Files

55 lines
2.0 KiB
Markdown
Raw Permalink Blame History

This file contains ambiguous Unicode characters
This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.
← [Back to Twitter thread index](../README.md)
---
title: "@MartinJIFuller @SebAaltonen On https://mastodon.gamedev.place/@NOTimothyLottes "
author: "NOTimothyLottes"
handle: "@NOTimothyLottes"
post_url: "https://x.com/NOTimothyLottes/status/1776597200073568623"
post_id: "1776597200073568623"
timestamp: "2024-04-06 13:05:54"
post_count: 7
reply_count: 3
repost_count: 2
like_count: 35
view_count: 4445
---
# @NOTimothyLottes — @MartinJIFuller @SebAaltonen On https://mastodon.gamedev.place/@NOTimothyLottes
## Post 1 (2024-04-04 09:38:12)
This is how slow code feels like:
![Media 1](./media/1775820153793515892_1.jpg)
## Post 2 (2024-04-04 09:40:40) — reply to Post 1
And this is how clever you feel after finding the optimization:
![Media 1](./media/1775820774848258212_1.jpg)
## Post 3 (2024-04-06 07:53:58) — reply to Post 2
@SebAaltonen Sad that the compiler isnt doing this for us in 2024
## Post 4 (2024-04-06 13:05:54) — reply to Post 3
@MartinJIFuller @SebAaltonen On https://mastodon.gamedev.place/@NOTimothyLottes I'm collecting posts with AMD GPU disassembly dumps for a book on everything the shader compiler 'isn't doing'. Constant AMD GPU compiler perf bug SPAM is a key part of my online strategy to keep a low follower count.
![Media 1](./media/1776597200073568623_1.jpg)
## Post 5 (2024-04-06 20:08:47) — reply to Post 4
@NOTimothyLottes @SebAaltonen A worthwhile project, knowledge well worth sharing, but is a book the right format? Perhaps yes, just thinking out loud.
## Post 6 (2024-04-08 08:05:30) — reply to Post 4
@NOTimothyLottes @SebAaltonen @MartinJIFuller Ha! That wont save you from my follow
<video controls src="./media/1777246377824731474_1.mp4"></video>
## Post 7 (2024-04-09 04:34:40) — reply to Post 4
@NOTimothyLottes @SebAaltonen @MartinJIFuller Oh sick, I'm deep in optimising shaders in an AAA game for GCN hardware right now (You can probably guess the platform(s)) so this is super relevant to me. 😅
Going to give it all a thorough read, I'm after all the GCN info I can find right now.