Private
Public Access
3-post sibling to the 1736161886079533186 VK retrospective: same public- domain release context, Dec 2023. Covers the mmap-ring-buffer error logger and the multi-session rationale (crash auto-reload + log preservation, no debugger).
57 lines
2.3 KiB
JSON
57 lines
2.3 KiB
JSON
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"post_id": "1737198887914377512",
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"author": "NOTimothyLottes",
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"handle": "NOTimothyLottes",
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"text": "Working towards a public-domain release of a cleaned version of my Win32 Vulkan NV+AMD compute graphics platform. What I used last for rapid prototyping (which is also IMO fine for releasable software). Won't call it an 'Engine' because it only provides tools to hang yourself ...",
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"timestamp": "2023-12-19 19:51:05",
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"post_id": "1737200333338595330",
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"author": "NOTimothyLottes",
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"handle": "NOTimothyLottes",
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"text": "Simplified the error logger today. Memory mapped file is definitely the way to go, one atomic per message, log multiple sessions, fixed size file acts like a message ring buffer. Background thread keeps the last message updating the same line on the console (for easy debug).",
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"timestamp": "2023-12-19 19:56:49",
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"post_id": "1737201090058219980",
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"author": "NOTimothyLottes",
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"handle": "NOTimothyLottes",
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"text": "Multi-session is nice, since the binary auto reloads in some cases (crash, etc), want to see why the reload happened, so don't want to clear the log. Yes, I still don't use debuggers, this logger + runtime shader recompile is all I use personally for dev work.",
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"timestamp": "2023-12-19 19:59:50",
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