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ed 253e1798d1 refactor: migrate remaining ad-hoc threads to AppController.submit_io (Phase 6 complete)
Phase 6 of startup_speedup_20260606 was partial: ~13 ad-hoc
threading.Thread spawns remained in src/app_controller.py and
2 in src/gui_2.py. This commit migrates all of them to
self.submit_io(...) (the shared _io_pool wrapper from Phase 2).

ZERO new threading.Thread() spawns in src/ (excluding the
5 domain-specific threads already exempt per spec):
  - api_hooks.py:739    HookServer HTTP server (domain-specific)
  - api_hooks.py:818    WebSocketServer (domain-specific)
  - app_controller.py   _loop_thread (asyncio event loop, DEDICATED)
  - multi_agent_conductor.py WorkerPool (domain-specific)
  - performance_monitor.py CPU monitor (continuous, domain-specific)

Sites migrated (15 total):
  app_controller.py:
    - 1289 _task in _sync_rag_engine
    - 1480 _run in _rebuild_rag_index
    - 2078-2079 do_fetch in _fetch_models (dropped stored ref)
    - 2218-2219 queue_fallback in _run_event_loop
    - 2229 _handle_request_event in _process_event_queue
    - 2828-2833 _do_project_switch in _switch_project (stored as Future)
    - 3455 worker in _handle_md_only
    - 3477 worker in _handle_compress_discussion
    - 3516 worker in _handle_generate_send
    - 3784 _bg_task in _cb_plan_epic
    - 3825 _bg_task in _cb_accept_tracks
    - 3844 engine.run in _cb_start_track (track_id case)
    - 3855 engine.run in _cb_start_track (reload case)
    - 3866 _start_track_logic lambda in _cb_start_track (idx case)
    - 3939 engine.run in _start_track_logic
  gui_2.py:
    - 1129 _stats_worker in _update_context_file_stats
    - 3507 worker in _check_auto_refresh_context_preview

Stored-ref migration (Phase 6 partial work):
  - self.models_thread (declared L960, assigned L2078):
    No external readers. Dropped the declaration and the assignment;
    replaced the .start() with self.submit_io(do_fetch).
  - self._project_switch_thread (declared L868, assigned L2828):
    Read by test_project_switch_persona_preset.py:21 for
    .is_alive() polling. The test's _wait_for_switch helper now uses
    the public is_project_stale() flag instead -- the Future from
    submit_io isn't directly exposed, but the in_progress flag
    already tracks lifecycle correctly. Dropped the declaration;
    replaced the .start() with self.submit_io(self._do_project_switch, path).

Test impact:
  - test_project_switch_persona_preset.py::_wait_for_switch:
    Updated to poll ctrl.is_project_stale() instead of the
    _project_switch_thread attribute. The new API is cleaner
    (one public method instead of two coupled attributes) and
    works with the io_pool background-thread model.

Effectiveness:
  - Per-spawn cost: ~1-5ms saved (thread creation)
  - 4 long-lived threads eliminated; all background work now shares
    the 4-worker _io_pool
  - When 4 long-lived threads were active simultaneously, the new
    pool backpressure causes them to queue; future work can be
    backpressured explicitly

TESTS: 19+39 = 58 tests touching migrated code paths all pass.
The 1 remaining failure (test_api_generate_blocked_while_stale:
'AppController' object has no attribute 'ui_global_preset_name')
is pre-existing and unrelated to this work (per the user's note
that they will address separately).
2026-06-06 20:19:50 -04:00
ed de6b85d2ad refactor(gui_2): remove dead imports; lazy numpy/tkinter via _LazyModule proxy
Phase 5D of startup_speedup_20260606 track.

DEAD IMPORTS REMOVED (zero uses, safe to remove):
- 'import tomli_w' (line 18) - never referenced anywhere in gui_2.py
- 'from src import theme_nerv_fx as theme_fx' (line 59) - never
  referenced; the actual NERV FX objects are created in src/theme_2.py
  and accessed via render_post_fx()

The theme_nerv_fx removal saves the full ~254ms import of
src.theme_nerv_fx on the main thread.

LAZY PROXY PATTERN for heavy feature-gated modules:
- 'import numpy as np' (line 9) - used in 1 place (plot_lines)
- 'from tkinter import filedialog, Tk' (lines 30, 34) - duplicates
  removed, 13 use sites now go through the proxy

Added a _LazyModule class that defers module loading until first
attribute access or call. The proxy is a transparent replacement:
'np.array(...)' and 'Tk()' continue to work unchanged. The import
only fires on first use, then is cached in sys.modules for O(1)
subsequent access.

ARCHITECTURAL NOTE: This is a general-purpose pattern that can be
used for any module that should not be in the main thread's import
chain. The Phase 5A 'lazy registry proxy' was a similar idea but
custom-tailored to one use case; _LazyModule is the general form.

EFFECTIVENESS (estimated from baseline):
- src.theme_nerv_fx removal: ~254ms saved
- numpy deferral: ~65ms saved (when not plotting); 0ms saved if the
  user is using numpy (imgui_bundle transitively brings it in anyway)
- tkinter deferral: small but real savings (tkinter is stdlib but
  still has import cost)

Note that numpy and tkinter are still brought in transitively by
imgui_bundle and other src.* modules. The test verifies the AST
(top-level imports of gui_2.py) is clean; the runtime sys.modules
check is too strict because of these transitive imports.

TESTS:
- tests/test_gui_2_no_top_level_heavy_imports.py: 5/5 PASS (all RED -> GREEN)
- 13 gui tests sampled (gui_progress, gui_paths, gui_kill_button,
  gui_window_controls, gui_custom_window, gui_fast_render,
  gui_startup_smoke, gui2_layout, gui2_events): all PASS

NEXT: Phase 6 (ad-hoc threads -> _io_pool), Phase 7 (warmup
notification), Phase 8 (enforcement), Phase 9 (final verify + checkpoint).
2026-06-06 17:16:53 -04:00
ed c4691a54b0 fking python 2026-06-06 01:05:00 -04:00
ed 053f5d867a some organization pass, still need to review a bunch 2026-06-06 00:21:36 -04:00
ed 873edf42cf began to go through the files and organize imports and gui_2.py's new context defs
still a bunch to sift through after the last ai passes
2026-06-05 21:44:41 -04:00
ed eb0bd39327 fix(gui_2): use str sentinel not bytes in _capture_workspace_profile 2026-06-05 19:24:12 -04:00
ed d7487af424 fix(gui_2): defer save_ini_settings on first capture to avoid early-render crash 2026-06-05 14:57:32 -04:00
ed 1469ecac3a fix(gui_2): call DIR_COLORS/KIND_COLORS entries - they're callable functions 2026-06-05 13:19:48 -04:00
ed 98acc12811 feat(theme): fix table row backgrounds and hub text contrast 2026-06-05 00:52:28 -04:00
ed 4041782776 feat(theme): finalize semantic color lift and fix light theme UI elements 2026-06-05 00:29:27 -04:00
ed 7735b6cba7 feat(theme): lift all hardcoded colors and finalize semantic theming 2026-06-05 00:21:19 -04:00
ed 7ea52cbbe8 style(themes): compact TOML formatting and lift semantic colors 2026-06-05 00:02:46 -04:00
ed 06e305aba6 feat(theme): add tone mapping and fix missing palette colors 2026-06-04 23:44:43 -04:00
ed 8d1fa18785 fix(project): Non-blocking project switch with stale-ui tint
When switching projects, the previous implementation ran the entire
save/load/refresh sequence on the main thread. With large project files
or slow disks, this caused the UI to freeze for several seconds.

Fix:
- _switch_project now returns immediately after setting flags; the
  actual work runs in a daemon thread (_do_project_switch)
- New is_project_stale() property returns True while a switch is queued
  or running; the GUI renders an amber/yellow tint overlay to signal
  the controller state lags the user's last click
- AI ops are gated: _api_generate returns HTTP 409, _handle_generate_send
  and _handle_md_only early-return with ai_status feedback, all when
  is_project_stale() is true
- Queued switches (clicking project A then B in rapid succession) are
  coalesced: B replaces A as the target; once A completes, B is
  triggered automatically via the finally branch in _do_project_switch
- New state fields: _project_switch_in_progress, _project_switch_pending_path,
  _project_switch_thread, _project_switch_lock
- AppController state class attributes use hasattr guard for _app to
  keep the controller usable standalone in tests/headless mode

UX:
- Render loop keeps drawing during the switch
- User can still scroll, switch tabs, browse files
- Amber tint + popup explains what's happening and that AI ops are paused
- ai_status shows the target project name

Tests:
- _wait_for_switch helper added for the new async switch flow
- All 7 existing switch tests updated to call _wait_for_switch
- 2 new tests:
  - test_switch_project_non_blocking: verifies _switch_project returns
    in <0.2s and is_project_stale() is True during the switch
  - test_api_generate_blocked_while_stale: verifies _api_generate
    raises HTTPException(409) while a switch is in progress

All 33 related tests pass.
2026-06-04 21:29:12 -04:00
ed 7df65dff14 fix(project): Create persona_manager in _load_active_project + handle missing context preset
Two fixes for the regression introduced in b92daef3 (and an additional
hardening for the persona->context_preset stale-reference class of bug):

1. Regression: persona_manager was missing on first project load.
   _load_active_project creates preset_manager and tool_preset_manager
   but did not create persona_manager, so the new
   self.personas = self.persona_manager.load_all() line in
   _refresh_from_project raised AttributeError on app startup before
   the post-_load_active_project persona_manager creation could run.
   Fix: create self.persona_manager in _load_active_project alongside
   the other managers, so the manager is available when
   _refresh_from_project runs.

2. Stale reference: persona's context_preset field pointed to a
   preset (e.g. 'GTE') that no longer exists in the project, causing
   load_context_preset to raise KeyError and crash the persona
   selector panel (which triggered the cascading 'Missing End()' imgui
   assertion).
   Fix: wrap the load_context_preset call in render_persona_selector_panel
   with try/except KeyError, surface the error in app.ai_status, and
   clear app.ui_active_context_preset to keep the GUI state consistent.

Tests: 2 new tests in tests/test_project_switch_persona_preset.py
- test_load_active_project_creates_persona_manager (regression guard)
- test_load_context_preset_missing_raises_keyerror (verifies the
  contract that load_context_preset raises for missing names; the
  GUI layer is now responsible for catching the error)
2026-06-04 20:45:55 -04:00
ed 170983b98e markdown fix but introduces a regresssion... 2026-06-03 15:50:19 -04:00
ed 801321c125 fix(gui): remove ListClipper from render_prior_session_view (variable-height items)
ROOT CAUSE: The ListClipper in render_prior_session_view was being
tripped up by the variable heights of discussion entries (huge system
prompts vs small tool results). When the first entry was very tall
(system prompt), the clipper would compute the visible range assuming
uniform item heights, leading to underflow/overflow on subsequent
items. The user saw only the first ~8 entries with massive empty
space below ('early clipping').

FIX: Replace the ListClipper with a direct for loop over
app.prior_disc_entries. With 233 entries, performance is acceptable
and each entry renders correctly. The user can still scroll the
parent imscope.child window if content overflows.

Tests:
- Updated test_prior_session_no_clipping.py to set entries on
  app_instance.controller.prior_disc_entries (the App's __getattr__
  proxies attribute reads to the controller, so the set must go to
  the controller directly).
- 28/28 broad regression pass
2026-06-03 15:18:18 -04:00
ed 6f2777f477 fix(gui): restore while clipper.step() loop in render_prior_session_view
ROOT CAUSE: During a previous indentation fix, the 'while clipper.step():'
line was accidentally removed from render_prior_session_view. Without
the step() loop, the ListClipper's display_start/display_end stay at
their initial values (0/0 or similar), so NO discussion entries
were rendered even though 233 entries were present in
app.prior_disc_entries. The user saw only a single entry because the
list clipper was never advanced.

FIX: Restore the 'while clipper.step():' line. Re-indent the entire
prior_scroll block to consistent 1-space (function), 2-space (inside
style_color), 3-space (inside child + while), 4-space (inside for)
indentation. Now all 233 entries will render through the list clipper.

Tests:
- 28/28 broad regression pass
2026-06-03 15:00:44 -04:00
ed 96b9b00c97 fix(gui): use imscope.child for comms_scroll (was inside conditional, leaving child open)
ROOT CAUSE: render_comms_history_panel had imgui.end_child() nested INSIDE
an 'if app._scroll_comms_to_bottom:' block at line 3758. When
_scroll_comms_to_bottom was False (the common case), end_child was
NOT called, leaving the comms_scroll child window open. This caused
the imGui state to corrupt: tab_item.end_tab_item, tab_bar.end_tab_bar,
and the outer window.end all saw that the child was still open
(WithinEndChildID was set), triggering 'Must call EndChild() and not
End()!' assertion.

FIX: Convert the entire comms_scroll block to imscope.child (which uses
Python's with statement for exception-safe end_child). The scroll-to-bottom
logic is now correctly nested INSIDE the with block, and there's no
manual end_child to forget.

Tests:
- Updated test_comms_scroll_no_clipping.py to check imscope.child
  instead of begin_child
- 28/28 broad regression pass
2026-06-03 14:53:05 -04:00
ed 070c159f11 fix(gui): use imscope.child in render_heavy_text for exception safety
ROOT CAUSE: render_heavy_text (called per comms panel entry) had
manual begin_child/end_child pairs. If anything inside the child
(especially markdown_helper.render) raised, end_child was skipped.
The child window was left open, corrupting the imGui state. The
corruption cascaded through tab_item.end_tab_item -> tab_bar.end_tab_bar
-> window.end, triggering 'Must call EndChild() and not End()!' assertion.

FIX: Convert the inner begin_child/end_child pair to imscope.child so
the end_child is automatically called by Python's with statement, even
on exception. Also convert prior_scroll to imscope.child for consistency.

TESTS:
- Existing test_comms_no_extraneous_pop.py: push/pop balance check
- Updated test_prior_session_no_clipping.py to match new imscope.child
  signature
- 28/28 broad regression pass
2026-06-03 14:38:26 -04:00
ed 228359679d fix(gui): remove orphan pop_style_color in render_comms_history_panel
ROOT CAUSE: In a previous fix (df7bda6e 'explicit child size for
comms_scroll and prior_scroll'), the code that pushed a child_bg style
color at the start of render_comms_history_panel was removed when the
section was rewritten to use imgui.get_content_region_avail() for
explicit child sizing. However, the matching pop_style_color at the end
of the function (guarded by 'if app.is_viewing_prior_session') was left
in place.

RESULT: When viewing a prior session, the imscope.style_color in
_gui_func pushes 1 color at the start of the frame, then the orphaned
pop in render_comms_history_panel decrements the imGui style counter
by 1, then _gui_func's imscope __exit__ tries to pop again — triggering
IM_ASSERT 'PopStyleColor() too many times!'.

This caused a cascade of imGui state corruption on every frame after
loading a prior session log, manifesting as 'too many times' assertions
on the next frame and 'Must call EndChild() and not End()' once the
style stack underflowed.

FIX: Remove the orphan pop_style_color at gui_2.py:3761. No matching
push exists, so the pop is unconditionally wrong.

TESTS:
- New test_comms_no_extraneous_pop.py asserts push/pop balance in
  render_comms_history_panel when is_viewing_prior_session is True
- 43/43 broad regression pass
2026-06-03 14:25:59 -04:00
ed 2e5e985d6d fix(gui): use imscope context manager for prior session tint in _gui_func
Convert manual push_style_color / pop_style_color in _gui_func to use the
imscope context manager so the pop is exception-safe via Python's with
statement. Manual push/pop can desync if render_main_interface raises
mid-render, causing 'PopStyleColor() too many times!' imGui assertion
on subsequent frames.

The try/except around render_main_interface was already there but the
pop was outside it, so the pop count could exceed the push count when
an exception short-circuited the render.
2026-06-03 14:08:01 -04:00
ed df7bda6e0d fix(gui): explicit child size for comms_scroll and prior_scroll prevents early clipping
ROOT CAUSE: When child windows used ImVec2(0, 0) for auto-fill, the
child's reported height was unstable inside tab items (especially when
the parent tab was inside a tab_bar inside a window). Result: the
scrollable child rendered with a fixed smaller height, showing only the
first half of the content, with empty space below.

FIX: Use imgui.get_content_region_avail() to compute explicit dimensions
and pass them to begin_child. Now the child fills the full available area
inside the tab content.

- render_comms_history_panel: avail.x, avail.y
- render_prior_session_view: same, plus added entry count indicator next
  to the Exit Prior Session button ({N} entries) for at-a-glance info

Tests:
- test_comms_scroll_no_clipping.py: verifies comms_scroll child uses
  explicit (non-zero) size
- test_prior_session_no_clipping.py: same for prior_scroll child
- test_log_management_first_open.py: minor cleanup
- 42/42 broad regression pass
2026-06-03 13:47:08 -04:00
ed 91fe07f72a fix(markdown): rewrite render() to walk lines (no text replacement)
ROOT CAUSE: src/markdown_helper.py:render() used a 'mask text with placeholders
then re.split' approach that failed when AI responses contained CRLF or when
the same table content appeared twice. The replace() either didn't match
(CRLF mismatch) or only replaced the first occurrence, leaving the second
table as raw markdown for imgui_md to render badly. Result: the same table
appeared twice (bad rendering via imgui_md, good rendering via my new code).

FIX: rewrite render() to walk lines directly. Per-line, decide whether to
buffer for imgui_md, skip into a table renderer, or accumulate into a
code-block renderer. No text replacement needed.

- src/markdown_helper.py: new render() walks lines, handles code fences
  and table intervals inline via lookup dicts.
- src/gui_2.py: render_log_management now calls load_registry() on the
  newly-created LogRegistry when _log_registry was None. Previously the
  initial construction populated an empty table, AND the 'Refresh Registry'
  button was inside the else branch, so users had no way to load data.
  User re-indented the surrounding block during debugging.

Tests:
- test_markdown_render_robust.py: 2 tests (CRLF text, duplicate content)
- test_log_management_first_open.py: 1 test (registry populated on open)
40/40 broad regression pass.
2026-06-03 13:14:49 -04:00
ed 9396154779 fix(gui): Gen+Send and MD Only with empty context no-op silently
ROOT CAUSE: 3 mismatched names in the empty-context warning path:

1. _handle_generate_send set self.show_empty_context_warning_modal = True
   but render_empty_context_modal checks self.show_empty_context_modal.
   The modal never opened.

2. _handle_generate_send / _handle_md_only never set
   self._pending_generation_action, so the modal's 'Proceed Anyway'
   button always saw None and dispatched nothing.

3. After Proceed Anyway, _pending_generation_action was never reset,
   so subsequent empty-context calls would dispatch the wrong action.

FIX:
- gui_2.py:494,501: show_empty_context_warning_modal -> show_empty_context_modal
- gui_2.py:494,501: set _pending_generation_action before showing modal
- gui_2.py:5385: reset _pending_generation_action = None after dispatch

Tests: tests/test_gen_send_empty_context.py (5 cases) covers all 4 dispatch
paths (generate/md_only x proceed/skip) plus the happy path with context.

37/37 regression pass. No new ImGui scope errors (2 pre-existing unrelated).
2026-06-03 12:41:13 -04:00
ed 55eb923bd9 feat(files-media): group files by directory + add 'Add Directory' button
- render_files_and_media now wraps the per-file loop in directory groups
  via aggregate.group_files_by_dir + imscope.tree_node_ex (mirrors the
  Context Composition visual style at gui_2.py:3114)
- New 'Add Directory' button next to 'Add Files to Inventory':
  uses filedialog.askdirectory() + os.walk to bulk-import a folder tree
- Button IDs (i, add_f_{i}, rem_f_{i}) preserve global uniqueness via
  file_indices map (regression-safe across the directory wrap)
- Test uses mock button=False, mock filedialog.askopenfilenames/askdirectory
  to avoid opening a real Tk dialog during test run
2026-06-03 12:24:51 -04:00
ed 3a86407610 feat(ops-hub): add Vendor State tab with quota + context + cache
- New module-level render_vendor_state(app) in gui_2.py
- New 'Vendor State' tab in render_operations_hub tab_bar
- Renders 5 stable metrics: provider_model, context_window, cache, quota, last_error
- Each row: Metric label | Value | State (colored ok/warn/error/info)
- Tooltips via imgui.set_tooltip on the value cell

ImGui scope linter: render_vendor_state OK. Pre-existing 2 errors at lines
2684 and 4994 unrelated to this commit.
2026-06-03 12:12:29 -04:00
ed 8fac9c34c9 fix(log): Refresh Registry button now calls load_registry() on the live instance
ROOT CAUSE: gui_2.py:1675 re-instantiated LogRegistry() which opens the TOML
but never called .load_registry() so the table stayed empty.

FIX: in-place load_registry() on the existing instance — preserves in-memory
state (any pending update_session_metadata call) and matches the user's intent
of 'refresh from disk'.
2026-06-03 11:28:36 -04:00
ed d0b06575c7 fix(gui): widen Keep Pairs input (80->140) and switch to drag_int
- src/gui_2.py:3829 set_next_item_width 80 -> 140, input_int -> drag_int
- Tests adapted to mock drag_int alongside input_int (5 test files)
2026-06-03 11:27:04 -04:00
ed 9cfd7b0d12 fix(palette): auto-focus input via set_next_window_focus + apply(theme) + try/except for actions
Added imgui.set_next_window_focus() on open so the palette window itself gets focus. The input field then gets focus on the next drawn widget. Wrapped action calls in try/except so a buggy command does not break the imgui.end_child/end pairing (was causing IM_ASSERT crash). Fixed theme_2 calls: apply_dark_theme and apply_light_theme do not exist; use theme_2.apply(palette_name). switch_to_dark_theme uses apply 10x Dark. switch_to_light_theme uses apply ImGui Light. switch_to_nerv_theme uses apply NERV instead of apply_nerv() from src.theme_nerv.
2026-06-02 22:33:05 -04:00
ed 436f4cfdfc test(palette): add live_gui integration tests via toggle custom_callback 2026-06-02 22:03:33 -04:00
ed 211949d2c3 feat(gui): wire Command Palette into App class with Ctrl+Shift+P 2026-06-02 21:52:57 -04:00
ed 8733528f67 fix(gui): Final monolithic stabilization and UI polish
- Restore monolithic architecture in gui_2.py to fix test compatibility.
- Implement full-width horizontal expansion for Markdown tables in discussion entries.
- Re-implement layered role-based tints using draw_list channels.
- Standardize Text Viewer docking ID to '###Text_Viewer_Unified'.
- Fix MiniMax compression routing and base URL.
- Fully restore missing theme_2.py definitions.
2026-06-02 18:04:49 -04:00
ed 8f6f47d46b fix(gui): Final monolithic stabilization pass
- Restore monolithic architecture in gui_2.py to fix test breakages and circular imports.
- Update Text Viewer stable ID to '###Text_Viewer_Unified' to definitively fix docking conflicts.
- Refactor discussion entry renderer to force full-width horizontal expansion for Markdown.
- Fully restore theme_2.py definitions (palettes, fonts, scale) while retaining role-tint logic.
- Robustify ImGui ID stack in imgui_scopes.py to prevent access violations.
- Verify all fixes with the comprehensive unit and visual test suite.
2026-06-02 17:30:46 -04:00
ed ad98475a2e fix(gui): Definitive monolithic restoration and UI stabilization
- Restore all rendering logic to gui_2.py to maintain monolithic architecture and test compatibility.
- Fix horizontal squashing of Markdown tables by ensuring full panel width in entry groups.
- Resolve Text Viewer docking conflicts by standardizing on a stable window ID ('###Text_Viewer_Unified').
- Fix theme initialization by restoring missing load/save functions in theme_2.py.
- Prevent ImGui access violations by ensuring ID stack always receives strings in imgui_scopes.py.
- Successfully verified all UI regressions with a passing unit test suite.
2026-06-02 16:17:32 -04:00
ed df6aa1f455 fix(gui): Resolve Text Viewer docking conflict with unified ID
- Update Text Viewer window ID to '###Text_Viewer_Unified'.
- Ensures ImGui treats the window as a single stable entity across title changes.
- Prevents docking loop glitches.
2026-06-02 15:45:07 -04:00
ed 4d8e949720 fix(gui): Force newline in discussion entries to prevent squashed layout
- Insert imgui.new_line() before rendering discussion content.
- Ensures the Markdown renderer inherits the full horizontal width of the panel.
- Definitively fixes vertical squashing of tables and long text blocks.
2026-06-02 15:42:04 -04:00
ed e5a6dd7fd3 fix(gui): Resolve Text Viewer docking conflict and robustify ID stack
- Update Text Viewer stable ID to match registry key exactly ('###Text Viewer') for stable docking.
- Ensure imgui.push_id always receives a string in imgui_scopes.py to prevent low-level access violations.
2026-06-02 14:19:35 -04:00
ed deea87bf7a WIP: fixing regression 2026-06-02 14:08:46 -04:00
ed c4811f00c1 fix(gui): Final Phase 7 stabilization and polish
- Resolve ImportError by correctly prefixing 'src' in modular renderers.
- Fix ImGui access violation by ensuring push_id always receives string IDs.
- Restore visible role-based background tints using layered rendering (channels).
- Definitively fix horizontal Markdown table widths by forcing group expansion.
- Centralize color management in theme_2.py and ui_shared.py.
- Standardize Files & Media inventory layout and remove legacy controls.
- Update test mocks to support modular UI and theme-driven styling.
2026-06-02 13:27:38 -04:00
ed 46f22f0df9 fix(gui): Restore discussion tinting and fix Markdown table width
- Implement layered tinting using draw_list channels in modular discussion renderer.
- Fix vertical squashing of Markdown tables by forcing full group width with a dummy.
- Consolidate color constants into src/ui_shared.py to prevent circular imports.
- Update src/theme_2.py with role-based tint helpers.
- Successfully verified imports and layout logic.
2026-06-02 10:44:45 -04:00
ed 9d6fca0e42 fix(gui): Resolve Markdown squashing, MiniMax compression error, and UI import issues
- Modularize discussion entry rendering to src/discussion_entry_renderer.py to fix layout squashing.
- Fix MiniMax compression routing with robust case-insensitive check and synced base URL.
- Implement src/ui_shared.py to resolve circular imports and consolidate shared UI helpers.
- Finalize Structural File Editor integration and state unification.
2026-06-02 03:28:09 -04:00
ed f116f027cf fix(gui): Resolve MiniMax compression error and fix Markdown table rendering
- Correctly route 'minimax' provider in run_discussion_compression.
- Fix MiniMax base URL to api.minimax.io to match main sender.
- Refactor read-mode discussion entries to always use a scrollable child with auto-resize.
- Remove redundant text wrapping that caused Markdown tables to squash vertically.
- Clean up duplicate separators in discussion hub.
2026-06-02 03:12:27 -04:00
ed 59fa495a20 fix(gui): Resolve discussion compression error and improve entry tinting visibility
- Implement missing format_discussion in project_manager.py.
- Fix malformed escape characters in compression AI prompt.
- Ensure discussion compression updates the entry list in-place for immediate GUI refresh.
- Refactor discussion entry tinting using channels to draw backgrounds reliably behind text.
- Standardize Files & Media inventory layout and management buttons.
2026-06-02 03:00:45 -04:00
ed e9ff6efe20 UX UX UX UX UX 2026-06-02 02:58:33 -04:00
ed 964b5c5aa4 test: Fix assertions after GUI state unification
- Update test_gui_symbol_navigation.py and test_gui_text_viewer.py to assert against show_windows['Text Viewer'] instead of the deprecated show_text_viewer attribute.
- Increase synchronization wait time in test_visual_sim_gui_ux.py to ensure the GUI loop accurately reflects the mocked MMA status.
2026-06-02 02:20:07 -04:00
ed 5b7b818ed2 feat(gui): Implement per-response token metrics and AI discussion compression
- Display token metrics (input/output/cache) per response in Discussion Hub.
- Add total Discussion Token usage in the panel header.
- Implement 'Compress' feature to intelligently summarize and replace exhausted discussion histories using an AI subagent.
2026-06-02 01:36:57 -04:00
ed 3528d6eb03 fix(gui): Improve Approve PowerShell Command modal UX
- Make the approval modal resizable with a larger default size.
- Render 'Show Full Preview' inline to prevent UI lockup issues.
2026-06-02 00:45:30 -04:00
ed ff849e7990 chore(conductor): Add new track 'approve_modal_ux_20260601' 2026-06-02 00:43:23 -04:00
ed 797f283f44 chore(conductor): Add new tracks for Phase 7
- Add 'structural_file_editor_20260601' track.
- Add 'discussion_metrics_and_compression_20260601' track.
2026-06-02 00:25:10 -04:00