ErrorKind kind, void *location, String8 text);
internal void eval_errorf(Arena *arena, EVAL_ErrorList *list, EVAL_ErrorKind kind, void *location, char *fmt, ...);
internal void eval_error_list_concat_in_place(EVAL_ErrorList *dst, EVAL_ErrorList *to_push);
////////////////////////////////
//~ rjf: Map Functions
//- rjf: string -> num
internal EVAL_String2NumMap eval_string2num_map_make(Arena *arena, U64 slot_count);
internal void eval_string2num_map_insert(Arena *arena, EVAL_String2NumMap *map, String8 string, U64 num);
internal U64 eval_num_from_string(EVAL_String2NumMap *map, String8 string);
internal EVAL_String2NumMapNodeArray eval_string2num_map_node_array_from_map(Arena *arena, EVAL_String2NumMap *map);
internal int eval_string2num_map_node_qsort_compare__num_ascending(EVAL_String2NumMapNode **a, EVAL_String2NumMapNode **b);
internal void eval_string2num_map_node_array_sort__in_place(EVAL_String2NumMapNodeArray *array);
//- rjf: string -> expr
internal EVAL_String2ExprMap eval_string2expr_map_make(Arena *arena, U64 slot_count);
internal void eval_string2expr_map_insert(Arena *arena, EVAL_String2ExprMap *map, String8 string, EVAL_Expr *expr);
internal void eval_string2expr_map_inc_poison(EVAL_String2ExprMap *map, String8 string);
internal void eval_string2expr_map_dec_poison(EVAL_String2ExprMap *map, String8 string);
internal EVAL_Expr *eval_expr_from_string(EVAL_String2ExprMap *map, String8 string);
#endif // EVAL_CORE_H
// Copyright (c) 2024 Epic Games Tools
// Licensed under the MIT license (https://opensource.org/license/mit/)
#ifndef EVAL_CORE_H
#define EVAL_CORE_H
////////////////////////////////
//~ rjf: Errors
typedef enum EVAL_ErrorKind
{
EVAL_ErrorKind_Null,
EVAL_ErrorKind_MalformedInput,
EVAL_ErrorKind_MissingInfo,
EVAL_ErrorKind_ResolutionFailure,
EVAL_ErrorKind_InterpretationError,
EVAL_ErrorKind_COUNT
}
EVAL_ErrorKind;
typedef struct EVAL_Error EVAL_Error;
struct EVAL_Error
{
EVAL_Error *next;
EVAL_ErrorKind kind;
void *location;
String8 text;
};
typedef struct EVAL_ErrorList EVAL_ErrorList;
struct EVAL_ErrorList
{
EVAL_Error *first;
EVAL_Error *last;
EVAL_ErrorKind max_kind;
U64 count;
};
////////////////////////////////
//~ rjf: Operation Types
enum
{
EVAL_IRExtKind_Bytecode = RDI_EvalOp_COUNT,
EVAL_IRExtKind_COUNT
};
typedef struct EVAL_Op EVAL_Op;
struct EVAL_Op
{
EVAL_Op *next;
RDI_EvalOp opcode;
union
{
U64 p;
String8 bytecode;
};
};
typedef struct EVAL_OpList EVAL_OpList;
struct EVAL_OpList
{
EVAL_Op *first_op;
EVAL_Op *last_op;
U32 op_count;
U32 encoded_size;
};
////////////////////////////////
//~ rjf: Generated Code
#include "eval/generated/eval.meta.h"
////////////////////////////////
//~ rjf: Expression Tree Types
typedef enum EVAL_EvalMode
{
EVAL_EvalMode_NULL,
EVAL_EvalMode_Value,
EVAL_EvalMode_Addr,
EVAL_EvalMode_Reg
}
EVAL_EvalMode;
typedef struct EVAL_Expr EVAL_Expr;
struct EVAL_Expr
{
EVAL_ExprKind kind;
void *location;
union
{
EVAL_Expr *children[3];
U32 u32;
U64 u64;
F32 f32;
F64 f64;
struct
{
EVAL_Expr *child;
U64 u64;
} child_and_constant;
String8 name;
struct
{
TG_Key type_key;
String8 bytecode;
EVAL_EvalMode mode;
};
};
};
////////////////////////////////
//~ rjf: IR Tree Types
typedef struct EVAL_IRTree EVAL_IRTree;
struct EVAL_IRTree{
RDI_EvalOp op;
EVAL_IRTree *children[3];
union{
U64 p;
String8 bytecode;
};
};
typedef struct EVAL_IRTreeAndType EVAL_IRTreeAndType;
struct EVAL_IRTreeAndType{
EVAL_IRTree *tree;
TG_Key type_key;
EVAL_EvalMode mode;
};
////////////////////////////////
//~ rjf: Map Types
//- rjf: string -> num
typedef struct EVAL_String2NumMapNode EVAL_String2NumMapNode;
struct EVAL_String2NumMapNode
{
EVAL_String2NumMapNode *order_next;
EVAL_String2NumMapNode *hash_next;
String8 string;
U64 num;
};
typedef struct EVAL_String2NumMapNodeArray EVAL_String2NumMapNodeArray;
struct EVAL_String2NumMapNodeArray
{
EVAL_String2NumMapNode **v;
U64 count;
};
typedef struct EVAL_String2NumMapSlot EVAL_String2NumMapSlot;
struct EVAL_String2NumMapSlot
{
EVAL_String2NumMapNode *first;
EVAL_String2NumMapNode *last;
};
typedef struct EVAL_String2NumMap EVAL_String2NumMap;
struct EVAL_String2NumMap
{
U64 slots_count;
U64 node_count;
EVAL_String2NumMapSlot *slots;
EVAL_String2NumMapNode *first;
EVAL_String2NumMapNode *last;
};
//- rjf: string -> expr
typedef struct EVAL_String2ExprMapNode EVAL_String2ExprMapNode;
struct EVAL_String2ExprMapNode
{
EVAL_String2ExprMapNode *hash_next;
String8 string;
EVAL_Expr *expr;
U64 poison_count;
};
typedef struct EVAL_String2ExprMapSlot EVAL_String2ExprMapSlot;
struct EVAL_String2ExprMapSlot
{
EVAL_String2ExprMapNode *first;
EVAL_String2ExprMapNode *last;
};
typedef struct EVAL_String2ExprMap EVAL_String2ExprMap;
struct EVAL_String2ExprMap
{
U64 slots_count;
EVAL_String2ExprMapSlot *slots;
};
////////////////////////////////
//~ rjf: Globals
global read_only EVAL_Expr eval_expr_nil = {0};
global read_only EVAL_IRTree eval_irtree_nil = {0};
////////////////////////////////
//~ rjf: Basic Functions
internal U64 eval_hash_from_string(String8 string);
////////////////////////////////
//~ rjf: Error List Building Functions
internal void eval_error(Arena *arena, EVAL_ErrorList *list, EVAL_ErrorKind kind, void *location, String8 text);
internal void eval_errorf(Arena *arena, EVAL_ErrorList *list, EVAL_ErrorKind kind, void *location, char *fmt, ...);
internal void eval_error_list_concat_in_place(EVAL_ErrorList *dst, EVAL_ErrorList *to_push);
////////////////////////////////
//~ rjf: Map Functions
//- rjf: string -> num
internal EVAL_String2NumMap eval_string2num_map_make(Arena *arena, U64 slot_count);
internal void eval_string2num_map_insert(Arena *arena, EVAL_String2NumMap *map, String8 string, U64 num);
internal U64 eval_num_from_string(EVAL_String2NumMap *map, String8 string);
internal EVAL_String2NumMapNodeArray eval_string2num_map_node_array_from_map(Arena *arena, EVAL_String2NumMap *map);
internal int eval_string2num_map_node_qsort_compare__num_ascending(EVAL_String2NumMapNode **a, EVAL_String2NumMapNode **b);
internal void eval_string2num_map_node_array_sort__in_place(EVAL_String2NumMapNodeArray *array);
//- rjf: string -> expr
internal EVAL_String2ExprMap eval_string2expr_map_make(Arena *arena, U64 slot_count);
internal void eval_string2expr_map_insert(Arena *arena, EVAL_String2ExprMap *map, String8 string, EVAL_Expr *expr);
internal void eval_string2expr_map_inc_poison(EVAL_String2ExprMap *map, String8 string);
internal void eval_string2expr_map_dec_poison(EVAL_String2ExprMap *map, String8 string);
internal EVAL_Expr *eval_expr_from_string(EVAL_String2ExprMap *map, String8 string);
#endif // EVAL_CORE_H
+50 -50
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@@ -1,50 +1,50 @@
// Copyright (c) 2024 Epic Games Tools
// Licensed under the MIT license (https://opensource.org/license/mit/)
////////////////////////////////
// NOTE(allen): Eval Decode Function
internal void
eval_print_decode_from_bytecode(FILE *out, String8 bytecode){
U8 *ptr = bytecode.str;
U8 *opl = bytecode.str + bytecode.size;
for (;ptr < opl;){
// consume opcode
SYMS_EvalOp op = (SYMS_EvalOp)*ptr;
if (op >= SYMS_EvalOp_COUNT){
fprintf(out, "decode error: undefined op code\n");
goto done;
}
U8 ctrlbits = syms_eval_opcode_ctrlbits[op];
ptr += 1;
// decode
U64 imm = 0;
U32 decode_size = (ctrlbits >> SYMS_EvalOpCtrlBits_DecodeShft)&SYMS_EvalOpCtrlBits_DecodeMask;
{
U8 *next_ptr = ptr + decode_size;
if (next_ptr > opl){
fprintf(out, "decode error: expected constant goes past the end of bytecode\n");
goto done;
}
// TODO(allen): to improve this:
// gaurantee 8 bytes padding after the end of serialized bytecode
// read 8 bytes and mask
switch (decode_size){
case 1: imm = *ptr; break;
case 2: imm = *(U16*)ptr; break;
case 4: imm = *(U32*)ptr; break;
case 8: imm = *(U64*)ptr; break;
}
ptr = next_ptr;
}
// op string & control bits
SYMS_String8 op_string = syms_eval_opcode_strings[op];
// print
fprintf(out, "%.*s 0x%llx\n", str8_varg(op_string), imm);
}
done:;
}
// Copyright (c) 2024 Epic Games Tools
// Licensed under the MIT license (https://opensource.org/license/mit/)
////////////////////////////////
// NOTE(allen): Eval Decode Function
internal void
eval_print_decode_from_bytecode(FILE *out, String8 bytecode){
U8 *ptr = bytecode.str;
U8 *opl = bytecode.str + bytecode.size;
for (;ptr < opl;){
// consume opcode
SYMS_EvalOp op = (SYMS_EvalOp)*ptr;
if (op >= SYMS_EvalOp_COUNT){
fprintf(out, "decode error: undefined op code\n");
goto done;
}
U8 ctrlbits = syms_eval_opcode_ctrlbits[op];
ptr += 1;
// decode
U64 imm = 0;
U32 decode_size = (ctrlbits >> SYMS_EvalOpCtrlBits_DecodeShft)&SYMS_EvalOpCtrlBits_DecodeMask;
{
U8 *next_ptr = ptr + decode_size;
if (next_ptr > opl){
fprintf(out, "decode error: expected constant goes past the end of bytecode\n");
goto done;
}
// TODO(allen): to improve this:
// gaurantee 8 bytes padding after the end of serialized bytecode
// read 8 bytes and mask
switch (decode_size){
case 1: imm = *ptr; break;
case 2: imm = *(U16*)ptr; break;
case 4: imm = *(U32*)ptr; break;
case 8: imm = *(U64*)ptr; break;
}
ptr = next_ptr;
}
// op string & control bits
SYMS_String8 op_string = syms_eval_opcode_strings[op];
// print
fprintf(out, "%.*s 0x%llx\n", str8_varg(op_string), imm);
}
done:;
}
+12 -12
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@@ -1,12 +1,12 @@
// Copyright (c) 2024 Epic Games Tools
// Licensed under the MIT license (https://opensource.org/license/mit/)
#ifndef EVAL_DECODE_H
#define EVAL_DECODE_H
////////////////////////////////
// NOTE(allen): Eval Decode Function
internal void eval_print_decode_from_bytecode(FILE *out, String8 bytecode);
#endif //EVAL_DECODE_H
// Copyright (c) 2024 Epic Games Tools
// Licensed under the MIT license (https://opensource.org/license/mit/)
#ifndef EVAL_DECODE_H
#define EVAL_DECODE_H
////////////////////////////////
// NOTE(allen): Eval Decode Function
internal void eval_print_decode_from_bytecode(FILE *out, String8 bytecode);
#endif //EVAL_DECODE_H
+7 -7
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@@ -1,7 +1,7 @@
// Copyright (c) 2024 Epic Games Tools
// Licensed under the MIT license (https://opensource.org/license/mit/)
#include "eval/eval_core.c"
#include "eval/eval_compiler.c"
#include "eval/eval_machine.c"
#include "eval/eval_parser.c"
// Copyright (c) 2024 Epic Games Tools
// Licensed under the MIT license (https://opensource.org/license/mit/)
#include "eval/eval_core.c"
#include "eval/eval_compiler.c"
#include "eval/eval_machine.c"
#include "eval/eval_parser.c"
+12 -12
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@@ -1,12 +1,12 @@
// Copyright (c) 2024 Epic Games Tools
// Licensed under the MIT license (https://opensource.org/license/mit/)
#ifndef EVAL_INC_H
#define EVAL_INC_H
#include "eval/eval_core.h"
#include "eval/eval_compiler.h"
#include "eval/eval_machine.h"
#include "eval/eval_parser.h"
#endif // EVAL_INC_H
// Copyright (c) 2024 Epic Games Tools
// Licensed under the MIT license (https://opensource.org/license/mit/)
#ifndef EVAL_INC_H
#define EVAL_INC_H
#include "eval/eval_core.h"
#include "eval/eval_compiler.h"
#include "eval/eval_machine.h"
#include "eval/eval_parser.h"
#endif // EVAL_INC_H
+647 -647
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+48 -48
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@@ -1,48 +1,48 @@
// Copyright (c) 2024 Epic Games Tools
// Licensed under the MIT license (https://opensource.org/license/mit/)
#ifndef EVAL2_MACHINE_H
#define EVAL2_MACHINE_H
////////////////////////////////
//~ allen: Eval Machine Types
typedef B32 EVAL_MemoryRead(void *u, void *out, U64 addr, U64 size);
typedef struct EVAL_Machine EVAL_Machine;
struct EVAL_Machine
{
void *u;
Architecture arch;
EVAL_MemoryRead *memory_read;
void *reg_data;
U64 reg_size;
U64 *module_base;
U64 *frame_base;
U64 *tls_base;
};
typedef union EVAL_Slot EVAL_Slot;
union EVAL_Slot
{
U64 u256[4];
U64 u128[2];
U64 u64;
S64 s64;
F64 f64;
F32 f32;
};
typedef struct EVAL_Result EVAL_Result;
struct EVAL_Result
{
EVAL_Slot value;
EVAL_ResultCode code;
};
////////////////////////////////
//~ allen: Eval Machine Functions
internal EVAL_Result eval_interpret(EVAL_Machine *machine, String8 bytecode);
#endif //EVAL2_MACHINE_H
// Copyright (c) 2024 Epic Games Tools
// Licensed under the MIT license (https://opensource.org/license/mit/)
#ifndef EVAL2_MACHINE_H
#define EVAL2_MACHINE_H
////////////////////////////////
//~ allen: Eval Machine Types
typedef B32 EVAL_MemoryRead(void *u, void *out, U64 addr, U64 size);
typedef struct EVAL_Machine EVAL_Machine;
struct EVAL_Machine
{
void *u;
Architecture arch;
EVAL_MemoryRead *memory_read;
void *reg_data;
U64 reg_size;
U64 *module_base;
U64 *frame_base;
U64 *tls_base;
};
typedef union EVAL_Slot EVAL_Slot;
union EVAL_Slot
{
U64 u256[4];
U64 u128[2];
U64 u64;
S64 s64;
F64 f64;
F32 f32;
};
typedef struct EVAL_Result EVAL_Result;
struct EVAL_Result
{
EVAL_Slot value;
EVAL_ResultCode code;
};
////////////////////////////////
//~ allen: Eval Machine Functions
internal EVAL_Result eval_interpret(EVAL_Machine *machine, String8 bytecode);
#endif //EVAL2_MACHINE_H
+1444 -1444
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+109 -109
View File
@@ -1,109 +1,109 @@
// Copyright (c) 2024 Epic Games Tools
// Licensed under the MIT license (https://opensource.org/license/mit/)
#ifndef EVAL_PARSER_H
#define EVAL_PARSER_H
////////////////////////////////
//~ rjf: Token Types
typedef enum EVAL_TokenKind
{
EVAL_TokenKind_Null,
EVAL_TokenKind_Identifier,
EVAL_TokenKind_Numeric,
EVAL_TokenKind_StringLiteral,
EVAL_TokenKind_CharLiteral,
EVAL_TokenKind_Symbol,
EVAL_TokenKind_COUNT
}
EVAL_TokenKind;
typedef struct EVAL_Token EVAL_Token;
struct EVAL_Token
{
EVAL_TokenKind kind;
Rng1U64 range;
};
typedef struct EVAL_TokenChunkNode EVAL_TokenChunkNode;
struct EVAL_TokenChunkNode
{
EVAL_TokenChunkNode *next;
EVAL_Token *v;
U64 count;
U64 cap;
};
typedef struct EVAL_TokenChunkList EVAL_TokenChunkList;
struct EVAL_TokenChunkList
{
EVAL_TokenChunkNode *first;
EVAL_TokenChunkNode *last;
U64 node_count;
U64 total_count;
};
typedef struct EVAL_TokenArray EVAL_TokenArray;
struct EVAL_TokenArray
{
EVAL_Token *v;
U64 count;
};
////////////////////////////////
//~ rjf: Parser Types
typedef struct EVAL_ParseResult EVAL_ParseResult;
struct EVAL_ParseResult
{
EVAL_Token *last_token;
EVAL_Expr *expr;
EVAL_ErrorList errors;
};
typedef struct EVAL_ParseCtx EVAL_ParseCtx;
struct EVAL_ParseCtx
{
Architecture arch;
U64 ip_voff;
RDI_Parsed *rdi;
TG_Graph *type_graph;
EVAL_String2NumMap *regs_map;
EVAL_String2NumMap *reg_alias_map;
EVAL_String2NumMap *locals_map;
EVAL_String2NumMap *member_map;
};
////////////////////////////////
//~ rjf: Globals
read_only global EVAL_String2NumMap eval_string2num_map_nil = {0};
read_only global EVAL_String2ExprMap eval_string2expr_map_nil = {0};
global read_only EVAL_ParseResult eval_parse_result_nil = {0, &eval_expr_nil};
////////////////////////////////
//~ rjf: Debug-Info-Driven Map Building Fast Paths
internal EVAL_String2NumMap *eval_push_locals_map_from_rdi_voff(Arena *arena, RDI_Parsed *rdi, U64 voff);
internal EVAL_String2NumMap *eval_push_member_map_from_rdi_voff(Arena *arena, RDI_Parsed *rdi, U64 voff);
////////////////////////////////
//~ rjf: Tokenization Functions
#define eval_token_at_it(it, arr) (((it) < (arr)->v+(arr)->count) ? (*(it)) : eval_token_zero())
internal EVAL_Token eval_token_zero(void);
internal void eval_token_chunk_list_push(Arena *arena, EVAL_TokenChunkList *list, U64 chunk_size, EVAL_Token *token);
internal EVAL_TokenArray eval_token_array_from_chunk_list(Arena *arena, EVAL_TokenChunkList *list);
internal EVAL_TokenArray eval_token_array_from_text(Arena *arena, String8 text);
internal EVAL_TokenArray eval_token_array_make_first_opl(EVAL_Token *first, EVAL_Token *opl);
////////////////////////////////
//~ rjf: Parser Functions
internal TG_Key eval_leaf_type_from_name(RDI_Parsed *rdi, String8 name);
internal EVAL_ParseResult eval_parse_type_from_text_tokens(Arena *arena, EVAL_ParseCtx *ctx, String8 text, EVAL_TokenArray *tokens);
internal EVAL_ParseResult eval_parse_expr_from_text_tokens__prec(Arena *arena, EVAL_ParseCtx *ctx, String8 text, EVAL_TokenArray *tokens, S64 max_precedence);
internal EVAL_ParseResult eval_parse_expr_from_text_tokens(Arena *arena, EVAL_ParseCtx *ctx, String8 text, EVAL_TokenArray *tokens);
#endif // EVAL_PARSER_H
// Copyright (c) 2024 Epic Games Tools
// Licensed under the MIT license (https://opensource.org/license/mit/)
#ifndef EVAL_PARSER_H
#define EVAL_PARSER_H
////////////////////////////////
//~ rjf: Token Types
typedef enum EVAL_TokenKind
{
EVAL_TokenKind_Null,
EVAL_TokenKind_Identifier,
EVAL_TokenKind_Numeric,
EVAL_TokenKind_StringLiteral,
EVAL_TokenKind_CharLiteral,
EVAL_TokenKind_Symbol,
EVAL_TokenKind_COUNT
}
EVAL_TokenKind;
typedef struct EVAL_Token EVAL_Token;
struct EVAL_Token
{
EVAL_TokenKind kind;
Rng1U64 range;
};
typedef struct EVAL_TokenChunkNode EVAL_TokenChunkNode;
struct EVAL_TokenChunkNode
{
EVAL_TokenChunkNode *next;
EVAL_Token *v;
U64 count;
U64 cap;
};
typedef struct EVAL_TokenChunkList EVAL_TokenChunkList;
struct EVAL_TokenChunkList
{
EVAL_TokenChunkNode *first;
EVAL_TokenChunkNode *last;
U64 node_count;
U64 total_count;
};
typedef struct EVAL_TokenArray EVAL_TokenArray;
struct EVAL_TokenArray
{
EVAL_Token *v;
U64 count;
};
////////////////////////////////
//~ rjf: Parser Types
typedef struct EVAL_ParseResult EVAL_ParseResult;
struct EVAL_ParseResult
{
EVAL_Token *last_token;
EVAL_Expr *expr;
EVAL_ErrorList errors;
};
typedef struct EVAL_ParseCtx EVAL_ParseCtx;
struct EVAL_ParseCtx
{
Architecture arch;
U64 ip_voff;
RDI_Parsed *rdi;
TG_Graph *type_graph;
EVAL_String2NumMap *regs_map;
EVAL_String2NumMap *reg_alias_map;
EVAL_String2NumMap *locals_map;
EVAL_String2NumMap *member_map;
};
////////////////////////////////
//~ rjf: Globals
read_only global EVAL_String2NumMap eval_string2num_map_nil = {0};
read_only global EVAL_String2ExprMap eval_string2expr_map_nil = {0};
global read_only EVAL_ParseResult eval_parse_result_nil = {0, &eval_expr_nil};
////////////////////////////////
//~ rjf: Debug-Info-Driven Map Building Fast Paths
internal EVAL_String2NumMap *eval_push_locals_map_from_rdi_voff(Arena *arena, RDI_Parsed *rdi, U64 voff);
internal EVAL_String2NumMap *eval_push_member_map_from_rdi_voff(Arena *arena, RDI_Parsed *rdi, U64 voff);
////////////////////////////////
//~ rjf: Tokenization Functions
#define eval_token_at_it(it, arr) (((it) < (arr)->v+(arr)->count) ? (*(it)) : eval_token_zero())
internal EVAL_Token eval_token_zero(void);
internal void eval_token_chunk_list_push(Arena *arena, EVAL_TokenChunkList *list, U64 chunk_size, EVAL_Token *token);
internal EVAL_TokenArray eval_token_array_from_chunk_list(Arena *arena, EVAL_TokenChunkList *list);
internal EVAL_TokenArray eval_token_array_from_text(Arena *arena, String8 text);
internal EVAL_TokenArray eval_token_array_make_first_opl(EVAL_Token *first, EVAL_Token *opl);
////////////////////////////////
//~ rjf: Parser Functions
internal TG_Key eval_leaf_type_from_name(RDI_Parsed *rdi, String8 name);
internal EVAL_ParseResult eval_parse_type_from_text_tokens(Arena *arena, EVAL_ParseCtx *ctx, String8 text, EVAL_TokenArray *tokens);
internal EVAL_ParseResult eval_parse_expr_from_text_tokens__prec(Arena *arena, EVAL_ParseCtx *ctx, String8 text, EVAL_TokenArray *tokens, S64 max_precedence);
internal EVAL_ParseResult eval_parse_expr_from_text_tokens(Arena *arena, EVAL_ParseCtx *ctx, String8 text, EVAL_TokenArray *tokens);
#endif // EVAL_PARSER_H
+100 -100
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@@ -1,100 +1,100 @@
// Copyright (c) 2024 Epic Games Tools
// Licensed under the MIT license (https://opensource.org/license/mit/)
#ifndef FILE_STREAM_H
#define FILE_STREAM_H
////////////////////////////////
//~ rjf: Per-Path Info Cache Types
typedef struct FS_Node FS_Node;
struct FS_Node
{
FS_Node *next;
String8 path;
U64 timestamp;
B32 is_working;
};
typedef struct FS_Slot FS_Slot;
struct FS_Slot
{
FS_Node *first;
FS_Node *last;
};
typedef struct FS_Stripe FS_Stripe;
struct FS_Stripe
{
Arena *arena;
OS_Handle cv;
OS_Handle rw_mutex;
};
////////////////////////////////
//~ rjf: Shared State Bundle
typedef struct FS_Shared FS_Shared;
struct FS_Shared
{
Arena *arena;
U64 change_gen;
// rjf: path info cache
U64 slots_count;
U64 stripes_count;
FS_Slot *slots;
FS_Stripe *stripes;
// rjf: user -> streamer ring buffer
U64 u2s_ring_size;
U8 *u2s_ring_base;
U64 u2s_ring_write_pos;
U64 u2s_ring_read_pos;
OS_Handle u2s_ring_cv;
OS_Handle u2s_ring_mutex;
// rjf: streamer threads
U64 streamer_count;
OS_Handle *streamers;
// rjf: change detector threads
OS_Handle detector_thread;
};
////////////////////////////////
//~ rjf: Globals
global FS_Shared *fs_shared = 0;
////////////////////////////////
//~ rjf: Top-Level API
internal void fs_init(void);
////////////////////////////////
//~ rjf: Change Generation
internal U64 fs_change_gen(void);
////////////////////////////////
//~ rjf: Cache Interaction
internal U128 fs_hash_from_path(String8 path, U64 endt_us);
internal U128 fs_key_from_path(String8 path);
internal U64 fs_timestamp_from_path(String8 path);
////////////////////////////////
//~ rjf: Streamer Threads
internal B32 fs_u2s_enqueue_path(String8 path, U64 endt_us);
internal String8 fs_u2s_dequeue_path(Arena *arena);
internal void fs_streamer_thread__entry_point(void *p);
////////////////////////////////
//~ rjf: Change Detector Thread
internal void fs_detector_thread__entry_point(void *p);
#endif // FILE_STREAM_H
// Copyright (c) 2024 Epic Games Tools
// Licensed under the MIT license (https://opensource.org/license/mit/)
#ifndef FILE_STREAM_H
#define FILE_STREAM_H
////////////////////////////////
//~ rjf: Per-Path Info Cache Types
typedef struct FS_Node FS_Node;
struct FS_Node
{
FS_Node *next;
String8 path;
U64 timestamp;
B32 is_working;
};
typedef struct FS_Slot FS_Slot;
struct FS_Slot
{
FS_Node *first;
FS_Node *last;
};
typedef struct FS_Stripe FS_Stripe;
struct FS_Stripe
{
Arena *arena;
OS_Handle cv;
OS_Handle rw_mutex;
};
////////////////////////////////
//~ rjf: Shared State Bundle
typedef struct FS_Shared FS_Shared;
struct FS_Shared
{
Arena *arena;
U64 change_gen;
// rjf: path info cache
U64 slots_count;
U64 stripes_count;
FS_Slot *slots;
FS_Stripe *stripes;
// rjf: user -> streamer ring buffer
U64 u2s_ring_size;
U8 *u2s_ring_base;
U64 u2s_ring_write_pos;
U64 u2s_ring_read_pos;
OS_Handle u2s_ring_cv;
OS_Handle u2s_ring_mutex;
// rjf: streamer threads
U64 streamer_count;
OS_Handle *streamers;
// rjf: change detector threads
OS_Handle detector_thread;
};
////////////////////////////////
//~ rjf: Globals
global FS_Shared *fs_shared = 0;
////////////////////////////////
//~ rjf: Top-Level API
internal void fs_init(void);
////////////////////////////////
//~ rjf: Change Generation
internal U64 fs_change_gen(void);
////////////////////////////////
//~ rjf: Cache Interaction
internal U128 fs_hash_from_path(String8 path, U64 endt_us);
internal U128 fs_key_from_path(String8 path);
internal U64 fs_timestamp_from_path(String8 path);
////////////////////////////////
//~ rjf: Streamer Threads
internal B32 fs_u2s_enqueue_path(String8 path, U64 endt_us);
internal String8 fs_u2s_dequeue_path(Arena *arena);
internal void fs_streamer_thread__entry_point(void *p);
////////////////////////////////
//~ rjf: Change Detector Thread
internal void fs_detector_thread__entry_point(void *p);
#endif // FILE_STREAM_H
+1063 -1063
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+270 -270
View File
@@ -1,270 +1,270 @@
// Copyright (c) 2024 Epic Games Tools
// Licensed under the MIT license (https://opensource.org/license/mit/)
#ifndef FONT_CACHE_H
#define FONT_CACHE_H
////////////////////////////////
//~ rjf: Rasterization Flags
typedef U32 F_RasterFlags;
enum
{
F_RasterFlag_Smooth = (1<<0),
F_RasterFlag_Hinted = (1<<1),
};
////////////////////////////////
//~ rjf: Handles & Tags
typedef struct F_Hash F_Hash;
struct F_Hash
{
U64 u64[2];
};
typedef struct F_Tag F_Tag;
struct F_Tag
{
U64 u64[2];
};
////////////////////////////////
//~ rjf: Draw Package Types (For Cache Queries)
typedef struct F_Piece F_Piece;
struct F_Piece
{
R_Handle texture;
Rng2S16 subrect;
Vec2S16 offset;
F32 advance;
U16 decode_size;
};
typedef struct F_PieceChunkNode F_PieceChunkNode;
struct F_PieceChunkNode
{
F_PieceChunkNode *next;
F_Piece *v;
U64 count;
U64 cap;
};
typedef struct F_PieceChunkList F_PieceChunkList;
struct F_PieceChunkList
{
F_PieceChunkNode *first;
F_PieceChunkNode *last;
U64 node_count;
U64 total_piece_count;
};
typedef struct F_PieceArray F_PieceArray;
struct F_PieceArray
{
F_Piece *v;
U64 count;
};
typedef struct F_Run F_Run;
struct F_Run
{
F_PieceArray pieces;
Vec2F32 dim;
F32 ascent;
F32 descent;
};
////////////////////////////////
//~ rjf: Font Path -> Handle * Metrics * Path Cache Types
typedef struct F_FontHashNode F_FontHashNode;
struct F_FontHashNode
{
F_FontHashNode *hash_next;
F_Tag tag;
FP_Handle handle;
FP_Metrics metrics;
String8 path;
};
typedef struct F_FontHashSlot F_FontHashSlot;
struct F_FontHashSlot
{
F_FontHashNode *first;
F_FontHashNode *last;
};
////////////////////////////////
//~ rjf: Rasterization Cache Types
typedef struct F_RasterCacheInfo F_RasterCacheInfo;
struct F_RasterCacheInfo
{
Rng2S16 subrect;
Vec2S16 raster_dim;
S16 atlas_num;
F32 advance;
};
typedef struct F_Hash2InfoRasterCacheNode F_Hash2InfoRasterCacheNode;
struct F_Hash2InfoRasterCacheNode
{
F_Hash2InfoRasterCacheNode *hash_next;
F_Hash2InfoRasterCacheNode *hash_prev;
U64 hash;
F_RasterCacheInfo info;
};
typedef struct F_Hash2InfoRasterCacheSlot F_Hash2InfoRasterCacheSlot;
struct F_Hash2InfoRasterCacheSlot
{
F_Hash2InfoRasterCacheNode *first;
F_Hash2InfoRasterCacheNode *last;
};
typedef struct F_Hash2StyleRasterCacheNode F_Hash2StyleRasterCacheNode;
struct F_Hash2StyleRasterCacheNode
{
F_Hash2StyleRasterCacheNode *hash_next;
F_Hash2StyleRasterCacheNode *hash_prev;
U64 style_hash;
F32 ascent;
F32 descent;
F32 column_width;
F_RasterCacheInfo *utf8_class1_direct_map;
U64 utf8_class1_direct_map_mask[4];
U64 hash2info_slots_count;
F_Hash2InfoRasterCacheSlot *hash2info_slots;
};
typedef struct F_Hash2StyleRasterCacheSlot F_Hash2StyleRasterCacheSlot;
struct F_Hash2StyleRasterCacheSlot
{
F_Hash2StyleRasterCacheNode *first;
F_Hash2StyleRasterCacheNode *last;
};
////////////////////////////////
//~ rjf: Atlas Types
typedef U32 F_AtlasRegionNodeFlags;
enum
{
F_AtlasRegionNodeFlag_Taken = (1<<0),
};
typedef struct F_AtlasRegionNode F_AtlasRegionNode;
struct F_AtlasRegionNode
{
F_AtlasRegionNode *parent;
F_AtlasRegionNode *children[Corner_COUNT];
Vec2S16 max_free_size[Corner_COUNT];
F_AtlasRegionNodeFlags flags;
U64 num_allocated_descendants;
};
typedef struct F_Atlas F_Atlas;
struct F_Atlas
{
F_Atlas *next;
F_Atlas *prev;
R_Handle texture;
Vec2S16 root_dim;
F_AtlasRegionNode *root;
};
////////////////////////////////
//~ rjf: Metrics
typedef struct F_Metrics F_Metrics;
struct F_Metrics
{
F32 ascent;
F32 descent;
F32 line_gap;
F32 capital_height;
};
////////////////////////////////
//~ rjf: Main State Type
typedef struct F_State F_State;
struct F_State
{
Arena *arena;
// rjf: font table
U64 font_hash_table_size;
F_FontHashSlot *font_hash_table;
// rjf: hash -> raster cache table
U64 hash2style_slots_count;
F_Hash2StyleRasterCacheSlot *hash2style_slots;
// rjf: atlas list
F_Atlas *first_atlas;
F_Atlas *last_atlas;
};
////////////////////////////////
//~ rjf: Globals
global F_State *f_state = 0;
////////////////////////////////
//~ rjf: Basic Functions
internal F_Hash f_hash_from_string(String8 string);
internal U64 f_little_hash_from_string(String8 string);
internal Vec2S32 f_vertex_from_corner(Corner corner);
////////////////////////////////
//~ rjf: Font Tags
internal F_Tag f_tag_zero(void);
internal B32 f_tag_match(F_Tag a, F_Tag b);
internal FP_Handle f_handle_from_tag(F_Tag tag);
internal FP_Metrics f_fp_metrics_from_tag(F_Tag tag);
internal F_Tag f_tag_from_path(String8 path);
internal F_Tag f_tag_from_static_data_string(String8 *data_ptr);
internal String8 f_path_from_tag(F_Tag tag);
////////////////////////////////
//~ rjf: Atlas
internal Rng2S16 f_atlas_region_alloc(Arena *arena, F_Atlas *atlas, Vec2S16 needed_size);
internal void f_atlas_region_release(F_Atlas *atlas, Rng2S16 region);
////////////////////////////////
//~ rjf: Piece Type Functions
internal F_Piece *f_piece_chunk_list_push_new(Arena *arena, F_PieceChunkList *list, U64 cap);
internal void f_piece_chunk_list_push(Arena *arena, F_PieceChunkList *list, U64 cap, F_Piece *piece);
internal F_PieceArray f_piece_array_from_chunk_list(Arena *arena, F_PieceChunkList *list);
internal F_PieceArray f_piece_array_copy(Arena *arena, F_PieceArray *src);
////////////////////////////////
//~ rjf: Rasterization Cache
internal F_Hash2StyleRasterCacheNode *f_hash2style_from_tag_size_flags(F_Tag tag, F32 size, F_RasterFlags flags);
internal F_Run f_push_run_from_string(Arena *arena, F_Tag tag, F32 size, F32 base_align_px, F32 tab_size_px, F_RasterFlags flags, String8 string);
internal String8List f_wrapped_string_lines_from_font_size_string_max(Arena *arena, F_Tag font, F32 size, F32 base_align_px, F32 tab_size_px, String8 string, F32 max);
internal Vec2F32 f_dim_from_tag_size_string(F_Tag tag, F32 size, F32 base_align_px, F32 tab_size_px, String8 string);
internal Vec2F32 f_dim_from_tag_size_string_list(F_Tag tag, F32 size, F32 base_align_px, F32 tab_size_px, String8List list);
internal F32 f_column_size_from_tag_size(F_Tag tag, F32 size);
internal U64 f_char_pos_from_tag_size_string_p(F_Tag tag, F32 size, F32 base_align_px, F32 tab_size_px, String8 string, F32 p);
////////////////////////////////
//~ rjf: Metrics
internal F_Metrics f_metrics_from_tag_size(F_Tag tag, F32 size);
internal F32 f_line_height_from_metrics(F_Metrics *metrics);
////////////////////////////////
//~ rjf: Main Calls
internal void f_init(void);
#endif // FONT_CACHE_H
// Copyright (c) 2024 Epic Games Tools
// Licensed under the MIT license (https://opensource.org/license/mit/)
#ifndef FONT_CACHE_H
#define FONT_CACHE_H
////////////////////////////////
//~ rjf: Rasterization Flags
typedef U32 F_RasterFlags;
enum
{
F_RasterFlag_Smooth = (1<<0),
F_RasterFlag_Hinted = (1<<1),
};
////////////////////////////////
//~ rjf: Handles & Tags
typedef struct F_Hash F_Hash;
struct F_Hash
{
U64 u64[2];
};
typedef struct F_Tag F_Tag;
struct F_Tag
{
U64 u64[2];
};
////////////////////////////////
//~ rjf: Draw Package Types (For Cache Queries)
typedef struct F_Piece F_Piece;
struct F_Piece
{
R_Handle texture;
Rng2S16 subrect;
Vec2S16 offset;
F32 advance;
U16 decode_size;
};
typedef struct F_PieceChunkNode F_PieceChunkNode;
struct F_PieceChunkNode
{
F_PieceChunkNode *next;
F_Piece *v;
U64 count;
U64 cap;
};
typedef struct F_PieceChunkList F_PieceChunkList;
struct F_PieceChunkList
{
F_PieceChunkNode *first;
F_PieceChunkNode *last;
U64 node_count;
U64 total_piece_count;
};
typedef struct F_PieceArray F_PieceArray;
struct F_PieceArray
{
F_Piece *v;
U64 count;
};
typedef struct F_Run F_Run;
struct F_Run
{
F_PieceArray pieces;
Vec2F32 dim;
F32 ascent;
F32 descent;
};
////////////////////////////////
//~ rjf: Font Path -> Handle * Metrics * Path Cache Types
typedef struct F_FontHashNode F_FontHashNode;
struct F_FontHashNode
{
F_FontHashNode *hash_next;
F_Tag tag;
FP_Handle handle;
FP_Metrics metrics;
String8 path;
};
typedef struct F_FontHashSlot F_FontHashSlot;
struct F_FontHashSlot
{
F_FontHashNode *first;
F_FontHashNode *last;
};
////////////////////////////////
//~ rjf: Rasterization Cache Types
typedef struct F_RasterCacheInfo F_RasterCacheInfo;
struct F_RasterCacheInfo
{
Rng2S16 subrect;
Vec2S16 raster_dim;
S16 atlas_num;
F32 advance;
};
typedef struct F_Hash2InfoRasterCacheNode F_Hash2InfoRasterCacheNode;
struct F_Hash2InfoRasterCacheNode
{
F_Hash2InfoRasterCacheNode *hash_next;
F_Hash2InfoRasterCacheNode *hash_prev;
U64 hash;
F_RasterCacheInfo info;
};
typedef struct F_Hash2InfoRasterCacheSlot F_Hash2InfoRasterCacheSlot;
struct F_Hash2InfoRasterCacheSlot
{
F_Hash2InfoRasterCacheNode *first;
F_Hash2InfoRasterCacheNode *last;
};
typedef struct F_Hash2StyleRasterCacheNode F_Hash2StyleRasterCacheNode;
struct F_Hash2StyleRasterCacheNode
{
F_Hash2StyleRasterCacheNode *hash_next;
F_Hash2StyleRasterCacheNode *hash_prev;
U64 style_hash;
F32 ascent;
F32 descent;
F32 column_width;
F_RasterCacheInfo *utf8_class1_direct_map;
U64 utf8_class1_direct_map_mask[4];
U64 hash2info_slots_count;
F_Hash2InfoRasterCacheSlot *hash2info_slots;
};
typedef struct F_Hash2StyleRasterCacheSlot F_Hash2StyleRasterCacheSlot;
struct F_Hash2StyleRasterCacheSlot
{
F_Hash2StyleRasterCacheNode *first;
F_Hash2StyleRasterCacheNode *last;
};
////////////////////////////////
//~ rjf: Atlas Types
typedef U32 F_AtlasRegionNodeFlags;
enum
{
F_AtlasRegionNodeFlag_Taken = (1<<0),
};
typedef struct F_AtlasRegionNode F_AtlasRegionNode;
struct F_AtlasRegionNode
{
F_AtlasRegionNode *parent;
F_AtlasRegionNode *children[Corner_COUNT];
Vec2S16 max_free_size[Corner_COUNT];
F_AtlasRegionNodeFlags flags;
U64 num_allocated_descendants;
};
typedef struct F_Atlas F_Atlas;
struct F_Atlas
{
F_Atlas *next;
F_Atlas *prev;
R_Handle texture;
Vec2S16 root_dim;
F_AtlasRegionNode *root;
};
////////////////////////////////
//~ rjf: Metrics
typedef struct F_Metrics F_Metrics;
struct F_Metrics
{
F32 ascent;
F32 descent;
F32 line_gap;
F32 capital_height;
};
////////////////////////////////
//~ rjf: Main State Type
typedef struct F_State F_State;
struct F_State
{
Arena *arena;
// rjf: font table
U64 font_hash_table_size;
F_FontHashSlot *font_hash_table;
// rjf: hash -> raster cache table
U64 hash2style_slots_count;
F_Hash2StyleRasterCacheSlot *hash2style_slots;
// rjf: atlas list
F_Atlas *first_atlas;
F_Atlas *last_atlas;
};
////////////////////////////////
//~ rjf: Globals
global F_State *f_state = 0;
////////////////////////////////
//~ rjf: Basic Functions
internal F_Hash f_hash_from_string(String8 string);
internal U64 f_little_hash_from_string(String8 string);
internal Vec2S32 f_vertex_from_corner(Corner corner);
////////////////////////////////
//~ rjf: Font Tags
internal F_Tag f_tag_zero(void);
internal B32 f_tag_match(F_Tag a, F_Tag b);
internal FP_Handle f_handle_from_tag(F_Tag tag);
internal FP_Metrics f_fp_metrics_from_tag(F_Tag tag);
internal F_Tag f_tag_from_path(String8 path);
internal F_Tag f_tag_from_static_data_string(String8 *data_ptr);
internal String8 f_path_from_tag(F_Tag tag);
////////////////////////////////
//~ rjf: Atlas
internal Rng2S16 f_atlas_region_alloc(Arena *arena, F_Atlas *atlas, Vec2S16 needed_size);
internal void f_atlas_region_release(F_Atlas *atlas, Rng2S16 region);
////////////////////////////////
//~ rjf: Piece Type Functions
internal F_Piece *f_piece_chunk_list_push_new(Arena *arena, F_PieceChunkList *list, U64 cap);
internal void f_piece_chunk_list_push(Arena *arena, F_PieceChunkList *list, U64 cap, F_Piece *piece);
internal F_PieceArray f_piece_array_from_chunk_list(Arena *arena, F_PieceChunkList *list);
internal F_PieceArray f_piece_array_copy(Arena *arena, F_PieceArray *src);
////////////////////////////////
//~ rjf: Rasterization Cache
internal F_Hash2StyleRasterCacheNode *f_hash2style_from_tag_size_flags(F_Tag tag, F32 size, F_RasterFlags flags);
internal F_Run f_push_run_from_string(Arena *arena, F_Tag tag, F32 size, F32 base_align_px, F32 tab_size_px, F_RasterFlags flags, String8 string);
internal String8List f_wrapped_string_lines_from_font_size_string_max(Arena *arena, F_Tag font, F32 size, F32 base_align_px, F32 tab_size_px, String8 string, F32 max);
internal Vec2F32 f_dim_from_tag_size_string(F_Tag tag, F32 size, F32 base_align_px, F32 tab_size_px, String8 string);
internal Vec2F32 f_dim_from_tag_size_string_list(F_Tag tag, F32 size, F32 base_align_px, F32 tab_size_px, String8List list);
internal F32 f_column_size_from_tag_size(F_Tag tag, F32 size);
internal U64 f_char_pos_from_tag_size_string_p(F_Tag tag, F32 size, F32 base_align_px, F32 tab_size_px, String8 string, F32 p);
////////////////////////////////
//~ rjf: Metrics
internal F_Metrics f_metrics_from_tag_size(F_Tag tag, F32 size);
internal F32 f_line_height_from_metrics(F_Metrics *metrics);
////////////////////////////////
//~ rjf: Main Calls
internal void f_init(void);
#endif // FONT_CACHE_H
File diff suppressed because it is too large Load Diff
+18 -18
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@@ -1,18 +1,18 @@
// Copyright (c) 2024 Epic Games Tools
// Licensed under the MIT license (https://opensource.org/license/mit/)
////////////////////////////////
//~ rjf: Basic Type Functions
internal FP_Handle
fp_handle_zero(void)
{
FP_Handle result = {0};
return result;
}
internal B32
fp_handle_match(FP_Handle a, FP_Handle b)
{
return (a.u64[0] == b.u64[0] && a.u64[1] == b.u64[1]);
}
// Copyright (c) 2024 Epic Games Tools
// Licensed under the MIT license (https://opensource.org/license/mit/)
////////////////////////////////
//~ rjf: Basic Type Functions
internal FP_Handle
fp_handle_zero(void)
{
FP_Handle result = {0};
return result;
}
internal B32
fp_handle_match(FP_Handle a, FP_Handle b)
{
return (a.u64[0] == b.u64[0] && a.u64[1] == b.u64[1]);
}
+59 -59
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@@ -1,59 +1,59 @@
// Copyright (c) 2024 Epic Games Tools
// Licensed under the MIT license (https://opensource.org/license/mit/)
#ifndef FONT_PROVIDER_H
#define FONT_PROVIDER_H
#define fp_hook C_LINKAGE
////////////////////////////////
//~ rjf: Types
typedef U32 FP_RasterFlags;
enum
{
FP_RasterFlag_Smooth = (1<<0),
FP_RasterFlag_Hinted = (1<<1),
};
typedef struct FP_Handle FP_Handle;
struct FP_Handle
{
U64 u64[2];
};
typedef struct FP_Metrics FP_Metrics;
struct FP_Metrics
{
F32 design_units_per_em;
F32 ascent;
F32 descent;
F32 line_gap;
F32 capital_height;
};
typedef struct FP_RasterResult FP_RasterResult;
struct FP_RasterResult
{
Vec2S16 atlas_dim;
void *atlas;
F32 advance;
};
////////////////////////////////
//~ rjf: Basic Type Functions
internal FP_Handle fp_handle_zero(void);
internal B32 fp_handle_match(FP_Handle a, FP_Handle b);
////////////////////////////////
//~ rjf: Backend Hooks
fp_hook void fp_init(void);
fp_hook FP_Handle fp_font_open(String8 path);
fp_hook FP_Handle fp_font_open_from_static_data_string(String8 *data_ptr);
fp_hook void fp_font_close(FP_Handle handle);
fp_hook FP_Metrics fp_metrics_from_font(FP_Handle font);
fp_hook NO_ASAN FP_RasterResult fp_raster(Arena *arena, FP_Handle font, F32 size, FP_RasterFlags flags, String8 string);
#endif // FONT_PROVIDER_H
// Copyright (c) 2024 Epic Games Tools
// Licensed under the MIT license (https://opensource.org/license/mit/)
#ifndef FONT_PROVIDER_H
#define FONT_PROVIDER_H
#define fp_hook C_LINKAGE
////////////////////////////////
//~ rjf: Types
typedef U32 FP_RasterFlags;
enum
{
FP_RasterFlag_Smooth = (1<<0),
FP_RasterFlag_Hinted = (1<<1),
};
typedef struct FP_Handle FP_Handle;
struct FP_Handle
{
U64 u64[2];
};
typedef struct FP_Metrics FP_Metrics;
struct FP_Metrics
{
F32 design_units_per_em;
F32 ascent;
F32 descent;
F32 line_gap;
F32 capital_height;
};
typedef struct FP_RasterResult FP_RasterResult;
struct FP_RasterResult
{
Vec2S16 atlas_dim;
void *atlas;
F32 advance;
};
////////////////////////////////
//~ rjf: Basic Type Functions
internal FP_Handle fp_handle_zero(void);
internal B32 fp_handle_match(FP_Handle a, FP_Handle b);
////////////////////////////////
//~ rjf: Backend Hooks
fp_hook void fp_init(void);
fp_hook FP_Handle fp_font_open(String8 path);
fp_hook FP_Handle fp_font_open_from_static_data_string(String8 *data_ptr);
fp_hook void fp_font_close(FP_Handle handle);
fp_hook FP_Metrics fp_metrics_from_font(FP_Handle font);
fp_hook NO_ASAN FP_RasterResult fp_raster(Arena *arena, FP_Handle font, F32 size, FP_RasterFlags flags, String8 string);
#endif // FONT_PROVIDER_H
+10 -10
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@@ -1,10 +1,10 @@
// Copyright (c) 2024 Epic Games Tools
// Licensed under the MIT license (https://opensource.org/license/mit/)
#include "font_provider.c"
#if FP_BACKEND == FP_BACKEND_DWRITE
# include "dwrite/font_provider_dwrite.c"
#else
# error Font provider backend not specified.
#endif
// Copyright (c) 2024 Epic Games Tools
// Licensed under the MIT license (https://opensource.org/license/mit/)
#include "font_provider.c"
#if FP_BACKEND == FP_BACKEND_DWRITE
# include "dwrite/font_provider_dwrite.c"
#else
# error Font provider backend not specified.
#endif
+202 -202
View File
@@ -1,202 +1,202 @@
// Copyright (c) 2024 Epic Games Tools
// Licensed under the MIT license (https://opensource.org/license/mit/)
#ifndef FUZZY_SEARCH_H
#define FUZZY_SEARCH_H
////////////////////////////////
//~ rjf: Result Types
typedef struct FZY_Item FZY_Item;
struct FZY_Item
{
U64 idx; // indexes into whole space of parameter tables. [rdis[0] element count) [rdis[1] element count) ... [rdis[n] element count)
U64 missed_size;
FuzzyMatchRangeList match_ranges;
};
typedef struct FZY_ItemChunk FZY_ItemChunk;
struct FZY_ItemChunk
{
FZY_ItemChunk *next;
FZY_Item *v;
U64 count;
U64 cap;
};
typedef struct FZY_ItemChunkList FZY_ItemChunkList;
struct FZY_ItemChunkList
{
FZY_ItemChunk *first;
FZY_ItemChunk *last;
U64 chunk_count;
U64 total_count;
};
typedef struct FZY_ItemArray FZY_ItemArray;
struct FZY_ItemArray
{
FZY_Item *v;
U64 count;
};
////////////////////////////////
//~ rjf: Search Parameter Types
typedef enum FZY_Target
{
FZY_Target_Procedures,
FZY_Target_GlobalVariables,
FZY_Target_ThreadVariables,
FZY_Target_UDTs,
FZY_Target_COUNT
}
FZY_Target;
typedef struct FZY_Params FZY_Params;
struct FZY_Params
{
FZY_Target target;
DI_KeyArray dbgi_keys;
};
////////////////////////////////
//~ rjf: Cache Types
typedef struct FZY_Bucket FZY_Bucket;
struct FZY_Bucket
{
Arena *arena;
String8 query;
FZY_Params params;
U64 params_hash;
};
typedef struct FZY_Node FZY_Node;
struct FZY_Node
{
FZY_Node *next;
U128 key;
U64 touch_count;
U64 last_time_submitted_us;
FZY_Bucket buckets[3];
U64 gen;
U64 submit_gen;
FZY_ItemArray gen_items;
};
typedef struct FZY_Slot FZY_Slot;
struct FZY_Slot
{
FZY_Node *first;
FZY_Node *last;
};
typedef struct FZY_Stripe FZY_Stripe;
struct FZY_Stripe
{
Arena *arena;
OS_Handle rw_mutex;
OS_Handle cv;
};
////////////////////////////////
//~ rjf: Scoped Access Types
typedef struct FZY_Touch FZY_Touch;
struct FZY_Touch
{
FZY_Touch *next;
FZY_Node *node;
};
typedef struct FZY_Scope FZY_Scope;
struct FZY_Scope
{
FZY_Scope *next;
FZY_Touch *first_touch;
FZY_Touch *last_touch;
};
typedef struct FZY_TCTX FZY_TCTX;
struct FZY_TCTX
{
Arena *arena;
FZY_Scope *free_scope;
FZY_Touch *free_touch;
};
////////////////////////////////
//~ rjf: Shared State Types
typedef struct FZY_Thread FZY_Thread;
struct FZY_Thread
{
OS_Handle thread;
OS_Handle u2f_ring_mutex;
OS_Handle u2f_ring_cv;
U64 u2f_ring_size;
U8 *u2f_ring_base;
U64 u2f_ring_write_pos;
U64 u2f_ring_read_pos;
};
typedef struct FZY_Shared FZY_Shared;
struct FZY_Shared
{
Arena *arena;
// rjf: search artifact cache table
U64 slots_count;
U64 stripes_count;
FZY_Slot *slots;
FZY_Stripe *stripes;
// rjf: threads
U64 thread_count;
FZY_Thread *threads;
};
////////////////////////////////
//~ rjf: Globals
global FZY_Shared *fzy_shared = 0;
thread_static FZY_TCTX *fzy_tctx = 0;
////////////////////////////////
//~ rjf: Helpers
internal U64 fzy_hash_from_string(U64 seed, String8 string);
internal U64 fzy_hash_from_params(FZY_Params *params);
internal U64 fzy_item_num_from_array_element_idx__linear_search(FZY_ItemArray *array, U64 element_idx);
internal String8 fzy_item_string_from_rdi_target_element_idx(RDI_Parsed *rdi, FZY_Target target, U64 element_idx);
internal FZY_Params fzy_params_copy(Arena *arena, FZY_Params *src);
////////////////////////////////
//~ rjf: Main Layer Initialization
internal void fzy_init(void);
////////////////////////////////
//~ rjf: Scope Functions
internal FZY_Scope *fzy_scope_open(void);
internal void fzy_scope_close(FZY_Scope *scope);
internal void fzy_scope_touch_node__stripe_mutex_r_guarded(FZY_Scope *scope, FZY_Node *node);
////////////////////////////////
//~ rjf: Cache Lookup Functions
internal FZY_ItemArray fzy_items_from_key_params_query(FZY_Scope *scope, U128 key, FZY_Params *params, String8 query, U64 endt_us, B32 *stale_out);
////////////////////////////////
//~ rjf: Searcher Threads
internal B32 fzy_u2s_enqueue_req(U128 key, U64 endt_us);
internal void fzy_u2s_dequeue_req(Arena *arena, FZY_Thread *thread, U128 *key_out);
internal int fzy_qsort_compare_items(FZY_Item *a, FZY_Item *b);
internal void fzy_search_thread__entry_point(void *p);
#endif // FUZZY_SEARCH_H
// Copyright (c) 2024 Epic Games Tools
// Licensed under the MIT license (https://opensource.org/license/mit/)
#ifndef FUZZY_SEARCH_H
#define FUZZY_SEARCH_H
////////////////////////////////
//~ rjf: Result Types
typedef struct FZY_Item FZY_Item;
struct FZY_Item
{
U64 idx; // indexes into whole space of parameter tables. [rdis[0] element count) [rdis[1] element count) ... [rdis[n] element count)
U64 missed_size;
FuzzyMatchRangeList match_ranges;
};
typedef struct FZY_ItemChunk FZY_ItemChunk;
struct FZY_ItemChunk
{
FZY_ItemChunk *next;
FZY_Item *v;
U64 count;
U64 cap;
};
typedef struct FZY_ItemChunkList FZY_ItemChunkList;
struct FZY_ItemChunkList
{
FZY_ItemChunk *first;
FZY_ItemChunk *last;
U64 chunk_count;
U64 total_count;
};
typedef struct FZY_ItemArray FZY_ItemArray;
struct FZY_ItemArray
{
FZY_Item *v;
U64 count;
};
////////////////////////////////
//~ rjf: Search Parameter Types
typedef enum FZY_Target
{
FZY_Target_Procedures,
FZY_Target_GlobalVariables,
FZY_Target_ThreadVariables,
FZY_Target_UDTs,
FZY_Target_COUNT
}
FZY_Target;
typedef struct FZY_Params FZY_Params;
struct FZY_Params
{
FZY_Target target;
DI_KeyArray dbgi_keys;
};
////////////////////////////////
//~ rjf: Cache Types
typedef struct FZY_Bucket FZY_Bucket;
struct FZY_Bucket
{
Arena *arena;
String8 query;
FZY_Params params;
U64 params_hash;
};
typedef struct FZY_Node FZY_Node;
struct FZY_Node
{
FZY_Node *next;
U128 key;
U64 touch_count;
U64 last_time_submitted_us;
FZY_Bucket buckets[3];
U64 gen;
U64 submit_gen;
FZY_ItemArray gen_items;
};
typedef struct FZY_Slot FZY_Slot;
struct FZY_Slot
{
FZY_Node *first;
FZY_Node *last;
};
typedef struct FZY_Stripe FZY_Stripe;
struct FZY_Stripe
{
Arena *arena;
OS_Handle rw_mutex;
OS_Handle cv;
};
////////////////////////////////
//~ rjf: Scoped Access Types
typedef struct FZY_Touch FZY_Touch;
struct FZY_Touch
{
FZY_Touch *next;
FZY_Node *node;
};
typedef struct FZY_Scope FZY_Scope;
struct FZY_Scope
{
FZY_Scope *next;
FZY_Touch *first_touch;
FZY_Touch *last_touch;
};
typedef struct FZY_TCTX FZY_TCTX;
struct FZY_TCTX
{
Arena *arena;
FZY_Scope *free_scope;
FZY_Touch *free_touch;
};
////////////////////////////////
//~ rjf: Shared State Types
typedef struct FZY_Thread FZY_Thread;
struct FZY_Thread
{
OS_Handle thread;
OS_Handle u2f_ring_mutex;
OS_Handle u2f_ring_cv;
U64 u2f_ring_size;
U8 *u2f_ring_base;
U64 u2f_ring_write_pos;
U64 u2f_ring_read_pos;
};
typedef struct FZY_Shared FZY_Shared;
struct FZY_Shared
{
Arena *arena;
// rjf: search artifact cache table
U64 slots_count;
U64 stripes_count;
FZY_Slot *slots;
FZY_Stripe *stripes;
// rjf: threads
U64 thread_count;
FZY_Thread *threads;
};
////////////////////////////////
//~ rjf: Globals
global FZY_Shared *fzy_shared = 0;
thread_static FZY_TCTX *fzy_tctx = 0;
////////////////////////////////
//~ rjf: Helpers
internal U64 fzy_hash_from_string(U64 seed, String8 string);
internal U64 fzy_hash_from_params(FZY_Params *params);
internal U64 fzy_item_num_from_array_element_idx__linear_search(FZY_ItemArray *array, U64 element_idx);
internal String8 fzy_item_string_from_rdi_target_element_idx(RDI_Parsed *rdi, FZY_Target target, U64 element_idx);
internal FZY_Params fzy_params_copy(Arena *arena, FZY_Params *src);
////////////////////////////////
//~ rjf: Main Layer Initialization
internal void fzy_init(void);
////////////////////////////////
//~ rjf: Scope Functions
internal FZY_Scope *fzy_scope_open(void);
internal void fzy_scope_close(FZY_Scope *scope);
internal void fzy_scope_touch_node__stripe_mutex_r_guarded(FZY_Scope *scope, FZY_Node *node);
////////////////////////////////
//~ rjf: Cache Lookup Functions
internal FZY_ItemArray fzy_items_from_key_params_query(FZY_Scope *scope, U128 key, FZY_Params *params, String8 query, U64 endt_us, B32 *stale_out);
////////////////////////////////
//~ rjf: Searcher Threads
internal B32 fzy_u2s_enqueue_req(U128 key, U64 endt_us);
internal void fzy_u2s_dequeue_req(Arena *arena, FZY_Thread *thread, U128 *key_out);
internal int fzy_qsort_compare_items(FZY_Item *a, FZY_Item *b);
internal void fzy_search_thread__entry_point(void *p);
#endif // FUZZY_SEARCH_H
+148 -148
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@@ -1,148 +1,148 @@
// Copyright (c) 2024 Epic Games Tools
// Licensed under the MIT license (https://opensource.org/license/mit/)
#ifndef GEO_CACHE_H
#define GEO_CACHE_H
////////////////////////////////
//~ rjf: Cache Types
typedef struct GEO_Node GEO_Node;
struct GEO_Node
{
GEO_Node *next;
GEO_Node *prev;
U128 hash;
R_Handle buffer;
B32 is_working;
U64 scope_ref_count;
U64 last_time_touched_us;
U64 last_user_clock_idx_touched;
U64 load_count;
};
typedef struct GEO_Slot GEO_Slot;
struct GEO_Slot
{
GEO_Node *first;
GEO_Node *last;
};
typedef struct GEO_Stripe GEO_Stripe;
struct GEO_Stripe
{
Arena *arena;
OS_Handle rw_mutex;
OS_Handle cv;
};
////////////////////////////////
//~ rjf: Scoped Access
typedef struct GEO_Touch GEO_Touch;
struct GEO_Touch
{
GEO_Touch *next;
U128 hash;
};
typedef struct GEO_Scope GEO_Scope;
struct GEO_Scope
{
GEO_Scope *next;
GEO_Touch *top_touch;
};
////////////////////////////////
//~ rjf: Thread Context
typedef struct GEO_TCTX GEO_TCTX;
struct GEO_TCTX
{
Arena *arena;
GEO_Scope *free_scope;
GEO_Touch *free_touch;
};
////////////////////////////////
//~ rjf: Shared State
typedef struct GEO_Shared GEO_Shared;
struct GEO_Shared
{
Arena *arena;
// rjf: user clock
U64 user_clock_idx;
// rjf: cache
U64 slots_count;
U64 stripes_count;
GEO_Slot *slots;
GEO_Stripe *stripes;
GEO_Node **stripes_free_nodes;
// rjf: user -> xfer thread
U64 u2x_ring_size;
U8 *u2x_ring_base;
U64 u2x_ring_write_pos;
U64 u2x_ring_read_pos;
OS_Handle u2x_ring_cv;
OS_Handle u2x_ring_mutex;
// rjf: transfer threads
U64 xfer_thread_count;
OS_Handle *xfer_threads;
// rjf: evictor thread
OS_Handle evictor_thread;
};
////////////////////////////////
//~ rjf: Globals
thread_static GEO_TCTX *geo_tctx = 0;
global GEO_Shared *geo_shared = 0;
////////////////////////////////
//~ rjf: Main Layer Initialization
internal void geo_init(void);
////////////////////////////////
//~ rjf: Thread Context Initialization
internal void geo_tctx_ensure_inited(void);
////////////////////////////////
//~ rjf: User Clock
internal void geo_user_clock_tick(void);
internal U64 geo_user_clock_idx(void);
////////////////////////////////
//~ rjf: Scoped Access
internal GEO_Scope *geo_scope_open(void);
internal void geo_scope_close(GEO_Scope *scope);
internal void geo_scope_touch_node__stripe_r_guarded(GEO_Scope *scope, GEO_Node *node);
////////////////////////////////
//~ rjf: Cache Lookups
internal R_Handle geo_buffer_from_hash(GEO_Scope *scope, U128 hash);
internal R_Handle geo_buffer_from_key(GEO_Scope *scope, U128 key);
////////////////////////////////
//~ rjf: Transfer Threads
internal B32 geo_u2x_enqueue_req(U128 hash, U64 endt_us);
internal void geo_u2x_dequeue_req(U128 *hash_out);
internal void geo_xfer_thread__entry_point(void *p);
////////////////////////////////
//~ rjf: Evictor Threads
internal void geo_evictor_thread__entry_point(void *p);
#endif //GEO_CACHE_H
// Copyright (c) 2024 Epic Games Tools
// Licensed under the MIT license (https://opensource.org/license/mit/)
#ifndef GEO_CACHE_H
#define GEO_CACHE_H
////////////////////////////////
//~ rjf: Cache Types
typedef struct GEO_Node GEO_Node;
struct GEO_Node
{
GEO_Node *next;
GEO_Node *prev;
U128 hash;
R_Handle buffer;
B32 is_working;
U64 scope_ref_count;
U64 last_time_touched_us;
U64 last_user_clock_idx_touched;
U64 load_count;
};
typedef struct GEO_Slot GEO_Slot;
struct GEO_Slot
{
GEO_Node *first;
GEO_Node *last;
};
typedef struct GEO_Stripe GEO_Stripe;
struct GEO_Stripe
{
Arena *arena;
OS_Handle rw_mutex;
OS_Handle cv;
};
////////////////////////////////
//~ rjf: Scoped Access
typedef struct GEO_Touch GEO_Touch;
struct GEO_Touch
{
GEO_Touch *next;
U128 hash;
};
typedef struct GEO_Scope GEO_Scope;
struct GEO_Scope
{
GEO_Scope *next;
GEO_Touch *top_touch;
};
////////////////////////////////
//~ rjf: Thread Context
typedef struct GEO_TCTX GEO_TCTX;
struct GEO_TCTX
{
Arena *arena;
GEO_Scope *free_scope;
GEO_Touch *free_touch;
};
////////////////////////////////
//~ rjf: Shared State
typedef struct GEO_Shared GEO_Shared;
struct GEO_Shared
{
Arena *arena;
// rjf: user clock
U64 user_clock_idx;
// rjf: cache
U64 slots_count;
U64 stripes_count;
GEO_Slot *slots;
GEO_Stripe *stripes;
GEO_Node **stripes_free_nodes;
// rjf: user -> xfer thread
U64 u2x_ring_size;
U8 *u2x_ring_base;
U64 u2x_ring_write_pos;
U64 u2x_ring_read_pos;
OS_Handle u2x_ring_cv;
OS_Handle u2x_ring_mutex;
// rjf: transfer threads
U64 xfer_thread_count;
OS_Handle *xfer_threads;
// rjf: evictor thread
OS_Handle evictor_thread;
};
////////////////////////////////
//~ rjf: Globals
thread_static GEO_TCTX *geo_tctx = 0;
global GEO_Shared *geo_shared = 0;
////////////////////////////////
//~ rjf: Main Layer Initialization
internal void geo_init(void);
////////////////////////////////
//~ rjf: Thread Context Initialization
internal void geo_tctx_ensure_inited(void);
////////////////////////////////
//~ rjf: User Clock
internal void geo_user_clock_tick(void);
internal U64 geo_user_clock_idx(void);
////////////////////////////////
//~ rjf: Scoped Access
internal GEO_Scope *geo_scope_open(void);
internal void geo_scope_close(GEO_Scope *scope);
internal void geo_scope_touch_node__stripe_r_guarded(GEO_Scope *scope, GEO_Node *node);
////////////////////////////////
//~ rjf: Cache Lookups
internal R_Handle geo_buffer_from_hash(GEO_Scope *scope, U128 hash);
internal R_Handle geo_buffer_from_key(GEO_Scope *scope, U128 key);
////////////////////////////////
//~ rjf: Transfer Threads
internal B32 geo_u2x_enqueue_req(U128 hash, U64 endt_us);
internal void geo_u2x_dequeue_req(U128 *hash_out);
internal void geo_xfer_thread__entry_point(void *p);
////////////////////////////////
//~ rjf: Evictor Threads
internal void geo_evictor_thread__entry_point(void *p);
#endif //GEO_CACHE_H
+150 -150
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@@ -1,150 +1,150 @@
// Copyright (c) 2024 Epic Games Tools
// Licensed under the MIT license (https://opensource.org/license/mit/)
#ifndef HASH_STORE_H
#define HASH_STORE_H
////////////////////////////////
//~ rjf: Cache Types
typedef struct HS_KeyNode HS_KeyNode;
struct HS_KeyNode
{
HS_KeyNode *next;
U128 key;
U128 hash_history[2];
U64 hash_history_gen;
};
typedef struct HS_KeySlot HS_KeySlot;
struct HS_KeySlot
{
HS_KeyNode *first;
HS_KeyNode *last;
};
typedef struct HS_Node HS_Node;
struct HS_Node
{
HS_Node *next;
HS_Node *prev;
U128 hash;
Arena *arena;
String8 data;
U64 scope_ref_count;
U64 key_ref_count;
};
typedef struct HS_Slot HS_Slot;
struct HS_Slot
{
HS_Node *first;
HS_Node *last;
};
typedef struct HS_Stripe HS_Stripe;
struct HS_Stripe
{
Arena *arena;
OS_Handle rw_mutex;
OS_Handle cv;
};
////////////////////////////////
//~ rjf: Scoped Access
typedef struct HS_Touch HS_Touch;
struct HS_Touch
{
HS_Touch *next;
U128 hash;
};
typedef struct HS_Scope HS_Scope;
struct HS_Scope
{
HS_Scope *next;
HS_Touch *top_touch;
};
////////////////////////////////
//~ rjf: Thread Context
typedef struct HS_TCTX HS_TCTX;
struct HS_TCTX
{
Arena *arena;
HS_Scope *free_scope;
HS_Touch *free_touch;
};
////////////////////////////////
//~ rjf: Shared State
typedef struct HS_Shared HS_Shared;
struct HS_Shared
{
Arena *arena;
// rjf: main data cache
U64 slots_count;
U64 stripes_count;
HS_Slot *slots;
HS_Stripe *stripes;
HS_Node **stripes_free_nodes;
// rjf: key cache
U64 key_slots_count;
U64 key_stripes_count;
HS_KeySlot *key_slots;
HS_Stripe *key_stripes;
// rjf: evictor thread
OS_Handle evictor_thread;
};
////////////////////////////////
//~ rjf: Globals
thread_static HS_TCTX *hs_tctx = 0;
global HS_Shared *hs_shared = 0;
////////////////////////////////
//~ rjf: Basic Helpers
internal U128 hs_hash_from_data(String8 data);
////////////////////////////////
//~ rjf: Main Layer Initialization
internal void hs_init(void);
////////////////////////////////
//~ rjf: Thread Context Initialization
internal void hs_tctx_ensure_inited(void);
////////////////////////////////
//~ rjf: Cache Submission/Derefs
internal U128 hs_submit_data(U128 key, Arena **data_arena, String8 data);
////////////////////////////////
//~ rjf: Scoped Access
internal HS_Scope *hs_scope_open(void);
internal void hs_scope_close(HS_Scope *scope);
internal void hs_scope_touch_node__stripe_r_guarded(HS_Scope *scope, HS_Node *node);
////////////////////////////////
//~ rjf: Cache Lookups
internal U128 hs_hash_from_key(U128 key, U64 rewind_count);
internal String8 hs_data_from_hash(HS_Scope *scope, U128 hash);
////////////////////////////////
//~ rjf: Evictor Thread
internal void hs_evictor_thread__entry_point(void *p);
#endif // HASH_STORE_H
// Copyright (c) 2024 Epic Games Tools
// Licensed under the MIT license (https://opensource.org/license/mit/)
#ifndef HASH_STORE_H
#define HASH_STORE_H
////////////////////////////////
//~ rjf: Cache Types
typedef struct HS_KeyNode HS_KeyNode;
struct HS_KeyNode
{
HS_KeyNode *next;
U128 key;
U128 hash_history[2];
U64 hash_history_gen;
};
typedef struct HS_KeySlot HS_KeySlot;
struct HS_KeySlot
{
HS_KeyNode *first;
HS_KeyNode *last;
};
typedef struct HS_Node HS_Node;
struct HS_Node
{
HS_Node *next;
HS_Node *prev;
U128 hash;
Arena *arena;
String8 data;
U64 scope_ref_count;
U64 key_ref_count;
};
typedef struct HS_Slot HS_Slot;
struct HS_Slot
{
HS_Node *first;
HS_Node *last;
};
typedef struct HS_Stripe HS_Stripe;
struct HS_Stripe
{
Arena *arena;
OS_Handle rw_mutex;
OS_Handle cv;
};
////////////////////////////////
//~ rjf: Scoped Access
typedef struct HS_Touch HS_Touch;
struct HS_Touch
{
HS_Touch *next;
U128 hash;
};
typedef struct HS_Scope HS_Scope;
struct HS_Scope
{
HS_Scope *next;
HS_Touch *top_touch;
};
////////////////////////////////
//~ rjf: Thread Context
typedef struct HS_TCTX HS_TCTX;
struct HS_TCTX
{
Arena *arena;
HS_Scope *free_scope;
HS_Touch *free_touch;
};
////////////////////////////////
//~ rjf: Shared State
typedef struct HS_Shared HS_Shared;
struct HS_Shared
{
Arena *arena;
// rjf: main data cache
U64 slots_count;
U64 stripes_count;
HS_Slot *slots;
HS_Stripe *stripes;
HS_Node **stripes_free_nodes;
// rjf: key cache
U64 key_slots_count;
U64 key_stripes_count;
HS_KeySlot *key_slots;
HS_Stripe *key_stripes;
// rjf: evictor thread
OS_Handle evictor_thread;
};
////////////////////////////////
//~ rjf: Globals
thread_static HS_TCTX *hs_tctx = 0;
global HS_Shared *hs_shared = 0;
////////////////////////////////
//~ rjf: Basic Helpers
internal U128 hs_hash_from_data(String8 data);
////////////////////////////////
//~ rjf: Main Layer Initialization
internal void hs_init(void);
////////////////////////////////
//~ rjf: Thread Context Initialization
internal void hs_tctx_ensure_inited(void);
////////////////////////////////
//~ rjf: Cache Submission/Derefs
internal U128 hs_submit_data(U128 key, Arena **data_arena, String8 data);
////////////////////////////////
//~ rjf: Scoped Access
internal HS_Scope *hs_scope_open(void);
internal void hs_scope_close(HS_Scope *scope);
internal void hs_scope_touch_node__stripe_r_guarded(HS_Scope *scope, HS_Node *node);
////////////////////////////////
//~ rjf: Cache Lookups
internal U128 hs_hash_from_key(U128 key, U64 rewind_count);
internal String8 hs_data_from_hash(HS_Scope *scope, U128 hash);
////////////////////////////////
//~ rjf: Evictor Thread
internal void hs_evictor_thread__entry_point(void *p);
#endif // HASH_STORE_H
+2 -2
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@@ -1,2 +1,2 @@
// Copyright (c) 2024 Epic Games Tools
// Licensed under the MIT license (https://opensource.org/license/mit/)
// Copyright (c) 2024 Epic Games Tools
// Licensed under the MIT license (https://opensource.org/license/mit/)
+43 -43
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@@ -1,43 +1,43 @@
// Copyright (c) 2024 Epic Games Tools
// Licensed under the MIT license (https://opensource.org/license/mit/)
#ifndef ICO_H
#define ICO_H
////////////////////////////////
//~ rjf: ICO File Format Types
#pragma pack(push, 1)
typedef struct ICO_Header ICO_Header;
struct ICO_Header
{
U16 reserved_padding; // must be 0
U16 image_type; // if 1 -> ICO, if 2 -> CUR
U16 num_images;
};
typedef struct ICO_Entry ICO_Entry;
struct ICO_Entry
{
U8 image_width_px;
U8 image_height_px;
U8 num_colors;
U8 reserved_padding; // should be 0
union
{
U16 ico_color_planes; // in ICO
U16 cur_hotspot_x_px; // in CUR
};
union
{
U16 ico_bits_per_pixel; // in ICO
U16 cur_hotspot_y_px; // in CUR
};
U32 image_data_size;
U32 image_data_off;
};
#pragma pack(pop)
#endif // ICO_H
// Copyright (c) 2024 Epic Games Tools
// Licensed under the MIT license (https://opensource.org/license/mit/)
#ifndef ICO_H
#define ICO_H
////////////////////////////////
//~ rjf: ICO File Format Types
#pragma pack(push, 1)
typedef struct ICO_Header ICO_Header;
struct ICO_Header
{
U16 reserved_padding; // must be 0
U16 image_type; // if 1 -> ICO, if 2 -> CUR
U16 num_images;
};
typedef struct ICO_Entry ICO_Entry;
struct ICO_Entry
{
U8 image_width_px;
U8 image_height_px;
U8 num_colors;
U8 reserved_padding; // should be 0
union
{
U16 ico_color_planes; // in ICO
U16 cur_hotspot_x_px; // in CUR
};
union
{
U16 ico_bits_per_pixel; // in ICO
U16 cur_hotspot_y_px; // in CUR
};
U32 image_data_size;
U32 image_data_off;
};
#pragma pack(pop)
#endif // ICO_H
+78 -78
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@@ -1,78 +1,78 @@
// Copyright (c) 2024 Epic Games Tools
// Licensed under the MIT license (https://opensource.org/license/mit/)
#ifndef RADDBG_MARKUP_H
#define RADDBG_MARKUP_H
////////////////////////////////
//~ Usage Macros
#define raddbg_is_attached(...) raddbg_is_attached__impl()
#define raddbg_thread_name(fmt, ...) raddbg_thread_name__impl((fmt), __VA_ARGS__)
#define raddbg_thread_color_hex(hexcode) raddbg_thread_color__impl((hexcode))
#define raddbg_thread_color_rgba(r, g, b, a) raddbg_thread_color__impl((unsigned int)(((r)*255) << 24) | (unsigned int)(((g)*255) << 16) | (unsigned int)(((b)*255) << 8) | (unsigned int)((a)*255))
#define raddbg_break(...) raddbg_break__impl()
#define raddbg_break_if(expr, ...) ((expr) ? raddbg_break__impl() : (void)0)
#define raddbg_watch(fmt, ...) raddbg_watch__impl((fmt), __VA_ARGS__)
#define raddbg_pin(expr, ...) /* NOTE(rjf): inspected by debugger ui - does not change program execution */
#define raddbg_log(fmt, ...) raddbg_log__impl((fmt), __VA_ARGS__)
////////////////////////////////
//~ Win32 Implementations
#if defined(_WIN32)
//- types
typedef unsigned long DWORD;
typedef char const *LPCSTR;
#pragma pack(push, 8)
typedef struct THREADNAME_INFO THREADNAME_INFO;
struct THREADNAME_INFO
{
DWORD dwType;
LPCSTR szName;
DWORD dwThreadID;
DWORD dwFlags;
};
#pragma pack(pop)
//- implementations
static inline int
raddbg_is_attached__impl(void)
{
// TODO(rjf)
return 0;
}
static inline void
raddbg_thread_name__impl(char *fmt, ...)
{
// TODO(rjf)
}
static inline void
raddbg_thread_color__impl(unsigned int hexcode)
{
// TODO(rjf)
}
#define raddbg_break__impl() (__debugbreak())
static inline void
raddbg_watch__impl(char *fmt, ...)
{
// TODO(rjf)
}
static inline void
raddbg_log__impl(char *fmt, ...)
{
// TODO(rjf)
}
#endif // defined(_WIN32)
#endif // RADDBG_MARKUP_H
// Copyright (c) 2024 Epic Games Tools
// Licensed under the MIT license (https://opensource.org/license/mit/)
#ifndef RADDBG_MARKUP_H
#define RADDBG_MARKUP_H
////////////////////////////////
//~ Usage Macros
#define raddbg_is_attached(...) raddbg_is_attached__impl()
#define raddbg_thread_name(fmt, ...) raddbg_thread_name__impl((fmt), __VA_ARGS__)
#define raddbg_thread_color_hex(hexcode) raddbg_thread_color__impl((hexcode))
#define raddbg_thread_color_rgba(r, g, b, a) raddbg_thread_color__impl((unsigned int)(((r)*255) << 24) | (unsigned int)(((g)*255) << 16) | (unsigned int)(((b)*255) << 8) | (unsigned int)((a)*255))
#define raddbg_break(...) raddbg_break__impl()
#define raddbg_break_if(expr, ...) ((expr) ? raddbg_break__impl() : (void)0)
#define raddbg_watch(fmt, ...) raddbg_watch__impl((fmt), __VA_ARGS__)
#define raddbg_pin(expr, ...) /* NOTE(rjf): inspected by debugger ui - does not change program execution */
#define raddbg_log(fmt, ...) raddbg_log__impl((fmt), __VA_ARGS__)
////////////////////////////////
//~ Win32 Implementations
#if defined(_WIN32)
//- types
typedef unsigned long DWORD;
typedef char const *LPCSTR;
#pragma pack(push, 8)
typedef struct THREADNAME_INFO THREADNAME_INFO;
struct THREADNAME_INFO
{
DWORD dwType;
LPCSTR szName;
DWORD dwThreadID;
DWORD dwFlags;
};
#pragma pack(pop)
//- implementations
static inline int
raddbg_is_attached__impl(void)
{
// TODO(rjf)
return 0;
}
static inline void
raddbg_thread_name__impl(char *fmt, ...)
{
// TODO(rjf)
}
static inline void
raddbg_thread_color__impl(unsigned int hexcode)
{
// TODO(rjf)
}
#define raddbg_break__impl() (__debugbreak())
static inline void
raddbg_watch__impl(char *fmt, ...)
{
// TODO(rjf)
}
static inline void
raddbg_log__impl(char *fmt, ...)
{
// TODO(rjf)
}
#endif // defined(_WIN32)
#endif // RADDBG_MARKUP_H
+224 -224
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@@ -1,224 +1,224 @@
// Copyright (c) 2024 Epic Games Tools
// Licensed under the MIT license (https://opensource.org/license/mit/)
////////////////////////////////////////////////////////////////
//~ RAD Debug Info, (R)AD(D)BG(I) Format Parsing Library
//
// Defines helper types and functions for extracting data from
// RDI files.
////////////////////////////////////////////////////////////////
//~ Usage Samples
//
#if 0
// Procedure Name -> Line
{
RDI_Parsed *rdi = ...;
char *name = "mule_main";
RDI_Procedure *procedure = rdi_procedure_from_name_cstr(rdi, name); // 1. name -> procedure
RDI_U64 procedure_first_voff = rdi_first_voff_from_procedure(rdi, procedure); // 2. procedure -> virtual offset
RDI_Line line = rdi_line_from_voff(rdi, procedure_first_voff); // 3. virtual offset -> line
RDI_SourceFile *file = rdi_source_file_from_line(rdi, &line); // 4. line -> source file
RDI_U64 file_path_size = 0; // 5. source file -> path
RDI_U8 *file_path = rdi_normal_path_from_source_file(rdi, file, &file_path_size);
printf("%s is at %.*s:%u\n", name, (int)file_path_size, file_path, line.line_num);
}
// Line -> Procedure Name
{
RDI_Parsed *rdi = ...;
char *path = "c:/devel/raddebugger/src/mule/mule_main.cpp";
RDI_U32 line_num = 2557;
RDI_SourceFile *file = rdi_source_file_from_normal_path_cstr(rdi, path); // 1. path -> source file
RDI_U64 voff = rdi_first_voff_from_source_file_line_num(rdi, file, line_num); // 2. (source file, line) -> virtual offset
RDI_Procedure *procedure = rdi_procedure_from_voff(rdi, voff); // 3. virtual offset -> procedure
RDI_U64 name_size = 0; // 4. procedure -> name
RDI_U8 *name = rdi_name_from_procedure(rdi, procedure, &name_size);
printf("%s:%u is inside %.*s\n", path, line_num, (int)name_size, name);
}
#endif
#ifndef RDI_FORMAT_PARSE_H
#define RDI_FORMAT_PARSE_H
////////////////////////////////////////////////////////////////
//~ Parsed Information Types
typedef enum RDI_ParseStatus
{
RDI_ParseStatus_Good = 0,
RDI_ParseStatus_HeaderDoesNotMatch = 1,
RDI_ParseStatus_UnsupportedVersionNumber = 2,
RDI_ParseStatus_InvalidDataSecionLayout = 3,
RDI_ParseStatus_MissingRequiredSection = 4,
}
RDI_ParseStatus;
typedef struct RDI_Parsed RDI_Parsed;
struct RDI_Parsed
{
RDI_U8 *raw_data;
RDI_U64 raw_data_size;
RDI_Section *sections;
RDI_U64 sections_count;
};
typedef struct RDI_ParsedLineTable RDI_ParsedLineTable;
struct RDI_ParsedLineTable
{
// NOTE: Mapping VOFF -> LINE_INFO
//
// * [ voff[i], voff[i + 1] ) forms the voff range
// * for the line info at lines[i] (and cols[i] if i < col_count)
RDI_U64* voffs; // [count + 1] sorted
RDI_Line* lines; // [count]
RDI_Column* cols; // [col_count]
RDI_U64 count;
RDI_U64 col_count;
};
typedef struct RDI_ParsedSourceLineMap RDI_ParsedSourceLineMap;
struct RDI_ParsedSourceLineMap
{
// NOTE: Mapping LINE_NUMBER -> VOFFs
//
// * nums[i] gives a line number
// * that line number has one or more associated voffs
//
// * to find all associated voffs for the line number nums[i] :
// * let k span over the range [ ranges[i], ranges[i + 1] )
// * voffs[k] gives the associated voffs
RDI_U32* nums; // [count] sorted
RDI_U32* ranges; // [count + 1]
RDI_U64* voffs; // [voff_count]
RDI_U64 count;
RDI_U64 voff_count;
};
typedef struct RDI_ParsedNameMap RDI_ParsedNameMap;
struct RDI_ParsedNameMap
{
RDI_NameMapBucket *buckets;
RDI_NameMapNode *nodes;
RDI_U64 bucket_count;
RDI_U64 node_count;
};
////////////////////////////////
//~ Global Nils
static union
{
RDI_TopLevelInfo top_level_info;
RDI_BinarySection binary_section;
RDI_FilePathNode file_path_node;
RDI_SourceFile source_file;
RDI_LineTable line_table;
RDI_SourceLineMap source_line_map;
RDI_Line line;
RDI_Column column;
RDI_Unit unit;
RDI_VMapEntry vmap_entry;
RDI_TypeNode type_node;
RDI_UDT udt;
RDI_Member member;
RDI_EnumMember enum_member;
RDI_GlobalVariable global_variable;
RDI_ThreadVariable thread_variable;
RDI_Procedure procedure;
RDI_Scope scope;
RDI_U64 voff;
RDI_LocationBlock location_block;
RDI_Local local;
}
rdi_nil_element_union = {0};
////////////////////////////////
//~ Top-Level Parsing API
RDI_PROC RDI_ParseStatus rdi_parse(RDI_U8 *data, RDI_U64 size, RDI_Parsed *out);
////////////////////////////////
//~ Base Parsed Info Extraction Helpers
//- section table/element raw data extraction
RDI_PROC void *rdi_section_raw_data_from_kind(RDI_Parsed *rdi, RDI_SectionKind kind, RDI_SectionEncoding *encoding_out, RDI_U64 *size_out);
RDI_PROC void *rdi_section_raw_table_from_kind(RDI_Parsed *rdi, RDI_SectionKind kind, RDI_U64 *count_out);
RDI_PROC void *rdi_section_raw_element_from_kind_idx(RDI_Parsed *rdi, RDI_SectionKind kind, RDI_U64 idx);
#define rdi_table_from_name(rdi, name, count_out) (RDI_SectionElementType_##name *)rdi_section_raw_table_from_kind((rdi), RDI_SectionKind_##name, (count_out))
#define rdi_element_from_name_idx(rdi, name, idx) (RDI_SectionElementType_##name *)rdi_section_raw_element_from_kind_idx((rdi), RDI_SectionKind_##name, (idx))
//- info about whole parse
RDI_PROC RDI_U64 rdi_decompressed_size_from_parsed(RDI_Parsed *rdi);
//- strings
RDI_PROC RDI_U8 *rdi_string_from_idx(RDI_Parsed *rdi, RDI_U32 idx, RDI_U64 *len_out);
//- index runs
RDI_PROC RDI_U32 *rdi_idx_run_from_first_count(RDI_Parsed *rdi, RDI_U32 raw_first, RDI_U32 raw_count, RDI_U32 *n_out);
//- line info
RDI_PROC void rdi_parsed_from_line_table(RDI_Parsed *rdi, RDI_LineTable *line_table, RDI_ParsedLineTable *out);
RDI_PROC RDI_U64 rdi_line_info_idx_range_from_voff(RDI_ParsedLineTable *line_info, RDI_U64 voff, RDI_U64 *n_out);
RDI_PROC RDI_U64 rdi_line_info_idx_from_voff(RDI_ParsedLineTable *line_info, RDI_U64 voff);
RDI_PROC void rdi_parsed_from_source_line_map(RDI_Parsed *rdi, RDI_SourceLineMap *map, RDI_ParsedSourceLineMap *out);
RDI_PROC RDI_U64 *rdi_line_voffs_from_num(RDI_ParsedSourceLineMap *map, RDI_U32 linenum, RDI_U32 *n_out);
//- vmap lookups
RDI_PROC RDI_U64 rdi_vmap_idx_from_voff(RDI_VMapEntry *vmap, RDI_U64 vmap_count, RDI_U64 voff);
//- name maps
RDI_PROC RDI_NameMap *rdi_name_map_from_kind(RDI_Parsed *p, RDI_NameMapKind kind);
RDI_PROC void rdi_name_map_parse(RDI_Parsed* p, RDI_NameMap *mapptr, RDI_ParsedNameMap *out);
RDI_PROC RDI_NameMapNode *rdi_name_map_lookup(RDI_Parsed *p, RDI_ParsedNameMap *map, RDI_U8 *str, RDI_U64 len);
RDI_PROC RDI_U32 *rdi_matches_from_map_node(RDI_Parsed *p, RDI_NameMapNode *node, RDI_U32 *n_out);
////////////////////////////////
//~ High-Level Composite Lookup Functions
//- procedures
RDI_PROC RDI_Procedure *rdi_procedure_from_name(RDI_Parsed *rdi, RDI_U8 *name, RDI_U64 name_size);
RDI_PROC RDI_Procedure *rdi_procedure_from_name_cstr(RDI_Parsed *rdi, char *cstr);
RDI_PROC RDI_U8 *rdi_name_from_procedure(RDI_Parsed *rdi, RDI_Procedure *procedure, RDI_U64 *len_out);
RDI_PROC RDI_Scope *rdi_root_scope_from_procedure(RDI_Parsed *rdi, RDI_Procedure *procedure);
RDI_PROC RDI_U64 rdi_first_voff_from_procedure(RDI_Parsed *rdi, RDI_Procedure *procedure);
RDI_PROC RDI_U64 rdi_opl_voff_from_procedure(RDI_Parsed *rdi, RDI_Procedure *procedure);
RDI_PROC RDI_Procedure *rdi_procedure_from_voff(RDI_Parsed *rdi, RDI_U64 voff);
//- scopes
RDI_PROC RDI_U64 rdi_first_voff_from_scope(RDI_Parsed *rdi, RDI_Scope *scope);
RDI_PROC RDI_U64 rdi_opl_voff_from_scope(RDI_Parsed *rdi, RDI_Scope *scope);
RDI_PROC RDI_Scope *rdi_scope_from_voff(RDI_Parsed *rdi, RDI_U64 voff);
RDI_PROC RDI_Procedure *rdi_procedure_from_scope(RDI_Parsed *rdi, RDI_Scope *scope);
//- units
RDI_PROC RDI_Unit *rdi_unit_from_voff(RDI_Parsed *rdi, RDI_U64 voff);
RDI_PROC RDI_LineTable *rdi_line_table_from_unit(RDI_Parsed *rdi, RDI_Unit *unit);
//- line tables
RDI_PROC RDI_Line rdi_line_from_voff(RDI_Parsed *rdi, RDI_U64 voff);
RDI_PROC RDI_Line rdi_line_from_line_table_voff(RDI_Parsed *rdi, RDI_LineTable *line_table, RDI_U64 voff);
RDI_PROC RDI_SourceFile *rdi_source_file_from_line(RDI_Parsed *rdi, RDI_Line *line);
//- source files
RDI_PROC RDI_SourceFile *rdi_source_file_from_normal_path(RDI_Parsed *rdi, RDI_U8 *name, RDI_U64 name_size);
RDI_PROC RDI_SourceFile *rdi_source_file_from_normal_path_cstr(RDI_Parsed *rdi, char *cstr);
RDI_PROC RDI_U8 *rdi_normal_path_from_source_file(RDI_Parsed *rdi, RDI_SourceFile *src_file, RDI_U64 *len_out);
RDI_PROC RDI_FilePathNode *rdi_file_path_node_from_source_file(RDI_Parsed *rdi, RDI_SourceFile *src_file);
RDI_PROC RDI_SourceLineMap *rdi_source_line_map_from_source_file(RDI_Parsed *rdi, RDI_SourceFile *src_file);
RDI_PROC RDI_U64 rdi_first_voff_from_source_file_line_num(RDI_Parsed *rdi, RDI_SourceFile *src_file, RDI_U32 line_num);
//- source line maps
RDI_PROC RDI_U64 rdi_first_voff_from_source_line_map_num(RDI_Parsed *rdi, RDI_SourceLineMap *map, RDI_U32 line_num);
//- file path nodes
RDI_PROC RDI_FilePathNode *rdi_parent_from_file_path_node(RDI_Parsed *rdi, RDI_FilePathNode *node);
RDI_PROC RDI_U8 *rdi_name_from_file_path_node(RDI_Parsed *rdi, RDI_FilePathNode *node, RDI_U64 *len_out);
////////////////////////////////
//~ Parser Helpers
#define rdi_parse__min(a,b) (((a)<(b))?(a):(b))
RDI_PROC RDI_U64 rdi_cstring_length(char *cstr);
#endif // RDI_FORMAT_PARSE_H
// Copyright (c) 2024 Epic Games Tools
// Licensed under the MIT license (https://opensource.org/license/mit/)
////////////////////////////////////////////////////////////////
//~ RAD Debug Info, (R)AD(D)BG(I) Format Parsing Library
//
// Defines helper types and functions for extracting data from
// RDI files.
////////////////////////////////////////////////////////////////
//~ Usage Samples
//
#if 0
// Procedure Name -> Line
{
RDI_Parsed *rdi = ...;
char *name = "mule_main";
RDI_Procedure *procedure = rdi_procedure_from_name_cstr(rdi, name); // 1. name -> procedure
RDI_U64 procedure_first_voff = rdi_first_voff_from_procedure(rdi, procedure); // 2. procedure -> virtual offset
RDI_Line line = rdi_line_from_voff(rdi, procedure_first_voff); // 3. virtual offset -> line
RDI_SourceFile *file = rdi_source_file_from_line(rdi, &line); // 4. line -> source file
RDI_U64 file_path_size = 0; // 5. source file -> path
RDI_U8 *file_path = rdi_normal_path_from_source_file(rdi, file, &file_path_size);
printf("%s is at %.*s:%u\n", name, (int)file_path_size, file_path, line.line_num);
}
// Line -> Procedure Name
{
RDI_Parsed *rdi = ...;
char *path = "c:/devel/raddebugger/src/mule/mule_main.cpp";
RDI_U32 line_num = 2557;
RDI_SourceFile *file = rdi_source_file_from_normal_path_cstr(rdi, path); // 1. path -> source file
RDI_U64 voff = rdi_first_voff_from_source_file_line_num(rdi, file, line_num); // 2. (source file, line) -> virtual offset
RDI_Procedure *procedure = rdi_procedure_from_voff(rdi, voff); // 3. virtual offset -> procedure
RDI_U64 name_size = 0; // 4. procedure -> name
RDI_U8 *name = rdi_name_from_procedure(rdi, procedure, &name_size);
printf("%s:%u is inside %.*s\n", path, line_num, (int)name_size, name);
}
#endif
#ifndef RDI_FORMAT_PARSE_H
#define RDI_FORMAT_PARSE_H
////////////////////////////////////////////////////////////////
//~ Parsed Information Types
typedef enum RDI_ParseStatus
{
RDI_ParseStatus_Good = 0,
RDI_ParseStatus_HeaderDoesNotMatch = 1,
RDI_ParseStatus_UnsupportedVersionNumber = 2,
RDI_ParseStatus_InvalidDataSecionLayout = 3,
RDI_ParseStatus_MissingRequiredSection = 4,
}
RDI_ParseStatus;
typedef struct RDI_Parsed RDI_Parsed;
struct RDI_Parsed
{
RDI_U8 *raw_data;
RDI_U64 raw_data_size;
RDI_Section *sections;
RDI_U64 sections_count;
};
typedef struct RDI_ParsedLineTable RDI_ParsedLineTable;
struct RDI_ParsedLineTable
{
// NOTE: Mapping VOFF -> LINE_INFO
//
// * [ voff[i], voff[i + 1] ) forms the voff range
// * for the line info at lines[i] (and cols[i] if i < col_count)
RDI_U64* voffs; // [count + 1] sorted
RDI_Line* lines; // [count]
RDI_Column* cols; // [col_count]
RDI_U64 count;
RDI_U64 col_count;
};
typedef struct RDI_ParsedSourceLineMap RDI_ParsedSourceLineMap;
struct RDI_ParsedSourceLineMap
{
// NOTE: Mapping LINE_NUMBER -> VOFFs
//
// * nums[i] gives a line number
// * that line number has one or more associated voffs
//
// * to find all associated voffs for the line number nums[i] :
// * let k span over the range [ ranges[i], ranges[i + 1] )
// * voffs[k] gives the associated voffs
RDI_U32* nums; // [count] sorted
RDI_U32* ranges; // [count + 1]
RDI_U64* voffs; // [voff_count]
RDI_U64 count;
RDI_U64 voff_count;
};
typedef struct RDI_ParsedNameMap RDI_ParsedNameMap;
struct RDI_ParsedNameMap
{
RDI_NameMapBucket *buckets;
RDI_NameMapNode *nodes;
RDI_U64 bucket_count;
RDI_U64 node_count;
};
////////////////////////////////
//~ Global Nils
static union
{
RDI_TopLevelInfo top_level_info;
RDI_BinarySection binary_section;
RDI_FilePathNode file_path_node;
RDI_SourceFile source_file;
RDI_LineTable line_table;
RDI_SourceLineMap source_line_map;
RDI_Line line;
RDI_Column column;
RDI_Unit unit;
RDI_VMapEntry vmap_entry;
RDI_TypeNode type_node;
RDI_UDT udt;
RDI_Member member;
RDI_EnumMember enum_member;
RDI_GlobalVariable global_variable;
RDI_ThreadVariable thread_variable;
RDI_Procedure procedure;
RDI_Scope scope;
RDI_U64 voff;
RDI_LocationBlock location_block;
RDI_Local local;
}
rdi_nil_element_union = {0};
////////////////////////////////
//~ Top-Level Parsing API
RDI_PROC RDI_ParseStatus rdi_parse(RDI_U8 *data, RDI_U64 size, RDI_Parsed *out);
////////////////////////////////
//~ Base Parsed Info Extraction Helpers
//- section table/element raw data extraction
RDI_PROC void *rdi_section_raw_data_from_kind(RDI_Parsed *rdi, RDI_SectionKind kind, RDI_SectionEncoding *encoding_out, RDI_U64 *size_out);
RDI_PROC void *rdi_section_raw_table_from_kind(RDI_Parsed *rdi, RDI_SectionKind kind, RDI_U64 *count_out);
RDI_PROC void *rdi_section_raw_element_from_kind_idx(RDI_Parsed *rdi, RDI_SectionKind kind, RDI_U64 idx);
#define rdi_table_from_name(rdi, name, count_out) (RDI_SectionElementType_##name *)rdi_section_raw_table_from_kind((rdi), RDI_SectionKind_##name, (count_out))
#define rdi_element_from_name_idx(rdi, name, idx) (RDI_SectionElementType_##name *)rdi_section_raw_element_from_kind_idx((rdi), RDI_SectionKind_##name, (idx))
//- info about whole parse
RDI_PROC RDI_U64 rdi_decompressed_size_from_parsed(RDI_Parsed *rdi);
//- strings
RDI_PROC RDI_U8 *rdi_string_from_idx(RDI_Parsed *rdi, RDI_U32 idx, RDI_U64 *len_out);
//- index runs
RDI_PROC RDI_U32 *rdi_idx_run_from_first_count(RDI_Parsed *rdi, RDI_U32 raw_first, RDI_U32 raw_count, RDI_U32 *n_out);
//- line info
RDI_PROC void rdi_parsed_from_line_table(RDI_Parsed *rdi, RDI_LineTable *line_table, RDI_ParsedLineTable *out);
RDI_PROC RDI_U64 rdi_line_info_idx_range_from_voff(RDI_ParsedLineTable *line_info, RDI_U64 voff, RDI_U64 *n_out);
RDI_PROC RDI_U64 rdi_line_info_idx_from_voff(RDI_ParsedLineTable *line_info, RDI_U64 voff);
RDI_PROC void rdi_parsed_from_source_line_map(RDI_Parsed *rdi, RDI_SourceLineMap *map, RDI_ParsedSourceLineMap *out);
RDI_PROC RDI_U64 *rdi_line_voffs_from_num(RDI_ParsedSourceLineMap *map, RDI_U32 linenum, RDI_U32 *n_out);
//- vmap lookups
RDI_PROC RDI_U64 rdi_vmap_idx_from_voff(RDI_VMapEntry *vmap, RDI_U64 vmap_count, RDI_U64 voff);
//- name maps
RDI_PROC RDI_NameMap *rdi_name_map_from_kind(RDI_Parsed *p, RDI_NameMapKind kind);
RDI_PROC void rdi_name_map_parse(RDI_Parsed* p, RDI_NameMap *mapptr, RDI_ParsedNameMap *out);
RDI_PROC RDI_NameMapNode *rdi_name_map_lookup(RDI_Parsed *p, RDI_ParsedNameMap *map, RDI_U8 *str, RDI_U64 len);
RDI_PROC RDI_U32 *rdi_matches_from_map_node(RDI_Parsed *p, RDI_NameMapNode *node, RDI_U32 *n_out);
////////////////////////////////
//~ High-Level Composite Lookup Functions
//- procedures
RDI_PROC RDI_Procedure *rdi_procedure_from_name(RDI_Parsed *rdi, RDI_U8 *name, RDI_U64 name_size);
RDI_PROC RDI_Procedure *rdi_procedure_from_name_cstr(RDI_Parsed *rdi, char *cstr);
RDI_PROC RDI_U8 *rdi_name_from_procedure(RDI_Parsed *rdi, RDI_Procedure *procedure, RDI_U64 *len_out);
RDI_PROC RDI_Scope *rdi_root_scope_from_procedure(RDI_Parsed *rdi, RDI_Procedure *procedure);
RDI_PROC RDI_U64 rdi_first_voff_from_procedure(RDI_Parsed *rdi, RDI_Procedure *procedure);
RDI_PROC RDI_U64 rdi_opl_voff_from_procedure(RDI_Parsed *rdi, RDI_Procedure *procedure);
RDI_PROC RDI_Procedure *rdi_procedure_from_voff(RDI_Parsed *rdi, RDI_U64 voff);
//- scopes
RDI_PROC RDI_U64 rdi_first_voff_from_scope(RDI_Parsed *rdi, RDI_Scope *scope);
RDI_PROC RDI_U64 rdi_opl_voff_from_scope(RDI_Parsed *rdi, RDI_Scope *scope);
RDI_PROC RDI_Scope *rdi_scope_from_voff(RDI_Parsed *rdi, RDI_U64 voff);
RDI_PROC RDI_Procedure *rdi_procedure_from_scope(RDI_Parsed *rdi, RDI_Scope *scope);
//- units
RDI_PROC RDI_Unit *rdi_unit_from_voff(RDI_Parsed *rdi, RDI_U64 voff);
RDI_PROC RDI_LineTable *rdi_line_table_from_unit(RDI_Parsed *rdi, RDI_Unit *unit);
//- line tables
RDI_PROC RDI_Line rdi_line_from_voff(RDI_Parsed *rdi, RDI_U64 voff);
RDI_PROC RDI_Line rdi_line_from_line_table_voff(RDI_Parsed *rdi, RDI_LineTable *line_table, RDI_U64 voff);
RDI_PROC RDI_SourceFile *rdi_source_file_from_line(RDI_Parsed *rdi, RDI_Line *line);
//- source files
RDI_PROC RDI_SourceFile *rdi_source_file_from_normal_path(RDI_Parsed *rdi, RDI_U8 *name, RDI_U64 name_size);
RDI_PROC RDI_SourceFile *rdi_source_file_from_normal_path_cstr(RDI_Parsed *rdi, char *cstr);
RDI_PROC RDI_U8 *rdi_normal_path_from_source_file(RDI_Parsed *rdi, RDI_SourceFile *src_file, RDI_U64 *len_out);
RDI_PROC RDI_FilePathNode *rdi_file_path_node_from_source_file(RDI_Parsed *rdi, RDI_SourceFile *src_file);
RDI_PROC RDI_SourceLineMap *rdi_source_line_map_from_source_file(RDI_Parsed *rdi, RDI_SourceFile *src_file);
RDI_PROC RDI_U64 rdi_first_voff_from_source_file_line_num(RDI_Parsed *rdi, RDI_SourceFile *src_file, RDI_U32 line_num);
//- source line maps
RDI_PROC RDI_U64 rdi_first_voff_from_source_line_map_num(RDI_Parsed *rdi, RDI_SourceLineMap *map, RDI_U32 line_num);
//- file path nodes
RDI_PROC RDI_FilePathNode *rdi_parent_from_file_path_node(RDI_Parsed *rdi, RDI_FilePathNode *node);
RDI_PROC RDI_U8 *rdi_name_from_file_path_node(RDI_Parsed *rdi, RDI_FilePathNode *node, RDI_U64 *len_out);
////////////////////////////////
//~ Parser Helpers
#define rdi_parse__min(a,b) (((a)<(b))?(a):(b))
RDI_PROC RDI_U64 rdi_cstring_length(char *cstr);
#endif // RDI_FORMAT_PARSE_H
+1093 -1093
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// Copyright (c) 2024 Epic Games Tools
// Licensed under the MIT license (https://opensource.org/license/mit/)
#ifndef MDESK_H
#define MDESK_H
////////////////////////////////
//~ rjf: Messages
typedef enum MD_MsgKind
{
MD_MsgKind_Null,
MD_MsgKind_Note,
MD_MsgKind_Warning,
MD_MsgKind_Error,
MD_MsgKind_FatalError,
}
MD_MsgKind;
typedef struct MD_Msg MD_Msg;
struct MD_Msg
{
MD_Msg *next;
struct MD_Node *node;
MD_MsgKind kind;
String8 string;
};
typedef struct MD_MsgList MD_MsgList;
struct MD_MsgList
{
MD_Msg *first;
MD_Msg *last;
U64 count;
MD_MsgKind worst_message_kind;
};
////////////////////////////////
//~ rjf: Token Types
typedef U32 MD_TokenFlags;
enum
{
// rjf: base kind info
MD_TokenFlag_Identifier = (1<<0),
MD_TokenFlag_Numeric = (1<<1),
MD_TokenFlag_StringLiteral = (1<<2),
MD_TokenFlag_Symbol = (1<<3),
MD_TokenFlag_Reserved = (1<<4),
MD_TokenFlag_Comment = (1<<5),
MD_TokenFlag_Whitespace = (1<<6),
MD_TokenFlag_Newline = (1<<7),
// rjf: decoration info
MD_TokenFlag_StringSingleQuote = (1<<8),
MD_TokenFlag_StringDoubleQuote = (1<<9),
MD_TokenFlag_StringTick = (1<<10),
MD_TokenFlag_StringTriplet = (1<<11),
// rjf: error info
MD_TokenFlag_BrokenComment = (1<<12),
MD_TokenFlag_BrokenStringLiteral = (1<<13),
MD_TokenFlag_BadCharacter = (1<<14),
};
typedef U32 MD_TokenGroups;
enum
{
MD_TokenGroup_Comment = MD_TokenFlag_Comment,
MD_TokenGroup_Whitespace = (MD_TokenFlag_Whitespace|
MD_TokenFlag_Newline),
MD_TokenGroup_Irregular = (MD_TokenGroup_Comment|
MD_TokenGroup_Whitespace),
MD_TokenGroup_Regular = ~MD_TokenGroup_Irregular,
MD_TokenGroup_Label = (MD_TokenFlag_Identifier|
MD_TokenFlag_Numeric|
MD_TokenFlag_StringLiteral|
MD_TokenFlag_Symbol),
MD_TokenGroup_Error = (MD_TokenFlag_BrokenComment|
MD_TokenFlag_BrokenStringLiteral|
MD_TokenFlag_BadCharacter),
};
typedef struct MD_Token MD_Token;
struct MD_Token
{
Rng1U64 range;
MD_TokenFlags flags;
};
typedef struct MD_TokenChunkNode MD_TokenChunkNode;
struct MD_TokenChunkNode
{
MD_TokenChunkNode *next;
MD_Token *v;
U64 count;
U64 cap;
};
typedef struct MD_TokenChunkList MD_TokenChunkList;
struct MD_TokenChunkList
{
MD_TokenChunkNode *first;
MD_TokenChunkNode *last;
U64 chunk_count;
U64 total_token_count;
};
typedef struct MD_TokenArray MD_TokenArray;
struct MD_TokenArray
{
MD_Token *v;
U64 count;
};
////////////////////////////////
//~ rjf: Node Types
typedef enum MD_NodeKind
{
MD_NodeKind_Nil,
MD_NodeKind_File,
MD_NodeKind_ErrorMarker,
MD_NodeKind_Main,
MD_NodeKind_Tag,
MD_NodeKind_List,
MD_NodeKind_Reference,
MD_NodeKind_COUNT
}
MD_NodeKind;
typedef U64 MD_NodeFlags;
enum
{
MD_NodeFlag_MaskSetDelimiters = (0x3F<<0),
MD_NodeFlag_HasParenLeft = (1<<0),
MD_NodeFlag_HasParenRight = (1<<1),
MD_NodeFlag_HasBracketLeft = (1<<2),
MD_NodeFlag_HasBracketRight = (1<<3),
MD_NodeFlag_HasBraceLeft = (1<<4),
MD_NodeFlag_HasBraceRight = (1<<5),
MD_NodeFlag_MaskSeparators = (0xF<<6),
MD_NodeFlag_IsBeforeSemicolon = (1<<6),
MD_NodeFlag_IsAfterSemicolon = (1<<7),
MD_NodeFlag_IsBeforeComma = (1<<8),
MD_NodeFlag_IsAfterComma = (1<<9),
MD_NodeFlag_MaskStringDelimiters = (0xF<<10),
MD_NodeFlag_StringSingleQuote = (1<<10),
MD_NodeFlag_StringDoubleQuote = (1<<11),
MD_NodeFlag_StringTick = (1<<12),
MD_NodeFlag_StringTriplet = (1<<13),
MD_NodeFlag_MaskLabelKind = (0xF<<14),
MD_NodeFlag_Numeric = (1<<14),
MD_NodeFlag_Identifier = (1<<15),
MD_NodeFlag_StringLiteral = (1<<16),
MD_NodeFlag_Symbol = (1<<17),
};
#define MD_NodeFlag_AfterFromBefore(f) ((f) << 1)
typedef struct MD_Node MD_Node;
struct MD_Node
{
// rjf: tree links
MD_Node *next;
MD_Node *prev;
MD_Node *parent;
MD_Node *first;
MD_Node *last;
// rjf: tag links
MD_Node *first_tag;
MD_Node *last_tag;
// rjf: node info
MD_NodeKind kind;
MD_NodeFlags flags;
String8 string;
String8 raw_string;
// rjf: source code info
U64 src_offset;
};
typedef struct MD_NodeRec MD_NodeRec;
struct MD_NodeRec
{
MD_Node *next;
S32 push_count;
S32 pop_count;
};
////////////////////////////////
//~ rjf: Text -> Tokens Types
typedef struct MD_TokenizeResult MD_TokenizeResult;
struct MD_TokenizeResult
{
MD_TokenArray tokens;
MD_MsgList msgs;
};
////////////////////////////////
//~ rjf: Tokens -> Tree Types
typedef struct MD_ParseResult MD_ParseResult;
struct MD_ParseResult
{
MD_Node *root;
MD_MsgList msgs;
};
////////////////////////////////
//~ rjf: Globals
global read_only MD_Node md_nil_node =
{
&md_nil_node,
&md_nil_node,
&md_nil_node,
&md_nil_node,
&md_nil_node,
&md_nil_node,
&md_nil_node,
};
////////////////////////////////
//~ rjf: Message Type Functions
internal void md_msg_list_push(Arena *arena, MD_MsgList *msgs, MD_Node *node, MD_MsgKind kind, String8 string);
internal void md_msg_list_pushf(Arena *arena, MD_MsgList *msgs, MD_Node *node, MD_MsgKind kind, char *fmt, ...);
internal void md_msg_list_concat_in_place(MD_MsgList *dst, MD_MsgList *to_push);
////////////////////////////////
//~ rjf: Token Type Functions
internal MD_Token md_token_make(Rng1U64 range, MD_TokenFlags flags);
internal B32 md_token_match(MD_Token a, MD_Token b);
internal String8List md_string_list_from_token_flags(Arena *arena, MD_TokenFlags flags);
internal void md_token_chunk_list_push(Arena *arena, MD_TokenChunkList *list, U64 cap, MD_Token token);
internal MD_TokenArray md_token_array_from_chunk_list(Arena *arena, MD_TokenChunkList *chunks);
internal String8 md_content_string_from_token_flags_str8(MD_TokenFlags flags, String8 string);
////////////////////////////////
//~ rjf: Node Type Functions
//- rjf: flag conversions
internal MD_NodeFlags md_node_flags_from_token_flags(MD_TokenFlags flags);
//- rjf: nil
internal B32 md_node_is_nil(MD_Node *node);
//- rjf: iteration
#define MD_EachNode(it, first) MD_Node *it = first; !md_node_is_nil(it); it = it->next
internal MD_NodeRec md_node_rec_depth_first(MD_Node *node, MD_Node *subtree_root, U64 child_off, U64 sib_off);
#define md_node_rec_depth_first_pre(node, subtree_root) md_node_rec_depth_first((node), (subtree_root), OffsetOf(MD_Node, first), OffsetOf(MD_Node, next))
#define md_node_rec_depth_first_pre_rev(node, subtree_root) md_node_rec_depth_first((node), (subtree_root), OffsetOf(MD_Node, last), OffsetOf(MD_Node, prev))
//- rjf: tree building
internal MD_Node *md_push_node(Arena *arena, MD_NodeKind kind, MD_NodeFlags flags, String8 string, String8 raw_string, U64 src_offset);
internal void md_node_push_child(MD_Node *parent, MD_Node *node);
internal void md_node_push_tag(MD_Node *parent, MD_Node *node);
//- rjf: tree introspection
internal MD_Node * md_node_from_chain_string(MD_Node *first, MD_Node *opl, String8 string, StringMatchFlags flags);
internal MD_Node * md_node_from_chain_index(MD_Node *first, MD_Node *opl, U64 index);
internal MD_Node * md_node_from_chain_flags(MD_Node *first, MD_Node *opl, MD_NodeFlags flags);
internal U64 md_index_from_node(MD_Node *node);
internal MD_Node * md_root_from_node(MD_Node *node);
internal MD_Node * md_child_from_string(MD_Node *node, String8 child_string, StringMatchFlags flags);
internal MD_Node * md_tag_from_string(MD_Node *node, String8 tag_string, StringMatchFlags flags);
internal MD_Node * md_child_from_index(MD_Node *node, U64 index);
internal MD_Node * md_tag_from_index(MD_Node *node, U64 index);
internal MD_Node * md_tag_arg_from_index(MD_Node *node, String8 tag_string, StringMatchFlags flags, U64 index);
internal MD_Node * md_tag_arg_from_string(MD_Node *node, String8 tag_string, StringMatchFlags tag_str_flags, String8 arg_string, StringMatchFlags arg_str_flags);
internal B32 md_node_has_child(MD_Node *node, String8 string, StringMatchFlags flags);
internal B32 md_node_has_tag(MD_Node *node, String8 string, StringMatchFlags flags);
internal U64 md_child_count_from_node(MD_Node *node);
internal U64 md_tag_count_from_node(MD_Node *node);
//- rjf: tree comparison
internal B32 md_node_deep_match(MD_Node *a, MD_Node *b, StringMatchFlags flags);
internal B32 md_node_match(MD_Node *a, MD_Node *b, StringMatchFlags flags);
////////////////////////////////
//~ rjf: Text -> Tokens Functions
internal MD_TokenizeResult md_tokenize_from_text(Arena *arena, String8 text);
////////////////////////////////
//~ rjf: Tokens -> Tree Functions
internal MD_ParseResult md_parse_from_text_tokens(Arena *arena, String8 filename, String8 text, MD_TokenArray tokens);
////////////////////////////////
//~ rjf: Tree -> Text Functions
internal String8List md_debug_string_list_from_tree(Arena *arena, MD_Node *root);
#endif // MDESK_H
// Copyright (c) 2024 Epic Games Tools
// Licensed under the MIT license (https://opensource.org/license/mit/)
#ifndef MDESK_H
#define MDESK_H
////////////////////////////////
//~ rjf: Messages
typedef enum MD_MsgKind
{
MD_MsgKind_Null,
MD_MsgKind_Note,
MD_MsgKind_Warning,
MD_MsgKind_Error,
MD_MsgKind_FatalError,
}
MD_MsgKind;
typedef struct MD_Msg MD_Msg;
struct MD_Msg
{
MD_Msg *next;
struct MD_Node *node;
MD_MsgKind kind;
String8 string;
};
typedef struct MD_MsgList MD_MsgList;
struct MD_MsgList
{
MD_Msg *first;
MD_Msg *last;
U64 count;
MD_MsgKind worst_message_kind;
};
////////////////////////////////
//~ rjf: Token Types
typedef U32 MD_TokenFlags;
enum
{
// rjf: base kind info
MD_TokenFlag_Identifier = (1<<0),
MD_TokenFlag_Numeric = (1<<1),
MD_TokenFlag_StringLiteral = (1<<2),
MD_TokenFlag_Symbol = (1<<3),
MD_TokenFlag_Reserved = (1<<4),
MD_TokenFlag_Comment = (1<<5),
MD_TokenFlag_Whitespace = (1<<6),
MD_TokenFlag_Newline = (1<<7),
// rjf: decoration info
MD_TokenFlag_StringSingleQuote = (1<<8),
MD_TokenFlag_StringDoubleQuote = (1<<9),
MD_TokenFlag_StringTick = (1<<10),
MD_TokenFlag_StringTriplet = (1<<11),
// rjf: error info
MD_TokenFlag_BrokenComment = (1<<12),
MD_TokenFlag_BrokenStringLiteral = (1<<13),
MD_TokenFlag_BadCharacter = (1<<14),
};
typedef U32 MD_TokenGroups;
enum
{
MD_TokenGroup_Comment = MD_TokenFlag_Comment,
MD_TokenGroup_Whitespace = (MD_TokenFlag_Whitespace|
MD_TokenFlag_Newline),
MD_TokenGroup_Irregular = (MD_TokenGroup_Comment|
MD_TokenGroup_Whitespace),
MD_TokenGroup_Regular = ~MD_TokenGroup_Irregular,
MD_TokenGroup_Label = (MD_TokenFlag_Identifier|
MD_TokenFlag_Numeric|
MD_TokenFlag_StringLiteral|
MD_TokenFlag_Symbol),
MD_TokenGroup_Error = (MD_TokenFlag_BrokenComment|
MD_TokenFlag_BrokenStringLiteral|
MD_TokenFlag_BadCharacter),
};
typedef struct MD_Token MD_Token;
struct MD_Token
{
Rng1U64 range;
MD_TokenFlags flags;
};
typedef struct MD_TokenChunkNode MD_TokenChunkNode;
struct MD_TokenChunkNode
{
MD_TokenChunkNode *next;
MD_Token *v;
U64 count;
U64 cap;
};
typedef struct MD_TokenChunkList MD_TokenChunkList;
struct MD_TokenChunkList
{
MD_TokenChunkNode *first;
MD_TokenChunkNode *last;
U64 chunk_count;
U64 total_token_count;
};
typedef struct MD_TokenArray MD_TokenArray;
struct MD_TokenArray
{
MD_Token *v;
U64 count;
};
////////////////////////////////
//~ rjf: Node Types
typedef enum MD_NodeKind
{
MD_NodeKind_Nil,
MD_NodeKind_File,
MD_NodeKind_ErrorMarker,
MD_NodeKind_Main,
MD_NodeKind_Tag,
MD_NodeKind_List,
MD_NodeKind_Reference,
MD_NodeKind_COUNT
}
MD_NodeKind;
typedef U64 MD_NodeFlags;
enum
{
MD_NodeFlag_MaskSetDelimiters = (0x3F<<0),
MD_NodeFlag_HasParenLeft = (1<<0),
MD_NodeFlag_HasParenRight = (1<<1),
MD_NodeFlag_HasBracketLeft = (1<<2),
MD_NodeFlag_HasBracketRight = (1<<3),
MD_NodeFlag_HasBraceLeft = (1<<4),
MD_NodeFlag_HasBraceRight = (1<<5),
MD_NodeFlag_MaskSeparators = (0xF<<6),
MD_NodeFlag_IsBeforeSemicolon = (1<<6),
MD_NodeFlag_IsAfterSemicolon = (1<<7),
MD_NodeFlag_IsBeforeComma = (1<<8),
MD_NodeFlag_IsAfterComma = (1<<9),
MD_NodeFlag_MaskStringDelimiters = (0xF<<10),
MD_NodeFlag_StringSingleQuote = (1<<10),
MD_NodeFlag_StringDoubleQuote = (1<<11),
MD_NodeFlag_StringTick = (1<<12),
MD_NodeFlag_StringTriplet = (1<<13),
MD_NodeFlag_MaskLabelKind = (0xF<<14),
MD_NodeFlag_Numeric = (1<<14),
MD_NodeFlag_Identifier = (1<<15),
MD_NodeFlag_StringLiteral = (1<<16),
MD_NodeFlag_Symbol = (1<<17),
};
#define MD_NodeFlag_AfterFromBefore(f) ((f) << 1)
typedef struct MD_Node MD_Node;
struct MD_Node
{
// rjf: tree links
MD_Node *next;
MD_Node *prev;
MD_Node *parent;
MD_Node *first;
MD_Node *last;
// rjf: tag links
MD_Node *first_tag;
MD_Node *last_tag;
// rjf: node info
MD_NodeKind kind;
MD_NodeFlags flags;
String8 string;
String8 raw_string;
// rjf: source code info
U64 src_offset;
};
typedef struct MD_NodeRec MD_NodeRec;
struct MD_NodeRec
{
MD_Node *next;
S32 push_count;
S32 pop_count;
};
////////////////////////////////
//~ rjf: Text -> Tokens Types
typedef struct MD_TokenizeResult MD_TokenizeResult;
struct MD_TokenizeResult
{
MD_TokenArray tokens;
MD_MsgList msgs;
};
////////////////////////////////
//~ rjf: Tokens -> Tree Types
typedef struct MD_ParseResult MD_ParseResult;
struct MD_ParseResult
{
MD_Node *root;
MD_MsgList msgs;
};
////////////////////////////////
//~ rjf: Globals
global read_only MD_Node md_nil_node =
{
&md_nil_node,
&md_nil_node,
&md_nil_node,
&md_nil_node,
&md_nil_node,
&md_nil_node,
&md_nil_node,
};
////////////////////////////////
//~ rjf: Message Type Functions
internal void md_msg_list_push(Arena *arena, MD_MsgList *msgs, MD_Node *node, MD_MsgKind kind, String8 string);
internal void md_msg_list_pushf(Arena *arena, MD_MsgList *msgs, MD_Node *node, MD_MsgKind kind, char *fmt, ...);
internal void md_msg_list_concat_in_place(MD_MsgList *dst, MD_MsgList *to_push);
////////////////////////////////
//~ rjf: Token Type Functions
internal MD_Token md_token_make(Rng1U64 range, MD_TokenFlags flags);
internal B32 md_token_match(MD_Token a, MD_Token b);
internal String8List md_string_list_from_token_flags(Arena *arena, MD_TokenFlags flags);
internal void md_token_chunk_list_push(Arena *arena, MD_TokenChunkList *list, U64 cap, MD_Token token);
internal MD_TokenArray md_token_array_from_chunk_list(Arena *arena, MD_TokenChunkList *chunks);
internal String8 md_content_string_from_token_flags_str8(MD_TokenFlags flags, String8 string);
////////////////////////////////
//~ rjf: Node Type Functions
//- rjf: flag conversions
internal MD_NodeFlags md_node_flags_from_token_flags(MD_TokenFlags flags);
//- rjf: nil
internal B32 md_node_is_nil(MD_Node *node);
//- rjf: iteration
#define MD_EachNode(it, first) MD_Node *it = first; !md_node_is_nil(it); it = it->next
internal MD_NodeRec md_node_rec_depth_first(MD_Node *node, MD_Node *subtree_root, U64 child_off, U64 sib_off);
#define md_node_rec_depth_first_pre(node, subtree_root) md_node_rec_depth_first((node), (subtree_root), OffsetOf(MD_Node, first), OffsetOf(MD_Node, next))
#define md_node_rec_depth_first_pre_rev(node, subtree_root) md_node_rec_depth_first((node), (subtree_root), OffsetOf(MD_Node, last), OffsetOf(MD_Node, prev))
//- rjf: tree building
internal MD_Node *md_push_node(Arena *arena, MD_NodeKind kind, MD_NodeFlags flags, String8 string, String8 raw_string, U64 src_offset);
internal void md_node_push_child(MD_Node *parent, MD_Node *node);
internal void md_node_push_tag(MD_Node *parent, MD_Node *node);
//- rjf: tree introspection
internal MD_Node * md_node_from_chain_string(MD_Node *first, MD_Node *opl, String8 string, StringMatchFlags flags);
internal MD_Node * md_node_from_chain_index(MD_Node *first, MD_Node *opl, U64 index);
internal MD_Node * md_node_from_chain_flags(MD_Node *first, MD_Node *opl, MD_NodeFlags flags);
internal U64 md_index_from_node(MD_Node *node);
internal MD_Node * md_root_from_node(MD_Node *node);
internal MD_Node * md_child_from_string(MD_Node *node, String8 child_string, StringMatchFlags flags);
internal MD_Node * md_tag_from_string(MD_Node *node, String8 tag_string, StringMatchFlags flags);
internal MD_Node * md_child_from_index(MD_Node *node, U64 index);
internal MD_Node * md_tag_from_index(MD_Node *node, U64 index);
internal MD_Node * md_tag_arg_from_index(MD_Node *node, String8 tag_string, StringMatchFlags flags, U64 index);
internal MD_Node * md_tag_arg_from_string(MD_Node *node, String8 tag_string, StringMatchFlags tag_str_flags, String8 arg_string, StringMatchFlags arg_str_flags);
internal B32 md_node_has_child(MD_Node *node, String8 string, StringMatchFlags flags);
internal B32 md_node_has_tag(MD_Node *node, String8 string, StringMatchFlags flags);
internal U64 md_child_count_from_node(MD_Node *node);
internal U64 md_tag_count_from_node(MD_Node *node);
//- rjf: tree comparison
internal B32 md_node_deep_match(MD_Node *a, MD_Node *b, StringMatchFlags flags);
internal B32 md_node_match(MD_Node *a, MD_Node *b, StringMatchFlags flags);
////////////////////////////////
//~ rjf: Text -> Tokens Functions
internal MD_TokenizeResult md_tokenize_from_text(Arena *arena, String8 text);
////////////////////////////////
//~ rjf: Tokens -> Tree Functions
internal MD_ParseResult md_parse_from_text_tokens(Arena *arena, String8 filename, String8 text, MD_TokenArray tokens);
////////////////////////////////
//~ rjf: Tree -> Text Functions
internal String8List md_debug_string_list_from_tree(Arena *arena, MD_Node *root);
#endif // MDESK_H
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// Copyright (c) 2024 Epic Games Tools
// Licensed under the MIT license (https://opensource.org/license/mit/)
#ifndef METAGEN_H
#define METAGEN_H
////////////////////////////////
//~ rjf: Message Type
typedef struct MG_Msg MG_Msg;
struct MG_Msg
{
String8 location;
String8 kind;
String8 msg;
};
typedef struct MG_MsgNode MG_MsgNode;
struct MG_MsgNode
{
MG_MsgNode *next;
MG_Msg v;
};
typedef struct MG_MsgList MG_MsgList;
struct MG_MsgList
{
MG_MsgNode *first;
MG_MsgNode *last;
U64 count;
};
////////////////////////////////
//~ rjf: Parse Artifact Types
typedef struct MG_FileParse MG_FileParse;
struct MG_FileParse
{
MD_Node *root;
};
typedef struct MG_FileParseNode MG_FileParseNode;
struct MG_FileParseNode
{
MG_FileParseNode *next;
MG_FileParse v;
};
typedef struct MG_FileParseList MG_FileParseList;
struct MG_FileParseList
{
MG_FileParseNode *first;
MG_FileParseNode *last;
U64 count;
};
////////////////////////////////
//~ rjf: Map Type
typedef struct MG_MapNode MG_MapNode;
struct MG_MapNode
{
MG_MapNode *next;
String8 key;
void *val;
};
typedef struct MG_MapSlot MG_MapSlot;
struct MG_MapSlot
{
MG_MapNode *first;
MG_MapNode *last;
};
typedef struct MG_Map MG_Map;
struct MG_Map
{
MG_MapSlot *slots;
U64 slots_count;
};
////////////////////////////////
//~ rjf: String Expression Types
typedef enum MG_StrExprOpKind
{
MG_StrExprOpKind_Null,
MG_StrExprOpKind_Prefix,
MG_StrExprOpKind_Postfix,
MG_StrExprOpKind_Binary,
MG_StrExprOpKind_COUNT
}
MG_StrExprOpKind;
typedef enum MG_StrExprOp
{
MG_StrExprOp_Null,
#define MG_StrExprOp_FirstString MG_StrExprOp_Dot
MG_StrExprOp_Dot,
MG_StrExprOp_ExpandIfTrue,
MG_StrExprOp_Concat,
MG_StrExprOp_BumpToColumn,
#define MG_StrExprOp_LastString MG_StrExprOp_BumpToColumn
#define MG_StrExprOp_FirstNumeric MG_StrExprOp_Add
MG_StrExprOp_Add,
MG_StrExprOp_Subtract,
MG_StrExprOp_Multiply,
MG_StrExprOp_Divide,
MG_StrExprOp_Modulo,
MG_StrExprOp_LeftShift,
MG_StrExprOp_RightShift,
MG_StrExprOp_BitwiseAnd,
MG_StrExprOp_BitwiseOr,
MG_StrExprOp_BitwiseXor,
MG_StrExprOp_BitwiseNegate,
MG_StrExprOp_BooleanAnd,
MG_StrExprOp_BooleanOr,
MG_StrExprOp_BooleanNot,
MG_StrExprOp_Equals,
MG_StrExprOp_DoesNotEqual,
#define MG_StrExprOp_LastNumeric MG_StrExprOp_DoesNotEqual
MG_StrExprOp_COUNT,
}
MG_StrExprOp;
typedef struct MG_StrExpr MG_StrExpr;
struct MG_StrExpr
{
MG_StrExpr *parent;
MG_StrExpr *left;
MG_StrExpr *right;
MG_StrExprOp op;
MD_Node *node;
};
typedef struct MG_StrExprParseResult MG_StrExprParseResult;
struct MG_StrExprParseResult
{
MG_StrExpr *root;
MD_MsgList msgs;
MD_Node *next_node;
};
////////////////////////////////
//~ rjf: Table Generation Types
typedef struct MG_NodeArray MG_NodeArray;
struct MG_NodeArray
{
MD_Node **v;
U64 count;
};
typedef struct MG_NodeGrid MG_NodeGrid;
struct MG_NodeGrid
{
U64 x_stride;
U64 y_stride;
MG_NodeArray cells;
MG_NodeArray row_parents;
};
typedef enum MG_ColumnKind
{
MG_ColumnKind_DirectCell,
MG_ColumnKind_CheckForTag,
MG_ColumnKind_TagChild,
MG_ColumnKind_COUNT
}
MG_ColumnKind;
typedef struct MG_ColumnDesc MG_ColumnDesc;
struct MG_ColumnDesc
{
String8 name;
MG_ColumnKind kind;
String8 tag_name;
};
typedef struct MG_ColumnDescArray MG_ColumnDescArray;
struct MG_ColumnDescArray
{
U64 count;
MG_ColumnDesc *v;
};
typedef struct MG_TableExpandTask MG_TableExpandTask;
struct MG_TableExpandTask
{
MG_TableExpandTask *next;
String8 expansion_label;
MG_NodeGrid *grid;
MG_ColumnDescArray column_descs;
U64 count;
U64 idx;
};
typedef struct MG_TableExpandInfo MG_TableExpandInfo;
struct MG_TableExpandInfo
{
MG_TableExpandTask *first_expand_task;
String8 missing_value_fallback;
};
////////////////////////////////
//~ rjf: Main Output Path Types
typedef struct MG_Layer MG_Layer;
struct MG_Layer
{
String8 key;
B32 is_library;
String8 gen_folder_name;
String8 h_name_override;
String8 c_name_override;
String8List enums;
String8List structs;
String8List h_functions;
String8List h_tables;
String8List h_catchall;
String8List h_header;
String8List h_footer;
String8List c_functions;
String8List c_tables;
String8List c_catchall;
String8List c_header;
String8List c_footer;
};
typedef struct MG_LayerNode MG_LayerNode;
struct MG_LayerNode
{
MG_LayerNode *next;
MG_Layer v;
};
typedef struct MG_LayerSlot MG_LayerSlot;
struct MG_LayerSlot
{
MG_LayerNode *first;
MG_LayerNode *last;
};
typedef struct MG_State MG_State;
struct MG_State
{
U64 slots_count;
MG_LayerSlot *slots;
};
////////////////////////////////
//~ rjf: Globals
global Arena *mg_arena = 0;
global MG_State *mg_state = 0;
read_only global MG_StrExpr mg_str_expr_nil = {&mg_str_expr_nil, &mg_str_expr_nil, &mg_str_expr_nil};
////////////////////////////////
//~ rjf: Basic Helpers
internal U64 mg_hash_from_string(String8 string);
internal TxtPt mg_txt_pt_from_string_off(String8 string, U64 off);
////////////////////////////////
//~ rjf: Message Lists
internal void mg_msg_list_push(Arena *arena, MG_MsgList *msgs, MG_Msg *msg);
////////////////////////////////
//~ rjf: String Escaping
internal String8 mg_escaped_from_str8(Arena *arena, String8 string);
////////////////////////////////
//~ rjf: String Wrapping
internal String8List mg_wrapped_lines_from_string(Arena *arena, String8 string, U64 first_line_max_width, U64 max_width, U64 wrap_indent);
////////////////////////////////
//~ rjf: C-String-Izing
internal String8 mg_c_string_literal_from_multiline_string(String8 string);
internal String8 mg_c_array_literal_contents_from_data(String8 data);
////////////////////////////////
//~ rjf: Map Functions
internal MG_Map mg_push_map(Arena *arena, U64 slot_count);
internal void *mg_map_ptr_from_string(MG_Map *map, String8 string);
internal void mg_map_insert_ptr(Arena *arena, MG_Map *map, String8 string, void *val);
////////////////////////////////
//~ rjf: String Expression Parsing
internal MG_StrExpr *mg_push_str_expr(Arena *arena, MG_StrExprOp op, MD_Node *node);
internal MG_StrExprParseResult mg_str_expr_parse_from_first_opl__min_prec(Arena *arena, MD_Node *first, MD_Node *opl, S8 min_prec);
internal MG_StrExprParseResult mg_str_expr_parse_from_first_opl(Arena *arena, MD_Node *first, MD_Node *opl);
internal MG_StrExprParseResult mg_str_expr_parse_from_root(Arena *arena, MD_Node *root);
////////////////////////////////
//~ rjf: Table Generation Functions
internal MG_NodeArray mg_node_array_make(Arena *arena, U64 count);
internal MG_NodeArray mg_child_array_from_node(Arena *arena, MD_Node *node);
internal MG_NodeGrid mg_node_grid_make_from_node(Arena *arena, MD_Node *root);
internal MG_NodeArray mg_row_from_index(MG_NodeGrid grid, U64 index);
internal MG_NodeArray mg_column_from_index(Arena *arena, MG_NodeGrid grid, U64 index);
internal MD_Node *mg_node_from_grid_xy(MG_NodeGrid grid, U64 x, U64 y);
internal MG_ColumnDescArray mg_column_desc_array_make(Arena *arena, U64 count, MG_ColumnDesc *descs);
internal MG_ColumnDescArray mg_column_desc_array_from_tag(Arena *arena, MD_Node *tag);
internal U64 mg_column_index_from_name(MG_ColumnDescArray descs, String8 name);
internal String8 mg_string_from_row_desc_idx(MD_Node *row_parent, MG_ColumnDescArray descs, U64 idx);
internal S64 mg_eval_table_expand_expr__numeric(MG_StrExpr *expr, MG_TableExpandInfo *info);
internal void mg_eval_table_expand_expr__string(Arena *arena, MG_StrExpr *expr, MG_TableExpandInfo *info, String8List *out);
internal void mg_loop_table_column_expansion(Arena *arena, String8 strexpr, MG_TableExpandInfo *info, MG_TableExpandTask *task, String8List *out);
internal String8List mg_string_list_from_table_gen(Arena *arena, MG_Map grid_name_map, MG_Map grid_column_desc_map, String8 fallback, MD_Node *gen);
////////////////////////////////
//~ rjf: Layer Lookup Functions
internal String8 mg_layer_key_from_path(String8 path);
internal MG_Layer *mg_layer_from_key(String8 key);
#endif //METAGEN_H
// Copyright (c) 2024 Epic Games Tools
// Licensed under the MIT license (https://opensource.org/license/mit/)
#ifndef METAGEN_H
#define METAGEN_H
////////////////////////////////
//~ rjf: Message Type
typedef struct MG_Msg MG_Msg;
struct MG_Msg
{
String8 location;
String8 kind;
String8 msg;
};
typedef struct MG_MsgNode MG_MsgNode;
struct MG_MsgNode
{
MG_MsgNode *next;
MG_Msg v;
};
typedef struct MG_MsgList MG_MsgList;
struct MG_MsgList
{
MG_MsgNode *first;
MG_MsgNode *last;
U64 count;
};
////////////////////////////////
//~ rjf: Parse Artifact Types
typedef struct MG_FileParse MG_FileParse;
struct MG_FileParse
{
MD_Node *root;
};
typedef struct MG_FileParseNode MG_FileParseNode;
struct MG_FileParseNode
{
MG_FileParseNode *next;
MG_FileParse v;
};
typedef struct MG_FileParseList MG_FileParseList;
struct MG_FileParseList
{
MG_FileParseNode *first;
MG_FileParseNode *last;
U64 count;
};
////////////////////////////////
//~ rjf: Map Type
typedef struct MG_MapNode MG_MapNode;
struct MG_MapNode
{
MG_MapNode *next;
String8 key;
void *val;
};
typedef struct MG_MapSlot MG_MapSlot;
struct MG_MapSlot
{
MG_MapNode *first;
MG_MapNode *last;
};
typedef struct MG_Map MG_Map;
struct MG_Map
{
MG_MapSlot *slots;
U64 slots_count;
};
////////////////////////////////
//~ rjf: String Expression Types
typedef enum MG_StrExprOpKind
{
MG_StrExprOpKind_Null,
MG_StrExprOpKind_Prefix,
MG_StrExprOpKind_Postfix,
MG_StrExprOpKind_Binary,
MG_StrExprOpKind_COUNT
}
MG_StrExprOpKind;
typedef enum MG_StrExprOp
{
MG_StrExprOp_Null,
#define MG_StrExprOp_FirstString MG_StrExprOp_Dot
MG_StrExprOp_Dot,
MG_StrExprOp_ExpandIfTrue,
MG_StrExprOp_Concat,
MG_StrExprOp_BumpToColumn,
#define MG_StrExprOp_LastString MG_StrExprOp_BumpToColumn
#define MG_StrExprOp_FirstNumeric MG_StrExprOp_Add
MG_StrExprOp_Add,
MG_StrExprOp_Subtract,
MG_StrExprOp_Multiply,
MG_StrExprOp_Divide,
MG_StrExprOp_Modulo,
MG_StrExprOp_LeftShift,
MG_StrExprOp_RightShift,
MG_StrExprOp_BitwiseAnd,
MG_StrExprOp_BitwiseOr,
MG_StrExprOp_BitwiseXor,
MG_StrExprOp_BitwiseNegate,
MG_StrExprOp_BooleanAnd,
MG_StrExprOp_BooleanOr,
MG_StrExprOp_BooleanNot,
MG_StrExprOp_Equals,
MG_StrExprOp_DoesNotEqual,
#define MG_StrExprOp_LastNumeric MG_StrExprOp_DoesNotEqual
MG_StrExprOp_COUNT,
}
MG_StrExprOp;
typedef struct MG_StrExpr MG_StrExpr;
struct MG_StrExpr
{
MG_StrExpr *parent;
MG_StrExpr *left;
MG_StrExpr *right;
MG_StrExprOp op;
MD_Node *node;
};
typedef struct MG_StrExprParseResult MG_StrExprParseResult;
struct MG_StrExprParseResult
{
MG_StrExpr *root;
MD_MsgList msgs;
MD_Node *next_node;
};
////////////////////////////////
//~ rjf: Table Generation Types
typedef struct MG_NodeArray MG_NodeArray;
struct MG_NodeArray
{
MD_Node **v;
U64 count;
};
typedef struct MG_NodeGrid MG_NodeGrid;
struct MG_NodeGrid
{
U64 x_stride;
U64 y_stride;
MG_NodeArray cells;
MG_NodeArray row_parents;
};
typedef enum MG_ColumnKind
{
MG_ColumnKind_DirectCell,
MG_ColumnKind_CheckForTag,
MG_ColumnKind_TagChild,
MG_ColumnKind_COUNT
}
MG_ColumnKind;
typedef struct MG_ColumnDesc MG_ColumnDesc;
struct MG_ColumnDesc
{
String8 name;
MG_ColumnKind kind;
String8 tag_name;
};
typedef struct MG_ColumnDescArray MG_ColumnDescArray;
struct MG_ColumnDescArray
{
U64 count;
MG_ColumnDesc *v;
};
typedef struct MG_TableExpandTask MG_TableExpandTask;
struct MG_TableExpandTask
{
MG_TableExpandTask *next;
String8 expansion_label;
MG_NodeGrid *grid;
MG_ColumnDescArray column_descs;
U64 count;
U64 idx;
};
typedef struct MG_TableExpandInfo MG_TableExpandInfo;
struct MG_TableExpandInfo
{
MG_TableExpandTask *first_expand_task;
String8 missing_value_fallback;
};
////////////////////////////////
//~ rjf: Main Output Path Types
typedef struct MG_Layer MG_Layer;
struct MG_Layer
{
String8 key;
B32 is_library;
String8 gen_folder_name;
String8 h_name_override;
String8 c_name_override;
String8List enums;
String8List structs;
String8List h_functions;
String8List h_tables;
String8List h_catchall;
String8List h_header;
String8List h_footer;
String8List c_functions;
String8List c_tables;
String8List c_catchall;
String8List c_header;
String8List c_footer;
};
typedef struct MG_LayerNode MG_LayerNode;
struct MG_LayerNode
{
MG_LayerNode *next;
MG_Layer v;
};
typedef struct MG_LayerSlot MG_LayerSlot;
struct MG_LayerSlot
{
MG_LayerNode *first;
MG_LayerNode *last;
};
typedef struct MG_State MG_State;
struct MG_State
{
U64 slots_count;
MG_LayerSlot *slots;
};
////////////////////////////////
//~ rjf: Globals
global Arena *mg_arena = 0;
global MG_State *mg_state = 0;
read_only global MG_StrExpr mg_str_expr_nil = {&mg_str_expr_nil, &mg_str_expr_nil, &mg_str_expr_nil};
////////////////////////////////
//~ rjf: Basic Helpers
internal U64 mg_hash_from_string(String8 string);
internal TxtPt mg_txt_pt_from_string_off(String8 string, U64 off);
////////////////////////////////
//~ rjf: Message Lists
internal void mg_msg_list_push(Arena *arena, MG_MsgList *msgs, MG_Msg *msg);
////////////////////////////////
//~ rjf: String Escaping
internal String8 mg_escaped_from_str8(Arena *arena, String8 string);
////////////////////////////////
//~ rjf: String Wrapping
internal String8List mg_wrapped_lines_from_string(Arena *arena, String8 string, U64 first_line_max_width, U64 max_width, U64 wrap_indent);
////////////////////////////////
//~ rjf: C-String-Izing
internal String8 mg_c_string_literal_from_multiline_string(String8 string);
internal String8 mg_c_array_literal_contents_from_data(String8 data);
////////////////////////////////
//~ rjf: Map Functions
internal MG_Map mg_push_map(Arena *arena, U64 slot_count);
internal void *mg_map_ptr_from_string(MG_Map *map, String8 string);
internal void mg_map_insert_ptr(Arena *arena, MG_Map *map, String8 string, void *val);
////////////////////////////////
//~ rjf: String Expression Parsing
internal MG_StrExpr *mg_push_str_expr(Arena *arena, MG_StrExprOp op, MD_Node *node);
internal MG_StrExprParseResult mg_str_expr_parse_from_first_opl__min_prec(Arena *arena, MD_Node *first, MD_Node *opl, S8 min_prec);
internal MG_StrExprParseResult mg_str_expr_parse_from_first_opl(Arena *arena, MD_Node *first, MD_Node *opl);
internal MG_StrExprParseResult mg_str_expr_parse_from_root(Arena *arena, MD_Node *root);
////////////////////////////////
//~ rjf: Table Generation Functions
internal MG_NodeArray mg_node_array_make(Arena *arena, U64 count);
internal MG_NodeArray mg_child_array_from_node(Arena *arena, MD_Node *node);
internal MG_NodeGrid mg_node_grid_make_from_node(Arena *arena, MD_Node *root);
internal MG_NodeArray mg_row_from_index(MG_NodeGrid grid, U64 index);
internal MG_NodeArray mg_column_from_index(Arena *arena, MG_NodeGrid grid, U64 index);
internal MD_Node *mg_node_from_grid_xy(MG_NodeGrid grid, U64 x, U64 y);
internal MG_ColumnDescArray mg_column_desc_array_make(Arena *arena, U64 count, MG_ColumnDesc *descs);
internal MG_ColumnDescArray mg_column_desc_array_from_tag(Arena *arena, MD_Node *tag);
internal U64 mg_column_index_from_name(MG_ColumnDescArray descs, String8 name);
internal String8 mg_string_from_row_desc_idx(MD_Node *row_parent, MG_ColumnDescArray descs, U64 idx);
internal S64 mg_eval_table_expand_expr__numeric(MG_StrExpr *expr, MG_TableExpandInfo *info);
internal void mg_eval_table_expand_expr__string(Arena *arena, MG_StrExpr *expr, MG_TableExpandInfo *info, String8List *out);
internal void mg_loop_table_column_expansion(Arena *arena, String8 strexpr, MG_TableExpandInfo *info, MG_TableExpandTask *task, String8List *out);
internal String8List mg_string_list_from_table_gen(Arena *arena, MG_Map grid_name_map, MG_Map grid_column_desc_map, String8 fallback, MD_Node *gen);
////////////////////////////////
//~ rjf: Layer Lookup Functions
internal String8 mg_layer_key_from_path(String8 path);
internal MG_Layer *mg_layer_from_key(String8 key);
#endif //METAGEN_H
+286 -286
View File
@@ -1,286 +1,286 @@
// Copyright (c) 2024 Epic Games Tools
// Licensed under the MIT license (https://opensource.org/license/mit/)
////////////////////////////////
//~ rjf: MSF Parser Functions
internal MSF_Parsed*
msf_parsed_from_data(Arena *arena, String8 msf_data)
{
Temp scratch = scratch_begin(&arena, 1);
MSF_Parsed *result = 0;
//- determine msf type
U32 index_size = 0;
if(msf_data.size >= MSF_MIN_SIZE)
{
if(str8_match(msf_data, str8_lit(msf_msf20_magic), StringMatchFlag_RightSideSloppy))
{
index_size = 2;
}
else if(str8_match(msf_data, str8_lit(msf_msf70_magic), StringMatchFlag_RightSideSloppy))
{
index_size = 4;
}
}
if(index_size == 2 || index_size == 4)
{
//- extract info from header
U32 block_size_raw = 0;
U32 whole_file_block_count_raw = 0;
U32 directory_size_raw = 0;
U32 directory_super_map_raw = 0;
if(index_size == 2)
{
MSF_Header20 *header = (MSF_Header20*)(msf_data.str + MSF_MSF20_MAGIC_SIZE);
block_size_raw = header->block_size;
whole_file_block_count_raw = header->block_count;
directory_size_raw = header->directory_size;
}
else if(index_size == 4)
{
MSF_Header70 *header = (MSF_Header70*)(msf_data.str + MSF_MSF70_MAGIC_SIZE);
block_size_raw = header->block_size;
whole_file_block_count_raw = header->block_count;
directory_size_raw = header->directory_size;
directory_super_map_raw = header->directory_super_map;
}
//- setup important sizes & counts
// (blocks)
U32 block_size = ClampTop(block_size_raw, msf_data.size);
// (whole file block count)
U32 whole_file_block_count_max = CeilIntegerDiv(msf_data.size, block_size);
U32 whole_file_block_count = ClampTop(whole_file_block_count_raw, whole_file_block_count_max);
// (directory)
U32 directory_size = ClampTop(directory_size_raw, msf_data.size);
U32 block_count_in_directory = CeilIntegerDiv(directory_size, block_size);
// (map)
U32 directory_map_size = block_count_in_directory*index_size;
U32 block_count_in_directory_map = CeilIntegerDiv(directory_map_size, block_size);
// Layout of the "directory":
//
// super map: [s1, s2, s3, ...]
// map: s1 -> [i1, i2, i3, ...]; s2 -> [...]; s3 -> [...]; ...
// directory: i1 -> [data]; i2 -> [data]; i3 -> [data]; ... i1 -> [data]; ...
//
// The "data" in the directory describes streams:
// PDB20:
// struct Pdb20StreamSize{
// U32 size;
// U32 unknown; // looks like kind codes or revision counters or something
// }
// struct{
// U32 stream_count;
// Pdb20StreamSize stream_sizes[stream_count];
// U16 stream_indices[stream_count][...];
// }
//
// PDB70:
// struct{
// U32 stream_count;
// U32 stream_sizes[stream_count];
// U32 stream_indices[stream_count][...];
// }
//- parse stream directory
U8 *directory_buf = push_array(scratch.arena, U8, directory_size);
B32 got_directory = 1;
{
U32 directory_super_map_dummy = 0;
U32 *directory_super_map = 0;
U32 directory_map_block_skip_size = 0;
if (index_size == 2){
directory_super_map = &directory_super_map_dummy;
directory_map_block_skip_size =
MSF_MSF20_MAGIC_SIZE + OffsetOf(MSF_Header20, directory_map);
}
else{
U64 super_map_off =
MSF_MSF70_MAGIC_SIZE + OffsetOf(MSF_Header70, directory_super_map);
directory_super_map = (U32*)(msf_data.str + super_map_off);
}
U32 max_index_count_in_map_block = (block_size - directory_map_block_skip_size)/index_size;
// for each index in super map ...
U8 *out_ptr = directory_buf;
U32 *super_map_ptr = directory_super_map;
for (U32 i = 0; i < block_count_in_directory_map; i += 1, super_map_ptr += 1){
U32 directory_map_block_index = *super_map_ptr;
if (directory_map_block_index >= whole_file_block_count){
got_directory = 0;
goto parse_directory_done;
}
U64 directory_map_block_off = (U64)(directory_map_block_index)*block_size;
U8 *directory_map_block_base = (msf_data.str + directory_map_block_off);
// clamp index count by end of directory
U32 index_count = 0;
{
U32 directory_pos = (U32)(out_ptr - directory_buf);
U32 remaining_size = directory_size - directory_pos;
U32 remaining_map_block_count = CeilIntegerDiv(remaining_size, block_size);
index_count = ClampTop(max_index_count_in_map_block, remaining_map_block_count);
}
// for each index in map ...
U8 *map_ptr = directory_map_block_base + directory_map_block_skip_size;
for (U32 j = 0; j < index_count; j += 1, map_ptr += index_size){
// read index
U32 directory_block_index = 0;
if (index_size == 4){
directory_block_index = *(U32*)(map_ptr);
}
else{
directory_block_index = *(U16*)(map_ptr);
}
if (directory_block_index >= whole_file_block_count){
got_directory = 0;
goto parse_directory_done;
}
U64 directory_block_off = (U64)(directory_block_index)*block_size;
U8 *directory_block_base = (msf_data.str + directory_block_off);
// clamp copy size by end of directory
U32 copy_size = 0;
{
U32 directory_pos = (U32)(out_ptr - directory_buf);
U32 remaining_size = directory_size - directory_pos;
copy_size = ClampTop(block_size, remaining_size);
}
// copy block data
MemoryCopy(out_ptr, directory_block_base, copy_size);
out_ptr += copy_size;
}
}
parse_directory_done:;
}
//- parse streams from directory
U32 stream_count = 0;
B32 got_streams = 0;
String8 *streams = 0;
if(got_directory)
{
got_streams = 1;
// read stream count
U32 stream_count_raw = *(U32*)(directory_buf);
// setup counts, sizes, and offsets
U32 size_of_stream_entry = 4;
if (index_size == 2){
size_of_stream_entry = 8;
}
U32 stream_count_max = (directory_size - 4)/size_of_stream_entry;
U32 stream_count__inner = ClampTop(stream_count_raw, stream_count_max);
U32 all_stream_entries_off = 4;
U32 all_indices_off = all_stream_entries_off + stream_count__inner*size_of_stream_entry;
// set output buffer and count
stream_count = stream_count__inner;
streams = push_array(arena, String8, stream_count);
// iterate sizes and indices in lock step
U32 entry_cursor = all_stream_entries_off;
U32 index_cursor = all_indices_off;
String8 *stream_ptr = streams;
for (U32 i = 0; i < stream_count; i += 1)
{
// read stream size
U32 stream_size_raw = *(U32*)(directory_buf + entry_cursor);
if (stream_size_raw == 0xffffffff){
stream_size_raw = 0;
}
// compute block count
U32 stream_block_count_raw = CeilIntegerDiv(stream_size_raw, block_size);
U32 stream_block_count_max = (directory_size - index_cursor)/index_size;;
U32 stream_block_count = ClampTop(stream_block_count_raw, stream_block_count_max);
U32 stream_size = ClampTop(stream_size_raw, stream_block_count*block_size);
// copy stream data
U8 *stream_buf = push_array(arena, U8, stream_size);
stream_ptr->str = stream_buf;
stream_ptr->size = stream_size;
U32 sub_index_cursor = index_cursor;
U8 *stream_out_ptr = stream_buf;
for (U32 i = 0; i < stream_block_count; i += 1, sub_index_cursor += index_size){
// read index
U32 stream_block_index = 0;
if (index_size == 4){
stream_block_index = *(U32*)(directory_buf + sub_index_cursor);
}
else{
stream_block_index = *(U16*)(directory_buf + sub_index_cursor);
}
if (stream_block_index >= whole_file_block_count){
got_streams = 0;
goto parse_streams_done;
}
U64 stream_block_off = (U64)(stream_block_index)*block_size;
U8 *stream_block_base = (msf_data.str + stream_block_off);
// clamp copy size by end of stream
U32 copy_size = 0;
{
U32 stream_pos = (U32)(stream_out_ptr - stream_buf);
U32 remaining_size = stream_size - stream_pos;
copy_size = ClampTop(block_size, remaining_size);
}
// copy block data
MemoryCopy(stream_out_ptr, stream_block_base, copy_size);
stream_out_ptr += copy_size;
}
// advance cursors
entry_cursor += size_of_stream_entry;
index_cursor = sub_index_cursor;
stream_ptr += 1;
}
parse_streams_done:;
}
if(got_streams)
{
result = push_array(arena, MSF_Parsed, 1);
result->streams = streams;
result->stream_count = stream_count;
result->block_size = block_size;
result->block_count = whole_file_block_count;
}
}
scratch_end(scratch);
return result;
}
internal String8
msf_data_from_stream(MSF_Parsed *msf, MSF_StreamNumber sn)
{
String8 result = {0};
if(sn < msf->stream_count)
{
result = msf->streams[sn];
}
return(result);
}
// Copyright (c) 2024 Epic Games Tools
// Licensed under the MIT license (https://opensource.org/license/mit/)
////////////////////////////////
//~ rjf: MSF Parser Functions
internal MSF_Parsed*
msf_parsed_from_data(Arena *arena, String8 msf_data)
{
Temp scratch = scratch_begin(&arena, 1);
MSF_Parsed *result = 0;
//- determine msf type
U32 index_size = 0;
if(msf_data.size >= MSF_MIN_SIZE)
{
if(str8_match(msf_data, str8_lit(msf_msf20_magic), StringMatchFlag_RightSideSloppy))
{
index_size = 2;
}
else if(str8_match(msf_data, str8_lit(msf_msf70_magic), StringMatchFlag_RightSideSloppy))
{
index_size = 4;
}
}
if(index_size == 2 || index_size == 4)
{
//- extract info from header
U32 block_size_raw = 0;
U32 whole_file_block_count_raw = 0;
U32 directory_size_raw = 0;
U32 directory_super_map_raw = 0;
if(index_size == 2)
{
MSF_Header20 *header = (MSF_Header20*)(msf_data.str + MSF_MSF20_MAGIC_SIZE);
block_size_raw = header->block_size;
whole_file_block_count_raw = header->block_count;
directory_size_raw = header->directory_size;
}
else if(index_size == 4)
{
MSF_Header70 *header = (MSF_Header70*)(msf_data.str + MSF_MSF70_MAGIC_SIZE);
block_size_raw = header->block_size;
whole_file_block_count_raw = header->block_count;
directory_size_raw = header->directory_size;
directory_super_map_raw = header->directory_super_map;
}
//- setup important sizes & counts
// (blocks)
U32 block_size = ClampTop(block_size_raw, msf_data.size);
// (whole file block count)
U32 whole_file_block_count_max = CeilIntegerDiv(msf_data.size, block_size);
U32 whole_file_block_count = ClampTop(whole_file_block_count_raw, whole_file_block_count_max);
// (directory)
U32 directory_size = ClampTop(directory_size_raw, msf_data.size);
U32 block_count_in_directory = CeilIntegerDiv(directory_size, block_size);
// (map)
U32 directory_map_size = block_count_in_directory*index_size;
U32 block_count_in_directory_map = CeilIntegerDiv(directory_map_size, block_size);
// Layout of the "directory":
//
// super map: [s1, s2, s3, ...]
// map: s1 -> [i1, i2, i3, ...]; s2 -> [...]; s3 -> [...]; ...
// directory: i1 -> [data]; i2 -> [data]; i3 -> [data]; ... i1 -> [data]; ...
//
// The "data" in the directory describes streams:
// PDB20:
// struct Pdb20StreamSize{
// U32 size;
// U32 unknown; // looks like kind codes or revision counters or something
// }
// struct{
// U32 stream_count;
// Pdb20StreamSize stream_sizes[stream_count];
// U16 stream_indices[stream_count][...];
// }
//
// PDB70:
// struct{
// U32 stream_count;
// U32 stream_sizes[stream_count];
// U32 stream_indices[stream_count][...];
// }
//- parse stream directory
U8 *directory_buf = push_array(scratch.arena, U8, directory_size);
B32 got_directory = 1;
{
U32 directory_super_map_dummy = 0;
U32 *directory_super_map = 0;
U32 directory_map_block_skip_size = 0;
if (index_size == 2){
directory_super_map = &directory_super_map_dummy;
directory_map_block_skip_size =
MSF_MSF20_MAGIC_SIZE + OffsetOf(MSF_Header20, directory_map);
}
else{
U64 super_map_off =
MSF_MSF70_MAGIC_SIZE + OffsetOf(MSF_Header70, directory_super_map);
directory_super_map = (U32*)(msf_data.str + super_map_off);
}
U32 max_index_count_in_map_block = (block_size - directory_map_block_skip_size)/index_size;
// for each index in super map ...
U8 *out_ptr = directory_buf;
U32 *super_map_ptr = directory_super_map;
for (U32 i = 0; i < block_count_in_directory_map; i += 1, super_map_ptr += 1){
U32 directory_map_block_index = *super_map_ptr;
if (directory_map_block_index >= whole_file_block_count){
got_directory = 0;
goto parse_directory_done;
}
U64 directory_map_block_off = (U64)(directory_map_block_index)*block_size;
U8 *directory_map_block_base = (msf_data.str + directory_map_block_off);
// clamp index count by end of directory
U32 index_count = 0;
{
U32 directory_pos = (U32)(out_ptr - directory_buf);
U32 remaining_size = directory_size - directory_pos;
U32 remaining_map_block_count = CeilIntegerDiv(remaining_size, block_size);
index_count = ClampTop(max_index_count_in_map_block, remaining_map_block_count);
}
// for each index in map ...
U8 *map_ptr = directory_map_block_base + directory_map_block_skip_size;
for (U32 j = 0; j < index_count; j += 1, map_ptr += index_size){
// read index
U32 directory_block_index = 0;
if (index_size == 4){
directory_block_index = *(U32*)(map_ptr);
}
else{
directory_block_index = *(U16*)(map_ptr);
}
if (directory_block_index >= whole_file_block_count){
got_directory = 0;
goto parse_directory_done;
}
U64 directory_block_off = (U64)(directory_block_index)*block_size;
U8 *directory_block_base = (msf_data.str + directory_block_off);
// clamp copy size by end of directory
U32 copy_size = 0;
{
U32 directory_pos = (U32)(out_ptr - directory_buf);
U32 remaining_size = directory_size - directory_pos;
copy_size = ClampTop(block_size, remaining_size);
}
// copy block data
MemoryCopy(out_ptr, directory_block_base, copy_size);
out_ptr += copy_size;
}
}
parse_directory_done:;
}
//- parse streams from directory
U32 stream_count = 0;
B32 got_streams = 0;
String8 *streams = 0;
if(got_directory)
{
got_streams = 1;
// read stream count
U32 stream_count_raw = *(U32*)(directory_buf);
// setup counts, sizes, and offsets
U32 size_of_stream_entry = 4;
if (index_size == 2){
size_of_stream_entry = 8;
}
U32 stream_count_max = (directory_size - 4)/size_of_stream_entry;
U32 stream_count__inner = ClampTop(stream_count_raw, stream_count_max);
U32 all_stream_entries_off = 4;
U32 all_indices_off = all_stream_entries_off + stream_count__inner*size_of_stream_entry;
// set output buffer and count
stream_count = stream_count__inner;
streams = push_array(arena, String8, stream_count);
// iterate sizes and indices in lock step
U32 entry_cursor = all_stream_entries_off;
U32 index_cursor = all_indices_off;
String8 *stream_ptr = streams;
for (U32 i = 0; i < stream_count; i += 1)
{
// read stream size
U32 stream_size_raw = *(U32*)(directory_buf + entry_cursor);
if (stream_size_raw == 0xffffffff){
stream_size_raw = 0;
}
// compute block count
U32 stream_block_count_raw = CeilIntegerDiv(stream_size_raw, block_size);
U32 stream_block_count_max = (directory_size - index_cursor)/index_size;;
U32 stream_block_count = ClampTop(stream_block_count_raw, stream_block_count_max);
U32 stream_size = ClampTop(stream_size_raw, stream_block_count*block_size);
// copy stream data
U8 *stream_buf = push_array(arena, U8, stream_size);
stream_ptr->str = stream_buf;
stream_ptr->size = stream_size;
U32 sub_index_cursor = index_cursor;
U8 *stream_out_ptr = stream_buf;
for (U32 i = 0; i < stream_block_count; i += 1, sub_index_cursor += index_size){
// read index
U32 stream_block_index = 0;
if (index_size == 4){
stream_block_index = *(U32*)(directory_buf + sub_index_cursor);
}
else{
stream_block_index = *(U16*)(directory_buf + sub_index_cursor);
}
if (stream_block_index >= whole_file_block_count){
got_streams = 0;
goto parse_streams_done;
}
U64 stream_block_off = (U64)(stream_block_index)*block_size;
U8 *stream_block_base = (msf_data.str + stream_block_off);
// clamp copy size by end of stream
U32 copy_size = 0;
{
U32 stream_pos = (U32)(stream_out_ptr - stream_buf);
U32 remaining_size = stream_size - stream_pos;
copy_size = ClampTop(block_size, remaining_size);
}
// copy block data
MemoryCopy(stream_out_ptr, stream_block_base, copy_size);
stream_out_ptr += copy_size;
}
// advance cursors
entry_cursor += size_of_stream_entry;
index_cursor = sub_index_cursor;
stream_ptr += 1;
}
parse_streams_done:;
}
if(got_streams)
{
result = push_array(arena, MSF_Parsed, 1);
result->streams = streams;
result->stream_count = stream_count;
result->block_size = block_size;
result->block_count = whole_file_block_count;
}
}
scratch_end(scratch);
return result;
}
internal String8
msf_data_from_stream(MSF_Parsed *msf, MSF_StreamNumber sn)
{
String8 result = {0};
if(sn < msf->stream_count)
{
result = msf->streams[sn];
}
return(result);
}
+65 -65
View File
@@ -1,65 +1,65 @@
// Copyright (c) 2024 Epic Games Tools
// Licensed under the MIT license (https://opensource.org/license/mit/)
#ifndef MSF_H
#define MSF_H
////////////////////////////////
//~ rjf: MSF Format Types
#define MSF_INVALID_STREAM_NUMBER 0xFFFF
typedef U16 MSF_StreamNumber;
static char msf_msf20_magic[] = "Microsoft C/C++ program database 2.00\r\n\x1aJG\0\0";
static char msf_msf70_magic[] = "Microsoft C/C++ MSF 7.00\r\n\032DS\0\0";
#define MSF_MSF20_MAGIC_SIZE 44
#define MSF_MSF70_MAGIC_SIZE 32
#define MSF_MAX_MAGIC_SIZE 44
typedef struct MSF_Header20 MSF_Header20;
struct MSF_Header20
{
U32 block_size;
U16 free_block_map_block;
U16 block_count;
U32 directory_size;
U32 unknown;
U16 directory_map;
};
typedef struct MSF_Header70 MSF_Header70;
struct MSF_Header70
{
U32 block_size;
U32 free_block_map_block;
U32 block_count;
U32 directory_size;
U32 unknown;
U32 directory_super_map;
};
// magic(20) + header(20) = 44 + 20 = 64
// magic(70) + header(70) = 32 + 24 = 56
#define MSF_MIN_SIZE 64
////////////////////////////////
//~ rjf: MSF Parser Helper Types
typedef struct MSF_Parsed MSF_Parsed;
struct MSF_Parsed
{
String8 *streams;
U64 stream_count;
U64 block_size;
U64 block_count;
};
////////////////////////////////
//~ rjf: MSF Parser Functions
internal MSF_Parsed* msf_parsed_from_data(Arena *arena, String8 msf_data);
internal String8 msf_data_from_stream(MSF_Parsed *msf, MSF_StreamNumber sn);
#endif // MSF_H
// Copyright (c) 2024 Epic Games Tools
// Licensed under the MIT license (https://opensource.org/license/mit/)
#ifndef MSF_H
#define MSF_H
////////////////////////////////
//~ rjf: MSF Format Types
#define MSF_INVALID_STREAM_NUMBER 0xFFFF
typedef U16 MSF_StreamNumber;
static char msf_msf20_magic[] = "Microsoft C/C++ program database 2.00\r\n\x1aJG\0\0";
static char msf_msf70_magic[] = "Microsoft C/C++ MSF 7.00\r\n\032DS\0\0";
#define MSF_MSF20_MAGIC_SIZE 44
#define MSF_MSF70_MAGIC_SIZE 32
#define MSF_MAX_MAGIC_SIZE 44
typedef struct MSF_Header20 MSF_Header20;
struct MSF_Header20
{
U32 block_size;
U16 free_block_map_block;
U16 block_count;
U32 directory_size;
U32 unknown;
U16 directory_map;
};
typedef struct MSF_Header70 MSF_Header70;
struct MSF_Header70
{
U32 block_size;
U32 free_block_map_block;
U32 block_count;
U32 directory_size;
U32 unknown;
U32 directory_super_map;
};
// magic(20) + header(20) = 44 + 20 = 64
// magic(70) + header(70) = 32 + 24 = 56
#define MSF_MIN_SIZE 64
////////////////////////////////
//~ rjf: MSF Parser Helper Types
typedef struct MSF_Parsed MSF_Parsed;
struct MSF_Parsed
{
String8 *streams;
U64 stream_count;
U64 block_size;
U64 block_count;
};
////////////////////////////////
//~ rjf: MSF Parser Functions
internal MSF_Parsed* msf_parsed_from_data(Arena *arena, String8 msf_data);
internal String8 msf_data_from_stream(MSF_Parsed *msf, MSF_StreamNumber sn);
#endif // MSF_H
+7 -7
View File
@@ -1,8 +1,8 @@
// Copyright (c) 2024 Epic Games Tools
// Licensed under the MIT license (https://opensource.org/license/mit/)
bias = (bias^x)&7;
x -= bias;
x *= 2;
x *= x;
// Copyright (c) 2024 Epic Games Tools
// Licensed under the MIT license (https://opensource.org/license/mit/)
bias = (bias^x)&7;
x -= bias;
x *= 2;
x *= x;
x += bias;
+106 -106
View File
@@ -1,106 +1,106 @@
// Copyright (c) 2024 Epic Games Tools
// Licensed under the MIT license (https://opensource.org/license/mit/)
/*
* Program to run in debugger organized to provide tests for
* single threaded stepping, breakpoints, evaluation.
*/
////////////////////////////////
// NOTE(allen): Complex Types
#include <complex.h>
void
c_type_coverage_eval_tests(void){
#if _WIN32
_Fcomplex x = _FCbuild(0.f, 1.f);
_Dcomplex y = _Cbuild(0.f, -1.f);
#else
float complex x = 0.f + 1.f*I;
double complex y = 0.0 - 1.0*I;
#endif
}
////////////////////////////////
// NOTE(allen): Reuse Type Names From Another Module
#include <stdint.h>
typedef struct Basics{
double a;
float b;
unsigned long long c;
long long d;
unsigned int e;
int f;
unsigned short g;
short h;
unsigned char i;
char j;
int z;
} Basics;
typedef struct Basics_Stdint{
double x1;
float x2;
uint64_t x3;
int64_t x4;
uint32_t x5;
int32_t x6;
uint16_t x7;
int16_t x8;
uint8_t x9;
int8_t x0;
} Basics_Stdint;
typedef struct Pair{
int i;
float f;
} Pair;
void
c_versions_of_same_types(void){
Basics basics = { 1.5f, 1.50000000000001, -1, 1, -2, 2, -4, 4, -8, 8, };
Basics_Stdint basics_stdint = { 1.5f, 1.50000000000001, -1, 1, -2, 2, -4, 4, -8, 8, };
Pair memory_[] = {
{100, 1.f},
{101, 2.f},
{102, 4.f},
{103, 8.f},
{104, 16.f},
{105, 32.f},
};
int x = memory_[3].i + basics.f;
}
////////////////////////////////
//~ NOTE(rjf): Bitfields
typedef struct TypeWithBitfield TypeWithBitfield;
struct TypeWithBitfield
{
int v : 14;
int w : 4;
int x : 32;
int y : 4;
int z : 10;
};
void
c_type_with_bitfield_usage(void)
{
TypeWithBitfield b = {0};
b.v = 100;
b.w = 6;
b.x = 434512;
b.y = 7;
b.z = 12;
int x = (b.v + b.x);
int y = (b.y - b.z);
int z = (b.w) + 5;
}
// Copyright (c) 2024 Epic Games Tools
// Licensed under the MIT license (https://opensource.org/license/mit/)
/*
* Program to run in debugger organized to provide tests for
* single threaded stepping, breakpoints, evaluation.
*/
////////////////////////////////
// NOTE(allen): Complex Types
#include <complex.h>
void
c_type_coverage_eval_tests(void){
#if _WIN32
_Fcomplex x = _FCbuild(0.f, 1.f);
_Dcomplex y = _Cbuild(0.f, -1.f);
#else
float complex x = 0.f + 1.f*I;
double complex y = 0.0 - 1.0*I;
#endif
}
////////////////////////////////
// NOTE(allen): Reuse Type Names From Another Module
#include <stdint.h>
typedef struct Basics{
double a;
float b;
unsigned long long c;
long long d;
unsigned int e;
int f;
unsigned short g;
short h;
unsigned char i;
char j;
int z;
} Basics;
typedef struct Basics_Stdint{
double x1;
float x2;
uint64_t x3;
int64_t x4;
uint32_t x5;
int32_t x6;
uint16_t x7;
int16_t x8;
uint8_t x9;
int8_t x0;
} Basics_Stdint;
typedef struct Pair{
int i;
float f;
} Pair;
void
c_versions_of_same_types(void){
Basics basics = { 1.5f, 1.50000000000001, -1, 1, -2, 2, -4, 4, -8, 8, };
Basics_Stdint basics_stdint = { 1.5f, 1.50000000000001, -1, 1, -2, 2, -4, 4, -8, 8, };
Pair memory_[] = {
{100, 1.f},
{101, 2.f},
{102, 4.f},
{103, 8.f},
{104, 16.f},
{105, 32.f},
};
int x = memory_[3].i + basics.f;
}
////////////////////////////////
//~ NOTE(rjf): Bitfields
typedef struct TypeWithBitfield TypeWithBitfield;
struct TypeWithBitfield
{
int v : 14;
int w : 4;
int x : 32;
int y : 4;
int z : 10;
};
void
c_type_with_bitfield_usage(void)
{
TypeWithBitfield b = {0};
b.v = 100;
b.w = 6;
b.x = 434512;
b.y = 7;
b.z = 12;
int x = (b.v + b.x);
int y = (b.y - b.z);
int z = (b.w) + 5;
}
+9 -9
View File
@@ -1,10 +1,10 @@
// Copyright (c) 2024 Epic Games Tools
// Licensed under the MIT license (https://opensource.org/license/mit/)
/*
* Program to run in debugger organized to provide tests for
* single threaded stepping, breakpoints, evaluation.
*/
void c_type_coverage_eval_tests(void);
// Copyright (c) 2024 Epic Games Tools
// Licensed under the MIT license (https://opensource.org/license/mit/)
/*
* Program to run in debugger organized to provide tests for
* single threaded stepping, breakpoints, evaluation.
*/
void c_type_coverage_eval_tests(void);
void c_type_with_bitfield_usage(void);
+48 -48
View File
@@ -1,48 +1,48 @@
#include <stdint.h>
#include <windows.h>
int main(int argc, char **argv)
{
int lib_loaded = 0;
HANDLE lib = {0};
FILETIME lib_last_filetime = {0};
int (*get_number)(void) = 0;
for(;;)
{
//- rjf: hot-load dll
{
HANDLE file = CreateFileA("mule_hotload_module.dll", GENERIC_READ, FILE_SHARE_READ, 0, OPEN_EXISTING, FILE_ATTRIBUTE_NORMAL, 0);
FILETIME modified = {0};
if(GetFileTime(file, 0, 0, &modified) &&
CompareFileTime(&lib_last_filetime, &modified) == -1)
{
for(int reloaded = 0; !reloaded;)
{
if(lib_loaded)
{
FreeLibrary(lib);
lib_loaded = 0;
}
BOOL copy_worked = CopyFile("mule_hotload_module.dll", "mule_hotload_module_temp.dll", 0);
lib = LoadLibraryA("mule_hotload_module_temp.dll");
if(lib != INVALID_HANDLE_VALUE)
{
reloaded = 1;
lib_last_filetime = modified;
get_number = (int(*)(void))GetProcAddress(lib, "get_number");
lib_loaded = 1;
}
}
}
CloseHandle(file);
}
int number = get_number();
printf("got a number: %i\n", number);
if(number == 0)
{
break;
}
Sleep(1000);
}
return 0;
}
#include <stdint.h>
#include <windows.h>
int main(int argc, char **argv)
{
int lib_loaded = 0;
HANDLE lib = {0};
FILETIME lib_last_filetime = {0};
int (*get_number)(void) = 0;
for(;;)
{
//- rjf: hot-load dll
{
HANDLE file = CreateFileA("mule_hotload_module.dll", GENERIC_READ, FILE_SHARE_READ, 0, OPEN_EXISTING, FILE_ATTRIBUTE_NORMAL, 0);
FILETIME modified = {0};
if(GetFileTime(file, 0, 0, &modified) &&
CompareFileTime(&lib_last_filetime, &modified) == -1)
{
for(int reloaded = 0; !reloaded;)
{
if(lib_loaded)
{
FreeLibrary(lib);
lib_loaded = 0;
}
BOOL copy_worked = CopyFile("mule_hotload_module.dll", "mule_hotload_module_temp.dll", 0);
lib = LoadLibraryA("mule_hotload_module_temp.dll");
if(lib != INVALID_HANDLE_VALUE)
{
reloaded = 1;
lib_last_filetime = modified;
get_number = (int(*)(void))GetProcAddress(lib, "get_number");
lib_loaded = 1;
}
}
}
CloseHandle(file);
}
int number = get_number();
printf("got a number: %i\n", number);
if(number == 0)
{
break;
}
Sleep(1000);
}
return 0;
}
+13 -13
View File
@@ -1,13 +1,13 @@
__declspec(dllexport) int
get_number(void)
{
int sum = 0;
for(int i = 0; i < 100; i += 1)
{
sum += i;
sum += i;
sum += 1;
}
sum = 1000;
return sum;
}
__declspec(dllexport) int
get_number(void)
{
int sum = 0;
for(int i = 0; i < 100; i += 1)
{
sum += i;
sum += i;
sum += 1;
}
sum = 1000;
return sum;
}
+42 -42
View File
@@ -1,42 +1,42 @@
// Copyright (c) 2024 Epic Games Tools
// Licensed under the MIT license (https://opensource.org/license/mit/)
#if _WIN32
#define export_function extern "C" __declspec(dllexport)
#else
#define export_function extern "C"
#endif
#if _WIN32
# define thread_var __declspec(thread)
#else
# define thread_var __thread
#endif
typedef struct Basics Basics;
struct Basics
{
int a;
int b;
int c;
int d;
};
thread_var float tls_a = 1.015625f;
thread_var int tls_b = -100;
export_function void
dll_tls_eval_test(void)
{
tls_a *= 1.5f;
tls_b *= -2;
}
export_function void
dll_type_eval_tests(void)
{
Basics basics1 = {1, 2, 3, 4};
Basics basics2 = {4, 5, 6, 7};
int x = 0;
(void)x;
}
// Copyright (c) 2024 Epic Games Tools
// Licensed under the MIT license (https://opensource.org/license/mit/)
#if _WIN32
#define export_function extern "C" __declspec(dllexport)
#else
#define export_function extern "C"
#endif
#if _WIN32
# define thread_var __declspec(thread)
#else
# define thread_var __thread
#endif
typedef struct Basics Basics;
struct Basics
{
int a;
int b;
int c;
int d;
};
thread_var float tls_a = 1.015625f;
thread_var int tls_b = -100;
export_function void
dll_tls_eval_test(void)
{
tls_a *= 1.5f;
tls_b *= -2;
}
export_function void
dll_type_eval_tests(void)
{
Basics basics1 = {1, 2, 3, 4};
Basics basics2 = {4, 5, 6, 7};
int x = 0;
(void)x;
}
+119 -119
View File
@@ -1,119 +1,119 @@
// Copyright (c) 2024 Epic Games Tools
// Licensed under the MIT license (https://opensource.org/license/mit/)
static int important_s32 = 0;
static float important_f32 = 0;
#if _WIN32
#include <Windows.h>
#endif
static void
do_something_with_intermediate_values(void)
{
static int another_important_s32 = 0;
static float another_important_f32 = 0;
another_important_s32 = (int)important_f32;
another_important_f32 = (float)important_s32;
#if _WIN32
char buffer[256] = "Hello, World!\n";
buffer[0] += important_s32 + another_important_s32;
buffer[1] += (int)another_important_f32 * important_f32;
OutputDebugStringA(buffer);
#endif
}
static void
store_important_s32(int *ptr)
{
important_s32 = *ptr;
}
static void
store_important_f32(float *ptr)
{
important_f32 = *ptr;
}
void
optimized_build_eval_tests(void)
{
int simple_sum = 0;
for(int i = 0; i < 10000; i += 1)
{
simple_sum += i;
}
store_important_s32(&simple_sum);
do_something_with_intermediate_values();
static struct {float x, y;} vec2s[] =
{
{ 10.f, 76.f },
{ 40.f, 50.f },
{ -230.f, 20.f },
{ 27.f, 27.f },
{ 57.f, -57.f },
{ -37.f, 97.f },
{ 99.f, 67.f },
{ 99.f, 37.f },
{ 99.f, 57.f },
};
{
struct{float x, y;}sum = {0};
int count = sizeof(vec2s)/sizeof(vec2s[0]);
for(int i = 0; i < count; i += 1)
{
sum.x += vec2s[i].x;
sum.y += vec2s[i].y;
}
struct{float x, y;}avg = {sum.x/count, sum.y/count};
float f32 = avg.x * avg.y;
store_important_f32(&f32);
}
do_something_with_intermediate_values();
int factorial = 1;
for(int i = 10; i > 0; i -= 1)
{
factorial *= i;
}
store_important_s32(&factorial);
do_something_with_intermediate_values();
}
////////////////////////////////
// NOTE(allen): Struct Parameters Eval
struct OptimizedBasics{
char a;
unsigned char b;
short c;
unsigned short d;
int e;
unsigned int f;
long long g;
unsigned long long h;
float i;
double j;
};
static void
optimized_struct_parameter_helper(int *ptr, OptimizedBasics basics)
{
basics.a += *ptr;
basics.a += 1;
basics.a += 1;
}
void
optimized_struct_parameters_eval_tests(void)
{
int x = 10;
OptimizedBasics basics = {-1, 1, -2, 2, -4, 4, -8, 8, 1.5f, 1.50000000000001};
optimized_struct_parameter_helper(&x, basics);
}
// Copyright (c) 2024 Epic Games Tools
// Licensed under the MIT license (https://opensource.org/license/mit/)
static int important_s32 = 0;
static float important_f32 = 0;
#if _WIN32
#include <Windows.h>
#endif
static void
do_something_with_intermediate_values(void)
{
static int another_important_s32 = 0;
static float another_important_f32 = 0;
another_important_s32 = (int)important_f32;
another_important_f32 = (float)important_s32;
#if _WIN32
char buffer[256] = "Hello, World!\n";
buffer[0] += important_s32 + another_important_s32;
buffer[1] += (int)another_important_f32 * important_f32;
OutputDebugStringA(buffer);
#endif
}
static void
store_important_s32(int *ptr)
{
important_s32 = *ptr;
}
static void
store_important_f32(float *ptr)
{
important_f32 = *ptr;
}
void
optimized_build_eval_tests(void)
{
int simple_sum = 0;
for(int i = 0; i < 10000; i += 1)
{
simple_sum += i;
}
store_important_s32(&simple_sum);
do_something_with_intermediate_values();
static struct {float x, y;} vec2s[] =
{
{ 10.f, 76.f },
{ 40.f, 50.f },
{ -230.f, 20.f },
{ 27.f, 27.f },
{ 57.f, -57.f },
{ -37.f, 97.f },
{ 99.f, 67.f },
{ 99.f, 37.f },
{ 99.f, 57.f },
};
{
struct{float x, y;}sum = {0};
int count = sizeof(vec2s)/sizeof(vec2s[0]);
for(int i = 0; i < count; i += 1)
{
sum.x += vec2s[i].x;
sum.y += vec2s[i].y;
}
struct{float x, y;}avg = {sum.x/count, sum.y/count};
float f32 = avg.x * avg.y;
store_important_f32(&f32);
}
do_something_with_intermediate_values();
int factorial = 1;
for(int i = 10; i > 0; i -= 1)
{
factorial *= i;
}
store_important_s32(&factorial);
do_something_with_intermediate_values();
}
////////////////////////////////
// NOTE(allen): Struct Parameters Eval
struct OptimizedBasics{
char a;
unsigned char b;
short c;
unsigned short d;
int e;
unsigned int f;
long long g;
unsigned long long h;
float i;
double j;
};
static void
optimized_struct_parameter_helper(int *ptr, OptimizedBasics basics)
{
basics.a += *ptr;
basics.a += 1;
basics.a += 1;
}
void
optimized_struct_parameters_eval_tests(void)
{
int x = 10;
OptimizedBasics basics = {-1, 1, -2, 2, -4, 4, -8, 8, 1.5f, 1.50000000000001};
optimized_struct_parameter_helper(&x, basics);
}
+61 -61
View File
@@ -1,61 +1,61 @@
#include <windows.h>
#include <winternl.h>
#include "mule_peb_trample_reload.c"
static void
HideModuleFromWindowsReload(HMODULE ModuleToFlush)
{
/* NOTE(casey): Normally you cannot "reload" an executable module with the same name,
because Windows checks a linked list of loaded modules and assumes that if
it's already loaded, it doesn't need to reload it, even though it may have to because
it has changed on disk.
This solution to that problem comes from some excellent spelunking by Martins Mozeiko,
who figured out that you could overwrite the filenames Windows stores in your process's
loaded module table, thus thwarting the Windows filename check against loaded modules,
allowing you to reload an existing module that has changed without requiring it to
have a different filename!
*/
PEB *Peb = (PEB *)__readgsqword(offsetof(TEB, ProcessEnvironmentBlock));
LIST_ENTRY *Head = &Peb->Ldr->InMemoryOrderModuleList;
for(LIST_ENTRY *Entry = Head->Flink;
Entry != Head;
Entry = Entry->Flink)
{
LDR_DATA_TABLE_ENTRY *Mod = CONTAINING_RECORD(Entry, LDR_DATA_TABLE_ENTRY, InMemoryOrderLinks);
if(Mod->DllBase == ModuleToFlush)
{
ZeroMemory(Mod->FullDllName.Buffer, Mod->FullDllName.Length);
Mod->DllBase = 0;
break;
}
}
}
int main(int argument_count, char **arguments)
{
char *exe_name = arguments[0];
HANDLE last_module = GetModuleHandle(0);
int (*loop_iteration_function)(int it) = (int (*)(int))GetProcAddress(last_module, "loop_iteration");
FILETIME last_filetime = {0};
int should_exit = 0;
for(int it = 0; !should_exit; it += 1)
{
int result = loop_iteration_function(it);
printf("%i\n", result);
Sleep(50);
FILETIME current_filetime = {0};
HANDLE current_exe_file = CreateFile(exe_name, 0, 0, 0, OPEN_EXISTING, FILE_ATTRIBUTE_NORMAL, 0);
GetFileTime(current_exe_file, 0, 0, &current_filetime);
CloseHandle(current_exe_file);
if(it != 0 && CompareFileTime(&last_filetime, &current_filetime) < 0)
{
HideModuleFromWindowsReload(last_module);
last_module = LoadLibrary(arguments[0]);
loop_iteration_function = (int (*)(int))GetProcAddress(last_module, "loop_iteration");
}
last_filetime = current_filetime;
}
return 0;
}
#include <windows.h>
#include <winternl.h>
#include "mule_peb_trample_reload.c"
static void
HideModuleFromWindowsReload(HMODULE ModuleToFlush)
{
/* NOTE(casey): Normally you cannot "reload" an executable module with the same name,
because Windows checks a linked list of loaded modules and assumes that if
it's already loaded, it doesn't need to reload it, even though it may have to because
it has changed on disk.
This solution to that problem comes from some excellent spelunking by Martins Mozeiko,
who figured out that you could overwrite the filenames Windows stores in your process's
loaded module table, thus thwarting the Windows filename check against loaded modules,
allowing you to reload an existing module that has changed without requiring it to
have a different filename!
*/
PEB *Peb = (PEB *)__readgsqword(offsetof(TEB, ProcessEnvironmentBlock));
LIST_ENTRY *Head = &Peb->Ldr->InMemoryOrderModuleList;
for(LIST_ENTRY *Entry = Head->Flink;
Entry != Head;
Entry = Entry->Flink)
{
LDR_DATA_TABLE_ENTRY *Mod = CONTAINING_RECORD(Entry, LDR_DATA_TABLE_ENTRY, InMemoryOrderLinks);
if(Mod->DllBase == ModuleToFlush)
{
ZeroMemory(Mod->FullDllName.Buffer, Mod->FullDllName.Length);
Mod->DllBase = 0;
break;
}
}
}
int main(int argument_count, char **arguments)
{
char *exe_name = arguments[0];
HANDLE last_module = GetModuleHandle(0);
int (*loop_iteration_function)(int it) = (int (*)(int))GetProcAddress(last_module, "loop_iteration");
FILETIME last_filetime = {0};
int should_exit = 0;
for(int it = 0; !should_exit; it += 1)
{
int result = loop_iteration_function(it);
printf("%i\n", result);
Sleep(50);
FILETIME current_filetime = {0};
HANDLE current_exe_file = CreateFile(exe_name, 0, 0, 0, OPEN_EXISTING, FILE_ATTRIBUTE_NORMAL, 0);
GetFileTime(current_exe_file, 0, 0, &current_filetime);
CloseHandle(current_exe_file);
if(it != 0 && CompareFileTime(&last_filetime, &current_filetime) < 0)
{
HideModuleFromWindowsReload(last_module);
last_module = LoadLibrary(arguments[0]);
loop_iteration_function = (int (*)(int))GetProcAddress(last_module, "loop_iteration");
}
last_filetime = current_filetime;
}
return 0;
}
+13 -13
View File
@@ -1,13 +1,13 @@
__declspec(dllexport) int
loop_iteration(int it)
{
//return 111;
#if 1
int sum = 0;
for(int i = 0; i < 1000; i += 1)
{
sum += it*i;
}
return sum;
#endif
}
__declspec(dllexport) int
loop_iteration(int it)
{
//return 111;
#if 1
int sum = 0;
for(int i = 0; i < 1000; i += 1)
{
sum += it*i;
}
return sum;
#endif
}
+96 -96
View File
@@ -1,96 +1,96 @@
// Copyright (c) 2024 Epic Games Tools
// Licensed under the MIT license (https://opensource.org/license/mit/)
#ifndef MUTABLE_TEXT_H
#define MUTABLE_TEXT_H
////////////////////////////////
//~ rjf: Cache Types
typedef struct MTX_Node MTX_Node;
struct MTX_Node
{
MTX_Node *next;
MTX_Node *prev;
U128 key;
};
typedef struct MTX_Slot MTX_Slot;
struct MTX_Slot
{
MTX_Node *first;
MTX_Node *last;
};
typedef struct MTX_Stripe MTX_Stripe;
struct MTX_Stripe
{
Arena *arena;
MTX_Node *free_node;
OS_Handle rw_mutex;
};
////////////////////////////////
//~ rjf: Mutation Thread Types
typedef struct MTX_Op MTX_Op;
struct MTX_Op
{
Rng1U64 range;
String8 replace;
};
typedef struct MTX_MutThread MTX_MutThread;
struct MTX_MutThread
{
U64 ring_size;
U8 *ring_base;
U64 ring_read_pos;
U64 ring_write_pos;
OS_Handle cv;
OS_Handle mutex;
OS_Handle thread;
};
////////////////////////////////
//~ rjf: Shared State
typedef struct MTX_Shared MTX_Shared;
struct MTX_Shared
{
Arena *arena;
// rjf: buffer cache
U64 slots_count;
U64 stripes_count;
MTX_Slot *slots;
MTX_Stripe *stripes;
// rjf: mut threads
U64 mut_threads_count;
MTX_MutThread *mut_threads;
};
////////////////////////////////
//~ rjf: Globals
global MTX_Shared *mtx_shared = 0;
////////////////////////////////
//~ rjf: Main Layer Initialization
internal void mtx_init(void);
////////////////////////////////
//~ rjf: Buffer Operations
internal void mtx_push_op(U128 buffer_key, MTX_Op op);
////////////////////////////////
//~ rjf: Mutation Threads
internal void mtx_enqueue_op(MTX_MutThread *thread, U128 buffer_key, MTX_Op op);
internal void mtx_dequeue_op(Arena *arena, MTX_MutThread *thread, U128 *buffer_key_out, MTX_Op *op_out);
internal void mtx_mut_thread__entry_point(void *p);
#endif // MUTABLE_TEXT_H
// Copyright (c) 2024 Epic Games Tools
// Licensed under the MIT license (https://opensource.org/license/mit/)
#ifndef MUTABLE_TEXT_H
#define MUTABLE_TEXT_H
////////////////////////////////
//~ rjf: Cache Types
typedef struct MTX_Node MTX_Node;
struct MTX_Node
{
MTX_Node *next;
MTX_Node *prev;
U128 key;
};
typedef struct MTX_Slot MTX_Slot;
struct MTX_Slot
{
MTX_Node *first;
MTX_Node *last;
};
typedef struct MTX_Stripe MTX_Stripe;
struct MTX_Stripe
{
Arena *arena;
MTX_Node *free_node;
OS_Handle rw_mutex;
};
////////////////////////////////
//~ rjf: Mutation Thread Types
typedef struct MTX_Op MTX_Op;
struct MTX_Op
{
Rng1U64 range;
String8 replace;
};
typedef struct MTX_MutThread MTX_MutThread;
struct MTX_MutThread
{
U64 ring_size;
U8 *ring_base;
U64 ring_read_pos;
U64 ring_write_pos;
OS_Handle cv;
OS_Handle mutex;
OS_Handle thread;
};
////////////////////////////////
//~ rjf: Shared State
typedef struct MTX_Shared MTX_Shared;
struct MTX_Shared
{
Arena *arena;
// rjf: buffer cache
U64 slots_count;
U64 stripes_count;
MTX_Slot *slots;
MTX_Stripe *stripes;
// rjf: mut threads
U64 mut_threads_count;
MTX_MutThread *mut_threads;
};
////////////////////////////////
//~ rjf: Globals
global MTX_Shared *mtx_shared = 0;
////////////////////////////////
//~ rjf: Main Layer Initialization
internal void mtx_init(void);
////////////////////////////////
//~ rjf: Buffer Operations
internal void mtx_push_op(U128 buffer_key, MTX_Op op);
////////////////////////////////
//~ rjf: Mutation Threads
internal void mtx_enqueue_op(MTX_MutThread *thread, U128 buffer_key, MTX_Op op);
internal void mtx_dequeue_op(Arena *arena, MTX_MutThread *thread, U128 *buffer_key_out, MTX_Op *op_out);
internal void mtx_mut_thread__entry_point(void *p);
#endif // MUTABLE_TEXT_H
+161 -161
View File
@@ -1,161 +1,161 @@
<?xml version="1.0" encoding="utf-8"?>
<AutoVisualizer xmlns="http://schemas.microsoft.com/vstudio/debugger/natvis/2010">
<Type Name="String8">
<DisplayString>{size,str}</DisplayString>
<StringView>size,str</StringView>
</Type>
<Type Name="String8Node">
<DisplayString>{{ string={string.size,string.str} next={next} }}</DisplayString>
</Type>
<Type Name="String8List">
<DisplayString Condition="node_count == 0">empty</DisplayString>
<DisplayString>{{node count={node_count} total size={total_size} first={first->string} last={last->string} }} </DisplayString>
<Expand>
<Item Name="[node count]">node_count</Item>
<Item Name="[total size]">total_size</Item>
<LinkedListItems>
<Size>node_count</Size>
<HeadPointer>first</HeadPointer>
<NextPointer>next</NextPointer>
<ValueNode>string</ValueNode>
</LinkedListItems>
</Expand>
</Type>
<Type Name="String8Array">
<DisplayString>{{ count={count} pointer={strings} }}</DisplayString>
<Expand>
<Item Name="[count]">count</Item>
<ArrayItems>
<Size>count</Size>
<ValuePointer>strings</ValuePointer>
</ArrayItems>
</Expand>
</Type>
<Type Name="Vec2F32">
<Expand>
<Item Name="x">x</Item>
<Item Name="y">y</Item>
<Item Name="[length squared]">x*x + y*y</Item>
</Expand>
</Type>
<Type Name="Vec2S32">
<Expand>
<Item Name="x">x</Item>
<Item Name="y">y</Item>
<Item Name="[length squared]">x*x + y*y</Item>
</Expand>
</Type>
<Type Name="Vec2S64">
<Expand>
<Item Name="x">x</Item>
<Item Name="y">y</Item>
<Item Name="[length squared]">x*x + y*y</Item>
</Expand>
</Type>
<Type Name="Vec3F32">
<Expand>
<Item Name="x">x</Item>
<Item Name="y">y</Item>
<Item Name="z">z</Item>
<Item Name="[length squared]">x*x + y*y + z*z</Item>
</Expand>
</Type>
<Type Name="Vec3S32">
<Expand>
<Item Name="x">x</Item>
<Item Name="y">y</Item>
<Item Name="z">z</Item>
<Item Name="[length squared]">x*x + y*y + z*z</Item>
</Expand>
</Type>
<Type Name="Vec4F32">
<Expand>
<Item Name="x">x</Item>
<Item Name="y">y</Item>
<Item Name="z">z</Item>
<Item Name="w">w</Item>
<Item Name="[length squared]">x*x + y*y + z*z + w*w</Item>
</Expand>
</Type>
<Type Name="Vec4S32">
<Expand>
<Item Name="x">x</Item>
<Item Name="y">y</Item>
<Item Name="z">z</Item>
<Item Name="w">w</Item>
<Item Name="[length squared]">x*x + y*y + z*z + w*w</Item>
</Expand>
</Type>
<Type Name="Rng1U32">
<DisplayString>{{ min={min} max={max} [dim]={max - min} }}</DisplayString>
<Expand>
<Item Name="min">min</Item>
<Item Name="max">max</Item>
<Item Name="[dim]">max - min</Item>
</Expand>
</Type>
<Type Name="Rng1S32">
<DisplayString>{{ min={min} max={max} [dim]={max - min} }}</DisplayString>
<Expand>
<Item Name="min">min</Item>
<Item Name="max">max</Item>
<Item Name="[dim]">max - min</Item>
</Expand>
</Type>
<Type Name="Rng1U64">
<DisplayString>{{ min={min} max={max} [dim]={max - min} }}</DisplayString>
<Expand>
<Item Name="min">min</Item>
<Item Name="max">max</Item>
<Item Name="[dim]">max - min</Item>
</Expand>
</Type>
<Type Name="Rng1S64">
<DisplayString>{{ min={min} max={max} [dim]={max - min} }}</DisplayString>
<Expand>
<Item Name="min">min</Item>
<Item Name="max">max</Item>
<Item Name="[dim]">max - min</Item>
</Expand>
</Type>
<Type Name="Rng1F32">
<DisplayString>{{ min={min} max={max} [dim]={max - min} }}</DisplayString>
<Expand>
<Item Name="min">min</Item>
<Item Name="max">max</Item>
<Item Name="[dim]">max - min</Item>
</Expand>
</Type>
<Type Name="CmdLineOpt">
<DisplayString>{{ name={string} hash={hash} value_string={value_string} value_stirngs={value_strings} }}</DisplayString>
</Type>
<Type Name="CmdLineOptList">
<DisplayString>{{ count={count} first={first} }} </DisplayString>
<Expand>
<Item Name="[count]">count</Item>
<LinkedListItems>
<Size>count</Size>
<HeadPointer>first</HeadPointer>
<NextPointer>next</NextPointer>
<ValueNode>this</ValueNode>
</LinkedListItems>
</Expand>
</Type>
</AutoVisualizer>
<?xml version="1.0" encoding="utf-8"?>
<AutoVisualizer xmlns="http://schemas.microsoft.com/vstudio/debugger/natvis/2010">
<Type Name="String8">
<DisplayString>{size,str}</DisplayString>
<StringView>size,str</StringView>
</Type>
<Type Name="String8Node">
<DisplayString>{{ string={string.size,string.str} next={next} }}</DisplayString>
</Type>
<Type Name="String8List">
<DisplayString Condition="node_count == 0">empty</DisplayString>
<DisplayString>{{node count={node_count} total size={total_size} first={first->string} last={last->string} }} </DisplayString>
<Expand>
<Item Name="[node count]">node_count</Item>
<Item Name="[total size]">total_size</Item>
<LinkedListItems>
<Size>node_count</Size>
<HeadPointer>first</HeadPointer>
<NextPointer>next</NextPointer>
<ValueNode>string</ValueNode>
</LinkedListItems>
</Expand>
</Type>
<Type Name="String8Array">
<DisplayString>{{ count={count} pointer={strings} }}</DisplayString>
<Expand>
<Item Name="[count]">count</Item>
<ArrayItems>
<Size>count</Size>
<ValuePointer>strings</ValuePointer>
</ArrayItems>
</Expand>
</Type>
<Type Name="Vec2F32">
<Expand>
<Item Name="x">x</Item>
<Item Name="y">y</Item>
<Item Name="[length squared]">x*x + y*y</Item>
</Expand>
</Type>
<Type Name="Vec2S32">
<Expand>
<Item Name="x">x</Item>
<Item Name="y">y</Item>
<Item Name="[length squared]">x*x + y*y</Item>
</Expand>
</Type>
<Type Name="Vec2S64">
<Expand>
<Item Name="x">x</Item>
<Item Name="y">y</Item>
<Item Name="[length squared]">x*x + y*y</Item>
</Expand>
</Type>
<Type Name="Vec3F32">
<Expand>
<Item Name="x">x</Item>
<Item Name="y">y</Item>
<Item Name="z">z</Item>
<Item Name="[length squared]">x*x + y*y + z*z</Item>
</Expand>
</Type>
<Type Name="Vec3S32">
<Expand>
<Item Name="x">x</Item>
<Item Name="y">y</Item>
<Item Name="z">z</Item>
<Item Name="[length squared]">x*x + y*y + z*z</Item>
</Expand>
</Type>
<Type Name="Vec4F32">
<Expand>
<Item Name="x">x</Item>
<Item Name="y">y</Item>
<Item Name="z">z</Item>
<Item Name="w">w</Item>
<Item Name="[length squared]">x*x + y*y + z*z + w*w</Item>
</Expand>
</Type>
<Type Name="Vec4S32">
<Expand>
<Item Name="x">x</Item>
<Item Name="y">y</Item>
<Item Name="z">z</Item>
<Item Name="w">w</Item>
<Item Name="[length squared]">x*x + y*y + z*z + w*w</Item>
</Expand>
</Type>
<Type Name="Rng1U32">
<DisplayString>{{ min={min} max={max} [dim]={max - min} }}</DisplayString>
<Expand>
<Item Name="min">min</Item>
<Item Name="max">max</Item>
<Item Name="[dim]">max - min</Item>
</Expand>
</Type>
<Type Name="Rng1S32">
<DisplayString>{{ min={min} max={max} [dim]={max - min} }}</DisplayString>
<Expand>
<Item Name="min">min</Item>
<Item Name="max">max</Item>
<Item Name="[dim]">max - min</Item>
</Expand>
</Type>
<Type Name="Rng1U64">
<DisplayString>{{ min={min} max={max} [dim]={max - min} }}</DisplayString>
<Expand>
<Item Name="min">min</Item>
<Item Name="max">max</Item>
<Item Name="[dim]">max - min</Item>
</Expand>
</Type>
<Type Name="Rng1S64">
<DisplayString>{{ min={min} max={max} [dim]={max - min} }}</DisplayString>
<Expand>
<Item Name="min">min</Item>
<Item Name="max">max</Item>
<Item Name="[dim]">max - min</Item>
</Expand>
</Type>
<Type Name="Rng1F32">
<DisplayString>{{ min={min} max={max} [dim]={max - min} }}</DisplayString>
<Expand>
<Item Name="min">min</Item>
<Item Name="max">max</Item>
<Item Name="[dim]">max - min</Item>
</Expand>
</Type>
<Type Name="CmdLineOpt">
<DisplayString>{{ name={string} hash={hash} value_string={value_string} value_stirngs={value_strings} }}</DisplayString>
</Type>
<Type Name="CmdLineOptList">
<DisplayString>{{ count={count} first={first} }} </DisplayString>
<Expand>
<Item Name="[count]">count</Item>
<LinkedListItems>
<Size>count</Size>
<HeadPointer>first</HeadPointer>
<NextPointer>next</NextPointer>
<ValueNode>this</ValueNode>
</LinkedListItems>
</Expand>
</Type>
</AutoVisualizer>
+172 -172
View File
@@ -1,172 +1,172 @@
// Copyright (c) 2024 Epic Games Tools
// Licensed under the MIT license (https://opensource.org/license/mit/)
////////////////////////////////
//~ rjf: Tables
@table(name, display_string, cfg_string)
OS_KeyTable:
{
{Null "Invalid Key" "null" }
{Esc "Escape" "esc" }
{F1 "F1" "f1" }
{F2 "F2" "f2" }
{F3 "F3" "f3" }
{F4 "F4" "f4" }
{F5 "F5" "f5" }
{F6 "F6" "f6" }
{F7 "F7" "f7" }
{F8 "F8" "f8" }
{F9 "F9" "f9" }
{F10 "F10" "f10" }
{F11 "F11" "f11" }
{F12 "F12" "f12" }
{F13 "F13" "f13" }
{F14 "F14" "f14" }
{F15 "F15" "f15" }
{F16 "F16" "f16" }
{F17 "F17" "f17" }
{F18 "F18" "f18" }
{F19 "F19" "f19" }
{F20 "F20" "f20" }
{F21 "F21" "f21" }
{F22 "F22" "f22" }
{F23 "F23" "f23" }
{F24 "F24" "f24" }
{Tick "Tick" "tick" }
{0 "0" "0" }
{1 "1" "1" }
{2 "2" "2" }
{3 "3" "3" }
{4 "4" "4" }
{5 "5" "5" }
{6 "6" "6" }
{7 "7" "7" }
{8 "8" "8" }
{9 "9" "9" }
{Minus "Minus" "minus" }
{Equal "Equal" "equal" }
{Backspace "Backspace" "backspace" }
{Tab "Tab" "tab" }
{Q "Q" "q" }
{W "W" "w" }
{E "E" "e" }
{R "R" "r" }
{T "T" "t" }
{Y "Y" "y" }
{U "U" "u" }
{I "I" "i" }
{O "O" "o" }
{P "P" "p" }
{LeftBracket "Left Bracket" "left_bracket" }
{RightBracket "Right Bracket" "right_bracket" }
{BackSlash "Back Slash" "backslash" }
{CapsLock "Caps Lock" "caps_lock" }
{A "A" "a" }
{S "S" "s" }
{D "D" "d" }
{F "F" "f" }
{G "G" "g" }
{H "H" "h" }
{J "J" "j" }
{K "K" "k" }
{L "L" "l" }
{Semicolon "Semicolon" "semicolon" }
{Quote "Quote" "quote" }
{Return "Return" "return" }
{Shift "Shift" "shift" }
{Z "Z" "z" }
{X "X" "x" }
{C "C" "c" }
{V "V" "v" }
{B "B" "b" }
{N "N" "n" }
{M "M" "m" }
{Comma "Comma" "comma" }
{Period "Period" "period" }
{Slash "Slash" "slash" }
{Ctrl "Ctrl" "ctrl" }
{Alt "Alt" "alt" }
{Space "Space" "space" }
{Menu "Menu" "menu" }
{ScrollLock "Scroll Lock" "scroll_lock" }
{Pause "Pause" "pause" }
{Insert "Insert" "insert" }
{Home "Home" "home" }
{PageUp "Page Up" "page_up" }
{Delete "Delete" "delete" }
{End "End" "end" }
{PageDown "Page Down" "page_down" }
{Up "Up" "up" }
{Left "Left" "left" }
{Down "Down" "down" }
{Right "Right" "right" }
{Ex0 "Ex0" "ex0" }
{Ex1 "Ex1" "ex1" }
{Ex2 "Ex2" "ex2" }
{Ex3 "Ex3" "ex3" }
{Ex4 "Ex4" "ex4" }
{Ex5 "Ex5" "ex5" }
{Ex6 "Ex6" "ex6" }
{Ex7 "Ex7" "ex7" }
{Ex8 "Ex8" "ex8" }
{Ex9 "Ex9" "ex9" }
{Ex10 "Ex10" "ex10" }
{Ex11 "Ex11" "ex11" }
{Ex12 "Ex12" "ex12" }
{Ex13 "Ex13" "ex13" }
{Ex14 "Ex14" "ex14" }
{Ex15 "Ex15" "ex15" }
{Ex16 "Ex16" "ex16" }
{Ex17 "Ex17" "ex17" }
{Ex18 "Ex18" "ex18" }
{Ex19 "Ex19" "ex19" }
{Ex20 "Ex20" "ex20" }
{Ex21 "Ex21" "ex21" }
{Ex22 "Ex22" "ex22" }
{Ex23 "Ex23" "ex23" }
{Ex24 "Ex24" "ex24" }
{Ex25 "Ex25" "ex25" }
{Ex26 "Ex26" "ex26" }
{Ex27 "Ex27" "ex27" }
{Ex28 "Ex28" "ex28" }
{Ex29 "Ex29" "ex29" }
{NumLock "Num Lock" "num_lock" }
{NumSlash "Numpad Slash" "numpad_slash" }
{NumStar "Numpad Star" "numpad_star" }
{NumMinus "Numpad Minus" "numpad_minus" }
{NumPlus "Numpad Plus" "numpad_plus" }
{NumPeriod "Numpad Period" "numpad_period" }
{Num0 "Numpad 0" "numpad_0" }
{Num1 "Numpad 1" "numpad_1" }
{Num2 "Numpad 2" "numpad_2" }
{Num3 "Numpad 3" "numpad_3" }
{Num4 "Numpad 4" "numpad_4" }
{Num5 "Numpad 5" "numpad_5" }
{Num6 "Numpad 6" "numpad_6" }
{Num7 "Numpad 7" "numpad_7" }
{Num8 "Numpad 8" "numpad_8" }
{Num9 "Numpad 9" "numpad_9" }
{LeftMouseButton "Left Mouse Button" "left_mouse" }
{MiddleMouseButton "Middle Mouse Button" "middle_mouse" }
{RightMouseButton "Right Mouse Button" "right_mouse" }
}
////////////////////////////////
//~ rjf: Generators
@enum OS_Key:
{
@expand(OS_KeyTable a) `$(a.name)`,
COUNT,
}
@data(String8) os_g_key_display_string_table:
{
@expand(OS_KeyTable a) `str8_lit_comp("$(a.display_string)")`;
}
@data(String8) os_g_key_cfg_string_table:
{
@expand(OS_KeyTable a) `str8_lit_comp("$(a.cfg_string)")`;
}
// Copyright (c) 2024 Epic Games Tools
// Licensed under the MIT license (https://opensource.org/license/mit/)
////////////////////////////////
//~ rjf: Tables
@table(name, display_string, cfg_string)
OS_KeyTable:
{
{Null "Invalid Key" "null" }
{Esc "Escape" "esc" }
{F1 "F1" "f1" }
{F2 "F2" "f2" }
{F3 "F3" "f3" }
{F4 "F4" "f4" }
{F5 "F5" "f5" }
{F6 "F6" "f6" }
{F7 "F7" "f7" }
{F8 "F8" "f8" }
{F9 "F9" "f9" }
{F10 "F10" "f10" }
{F11 "F11" "f11" }
{F12 "F12" "f12" }
{F13 "F13" "f13" }
{F14 "F14" "f14" }
{F15 "F15" "f15" }
{F16 "F16" "f16" }
{F17 "F17" "f17" }
{F18 "F18" "f18" }
{F19 "F19" "f19" }
{F20 "F20" "f20" }
{F21 "F21" "f21" }
{F22 "F22" "f22" }
{F23 "F23" "f23" }
{F24 "F24" "f24" }
{Tick "Tick" "tick" }
{0 "0" "0" }
{1 "1" "1" }
{2 "2" "2" }
{3 "3" "3" }
{4 "4" "4" }
{5 "5" "5" }
{6 "6" "6" }
{7 "7" "7" }
{8 "8" "8" }
{9 "9" "9" }
{Minus "Minus" "minus" }
{Equal "Equal" "equal" }
{Backspace "Backspace" "backspace" }
{Tab "Tab" "tab" }
{Q "Q" "q" }
{W "W" "w" }
{E "E" "e" }
{R "R" "r" }
{T "T" "t" }
{Y "Y" "y" }
{U "U" "u" }
{I "I" "i" }
{O "O" "o" }
{P "P" "p" }
{LeftBracket "Left Bracket" "left_bracket" }
{RightBracket "Right Bracket" "right_bracket" }
{BackSlash "Back Slash" "backslash" }
{CapsLock "Caps Lock" "caps_lock" }
{A "A" "a" }
{S "S" "s" }
{D "D" "d" }
{F "F" "f" }
{G "G" "g" }
{H "H" "h" }
{J "J" "j" }
{K "K" "k" }
{L "L" "l" }
{Semicolon "Semicolon" "semicolon" }
{Quote "Quote" "quote" }
{Return "Return" "return" }
{Shift "Shift" "shift" }
{Z "Z" "z" }
{X "X" "x" }
{C "C" "c" }
{V "V" "v" }
{B "B" "b" }
{N "N" "n" }
{M "M" "m" }
{Comma "Comma" "comma" }
{Period "Period" "period" }
{Slash "Slash" "slash" }
{Ctrl "Ctrl" "ctrl" }
{Alt "Alt" "alt" }
{Space "Space" "space" }
{Menu "Menu" "menu" }
{ScrollLock "Scroll Lock" "scroll_lock" }
{Pause "Pause" "pause" }
{Insert "Insert" "insert" }
{Home "Home" "home" }
{PageUp "Page Up" "page_up" }
{Delete "Delete" "delete" }
{End "End" "end" }
{PageDown "Page Down" "page_down" }
{Up "Up" "up" }
{Left "Left" "left" }
{Down "Down" "down" }
{Right "Right" "right" }
{Ex0 "Ex0" "ex0" }
{Ex1 "Ex1" "ex1" }
{Ex2 "Ex2" "ex2" }
{Ex3 "Ex3" "ex3" }
{Ex4 "Ex4" "ex4" }
{Ex5 "Ex5" "ex5" }
{Ex6 "Ex6" "ex6" }
{Ex7 "Ex7" "ex7" }
{Ex8 "Ex8" "ex8" }
{Ex9 "Ex9" "ex9" }
{Ex10 "Ex10" "ex10" }
{Ex11 "Ex11" "ex11" }
{Ex12 "Ex12" "ex12" }
{Ex13 "Ex13" "ex13" }
{Ex14 "Ex14" "ex14" }
{Ex15 "Ex15" "ex15" }
{Ex16 "Ex16" "ex16" }
{Ex17 "Ex17" "ex17" }
{Ex18 "Ex18" "ex18" }
{Ex19 "Ex19" "ex19" }
{Ex20 "Ex20" "ex20" }
{Ex21 "Ex21" "ex21" }
{Ex22 "Ex22" "ex22" }
{Ex23 "Ex23" "ex23" }
{Ex24 "Ex24" "ex24" }
{Ex25 "Ex25" "ex25" }
{Ex26 "Ex26" "ex26" }
{Ex27 "Ex27" "ex27" }
{Ex28 "Ex28" "ex28" }
{Ex29 "Ex29" "ex29" }
{NumLock "Num Lock" "num_lock" }
{NumSlash "Numpad Slash" "numpad_slash" }
{NumStar "Numpad Star" "numpad_star" }
{NumMinus "Numpad Minus" "numpad_minus" }
{NumPlus "Numpad Plus" "numpad_plus" }
{NumPeriod "Numpad Period" "numpad_period" }
{Num0 "Numpad 0" "numpad_0" }
{Num1 "Numpad 1" "numpad_1" }
{Num2 "Numpad 2" "numpad_2" }
{Num3 "Numpad 3" "numpad_3" }
{Num4 "Numpad 4" "numpad_4" }
{Num5 "Numpad 5" "numpad_5" }
{Num6 "Numpad 6" "numpad_6" }
{Num7 "Numpad 7" "numpad_7" }
{Num8 "Numpad 8" "numpad_8" }
{Num9 "Numpad 9" "numpad_9" }
{LeftMouseButton "Left Mouse Button" "left_mouse" }
{MiddleMouseButton "Middle Mouse Button" "middle_mouse" }
{RightMouseButton "Right Mouse Button" "right_mouse" }
}
////////////////////////////////
//~ rjf: Generators
@enum OS_Key:
{
@expand(OS_KeyTable a) `$(a.name)`,
COUNT,
}
@data(String8) os_g_key_display_string_table:
{
@expand(OS_KeyTable a) `str8_lit_comp("$(a.display_string)")`;
}
@data(String8) os_g_key_cfg_string_table:
{
@expand(OS_KeyTable a) `str8_lit_comp("$(a.cfg_string)")`;
}
+7 -7
View File
@@ -1,7 +1,7 @@
// Copyright (c) 2024 Epic Games Tools
// Licensed under the MIT license (https://opensource.org/license/mit/)
#ifndef OS_GFX_STUB_H
#define OS_GFX_STUB_H
#endif // OS_GFX_STUB_H
// Copyright (c) 2024 Epic Games Tools
// Licensed under the MIT license (https://opensource.org/license/mit/)
#ifndef OS_GFX_STUB_H
#define OS_GFX_STUB_H
#endif // OS_GFX_STUB_H
+16 -16
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@@ -1,16 +1,16 @@
// Copyright (c) 2024 Epic Games Tools
// Licensed under the MIT license (https://opensource.org/license/mit/)
#ifndef PATH_H
#define PATH_H
////////////////////////////////
//~ allen: Path Helper Functions
internal StringMatchFlags path_match_flags_from_os(OperatingSystem os);
internal String8 path_relative_dst_from_absolute_dst_src(Arena *arena, String8 dst, String8 src);
internal String8 path_absolute_dst_from_relative_dst_src(Arena *arena, String8 dst, String8 src);
internal String8List path_normalized_list_from_string(Arena *arena, String8 path, PathStyle *style_out);
internal String8 path_normalized_from_string(Arena *arena, String8 path);
#endif //PATH_H
// Copyright (c) 2024 Epic Games Tools
// Licensed under the MIT license (https://opensource.org/license/mit/)
#ifndef PATH_H
#define PATH_H
////////////////////////////////
//~ allen: Path Helper Functions
internal StringMatchFlags path_match_flags_from_os(OperatingSystem os);
internal String8 path_relative_dst_from_absolute_dst_src(Arena *arena, String8 dst, String8 src);
internal String8 path_absolute_dst_from_relative_dst_src(Arena *arena, String8 dst, String8 src);
internal String8List path_normalized_list_from_string(Arena *arena, String8 path, PathStyle *style_out);
internal String8 path_normalized_from_string(Arena *arena, String8 path);
#endif //PATH_H
+462 -462
View File
@@ -1,462 +1,462 @@
// Copyright (c) 2024 Epic Games Tools
// Licensed under the MIT license (https://opensource.org/license/mit/)
#ifndef PDB_H
#define PDB_H
// https://github.com/microsoft/microsoft-pdb/tree/master/PDB
////////////////////////////////
//~ PDB Format Types
typedef U32 PDB_Version;
enum{
PDB_Version_VC2 = 19941610,
PDB_Version_VC4 = 19950623,
PDB_Version_VC41 = 19950814,
PDB_Version_VC50 = 19960307,
PDB_Version_VC98 = 19970604,
PDB_Version_VC70_DEP = 19990604,
PDB_Version_VC70 = 20000404,
PDB_Version_VC80 = 20030901,
PDB_Version_VC110 = 20091201,
PDB_Version_VC140 = 20140508
};
typedef U16 PDB_ModIndex;
typedef U32 PDB_StringIndex;
typedef enum PDB_FixedStream{
PDB_FixedStream_PdbInfo = 1,
PDB_FixedStream_Tpi = 2,
PDB_FixedStream_Dbi = 3,
PDB_FixedStream_Ipi = 4
} PDB_FixedStream;
typedef enum PDB_NamedStream{
PDB_NamedStream_HEADER_BLOCK,
PDB_NamedStream_STRTABLE,
PDB_NamedStream_LINK_INFO,
PDB_NamedStream_COUNT
} PDB_NamedStream;
typedef struct PDB_InfoHeader{
PDB_Version version;
U32 time;
U32 age;
} PDB_InfoHeader;
enum{
PDB_StrtblHeader_MAGIC = 0xEFFEEFFE
};
typedef struct PDB_StrtblHeader{
U32 magic;
U32 version;
} PDB_StrtblHeader;
////////////////////////////////
//~ PDB Format DBI Types
typedef U32 PDB_DbiStream;
enum{
PDB_DbiStream_FPO,
PDB_DbiStream_EXCEPTION,
PDB_DbiStream_FIXUP,
PDB_DbiStream_OMAP_TO_SRC,
PDB_DbiStream_OMAP_FROM_SRC,
PDB_DbiStream_SECTION_HEADER,
PDB_DbiStream_TOKEN_RDI_MAP,
PDB_DbiStream_XDATA,
PDB_DbiStream_PDATA,
PDB_DbiStream_NEW_FPO,
PDB_DbiStream_SECTION_HEADER_ORIG,
PDB_DbiStream_COUNT
};
typedef U32 PDB_DbiHeaderSignature;
enum{
PDB_DbiHeaderSignature_V1 = 0xFFFFFFFF
};
typedef U32 PDB_DbiVersion;
enum{
PDB_DbiVersion_41 = 930803,
PDB_DbiVersion_50 = 19960307,
PDB_DbiVersion_60 = 19970606,
PDB_DbiVersion_70 = 19990903,
PDB_DbiVersion_110 = 20091201,
};
typedef U16 PDB_DbiBuildNumber;
#define PDB_DbiBuildNumberNewFormatFlag 0x8000
#define PDB_DbiBuildNumberMinor(bn) ((bn)&0xFF)
#define PDB_DbiBuildNumberMajor(bn) (((bn) >> 8)&0x7F)
#define PDB_DbiBuildNumberNewFormat(bn) (!!((bn)&PDB_DbiBuildNumberNewFormatFlag))
#define PDB_DbiBuildNumber(maj, min) \
(PDB_DbiBuildNumberNewFormatFlag | ((min)&0xFF) | (((maj)&0x7F) << 16))
typedef U16 PDB_DbiHeaderFlags;
enum{
PDB_DbiHeaderFlag_Incremental = 0x1,
PDB_DbiHeaderFlag_Stripped = 0x2,
PDB_DbiHeaderFlag_CTypes = 0x4
};
typedef struct PDB_DbiHeader{
PDB_DbiHeaderSignature sig;
PDB_DbiVersion version;
U32 age;
MSF_StreamNumber gsi_sn;
PDB_DbiBuildNumber build_number;
MSF_StreamNumber psi_sn;
U16 pdb_version;
MSF_StreamNumber sym_sn;
U16 pdb_version2;
U32 module_info_size;
U32 sec_con_size;
U32 sec_map_size;
U32 file_info_size;
U32 tsm_size;
U32 mfc_index;
U32 dbg_header_size;
U32 ec_info_size;
PDB_DbiHeaderFlags flags;
COFF_MachineType machine;
U32 reserved;
} PDB_DbiHeader;
// (this is not "literally" defined by the format - but helpful to have)
typedef enum PDB_DbiRange{
PDB_DbiRange_ModuleInfo,
PDB_DbiRange_SecCon,
PDB_DbiRange_SecMap,
PDB_DbiRange_FileInfo,
PDB_DbiRange_TSM,
PDB_DbiRange_EcInfo,
PDB_DbiRange_DbgHeader,
PDB_DbiRange_COUNT
} PDB_DbiRange;
// "ModuleInfo" DBI range
typedef U32 PDB_DbiSectionContribVersion;
#define PDB_DbiSectionContribVersion_1 (0xeffe0000u + 19970605u)
#define PDB_DbiSectionContribVersion_2 (0xeffe0000u + 20140516u)
typedef struct PDB_DbiSectionContrib40{
CV_SectionIndex sec;
U32 sec_off;
U32 size;
U32 flags;
PDB_ModIndex mod;
} PDB_DbiSectionContrib40;
typedef struct PDB_DbiSectionContrib{
PDB_DbiSectionContrib40 base;
U32 data_crc;
U32 reloc_crc;
} PDB_DbiSectionContrib;
typedef struct PDB_DbiSectionContrib2{
PDB_DbiSectionContrib40 base;
U32 data_crc;
U32 reloc_crc;
U32 sec_coff;
} PDB_DbiSectionContrib2;
typedef struct PDB_DbiCompUnitHeader{
U32 unused;
PDB_DbiSectionContrib contribution;
U16 flags; // unknown
MSF_StreamNumber sn;
U32 symbols_size;
U32 c11_lines_size;
U32 c13_lines_size;
U16 num_contrib_files;
U16 unused2;
U32 file_names_offset;
PDB_StringIndex src_file;
PDB_StringIndex pdb_file;
// U8[] module_name (null terminated)
// U8[] obj_name (null terminated)
} PDB_DbiCompUnitHeader;
// (this is not "literally" defined by the format - but helpful to have)
typedef enum{
PDB_DbiCompUnitRange_Symbols,
PDB_DbiCompUnitRange_C11,
PDB_DbiCompUnitRange_C13,
PDB_DbiCompUnitRange_COUNT
} PDB_DbiCompUnitRange;
////////////////////////////////
//~ PDB Format TPI Types
typedef U32 PDB_TpiVersion;
enum{
PDB_TpiVersion_INTV_VC2 = 920924,
PDB_TpiVersion_IMPV40 = 19950410,
PDB_TpiVersion_IMPV41 = 19951122,
PDB_TpiVersion_IMPV50_INTERIM = 19960307,
PDB_TpiVersion_IMPV50 = 19961031,
PDB_TpiVersion_IMPV70 = 19990903,
PDB_TpiVersion_IMPV80 = 20040203,
};
typedef struct PDB_TpiHeader{
// (HDR)
PDB_TpiVersion version;
U32 header_size;
U32 ti_lo;
U32 ti_hi;
U32 leaf_data_size;
// (PdbTpiHash)
MSF_StreamNumber hash_sn;
MSF_StreamNumber hash_sn_aux;
U32 hash_key_size;
U32 hash_bucket_count;
U32 hash_vals_off;
U32 hash_vals_size;
U32 itype_off;
U32 itype_size;
U32 hash_adj_off;
U32 hash_adj_size;
} PDB_TpiHeader;
typedef struct PDB_TpiOffHint{
CV_TypeId itype;
U32 off;
} PDB_TpiOffHint;
////////////////////////////////
//~ PDB Format GSI Types
typedef U32 PDB_GsiSignature;
enum{
PDB_GsiSignature_Basic = 0xffffffff,
};
typedef U32 PDB_GsiVersion;
enum{
PDB_GsiVersion_V70 = 0xeffe0000 + 19990810,
};
typedef struct PDB_GsiHeader{
PDB_GsiSignature signature;
PDB_GsiVersion version;
U32 hr_len;
U32 num_buckets;
} PDB_GsiHeader;
typedef struct PDB_GsiHashRecord{
U32 symbol_off;
U32 cref;
} PDB_GsiHashRecord;
typedef struct PDB_PsiHeader{
U32 sym_hash_size;
U32 addr_map_size;
U32 thunk_count;
U32 thunk_size;
CV_SectionIndex isec_thunk_table;
U16 padding;
U32 sec_thunk_table_off;
U32 sec_count;
} PDB_PsiHeader;
////////////////////////////////
//~ PDB Parser Types
typedef struct PDB_InfoNode{
struct PDB_InfoNode *next;
String8 string;
MSF_StreamNumber sn;
} PDB_InfoNode;
typedef struct PDB_Info{
PDB_InfoNode *first;
PDB_InfoNode *last;
COFF_Guid auth_guid;
} PDB_Info;
typedef struct PDB_NamedStreamTable{
MSF_StreamNumber sn[PDB_NamedStream_COUNT];
} PDB_NamedStreamTable;
typedef struct PDB_Strtbl{
String8 data;
U32 bucket_count;
U32 strblock_min;
U32 strblock_max;
U32 buckets_min;
U32 buckets_max;
} PDB_Strtbl;
typedef struct PDB_DbiParsed{
String8 data;
COFF_MachineType machine_type;
MSF_StreamNumber gsi_sn;
MSF_StreamNumber psi_sn;
MSF_StreamNumber sym_sn;
U64 range_off[(U64)(PDB_DbiRange_COUNT) + 1];
MSF_StreamNumber dbg_streams[PDB_DbiStream_COUNT];
} PDB_DbiParsed;
typedef struct PDB_TpiParsed{
String8 data;
// leaf info
U64 leaf_first;
U64 leaf_opl;
U32 itype_first;
U32 itype_opl;
// hash info
MSF_StreamNumber hash_sn;
MSF_StreamNumber hash_sn_aux;
U32 hash_key_size;
U32 hash_bucket_count;
U32 hash_vals_off;
U32 hash_vals_size;
U32 itype_off;
U32 itype_size;
U32 hash_adj_off;
U32 hash_adj_size;
} PDB_TpiParsed;
typedef struct PDB_TpiHashBlock{
struct PDB_TpiHashBlock *next;
U32 local_count;
CV_TypeId itypes[13]; // 13 = (64 - 12)/4
} PDB_TpiHashBlock;
typedef struct PDB_TpiHashParsed{
String8 data;
String8 aux_data;
PDB_TpiHashBlock **buckets;
U32 bucket_count;
U32 bucket_mask;
} PDB_TpiHashParsed;
typedef struct PDB_GsiBucket{
U32 *offs;
U64 count;
} PDB_GsiBucket;
typedef struct PDB_GsiParsed{
PDB_GsiBucket buckets[4096];
} PDB_GsiParsed;
typedef struct PDB_CompUnit{
MSF_StreamNumber sn;
U32 range_off[(U32)(PDB_DbiCompUnitRange_COUNT) + 1];
String8 obj_name;
String8 group_name;
} PDB_CompUnit;
typedef struct PDB_CoffSectionArray{
COFF_SectionHeader *sections;
U64 count;
} PDB_CoffSectionArray;
typedef struct PDB_CompUnitNode{
struct PDB_CompUnitNode *next;
PDB_CompUnit unit;
} PDB_CompUnitNode;
typedef struct PDB_CompUnitArray{
PDB_CompUnit **units;
U64 count;
} PDB_CompUnitArray;
typedef struct PDB_CompUnitContribution{
U32 mod;
U64 voff_first;
U64 voff_opl;
} PDB_CompUnitContribution;
typedef struct PDB_CompUnitContributionArray{
PDB_CompUnitContribution *contributions;
U64 count;
} PDB_CompUnitContributionArray;
////////////////////////////////
//~ PDB Parser Functions
internal PDB_Info* pdb_info_from_data(Arena *arena, String8 pdb_info_data);
internal PDB_NamedStreamTable*pdb_named_stream_table_from_info(Arena *arena, PDB_Info *info);
internal PDB_Strtbl* pdb_strtbl_from_data(Arena *arena, String8 strtbl_data);
internal PDB_DbiParsed* pdb_dbi_from_data(Arena *arena, String8 dbi_data);
internal PDB_TpiParsed* pdb_tpi_from_data(Arena *arena, String8 tpi_data);
internal PDB_TpiHashParsed* pdb_tpi_hash_from_data(Arena *arena,
PDB_Strtbl *strtbl,
PDB_TpiParsed *tpi,
String8 tpi_hash_data,
String8 tpi_hash_aux_data);
internal PDB_GsiParsed* pdb_gsi_from_data(Arena *arena, String8 gsi_data);
internal PDB_CoffSectionArray*pdb_coff_section_array_from_data(Arena *arena,
String8 section_data);
internal PDB_CompUnitArray* pdb_comp_unit_array_from_data(Arena *arena,
String8 module_info_data);
internal PDB_CompUnitContributionArray*
pdb_comp_unit_contribution_array_from_data(Arena *arena, String8 seccontrib_data,
PDB_CoffSectionArray *sections);
////////////////////////////////
//~ PDB Definition Functions
internal U32 pdb_string_hash1(String8 string);
////////////////////////////////
//~ PDB Dbi Functions
internal String8 pdb_data_from_dbi_range(PDB_DbiParsed *dbi, PDB_DbiRange range);
internal String8 pdb_data_from_unit_range(MSF_Parsed *msf, PDB_CompUnit *unit,
PDB_DbiCompUnitRange range);
////////////////////////////////
//~ PDB Tpi Functions
internal String8 pdb_leaf_data_from_tpi(PDB_TpiParsed *tpi);
internal CV_TypeIdArray pdb_tpi_itypes_from_name(Arena *arena,
PDB_TpiHashParsed *tpi_hash,
CV_LeafParsed *tpi_leaf,
String8 name,
B32 compare_unique_name,
U32 output_cap);
internal CV_TypeId pdb_tpi_first_itype_from_name(PDB_TpiHashParsed *tpi_hash,
CV_LeafParsed *tpi_leaf,
String8 name,
B32 compare_unique_name);
////////////////////////////////
//~ PDB Strtbl Functions
internal String8 pdb_strtbl_string_from_off(PDB_Strtbl *strtbl, U32 off);
internal String8 pdb_strtbl_string_from_index(PDB_Strtbl *strtbl,
PDB_StringIndex idx);
#endif // PDB_H
// Copyright (c) 2024 Epic Games Tools
// Licensed under the MIT license (https://opensource.org/license/mit/)
#ifndef PDB_H
#define PDB_H
// https://github.com/microsoft/microsoft-pdb/tree/master/PDB
////////////////////////////////
//~ PDB Format Types
typedef U32 PDB_Version;
enum{
PDB_Version_VC2 = 19941610,
PDB_Version_VC4 = 19950623,
PDB_Version_VC41 = 19950814,
PDB_Version_VC50 = 19960307,
PDB_Version_VC98 = 19970604,
PDB_Version_VC70_DEP = 19990604,
PDB_Version_VC70 = 20000404,
PDB_Version_VC80 = 20030901,
PDB_Version_VC110 = 20091201,
PDB_Version_VC140 = 20140508
};
typedef U16 PDB_ModIndex;
typedef U32 PDB_StringIndex;
typedef enum PDB_FixedStream{
PDB_FixedStream_PdbInfo = 1,
PDB_FixedStream_Tpi = 2,
PDB_FixedStream_Dbi = 3,
PDB_FixedStream_Ipi = 4
} PDB_FixedStream;
typedef enum PDB_NamedStream{
PDB_NamedStream_HEADER_BLOCK,
PDB_NamedStream_STRTABLE,
PDB_NamedStream_LINK_INFO,
PDB_NamedStream_COUNT
} PDB_NamedStream;
typedef struct PDB_InfoHeader{
PDB_Version version;
U32 time;
U32 age;
} PDB_InfoHeader;
enum{
PDB_StrtblHeader_MAGIC = 0xEFFEEFFE
};
typedef struct PDB_StrtblHeader{
U32 magic;
U32 version;
} PDB_StrtblHeader;
////////////////////////////////
//~ PDB Format DBI Types
typedef U32 PDB_DbiStream;
enum{
PDB_DbiStream_FPO,
PDB_DbiStream_EXCEPTION,
PDB_DbiStream_FIXUP,
PDB_DbiStream_OMAP_TO_SRC,
PDB_DbiStream_OMAP_FROM_SRC,
PDB_DbiStream_SECTION_HEADER,
PDB_DbiStream_TOKEN_RDI_MAP,
PDB_DbiStream_XDATA,
PDB_DbiStream_PDATA,
PDB_DbiStream_NEW_FPO,
PDB_DbiStream_SECTION_HEADER_ORIG,
PDB_DbiStream_COUNT
};
typedef U32 PDB_DbiHeaderSignature;
enum{
PDB_DbiHeaderSignature_V1 = 0xFFFFFFFF
};
typedef U32 PDB_DbiVersion;
enum{
PDB_DbiVersion_41 = 930803,
PDB_DbiVersion_50 = 19960307,
PDB_DbiVersion_60 = 19970606,
PDB_DbiVersion_70 = 19990903,
PDB_DbiVersion_110 = 20091201,
};
typedef U16 PDB_DbiBuildNumber;
#define PDB_DbiBuildNumberNewFormatFlag 0x8000
#define PDB_DbiBuildNumberMinor(bn) ((bn)&0xFF)
#define PDB_DbiBuildNumberMajor(bn) (((bn) >> 8)&0x7F)
#define PDB_DbiBuildNumberNewFormat(bn) (!!((bn)&PDB_DbiBuildNumberNewFormatFlag))
#define PDB_DbiBuildNumber(maj, min) \
(PDB_DbiBuildNumberNewFormatFlag | ((min)&0xFF) | (((maj)&0x7F) << 16))
typedef U16 PDB_DbiHeaderFlags;
enum{
PDB_DbiHeaderFlag_Incremental = 0x1,
PDB_DbiHeaderFlag_Stripped = 0x2,
PDB_DbiHeaderFlag_CTypes = 0x4
};
typedef struct PDB_DbiHeader{
PDB_DbiHeaderSignature sig;
PDB_DbiVersion version;
U32 age;
MSF_StreamNumber gsi_sn;
PDB_DbiBuildNumber build_number;
MSF_StreamNumber psi_sn;
U16 pdb_version;
MSF_StreamNumber sym_sn;
U16 pdb_version2;
U32 module_info_size;
U32 sec_con_size;
U32 sec_map_size;
U32 file_info_size;
U32 tsm_size;
U32 mfc_index;
U32 dbg_header_size;
U32 ec_info_size;
PDB_DbiHeaderFlags flags;
COFF_MachineType machine;
U32 reserved;
} PDB_DbiHeader;
// (this is not "literally" defined by the format - but helpful to have)
typedef enum PDB_DbiRange{
PDB_DbiRange_ModuleInfo,
PDB_DbiRange_SecCon,
PDB_DbiRange_SecMap,
PDB_DbiRange_FileInfo,
PDB_DbiRange_TSM,
PDB_DbiRange_EcInfo,
PDB_DbiRange_DbgHeader,
PDB_DbiRange_COUNT
} PDB_DbiRange;
// "ModuleInfo" DBI range
typedef U32 PDB_DbiSectionContribVersion;
#define PDB_DbiSectionContribVersion_1 (0xeffe0000u + 19970605u)
#define PDB_DbiSectionContribVersion_2 (0xeffe0000u + 20140516u)
typedef struct PDB_DbiSectionContrib40{
CV_SectionIndex sec;
U32 sec_off;
U32 size;
U32 flags;
PDB_ModIndex mod;
} PDB_DbiSectionContrib40;
typedef struct PDB_DbiSectionContrib{
PDB_DbiSectionContrib40 base;
U32 data_crc;
U32 reloc_crc;
} PDB_DbiSectionContrib;
typedef struct PDB_DbiSectionContrib2{
PDB_DbiSectionContrib40 base;
U32 data_crc;
U32 reloc_crc;
U32 sec_coff;
} PDB_DbiSectionContrib2;
typedef struct PDB_DbiCompUnitHeader{
U32 unused;
PDB_DbiSectionContrib contribution;
U16 flags; // unknown
MSF_StreamNumber sn;
U32 symbols_size;
U32 c11_lines_size;
U32 c13_lines_size;
U16 num_contrib_files;
U16 unused2;
U32 file_names_offset;
PDB_StringIndex src_file;
PDB_StringIndex pdb_file;
// U8[] module_name (null terminated)
// U8[] obj_name (null terminated)
} PDB_DbiCompUnitHeader;
// (this is not "literally" defined by the format - but helpful to have)
typedef enum{
PDB_DbiCompUnitRange_Symbols,
PDB_DbiCompUnitRange_C11,
PDB_DbiCompUnitRange_C13,
PDB_DbiCompUnitRange_COUNT
} PDB_DbiCompUnitRange;
////////////////////////////////
//~ PDB Format TPI Types
typedef U32 PDB_TpiVersion;
enum{
PDB_TpiVersion_INTV_VC2 = 920924,
PDB_TpiVersion_IMPV40 = 19950410,
PDB_TpiVersion_IMPV41 = 19951122,
PDB_TpiVersion_IMPV50_INTERIM = 19960307,
PDB_TpiVersion_IMPV50 = 19961031,
PDB_TpiVersion_IMPV70 = 19990903,
PDB_TpiVersion_IMPV80 = 20040203,
};
typedef struct PDB_TpiHeader{
// (HDR)
PDB_TpiVersion version;
U32 header_size;
U32 ti_lo;
U32 ti_hi;
U32 leaf_data_size;
// (PdbTpiHash)
MSF_StreamNumber hash_sn;
MSF_StreamNumber hash_sn_aux;
U32 hash_key_size;
U32 hash_bucket_count;
U32 hash_vals_off;
U32 hash_vals_size;
U32 itype_off;
U32 itype_size;
U32 hash_adj_off;
U32 hash_adj_size;
} PDB_TpiHeader;
typedef struct PDB_TpiOffHint{
CV_TypeId itype;
U32 off;
} PDB_TpiOffHint;
////////////////////////////////
//~ PDB Format GSI Types
typedef U32 PDB_GsiSignature;
enum{
PDB_GsiSignature_Basic = 0xffffffff,
};
typedef U32 PDB_GsiVersion;
enum{
PDB_GsiVersion_V70 = 0xeffe0000 + 19990810,
};
typedef struct PDB_GsiHeader{
PDB_GsiSignature signature;
PDB_GsiVersion version;
U32 hr_len;
U32 num_buckets;
} PDB_GsiHeader;
typedef struct PDB_GsiHashRecord{
U32 symbol_off;
U32 cref;
} PDB_GsiHashRecord;
typedef struct PDB_PsiHeader{
U32 sym_hash_size;
U32 addr_map_size;
U32 thunk_count;
U32 thunk_size;
CV_SectionIndex isec_thunk_table;
U16 padding;
U32 sec_thunk_table_off;
U32 sec_count;
} PDB_PsiHeader;
////////////////////////////////
//~ PDB Parser Types
typedef struct PDB_InfoNode{
struct PDB_InfoNode *next;
String8 string;
MSF_StreamNumber sn;
} PDB_InfoNode;
typedef struct PDB_Info{
PDB_InfoNode *first;
PDB_InfoNode *last;
COFF_Guid auth_guid;
} PDB_Info;
typedef struct PDB_NamedStreamTable{
MSF_StreamNumber sn[PDB_NamedStream_COUNT];
} PDB_NamedStreamTable;
typedef struct PDB_Strtbl{
String8 data;
U32 bucket_count;
U32 strblock_min;
U32 strblock_max;
U32 buckets_min;
U32 buckets_max;
} PDB_Strtbl;
typedef struct PDB_DbiParsed{
String8 data;
COFF_MachineType machine_type;
MSF_StreamNumber gsi_sn;
MSF_StreamNumber psi_sn;
MSF_StreamNumber sym_sn;
U64 range_off[(U64)(PDB_DbiRange_COUNT) + 1];
MSF_StreamNumber dbg_streams[PDB_DbiStream_COUNT];
} PDB_DbiParsed;
typedef struct PDB_TpiParsed{
String8 data;
// leaf info
U64 leaf_first;
U64 leaf_opl;
U32 itype_first;
U32 itype_opl;
// hash info
MSF_StreamNumber hash_sn;
MSF_StreamNumber hash_sn_aux;
U32 hash_key_size;
U32 hash_bucket_count;
U32 hash_vals_off;
U32 hash_vals_size;
U32 itype_off;
U32 itype_size;
U32 hash_adj_off;
U32 hash_adj_size;
} PDB_TpiParsed;
typedef struct PDB_TpiHashBlock{
struct PDB_TpiHashBlock *next;
U32 local_count;
CV_TypeId itypes[13]; // 13 = (64 - 12)/4
} PDB_TpiHashBlock;
typedef struct PDB_TpiHashParsed{
String8 data;
String8 aux_data;
PDB_TpiHashBlock **buckets;
U32 bucket_count;
U32 bucket_mask;
} PDB_TpiHashParsed;
typedef struct PDB_GsiBucket{
U32 *offs;
U64 count;
} PDB_GsiBucket;
typedef struct PDB_GsiParsed{
PDB_GsiBucket buckets[4096];
} PDB_GsiParsed;
typedef struct PDB_CompUnit{
MSF_StreamNumber sn;
U32 range_off[(U32)(PDB_DbiCompUnitRange_COUNT) + 1];
String8 obj_name;
String8 group_name;
} PDB_CompUnit;
typedef struct PDB_CoffSectionArray{
COFF_SectionHeader *sections;
U64 count;
} PDB_CoffSectionArray;
typedef struct PDB_CompUnitNode{
struct PDB_CompUnitNode *next;
PDB_CompUnit unit;
} PDB_CompUnitNode;
typedef struct PDB_CompUnitArray{
PDB_CompUnit **units;
U64 count;
} PDB_CompUnitArray;
typedef struct PDB_CompUnitContribution{
U32 mod;
U64 voff_first;
U64 voff_opl;
} PDB_CompUnitContribution;
typedef struct PDB_CompUnitContributionArray{
PDB_CompUnitContribution *contributions;
U64 count;
} PDB_CompUnitContributionArray;
////////////////////////////////
//~ PDB Parser Functions
internal PDB_Info* pdb_info_from_data(Arena *arena, String8 pdb_info_data);
internal PDB_NamedStreamTable*pdb_named_stream_table_from_info(Arena *arena, PDB_Info *info);
internal PDB_Strtbl* pdb_strtbl_from_data(Arena *arena, String8 strtbl_data);
internal PDB_DbiParsed* pdb_dbi_from_data(Arena *arena, String8 dbi_data);
internal PDB_TpiParsed* pdb_tpi_from_data(Arena *arena, String8 tpi_data);
internal PDB_TpiHashParsed* pdb_tpi_hash_from_data(Arena *arena,
PDB_Strtbl *strtbl,
PDB_TpiParsed *tpi,
String8 tpi_hash_data,
String8 tpi_hash_aux_data);
internal PDB_GsiParsed* pdb_gsi_from_data(Arena *arena, String8 gsi_data);
internal PDB_CoffSectionArray*pdb_coff_section_array_from_data(Arena *arena,
String8 section_data);
internal PDB_CompUnitArray* pdb_comp_unit_array_from_data(Arena *arena,
String8 module_info_data);
internal PDB_CompUnitContributionArray*
pdb_comp_unit_contribution_array_from_data(Arena *arena, String8 seccontrib_data,
PDB_CoffSectionArray *sections);
////////////////////////////////
//~ PDB Definition Functions
internal U32 pdb_string_hash1(String8 string);
////////////////////////////////
//~ PDB Dbi Functions
internal String8 pdb_data_from_dbi_range(PDB_DbiParsed *dbi, PDB_DbiRange range);
internal String8 pdb_data_from_unit_range(MSF_Parsed *msf, PDB_CompUnit *unit,
PDB_DbiCompUnitRange range);
////////////////////////////////
//~ PDB Tpi Functions
internal String8 pdb_leaf_data_from_tpi(PDB_TpiParsed *tpi);
internal CV_TypeIdArray pdb_tpi_itypes_from_name(Arena *arena,
PDB_TpiHashParsed *tpi_hash,
CV_LeafParsed *tpi_leaf,
String8 name,
B32 compare_unique_name,
U32 output_cap);
internal CV_TypeId pdb_tpi_first_itype_from_name(PDB_TpiHashParsed *tpi_hash,
CV_LeafParsed *tpi_leaf,
String8 name,
B32 compare_unique_name);
////////////////////////////////
//~ PDB Strtbl Functions
internal String8 pdb_strtbl_string_from_off(PDB_Strtbl *strtbl, U32 off);
internal String8 pdb_strtbl_string_from_index(PDB_Strtbl *strtbl,
PDB_StringIndex idx);
#endif // PDB_H
+26 -26
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@@ -1,26 +1,26 @@
// Copyright (c) 2024 Epic Games Tools
// Licensed under the MIT license (https://opensource.org/license/mit/)
////////////////////////////////
//~ PDB Stringize Functions
internal void
pdb_stringize_tpi_hash(Arena *arena, String8List *out, PDB_TpiHashParsed *hash){
U32 bucket_count = hash->bucket_count;
str8_list_pushf(arena, out, "bucket_count=%u\n\n", bucket_count);
for (U32 i = 0; i < bucket_count; i += 1){
if (hash->buckets[i] != 0){
str8_list_pushf(arena, out, "bucket[%u]:\n", i);
for (PDB_TpiHashBlock *block = hash->buckets[i];
block != 0;
block = block->next){
U32 local_count = block->local_count;
CV_TypeId *itype_ptr = block->itypes;
for (U32 j = 0; j < local_count; j += 1, itype_ptr += 1){
str8_list_pushf(arena, out, " %u\n", *itype_ptr);
}
}
str8_list_push(arena, out, str8_lit("\n"));
}
}
}
// Copyright (c) 2024 Epic Games Tools
// Licensed under the MIT license (https://opensource.org/license/mit/)
////////////////////////////////
//~ PDB Stringize Functions
internal void
pdb_stringize_tpi_hash(Arena *arena, String8List *out, PDB_TpiHashParsed *hash){
U32 bucket_count = hash->bucket_count;
str8_list_pushf(arena, out, "bucket_count=%u\n\n", bucket_count);
for (U32 i = 0; i < bucket_count; i += 1){
if (hash->buckets[i] != 0){
str8_list_pushf(arena, out, "bucket[%u]:\n", i);
for (PDB_TpiHashBlock *block = hash->buckets[i];
block != 0;
block = block->next){
U32 local_count = block->local_count;
CV_TypeId *itype_ptr = block->itypes;
for (U32 j = 0; j < local_count; j += 1, itype_ptr += 1){
str8_list_pushf(arena, out, " %u\n", *itype_ptr);
}
}
str8_list_push(arena, out, str8_lit("\n"));
}
}
}
+12 -12
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@@ -1,12 +1,12 @@
// Copyright (c) 2024 Epic Games Tools
// Licensed under the MIT license (https://opensource.org/license/mit/)
#ifndef PDB_STRINGIZE_H
#define PDB_STRINGIZE_H
////////////////////////////////
//~ PDB Stringize Functions
internal void pdb_stringize_tpi_hash(Arena *arena, String8List *out, PDB_TpiHashParsed *hash);
#endif // PDB_STRINGIZE_H
// Copyright (c) 2024 Epic Games Tools
// Licensed under the MIT license (https://opensource.org/license/mit/)
#ifndef PDB_STRINGIZE_H
#define PDB_STRINGIZE_H
////////////////////////////////
//~ PDB Stringize Functions
internal void pdb_stringize_tpi_hash(Arena *arena, String8List *out, PDB_TpiHashParsed *hash);
#endif // PDB_STRINGIZE_H
+17 -17
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@@ -1,17 +1,17 @@
; Copyright (c) 2024 Epic Games Tools
; Licensed under the MIT license (https://opensource.org/license/mit/)
; $ c:\devel\projects\bin\win32\nasm src\pe\dos_program.asm -fbin -o dos_program.bin
BITS 16
SEGMENT CODE
push cs ; copy psp segment address to ds
pop ds
mov dx, msg ; set print string
mov ah, 9h ; print to stdout
int 21h
mov ax, 0x4c01 ; terminate with return code 1 in al
int 0x21
msg: DB "This program cannot be run in DOS mode.$",0
ALIGN 8, DB
; Copyright (c) 2024 Epic Games Tools
; Licensed under the MIT license (https://opensource.org/license/mit/)
; $ c:\devel\projects\bin\win32\nasm src\pe\dos_program.asm -fbin -o dos_program.bin
BITS 16
SEGMENT CODE
push cs ; copy psp segment address to ds
pop ds
mov dx, msg ; set print string
mov ah, 9h ; print to stdout
int 21h
mov ax, 0x4c01 ; terminate with return code 1 in al
int 0x21
msg: DB "This program cannot be run in DOS mode.$",0
ALIGN 8, DB
+815 -815
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+78 -78
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@@ -1,78 +1,78 @@
// Copyright (c) 2024 Epic Games Tools
// Licensed under the MIT license (https://opensource.org/license/mit/)
#ifndef RDI_DUMP_H
#define RDI_DUMP_H
////////////////////////////////
//~ rjf: RADDBG Stringize Helper Types
typedef struct RDI_FilePathBundle RDI_FilePathBundle;
struct RDI_FilePathBundle
{
RDI_FilePathNode *file_paths;
U64 file_path_count;
};
typedef struct RDI_UDTMemberBundle RDI_UDTMemberBundle;
struct RDI_UDTMemberBundle
{
RDI_Member *members;
RDI_EnumMember *enum_members;
U32 member_count;
U32 enum_member_count;
};
typedef struct RDI_ScopeBundle RDI_ScopeBundle;
struct RDI_ScopeBundle
{
RDI_Scope *scopes;
U64 *scope_voffs;
RDI_Local *locals;
RDI_LocationBlock *location_blocks;
U8 *location_data;
U32 scope_count;
U32 scope_voff_count;
U32 local_count;
U32 location_block_count;
U32 location_data_size;
};
////////////////////////////////
//~ rjf: RDI Enum -> String Functions
internal String8 rdi_string_from_data_section_kind(RDI_SectionKind v);
internal String8 rdi_string_from_arch(RDI_Arch v);
internal String8 rdi_string_from_language(RDI_Language v);
internal String8 rdi_string_from_type_kind(RDI_TypeKind v);
internal String8 rdi_string_from_member_kind(RDI_MemberKind v);
internal String8 rdi_string_from_local_kind(RDI_LocalKind v);
////////////////////////////////
//~ rjf: RDI Flags -> String Functions
internal void rdi_stringize_binary_section_flags(Arena *arena, String8List *out, RDI_BinarySectionFlags flags);
internal void rdi_stringize_type_modifier_flags(Arena *arena, String8List *out, RDI_TypeModifierFlags flags);
internal void rdi_stringize_udt_flags(Arena *arena, String8List *out, RDI_UDTFlags flags);
internal void rdi_stringize_link_flags(Arena *arena, String8List *out, RDI_LinkFlags flags);
////////////////////////////////
//~ rjf: RDI Compound Stringize Functions
internal void rdi_stringize_data_sections(Arena *arena, String8List *out, RDI_Parsed *rdi, U32 indent_level);
internal void rdi_stringize_top_level_info(Arena *arena, String8List *out, RDI_Parsed *rdi, RDI_TopLevelInfo *tli, U32 indent_level);
internal void rdi_stringize_binary_section(Arena *arena, String8List *out, RDI_Parsed *rdi, RDI_BinarySection *bin_section, U32 indent_level);
internal void rdi_stringize_file_path(Arena *arena, String8List *out, RDI_Parsed *rdi, RDI_FilePathBundle *bundle, RDI_FilePathNode *file_path, U32 indent_level);
internal void rdi_stringize_source_file(Arena *arena, String8List *out, RDI_Parsed *rdi, RDI_SourceFile *source_file, U32 indent_level);
internal void rdi_stringize_line_table(Arena *arena, String8List *out, RDI_Parsed *rdi, RDI_LineTable *line_table, U32 indent_level);
internal void rdi_stringize_source_line_map(Arena *arena, String8List *out, RDI_Parsed *rdi, RDI_SourceLineMap *map, U32 indent_level);
internal void rdi_stringize_unit(Arena *arena, String8List *out, RDI_Parsed *rdi, RDI_Unit *unit, U32 indent_level);
internal void rdi_stringize_type_node(Arena *arena, String8List *out, RDI_Parsed *rdi, RDI_TypeNode *type, U32 indent_level);
internal void rdi_stringize_udt(Arena *arena, String8List *out, RDI_Parsed *rdi, RDI_UDTMemberBundle *bundle, RDI_UDT *udt, U32 indent_level);
internal void rdi_stringize_global_variable(Arena *arena, String8List *out, RDI_Parsed *rdi, RDI_GlobalVariable *global_variable, U32 indent_level);
internal void rdi_stringize_thread_variable(Arena *arena, String8List *out, RDI_Parsed *rdi, RDI_ThreadVariable *thread_var, U32 indent_level);
internal void rdi_stringize_procedure(Arena *arena, String8List *out, RDI_Parsed *rdi, RDI_Procedure *proc, U32 indent_level);
internal void rdi_stringize_scope(Arena *arena, String8List *out, RDI_Parsed *rdi, RDI_ScopeBundle *bundle, RDI_Scope *scope, U32 indent_level);
internal void rdi_stringize_inline_site(Arena *arena, String8List *out, RDI_Parsed *rdi, RDI_InlineSite *inline_site, U32 indent_level);
#endif // RDI_DUMP_H
// Copyright (c) 2024 Epic Games Tools
// Licensed under the MIT license (https://opensource.org/license/mit/)
#ifndef RDI_DUMP_H
#define RDI_DUMP_H
////////////////////////////////
//~ rjf: RADDBG Stringize Helper Types
typedef struct RDI_FilePathBundle RDI_FilePathBundle;
struct RDI_FilePathBundle
{
RDI_FilePathNode *file_paths;
U64 file_path_count;
};
typedef struct RDI_UDTMemberBundle RDI_UDTMemberBundle;
struct RDI_UDTMemberBundle
{
RDI_Member *members;
RDI_EnumMember *enum_members;
U32 member_count;
U32 enum_member_count;
};
typedef struct RDI_ScopeBundle RDI_ScopeBundle;
struct RDI_ScopeBundle
{
RDI_Scope *scopes;
U64 *scope_voffs;
RDI_Local *locals;
RDI_LocationBlock *location_blocks;
U8 *location_data;
U32 scope_count;
U32 scope_voff_count;
U32 local_count;
U32 location_block_count;
U32 location_data_size;
};
////////////////////////////////
//~ rjf: RDI Enum -> String Functions
internal String8 rdi_string_from_data_section_kind(RDI_SectionKind v);
internal String8 rdi_string_from_arch(RDI_Arch v);
internal String8 rdi_string_from_language(RDI_Language v);
internal String8 rdi_string_from_type_kind(RDI_TypeKind v);
internal String8 rdi_string_from_member_kind(RDI_MemberKind v);
internal String8 rdi_string_from_local_kind(RDI_LocalKind v);
////////////////////////////////
//~ rjf: RDI Flags -> String Functions
internal void rdi_stringize_binary_section_flags(Arena *arena, String8List *out, RDI_BinarySectionFlags flags);
internal void rdi_stringize_type_modifier_flags(Arena *arena, String8List *out, RDI_TypeModifierFlags flags);
internal void rdi_stringize_udt_flags(Arena *arena, String8List *out, RDI_UDTFlags flags);
internal void rdi_stringize_link_flags(Arena *arena, String8List *out, RDI_LinkFlags flags);
////////////////////////////////
//~ rjf: RDI Compound Stringize Functions
internal void rdi_stringize_data_sections(Arena *arena, String8List *out, RDI_Parsed *rdi, U32 indent_level);
internal void rdi_stringize_top_level_info(Arena *arena, String8List *out, RDI_Parsed *rdi, RDI_TopLevelInfo *tli, U32 indent_level);
internal void rdi_stringize_binary_section(Arena *arena, String8List *out, RDI_Parsed *rdi, RDI_BinarySection *bin_section, U32 indent_level);
internal void rdi_stringize_file_path(Arena *arena, String8List *out, RDI_Parsed *rdi, RDI_FilePathBundle *bundle, RDI_FilePathNode *file_path, U32 indent_level);
internal void rdi_stringize_source_file(Arena *arena, String8List *out, RDI_Parsed *rdi, RDI_SourceFile *source_file, U32 indent_level);
internal void rdi_stringize_line_table(Arena *arena, String8List *out, RDI_Parsed *rdi, RDI_LineTable *line_table, U32 indent_level);
internal void rdi_stringize_source_line_map(Arena *arena, String8List *out, RDI_Parsed *rdi, RDI_SourceLineMap *map, U32 indent_level);
internal void rdi_stringize_unit(Arena *arena, String8List *out, RDI_Parsed *rdi, RDI_Unit *unit, U32 indent_level);
internal void rdi_stringize_type_node(Arena *arena, String8List *out, RDI_Parsed *rdi, RDI_TypeNode *type, U32 indent_level);
internal void rdi_stringize_udt(Arena *arena, String8List *out, RDI_Parsed *rdi, RDI_UDTMemberBundle *bundle, RDI_UDT *udt, U32 indent_level);
internal void rdi_stringize_global_variable(Arena *arena, String8List *out, RDI_Parsed *rdi, RDI_GlobalVariable *global_variable, U32 indent_level);
internal void rdi_stringize_thread_variable(Arena *arena, String8List *out, RDI_Parsed *rdi, RDI_ThreadVariable *thread_var, U32 indent_level);
internal void rdi_stringize_procedure(Arena *arena, String8List *out, RDI_Parsed *rdi, RDI_Procedure *proc, U32 indent_level);
internal void rdi_stringize_scope(Arena *arena, String8List *out, RDI_Parsed *rdi, RDI_ScopeBundle *bundle, RDI_Scope *scope, U32 indent_level);
internal void rdi_stringize_inline_site(Arena *arena, String8List *out, RDI_Parsed *rdi, RDI_InlineSite *inline_site, U32 indent_level);
#endif // RDI_DUMP_H
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+52 -52
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@@ -1,52 +1,52 @@
// Copyright (c) 2024 Epic Games Tools
// Licensed under the MIT license (https://opensource.org/license/mit/)
#include "lib_rdi_format/rdi_format.c"
#include "lib_rdi_format/rdi_format_parse.c"
internal void
rdi_decompress_parsed(U8 *decompressed_data, U64 decompressed_size, RDI_Parsed *og_rdi)
{
// rjf: copy header
RDI_Header *src_header = (RDI_Header *)og_rdi->raw_data;
RDI_Header *dst_header = (RDI_Header *)decompressed_data;
{
MemoryCopy(dst_header, src_header, sizeof(RDI_Header));
}
// rjf: copy & adjust sections for decompressed version
if(og_rdi->sections_count != 0)
{
RDI_Section *dsec_base = (RDI_Section *)(decompressed_data + dst_header->data_section_off);
MemoryCopy(dsec_base, (U8 *)og_rdi->raw_data + src_header->data_section_off, sizeof(RDI_Section) * og_rdi->sections_count);
U64 off = dst_header->data_section_off + sizeof(RDI_Section) * og_rdi->sections_count;
off += 7;
off -= off%8;
for(U64 idx = 0; idx < og_rdi->sections_count; idx += 1)
{
dsec_base[idx].encoding = RDI_SectionEncoding_Unpacked;
dsec_base[idx].off = off;
dsec_base[idx].encoded_size = dsec_base[idx].unpacked_size;
off += dsec_base[idx].unpacked_size;
off += 7;
off -= off%8;
}
}
// rjf: decompress sections into new decompressed file buffer
if(og_rdi->sections_count != 0)
{
RDI_Section *src_first = og_rdi->sections;
RDI_Section *dst_first = (RDI_Section *)(decompressed_data + dst_header->data_section_off);
RDI_Section *src_opl = src_first + og_rdi->sections_count;
RDI_Section *dst_opl = dst_first + og_rdi->sections_count;
for(RDI_Section *src = src_first, *dst = dst_first;
src < src_opl && dst < dst_opl;
src += 1, dst += 1)
{
rr_lzb_simple_decode((U8*)og_rdi->raw_data + src->off, src->encoded_size,
decompressed_data + dst->off, dst->unpacked_size);
}
}
}
// Copyright (c) 2024 Epic Games Tools
// Licensed under the MIT license (https://opensource.org/license/mit/)
#include "lib_rdi_format/rdi_format.c"
#include "lib_rdi_format/rdi_format_parse.c"
internal void
rdi_decompress_parsed(U8 *decompressed_data, U64 decompressed_size, RDI_Parsed *og_rdi)
{
// rjf: copy header
RDI_Header *src_header = (RDI_Header *)og_rdi->raw_data;
RDI_Header *dst_header = (RDI_Header *)decompressed_data;
{
MemoryCopy(dst_header, src_header, sizeof(RDI_Header));
}
// rjf: copy & adjust sections for decompressed version
if(og_rdi->sections_count != 0)
{
RDI_Section *dsec_base = (RDI_Section *)(decompressed_data + dst_header->data_section_off);
MemoryCopy(dsec_base, (U8 *)og_rdi->raw_data + src_header->data_section_off, sizeof(RDI_Section) * og_rdi->sections_count);
U64 off = dst_header->data_section_off + sizeof(RDI_Section) * og_rdi->sections_count;
off += 7;
off -= off%8;
for(U64 idx = 0; idx < og_rdi->sections_count; idx += 1)
{
dsec_base[idx].encoding = RDI_SectionEncoding_Unpacked;
dsec_base[idx].off = off;
dsec_base[idx].encoded_size = dsec_base[idx].unpacked_size;
off += dsec_base[idx].unpacked_size;
off += 7;
off -= off%8;
}
}
// rjf: decompress sections into new decompressed file buffer
if(og_rdi->sections_count != 0)
{
RDI_Section *src_first = og_rdi->sections;
RDI_Section *dst_first = (RDI_Section *)(decompressed_data + dst_header->data_section_off);
RDI_Section *src_opl = src_first + og_rdi->sections_count;
RDI_Section *dst_opl = dst_first + og_rdi->sections_count;
for(RDI_Section *src = src_first, *dst = dst_first;
src < src_opl && dst < dst_opl;
src += 1, dst += 1)
{
rr_lzb_simple_decode((U8*)og_rdi->raw_data + src->off, src->encoded_size,
decompressed_data + dst->off, dst->unpacked_size);
}
}
}
+12 -12
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@@ -1,12 +1,12 @@
// Copyright (c) 2024 Epic Games Tools
// Licensed under the MIT license (https://opensource.org/license/mit/)
#ifndef RDI_FORMAT_LOCAL_H
#define RDI_FORMAT_LOCAL_H
#include "lib_rdi_format/rdi_format.h"
#include "lib_rdi_format/rdi_format_parse.h"
internal void rdi_decompress_parsed(U8 *decompressed_data, U64 decompressed_size, RDI_Parsed *og_rdi);
#endif // RDI_FORMAT_LOCAL_H
// Copyright (c) 2024 Epic Games Tools
// Licensed under the MIT license (https://opensource.org/license/mit/)
#ifndef RDI_FORMAT_LOCAL_H
#define RDI_FORMAT_LOCAL_H
#include "lib_rdi_format/rdi_format.h"
#include "lib_rdi_format/rdi_format_parse.h"
internal void rdi_decompress_parsed(U8 *decompressed_data, U64 decompressed_size, RDI_Parsed *og_rdi);
#endif // RDI_FORMAT_LOCAL_H
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+102 -102
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@@ -1,102 +1,102 @@
// Copyright (c) 2024 Epic Games Tools
// Licensed under the MIT license (https://opensource.org/license/mit/)
////////////////////////////////
//~ DWARF Stringize Functions
static char dwarf_spaces[] = " ";
static void
dwarf_stringize_info(Arena *arena, String8List *out, DWARF_InfoUnit *unit, U32 indent){
String8 unit_type_string = dwarf_string_from_unit_type((DWARF_UnitType)unit->unit_type);
str8_list_pushf(arena, out, "%.*shdr_off=0x%llx\n", indent, dwarf_spaces, unit->hdr_off);
str8_list_pushf(arena, out, "%.*sbase_off=0x%llx\n", indent, dwarf_spaces, unit->base_off);
str8_list_pushf(arena, out, "%.*sopl_off=0x%llx\n", indent, dwarf_spaces, unit->opl_off);
str8_list_pushf(arena, out, "%.*soffset_size=%u\n", indent, dwarf_spaces,
unit->offset_size);
str8_list_pushf(arena, out, "%.*sversion=%u\n", indent, dwarf_spaces, unit->version);
str8_list_pushf(arena, out, "%.*sunit_type=%.*s\n", indent, dwarf_spaces,
str8_varg(unit_type_string));
str8_list_pushf(arena, out, "%.*saddress_size=%u\n", indent, dwarf_spaces,
unit->address_size);
str8_list_pushf(arena, out, "%.*sabbrev_off=0x%llx\n", indent, dwarf_spaces,
unit->abbrev_off);
switch (unit->unit_type){
case DWARF_UnitType_skeleton: case DWARF_UnitType_split_compile:
{
str8_list_pushf(arena, out, "%.*sdwo_id=%llu\n", indent, dwarf_spaces, unit->dwo_id);
}break;
case DWARF_UnitType_type: case DWARF_UnitType_split_type:
{
str8_list_pushf(arena, out, "%.*stype_signature=%llu\n", indent, dwarf_spaces,
unit->type_signature);
str8_list_pushf(arena, out, "%.*stype_offset=%llu\n", indent, dwarf_spaces,
unit->type_offset);
}break;
}
}
static void
dwarf_stringize_pubnames(Arena *arena, String8List *out, DWARF_PubNamesUnit *unit,
U32 indent){
str8_list_pushf(arena, out, "%.*shdr_off=0x%llx\n", indent, dwarf_spaces, unit->hdr_off);
str8_list_pushf(arena, out, "%.*sbase_off=0x%llx\n", indent, dwarf_spaces, unit->base_off);
str8_list_pushf(arena, out, "%.*sopl_off=0x%llx\n", indent, dwarf_spaces, unit->opl_off);
str8_list_pushf(arena, out, "%.*soffset_size=%u\n", indent, dwarf_spaces, unit->offset_size);
str8_list_pushf(arena, out, "%.*sversion=%u\n", indent, dwarf_spaces, unit->version);
str8_list_pushf(arena, out, "%.*sinfo_off=0x%llx\n", indent, dwarf_spaces, unit->info_off);
str8_list_pushf(arena, out, "%.*sinfo_length=0x%llx\n", indent, dwarf_spaces,
unit->info_length);
}
static void
dwarf_stringize_names(Arena *arena, String8List *out, DWARF_NamesUnit *unit, U32 indent){
str8_list_pushf(arena, out, "%.*shdr_off=0x%llx\n", indent, dwarf_spaces, unit->hdr_off);
str8_list_pushf(arena, out, "%.*sbase_off=0x%llx\n", indent, dwarf_spaces, unit->base_off);
str8_list_pushf(arena, out, "%.*sopl_off=0x%llx\n", indent, dwarf_spaces, unit->opl_off);
str8_list_pushf(arena, out, "%.*sversion=%u\n", indent, dwarf_spaces, unit->version);
str8_list_pushf(arena, out, "%.*scomp_unit_count=%u\n", indent, dwarf_spaces,
unit->comp_unit_count);
str8_list_pushf(arena, out, "%.*slocal_type_unit_count=%u\n", indent, dwarf_spaces,
unit->local_type_unit_count);
str8_list_pushf(arena, out, "%.*sforeign_type_unit_count=%u\n", indent, dwarf_spaces,
unit->foreign_type_unit_count);
str8_list_pushf(arena, out, "%.*sbucket_count=%u\n", indent, dwarf_spaces,
unit->bucket_count);
str8_list_pushf(arena, out, "%.*sname_count=%u\n", indent, dwarf_spaces, unit->name_count);
str8_list_pushf(arena, out, "%.*sabbrev_table_size=%u\n", indent, dwarf_spaces,
unit->abbrev_table_size);
str8_list_pushf(arena, out, "%.*saugmentation_string=%.*s\n", indent, dwarf_spaces,
str8_varg(unit->augmentation_string));
}
static void
dwarf_stringize_aranges(Arena *arena, String8List *out, DWARF_ArangesUnit *unit, U32 indent){
str8_list_pushf(arena, out, "%.*shdr_off=0x%llx\n", indent, dwarf_spaces, unit->hdr_off);
str8_list_pushf(arena, out, "%.*sbase_off=0x%llx\n", indent, dwarf_spaces, unit->base_off);
str8_list_pushf(arena, out, "%.*sopl_off=0x%llx\n", indent, dwarf_spaces, unit->opl_off);
str8_list_pushf(arena, out, "%.*sversion=%u\n", indent, dwarf_spaces, unit->version);
str8_list_pushf(arena, out, "%.*saddress_size=%u\n", indent, dwarf_spaces,
unit->address_size);
str8_list_pushf(arena, out, "%.*ssegment_selector_size=%u\n", indent, dwarf_spaces,
unit->segment_selector_size);
str8_list_pushf(arena, out, "%.*soffset_size=%u\n", indent, dwarf_spaces, unit->offset_size);
str8_list_pushf(arena, out, "%.*sinfo_off=0x%llx\n", indent, dwarf_spaces, unit->info_off);
}
static void
dwarf_stringize_addr(Arena *arena, String8List *out, DWARF_AddrUnit *unit, U32 indent){
str8_list_pushf(arena, out, "%.*shdr_off=0x%llx\n", indent, dwarf_spaces, unit->hdr_off);
str8_list_pushf(arena, out, "%.*sbase_off=0x%llx\n", indent, dwarf_spaces, unit->base_off);
str8_list_pushf(arena, out, "%.*sopl_off=0x%llx\n", indent, dwarf_spaces, unit->opl_off);
str8_list_pushf(arena, out, "%.*soffset_size=%u\n", indent, dwarf_spaces,
unit->offset_size);
str8_list_pushf(arena, out, "%.*sversion=%u\n", indent, dwarf_spaces, unit->dwarf_version);
str8_list_pushf(arena, out, "%.*saddress_size=%u\n", indent, dwarf_spaces,
unit->address_size);
str8_list_pushf(arena, out, "%.*ssegment_selector_size=%u\n", indent, dwarf_spaces,
unit->segment_selector_size);
}
// Copyright (c) 2024 Epic Games Tools
// Licensed under the MIT license (https://opensource.org/license/mit/)
////////////////////////////////
//~ DWARF Stringize Functions
static char dwarf_spaces[] = " ";
static void
dwarf_stringize_info(Arena *arena, String8List *out, DWARF_InfoUnit *unit, U32 indent){
String8 unit_type_string = dwarf_string_from_unit_type((DWARF_UnitType)unit->unit_type);
str8_list_pushf(arena, out, "%.*shdr_off=0x%llx\n", indent, dwarf_spaces, unit->hdr_off);
str8_list_pushf(arena, out, "%.*sbase_off=0x%llx\n", indent, dwarf_spaces, unit->base_off);
str8_list_pushf(arena, out, "%.*sopl_off=0x%llx\n", indent, dwarf_spaces, unit->opl_off);
str8_list_pushf(arena, out, "%.*soffset_size=%u\n", indent, dwarf_spaces,
unit->offset_size);
str8_list_pushf(arena, out, "%.*sversion=%u\n", indent, dwarf_spaces, unit->version);
str8_list_pushf(arena, out, "%.*sunit_type=%.*s\n", indent, dwarf_spaces,
str8_varg(unit_type_string));
str8_list_pushf(arena, out, "%.*saddress_size=%u\n", indent, dwarf_spaces,
unit->address_size);
str8_list_pushf(arena, out, "%.*sabbrev_off=0x%llx\n", indent, dwarf_spaces,
unit->abbrev_off);
switch (unit->unit_type){
case DWARF_UnitType_skeleton: case DWARF_UnitType_split_compile:
{
str8_list_pushf(arena, out, "%.*sdwo_id=%llu\n", indent, dwarf_spaces, unit->dwo_id);
}break;
case DWARF_UnitType_type: case DWARF_UnitType_split_type:
{
str8_list_pushf(arena, out, "%.*stype_signature=%llu\n", indent, dwarf_spaces,
unit->type_signature);
str8_list_pushf(arena, out, "%.*stype_offset=%llu\n", indent, dwarf_spaces,
unit->type_offset);
}break;
}
}
static void
dwarf_stringize_pubnames(Arena *arena, String8List *out, DWARF_PubNamesUnit *unit,
U32 indent){
str8_list_pushf(arena, out, "%.*shdr_off=0x%llx\n", indent, dwarf_spaces, unit->hdr_off);
str8_list_pushf(arena, out, "%.*sbase_off=0x%llx\n", indent, dwarf_spaces, unit->base_off);
str8_list_pushf(arena, out, "%.*sopl_off=0x%llx\n", indent, dwarf_spaces, unit->opl_off);
str8_list_pushf(arena, out, "%.*soffset_size=%u\n", indent, dwarf_spaces, unit->offset_size);
str8_list_pushf(arena, out, "%.*sversion=%u\n", indent, dwarf_spaces, unit->version);
str8_list_pushf(arena, out, "%.*sinfo_off=0x%llx\n", indent, dwarf_spaces, unit->info_off);
str8_list_pushf(arena, out, "%.*sinfo_length=0x%llx\n", indent, dwarf_spaces,
unit->info_length);
}
static void
dwarf_stringize_names(Arena *arena, String8List *out, DWARF_NamesUnit *unit, U32 indent){
str8_list_pushf(arena, out, "%.*shdr_off=0x%llx\n", indent, dwarf_spaces, unit->hdr_off);
str8_list_pushf(arena, out, "%.*sbase_off=0x%llx\n", indent, dwarf_spaces, unit->base_off);
str8_list_pushf(arena, out, "%.*sopl_off=0x%llx\n", indent, dwarf_spaces, unit->opl_off);
str8_list_pushf(arena, out, "%.*sversion=%u\n", indent, dwarf_spaces, unit->version);
str8_list_pushf(arena, out, "%.*scomp_unit_count=%u\n", indent, dwarf_spaces,
unit->comp_unit_count);
str8_list_pushf(arena, out, "%.*slocal_type_unit_count=%u\n", indent, dwarf_spaces,
unit->local_type_unit_count);
str8_list_pushf(arena, out, "%.*sforeign_type_unit_count=%u\n", indent, dwarf_spaces,
unit->foreign_type_unit_count);
str8_list_pushf(arena, out, "%.*sbucket_count=%u\n", indent, dwarf_spaces,
unit->bucket_count);
str8_list_pushf(arena, out, "%.*sname_count=%u\n", indent, dwarf_spaces, unit->name_count);
str8_list_pushf(arena, out, "%.*sabbrev_table_size=%u\n", indent, dwarf_spaces,
unit->abbrev_table_size);
str8_list_pushf(arena, out, "%.*saugmentation_string=%.*s\n", indent, dwarf_spaces,
str8_varg(unit->augmentation_string));
}
static void
dwarf_stringize_aranges(Arena *arena, String8List *out, DWARF_ArangesUnit *unit, U32 indent){
str8_list_pushf(arena, out, "%.*shdr_off=0x%llx\n", indent, dwarf_spaces, unit->hdr_off);
str8_list_pushf(arena, out, "%.*sbase_off=0x%llx\n", indent, dwarf_spaces, unit->base_off);
str8_list_pushf(arena, out, "%.*sopl_off=0x%llx\n", indent, dwarf_spaces, unit->opl_off);
str8_list_pushf(arena, out, "%.*sversion=%u\n", indent, dwarf_spaces, unit->version);
str8_list_pushf(arena, out, "%.*saddress_size=%u\n", indent, dwarf_spaces,
unit->address_size);
str8_list_pushf(arena, out, "%.*ssegment_selector_size=%u\n", indent, dwarf_spaces,
unit->segment_selector_size);
str8_list_pushf(arena, out, "%.*soffset_size=%u\n", indent, dwarf_spaces, unit->offset_size);
str8_list_pushf(arena, out, "%.*sinfo_off=0x%llx\n", indent, dwarf_spaces, unit->info_off);
}
static void
dwarf_stringize_addr(Arena *arena, String8List *out, DWARF_AddrUnit *unit, U32 indent){
str8_list_pushf(arena, out, "%.*shdr_off=0x%llx\n", indent, dwarf_spaces, unit->hdr_off);
str8_list_pushf(arena, out, "%.*sbase_off=0x%llx\n", indent, dwarf_spaces, unit->base_off);
str8_list_pushf(arena, out, "%.*sopl_off=0x%llx\n", indent, dwarf_spaces, unit->opl_off);
str8_list_pushf(arena, out, "%.*soffset_size=%u\n", indent, dwarf_spaces,
unit->offset_size);
str8_list_pushf(arena, out, "%.*sversion=%u\n", indent, dwarf_spaces, unit->dwarf_version);
str8_list_pushf(arena, out, "%.*saddress_size=%u\n", indent, dwarf_spaces,
unit->address_size);
str8_list_pushf(arena, out, "%.*ssegment_selector_size=%u\n", indent, dwarf_spaces,
unit->segment_selector_size);
}

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