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ed 16780ec6d4 test(ai_client): TDD red phase - no top-level SDK imports allowed
Phase 3 Task T3.1 of startup_speedup_20260606 track. 9 tests assert:

  - import src.ai_client does NOT trigger google.genai / anthropic /
    openai / requests / google.genai.types imports (the main thread
    must not load these on import; they're warmed on _io_pool)
  - _require_warmed(name) helper exists and is callable
  - _require_warmed returns the cached module if already in sys.modules
  - _require_warmed falls back to importlib for tests/dev where
    warmup didn't run
  - The static audit script does not see src/ai_client.py as a
    contributor of heavy-import violations

All 9 tests are currently FAILING (RED). They will turn GREEN when
T3.2 (the actual refactor of src/ai_client.py to remove top-level
imports and add _require_warmed) lands.

The implementation is held pending MCP client fix (per user instruction).
2026-06-06 15:11:13 -04:00
ed 1354679e33 feat(io_pool, warmup): add shared 4-thread pool + WarmupManager
Phase 2 Tasks T2.1-T2.4 of the startup_speedup_20260606 track.

NEW: src/io_pool.py
  make_io_pool() factory: 4-worker ThreadPoolExecutor with
  thread_name_prefix='controller-io'. The sanctioned way for any
  background work. Replaces ad-hoc threading.Thread() calls per
  the 'no new threads' rule.

NEW: src/warmup.py
  WarmupManager: manages a list of modules to import on the shared
  pool. Public API:
    .submit(modules)        - start warmup (call once)
    .status()               - {pending, completed, failed}
    .is_done()              - bool
    .wait(timeout)          - block until done
    .on_complete(callback)  - register completion callback
    .reset()                - clear state
  Thread-safe (lock-guarded). 10 tests cover all paths.

NEW: tests/test_io_pool.py (4 tests):
  - ThreadPoolExecutor returned
  - 4 workers
  - Threads named 'controller-io-*'
  - Jobs run in parallel (barrier test)

NEW: tests/test_warmup.py (10 tests):
  - One job per module submitted
  - Initial pending list correct
  - Failed imports tracked
  - Done event set after all complete
  - wait() blocks until done
  - on_complete callback fires (and immediately if already done)
  - Modules actually end up in sys.modules
  - reset() clears state
  - Jobs run concurrently (not serially)

All 14 tests pass. AppController integration is the next commit.
2026-06-06 14:47:02 -04:00
ed 6f9a3af201 feat(audit): add main-thread import graph audit + baseline measurements
Phase 1, Tasks T1.2 + T1.4 of the startup_speedup_20260606 track.

NEW: scripts/audit_main_thread_imports.py
  Static CI gate that AST-walks the import graph reachable from
  sloppy.py and fails (exit 1) if any heavy module is imported at the
  top of a main-thread-reachable file. Walks into if/elif/else and
  try/except branches (which run at import time) but skips function
  bodies (which only run when called). Allowlist: stdlib + the lean
  gui_2 skeleton (imgui_bundle, defer, src.imgui_scopes, src.theme_2,
  src.theme_models, src.paths, src.models, src.events).

NEW: scripts/audit_gui2_imports.py
  Read-only analysis tool that lists every top-level and function-level
  import in src/gui_2.py, classified by location. Used in Phase 5D to
  identify which imports to remove.

NEW: tests/test_audit_main_thread_imports.py
  9 tests covering: --help exits 0, clean stdlib-only passes, heavy
  third-party fails, google.genai fails, transitive walks, function-
  body imports ignored, if-branch imports flagged, try-block imports
  flagged, file:line reported. All 9 pass.

NEW: docs/reports/startup_baseline_20260606.txt
  3-run median cold-start benchmark. Worst offenders: src.gui_2
  (1770ms), simulation.user_agent (1517ms), google.genai (1001ms),
  openai (482ms), anthropic (441ms), imgui_bundle (255ms),
  src.theme_nerv* (485ms combined), src.markdown_table (243ms),
  src.command_palette (242ms).

NEW: docs/reports/startup_audit_20260606.txt
  Audit output on the CURRENT codebase. Reports 67 violations across
  the main-thread import graph (incl. numpy in src/gui_2.py:9,
  tomli_w in src/gui_2.py:18, fastapi + requests in src/app_controller,
  tree_sitter_* in src/file_cache, pydantic in src/models, plus all
  the src.* subsystem imports that drag in heavy transitive deps).
  Phase 3-5 of the track will resolve these one by one.

After Phase 3-5, this audit must exit 0 (no violations).

Co-located reports in docs/reports/ per project convention; the other
agent finished their work in docs/superpowers/ and is unrelated.
2026-06-06 14:22:18 -04:00
ed 5a85653654 feat(startup_profiler): add StartupProfiler for per-phase init timing
Lightweight, in-memory profiler for AppController init phases. Used by
the startup_speedup_20260606 track to measure where the time goes
during boot (config hydration, hook server start, subsystem init, etc.).

The profiler is exposed via /api/startup_profile (Phase 8 work) and
the Diagnostics panel so the user can see the exact per-phase cost.

Public API:
  StartupProfiler() - create
  .phase(name) - context manager
  .snapshot() - {phases: {name: {start_ts, duration_ms}}, total_ms, count}
  .reset() - clear recorded phases
  .enable() / .disable() - toggle recording

Implementation:
  - dataclass with list of _Phase(name, start_ts, end_ts)
  - @contextmanager records wall-clock via time.perf_counter
  - records duration even if the body raises (try/finally)
  - snapshot is a copy, so consumers can't mutate the live state

TDD: 5 tests in tests/test_startup_profiler.py cover: basic
recording, total math, snapshot isolation, exception safety, empty
state.
2026-06-06 13:57:26 -04:00
ed ca254bac41 fix(imports): break models<->dag_engine circular dependency
Track.get_executable_tickets (in models.py) called TrackDAG at
runtime, forcing a top-level import of src.dag_engine into models.py
and creating a 2-cycle that broke whichever module loaded second
(Ticket was not yet defined when models.py loaded first; TrackDAG
was not yet defined when dag_engine.py loaded first).

Fix: hoist the method out of the Track dataclass and into a free
function get_executable_tickets(track) in dag_engine.py. models.py
no longer needs TrackDAG at all, so the cycle is one-directional
(models -> dag_engine) and resolves cleanly in any import order.

Tests updated:
- tests/test_mma_models.py: import get_executable_tickets and call
  it instead of track.get_executable_tickets() (4 call sites)
- tests/test_conductor_engine_v2.py: comment update

Verified both import orders resolve cleanly:
  forward:  import src.models; import src.dag_engine  -> OK
  reverse:  import src.dag_engine; import src.models  -> OK
34 tests pass (test_mma_models, test_dag_engine, test_execution_engine,
test_arch_boundary_phase3, test_track_state_schema).
2026-06-06 13:30:18 -04:00
r00tz 9e4fac496d made local rag needs optional (prevents having to have torch / sentence-transformers if you never use local embedding) 2026-06-06 13:21:43 -04:00
ed 16412ad5f9 fix(rag): detect ChromaDB dim mismatch and recreate collection on provider switch 2026-06-06 11:26:47 -04:00
ed 26e0ced4d9 test(prior_session): refactor to narrow render_prior_session_view (50+ mocks -> 20) 2026-06-06 01:12:29 -04:00
ed 5692cbef56 test(workspace_profile): add str/bytes TOML serialization contract test 2026-06-05 20:14:39 -04:00
ed c96bdb06ba test(rag_phase4): handle None status before .lower() in error check 2026-06-05 12:38:47 -04:00
ed 970f198ca6 test(view_presets): mock persona_manager in fixture 2026-06-05 11:52:49 -04:00
ed f829d1df17 test(prior_session): mock render_palette_modal, add ui_base_system_prompt fixture 2026-06-05 11:45:42 -04:00
ed df43f158b9 test(gui_phase4): patch markdown_helper imgui/imgui_md to avoid IM_ASSERT 2026-06-05 10:33:38 -04:00
ed 38abf2312f test(gui_progress): adapt to C_LBL/C_VAL function API + theme_2 mock 2026-06-05 10:25:25 -04:00
ed 465396675d docs(themes): add authoring guide for TOML theme system 2026-06-04 23:16:21 -04:00
ed 1cb68e4e3f feat(markdown): apply active theme syntax palette to code blocks 2026-06-04 23:13:33 -04:00
ed df2e82a82d feat(themes): add Solarized Dark/Light, Gruvbox Dark, Moss TOML themes 2026-06-04 23:10:16 -04:00
ed e14b3c2ce0 feat(theme): load themes from TOML and apply syntax palette mapping 2026-06-04 22:59:59 -04:00
ed e2f698c4a3 feat(theme-models): add ThemePalette/ThemeFile schema with TOML loader 2026-06-04 22:31:22 -04:00
ed 8d1fa18785 fix(project): Non-blocking project switch with stale-ui tint
When switching projects, the previous implementation ran the entire
save/load/refresh sequence on the main thread. With large project files
or slow disks, this caused the UI to freeze for several seconds.

Fix:
- _switch_project now returns immediately after setting flags; the
  actual work runs in a daemon thread (_do_project_switch)
- New is_project_stale() property returns True while a switch is queued
  or running; the GUI renders an amber/yellow tint overlay to signal
  the controller state lags the user's last click
- AI ops are gated: _api_generate returns HTTP 409, _handle_generate_send
  and _handle_md_only early-return with ai_status feedback, all when
  is_project_stale() is true
- Queued switches (clicking project A then B in rapid succession) are
  coalesced: B replaces A as the target; once A completes, B is
  triggered automatically via the finally branch in _do_project_switch
- New state fields: _project_switch_in_progress, _project_switch_pending_path,
  _project_switch_thread, _project_switch_lock
- AppController state class attributes use hasattr guard for _app to
  keep the controller usable standalone in tests/headless mode

UX:
- Render loop keeps drawing during the switch
- User can still scroll, switch tabs, browse files
- Amber tint + popup explains what's happening and that AI ops are paused
- ai_status shows the target project name

Tests:
- _wait_for_switch helper added for the new async switch flow
- All 7 existing switch tests updated to call _wait_for_switch
- 2 new tests:
  - test_switch_project_non_blocking: verifies _switch_project returns
    in <0.2s and is_project_stale() is True during the switch
  - test_api_generate_blocked_while_stale: verifies _api_generate
    raises HTTPException(409) while a switch is in progress

All 33 related tests pass.
2026-06-04 21:29:12 -04:00
ed 36f3292249 fix(project): Reload context_files from new project on project switch
When switching projects, the previous project's context_files remained
visible in the Context Composition panel because the controller's
self.context_files list was not reloaded from the new project's TOML
files.paths entry.

Fix in _refresh_from_project:
- After loading self.files from the project TOML, populate
  self.context_files with deep copies of those FileItem objects
- Reset self._app.ui_selected_context_files to match the new project's
  auto_aggregate set
- Guard the _app access with hasattr so the controller is usable
  standalone (in tests, headless mode, etc.) without an attached App

Test: 1 new test in tests/test_project_switch_persona_preset.py
- test_switch_project_resets_context_files: switches from project_a
  (forth + gte_hello files) to project_b (gencpp timing files) and
  asserts context_files contains ONLY project_b's files
2026-06-04 21:03:16 -04:00
ed 7df65dff14 fix(project): Create persona_manager in _load_active_project + handle missing context preset
Two fixes for the regression introduced in b92daef3 (and an additional
hardening for the persona->context_preset stale-reference class of bug):

1. Regression: persona_manager was missing on first project load.
   _load_active_project creates preset_manager and tool_preset_manager
   but did not create persona_manager, so the new
   self.personas = self.persona_manager.load_all() line in
   _refresh_from_project raised AttributeError on app startup before
   the post-_load_active_project persona_manager creation could run.
   Fix: create self.persona_manager in _load_active_project alongside
   the other managers, so the manager is available when
   _refresh_from_project runs.

2. Stale reference: persona's context_preset field pointed to a
   preset (e.g. 'GTE') that no longer exists in the project, causing
   load_context_preset to raise KeyError and crash the persona
   selector panel (which triggered the cascading 'Missing End()' imgui
   assertion).
   Fix: wrap the load_context_preset call in render_persona_selector_panel
   with try/except KeyError, surface the error in app.ai_status, and
   clear app.ui_active_context_preset to keep the GUI state consistent.

Tests: 2 new tests in tests/test_project_switch_persona_preset.py
- test_load_active_project_creates_persona_manager (regression guard)
- test_load_context_preset_missing_raises_keyerror (verifies the
  contract that load_context_preset raises for missing names; the
  GUI layer is now responsible for catching the error)
2026-06-04 20:45:55 -04:00
ed b92daef34f fix(project): Reload personas and validate active AI settings on project switch
When switching projects, the previous project's project-specific persona and
presets remained selected in the AI Settings panel because:
1. self.personas was not reloaded after switching project root
2. self.ui_active_persona / tool_preset / bias_profile / project_preset_name
   were not validated against the newly-loaded personas/presets

Fix:
- Reload self.personas from self.persona_manager in _refresh_from_project
- Validate each active selection and reset to None/empty if it does not
  exist in the newly-loaded manager dictionaries
- Push the active tool preset and bias profile to ai_client after the swap
- Initialize self.ui_active_bias_profile in class attribute block (was only
  set later in __init__, causing AttributeError on direct attribute access)

Tests: 4 new tests in tests/test_project_switch_persona_preset.py verify
the reset behavior for persona, preset, tool preset, and global preset
preservation.
2026-06-04 20:36:59 -04:00
Conductor 58cd759968 fix(markdown): strip blank between bullet and indented continuation paragraph
ROOT CAUSE: imgui_md (mekhontsev/imgui_md) BLOCK_P does NOT call ImGui::NewLine()
when m_list_stack is non-empty (verified in imgui_md.cpp). So a multi-paragraph
list item like:

    - bullet text (long, wraps to 2 lines)

        continuation paragraph

renders BOTH paragraphs at the same Y because the second BLOCK_P enters/exits
without advancing the cursor. The continuation crashes into the previous
paragraph's last wrapped line.

FIX: Add MarkdownRenderer._normalize_list_continuations preprocessor that
strips blank lines between a list item and its indented continuation. The
continuation then becomes a lazy continuation of the first paragraph (single
BLOCK_P in imgui_md, proper text wrapping, no overlap). Trade-off: users
cannot have separate paragraphs within a single list item. Acceptable.

Also: fixed a pre-existing bug in _normalize_nested_list_endings where a
duplicate conditional caused the function to return empty string (the
out.append(line) was inside the wrong scope). It was silently corrupting
all list content since fd5f4d0e.

TESTS: 23/23 markdown unit tests pass. 3 new tests for the new preprocessor
covering: blank-strip case, blank-preservation case, simple-list passthrough.
2026-06-03 21:48:12 -04:00
Conductor fd5f4d0eda fix(markdown): strip backticks in table cells + add nested-list overlap workaround
FIX 1 (src/markdown_table.py): Cells now use imgui_md.render(c) instead of
imgui.text_wrapped(c). imgui_md uses MD4C which strips backtick-delimited
inline code spans BEFORE rendering, so backticks no longer appear as
literal characters in cell content. Side benefit: inline emphasis
(*foo*, **bar**) now renders in cells too.

FIX 2 (src/markdown_helper.py): Added MarkdownRenderer._normalize_nested_list_endings.
Upstream imgui_md (mekhontsev/imgui_md) BLOCK_UL exit only calls
ImGui::NewLine() for top-level list endings. For nested list endings, no
NewLine is emitted, so the next text starts at the same Y as the last
list item, causing visual overlap. The preprocessor inserts a blank
line before any line that follows a list item with MORE indent than
itself, forcing a paragraph break. Cannot fix the C++ from Python.

Tests:
- test_markdown_table_wrapped.py: updated to assert imgui_md.render is
  called for cell content (not imgui.text_wrapped).
- test_markdown_helper_bullets.py: added 4 tests for the new preprocessors
  (nested-list blank insertion + bullet delimiter conversion + edge cases).

20/20 markdown unit tests pass. 1-space indentation throughout.

KNOWN LIMITATIONS (cannot fix without forking imgui_md C++):
- Inline code spans render as plain text (no monospace font in cells)
- The ' * ' bullet delimiter has a Y-overlap bug upstream
  (workaround: pre-convert to '- ' via _normalize_bullet_delimiters)
- Nested list ending overlap (workaround: insert blank line via
  _normalize_nested_list_endings)
2026-06-03 21:33:47 -04:00
Conductor feed18eb0f fix(markdown): remove table double-header + add imgui_md bullet workaround
Table fix (src/markdown_table.py):
- Add TableColumnFlags_.width_stretch to each table_setup_column call
  (was missing — columns had no width to wrap against, so text_wrapped
  couldn't grow row height → all rows squished together)
- Remove the explicit for-h-in-headers: table_next_column + text_wrapped(h)
  loop. table_headers_row() already renders the header from the
  table_setup_column() names; the explicit loop was drawing it AGAIN on
  top → double-rendered header rows.

Bullet fix (src/markdown_helper.py):
- Revert _render_md_no_bullet_overlap → simple imgui_md.render(chunk);
  imgui.spacing() (the original af0bbe97 approach). The complex
  workaround was stripping '- ' and rendering stripped text to imgui_md,
  which double-rendered '- 1. ...' content (imgui.bullet from my code +
  numbered list marker from imgui_md).
- Add MarkdownRenderer._normalize_bullet_delimiters: regex-converts
  '* ' markers to '- ' before passing to imgui_md. This works around
  the upstream bug in mekhontsev/imgui_md BLOCK_LI where the '*' case
  calls ImGui::Bullet() without ImGui::SameLine(), causing the bullet
  to render on its own Y with the text on the next Y. The '-' case
  uses Text+SameLine which is correct. Cannot fix from Python (we
  can't subclass the C++ class) — pre-conversion is the cheapest fix.

Tests:
- test_markdown_table_wrapped.py: updated to assert new behavior
  (text_wrapped count == cell count, not header+cell).
- test_markdown_table_columns.py: updated to assert exactly 6
  table_next_column calls (cells only, not 9).
- test_markdown_helper_bullets.py: rewrote for new public-API behavior
  (imgui_md.render called with the unstripped chunk).

16/16 markdown unit tests pass.
2026-06-03 21:14:16 -04:00
Conductor 919d28e950 test(markdown): add live_gui smoke test for markdown table + bullet rendering 2026-06-03 17:37:44 -04:00
Conductor d15fdcdb05 fix(markdown): revert table to simple form with text_wrapped + add regression tests 2026-06-03 17:31:50 -04:00
ed afa2f31e11 fix(markdown): add missing table_setup_column calls in render_table
ROOT CAUSE: src/markdown_table.py:render_table was missing
imgui.table_setup_column() calls. In ImGui, columns MUST be
configured via table_setup_column before table_headers_row is called.
Without it, the table has no defined columns, causing cells to
render at overlapping Y positions. This manifested as text overlap
in the Discussion Hub's read_mode entries (e.g., 'swc2 -> gte_sw'
overlapping the line above it).

FIX: Call imgui.table_setup_column(h, TableColumnFlags_.width_stretch)
for each header BEFORE table_headers_row(). Each column now has a
defined width (stretch = fills available space) and cells render
correctly without overlap.

Tests:
- New test_markdown_table_columns.py asserts setup_column is called
  once per column and table_next_column is called for each cell.
- 16/16 broad regression pass (test_markdown_table,
  test_markdown_table_render, test_markdown_render_robust,
  test_gen_send_empty_context, test_gui_fast_render)
2026-06-03 15:27:29 -04:00
ed 801321c125 fix(gui): remove ListClipper from render_prior_session_view (variable-height items)
ROOT CAUSE: The ListClipper in render_prior_session_view was being
tripped up by the variable heights of discussion entries (huge system
prompts vs small tool results). When the first entry was very tall
(system prompt), the clipper would compute the visible range assuming
uniform item heights, leading to underflow/overflow on subsequent
items. The user saw only the first ~8 entries with massive empty
space below ('early clipping').

FIX: Replace the ListClipper with a direct for loop over
app.prior_disc_entries. With 233 entries, performance is acceptable
and each entry renders correctly. The user can still scroll the
parent imscope.child window if content overflows.

Tests:
- Updated test_prior_session_no_clipping.py to set entries on
  app_instance.controller.prior_disc_entries (the App's __getattr__
  proxies attribute reads to the controller, so the set must go to
  the controller directly).
- 28/28 broad regression pass
2026-06-03 15:18:18 -04:00
ed 96b9b00c97 fix(gui): use imscope.child for comms_scroll (was inside conditional, leaving child open)
ROOT CAUSE: render_comms_history_panel had imgui.end_child() nested INSIDE
an 'if app._scroll_comms_to_bottom:' block at line 3758. When
_scroll_comms_to_bottom was False (the common case), end_child was
NOT called, leaving the comms_scroll child window open. This caused
the imGui state to corrupt: tab_item.end_tab_item, tab_bar.end_tab_bar,
and the outer window.end all saw that the child was still open
(WithinEndChildID was set), triggering 'Must call EndChild() and not
End()!' assertion.

FIX: Convert the entire comms_scroll block to imscope.child (which uses
Python's with statement for exception-safe end_child). The scroll-to-bottom
logic is now correctly nested INSIDE the with block, and there's no
manual end_child to forget.

Tests:
- Updated test_comms_scroll_no_clipping.py to check imscope.child
  instead of begin_child
- 28/28 broad regression pass
2026-06-03 14:53:05 -04:00
ed 070c159f11 fix(gui): use imscope.child in render_heavy_text for exception safety
ROOT CAUSE: render_heavy_text (called per comms panel entry) had
manual begin_child/end_child pairs. If anything inside the child
(especially markdown_helper.render) raised, end_child was skipped.
The child window was left open, corrupting the imGui state. The
corruption cascaded through tab_item.end_tab_item -> tab_bar.end_tab_bar
-> window.end, triggering 'Must call EndChild() and not End()!' assertion.

FIX: Convert the inner begin_child/end_child pair to imscope.child so
the end_child is automatically called by Python's with statement, even
on exception. Also convert prior_scroll to imscope.child for consistency.

TESTS:
- Existing test_comms_no_extraneous_pop.py: push/pop balance check
- Updated test_prior_session_no_clipping.py to match new imscope.child
  signature
- 28/28 broad regression pass
2026-06-03 14:38:26 -04:00
ed 228359679d fix(gui): remove orphan pop_style_color in render_comms_history_panel
ROOT CAUSE: In a previous fix (df7bda6e 'explicit child size for
comms_scroll and prior_scroll'), the code that pushed a child_bg style
color at the start of render_comms_history_panel was removed when the
section was rewritten to use imgui.get_content_region_avail() for
explicit child sizing. However, the matching pop_style_color at the end
of the function (guarded by 'if app.is_viewing_prior_session') was left
in place.

RESULT: When viewing a prior session, the imscope.style_color in
_gui_func pushes 1 color at the start of the frame, then the orphaned
pop in render_comms_history_panel decrements the imGui style counter
by 1, then _gui_func's imscope __exit__ tries to pop again — triggering
IM_ASSERT 'PopStyleColor() too many times!'.

This caused a cascade of imGui state corruption on every frame after
loading a prior session log, manifesting as 'too many times' assertions
on the next frame and 'Must call EndChild() and not End()' once the
style stack underflowed.

FIX: Remove the orphan pop_style_color at gui_2.py:3761. No matching
push exists, so the pop is unconditionally wrong.

TESTS:
- New test_comms_no_extraneous_pop.py asserts push/pop balance in
  render_comms_history_panel when is_viewing_prior_session is True
- 43/43 broad regression pass
2026-06-03 14:25:59 -04:00
ed 2e5e985d6d fix(gui): use imscope context manager for prior session tint in _gui_func
Convert manual push_style_color / pop_style_color in _gui_func to use the
imscope context manager so the pop is exception-safe via Python's with
statement. Manual push/pop can desync if render_main_interface raises
mid-render, causing 'PopStyleColor() too many times!' imGui assertion
on subsequent frames.

The try/except around render_main_interface was already there but the
pop was outside it, so the pop count could exceed the push count when
an exception short-circuited the render.
2026-06-03 14:08:01 -04:00
ed df7bda6e0d fix(gui): explicit child size for comms_scroll and prior_scroll prevents early clipping
ROOT CAUSE: When child windows used ImVec2(0, 0) for auto-fill, the
child's reported height was unstable inside tab items (especially when
the parent tab was inside a tab_bar inside a window). Result: the
scrollable child rendered with a fixed smaller height, showing only the
first half of the content, with empty space below.

FIX: Use imgui.get_content_region_avail() to compute explicit dimensions
and pass them to begin_child. Now the child fills the full available area
inside the tab content.

- render_comms_history_panel: avail.x, avail.y
- render_prior_session_view: same, plus added entry count indicator next
  to the Exit Prior Session button ({N} entries) for at-a-glance info

Tests:
- test_comms_scroll_no_clipping.py: verifies comms_scroll child uses
  explicit (non-zero) size
- test_prior_session_no_clipping.py: same for prior_scroll child
- test_log_management_first_open.py: minor cleanup
- 42/42 broad regression pass
2026-06-03 13:47:08 -04:00
ed 91fe07f72a fix(markdown): rewrite render() to walk lines (no text replacement)
ROOT CAUSE: src/markdown_helper.py:render() used a 'mask text with placeholders
then re.split' approach that failed when AI responses contained CRLF or when
the same table content appeared twice. The replace() either didn't match
(CRLF mismatch) or only replaced the first occurrence, leaving the second
table as raw markdown for imgui_md to render badly. Result: the same table
appeared twice (bad rendering via imgui_md, good rendering via my new code).

FIX: rewrite render() to walk lines directly. Per-line, decide whether to
buffer for imgui_md, skip into a table renderer, or accumulate into a
code-block renderer. No text replacement needed.

- src/markdown_helper.py: new render() walks lines, handles code fences
  and table intervals inline via lookup dicts.
- src/gui_2.py: render_log_management now calls load_registry() on the
  newly-created LogRegistry when _log_registry was None. Previously the
  initial construction populated an empty table, AND the 'Refresh Registry'
  button was inside the else branch, so users had no way to load data.
  User re-indented the surrounding block during debugging.

Tests:
- test_markdown_render_robust.py: 2 tests (CRLF text, duplicate content)
- test_log_management_first_open.py: 1 test (registry populated on open)
40/40 broad regression pass.
2026-06-03 13:14:49 -04:00
ed 9396154779 fix(gui): Gen+Send and MD Only with empty context no-op silently
ROOT CAUSE: 3 mismatched names in the empty-context warning path:

1. _handle_generate_send set self.show_empty_context_warning_modal = True
   but render_empty_context_modal checks self.show_empty_context_modal.
   The modal never opened.

2. _handle_generate_send / _handle_md_only never set
   self._pending_generation_action, so the modal's 'Proceed Anyway'
   button always saw None and dispatched nothing.

3. After Proceed Anyway, _pending_generation_action was never reset,
   so subsequent empty-context calls would dispatch the wrong action.

FIX:
- gui_2.py:494,501: show_empty_context_warning_modal -> show_empty_context_modal
- gui_2.py:494,501: set _pending_generation_action before showing modal
- gui_2.py:5385: reset _pending_generation_action = None after dispatch

Tests: tests/test_gen_send_empty_context.py (5 cases) covers all 4 dispatch
paths (generate/md_only x proceed/skip) plus the happy path with context.

37/37 regression pass. No new ImGui scope errors (2 pre-existing unrelated).
2026-06-03 12:41:13 -04:00
ed 55eb923bd9 feat(files-media): group files by directory + add 'Add Directory' button
- render_files_and_media now wraps the per-file loop in directory groups
  via aggregate.group_files_by_dir + imscope.tree_node_ex (mirrors the
  Context Composition visual style at gui_2.py:3114)
- New 'Add Directory' button next to 'Add Files to Inventory':
  uses filedialog.askdirectory() + os.walk to bulk-import a folder tree
- Button IDs (i, add_f_{i}, rem_f_{i}) preserve global uniqueness via
  file_indices map (regression-safe across the directory wrap)
- Test uses mock button=False, mock filedialog.askopenfilenames/askdirectory
  to avoid opening a real Tk dialog during test run
2026-06-03 12:24:51 -04:00
ed 375e30e427 feat(vendor-state): add pure aggregator with stable metric keys 2026-06-03 11:31:29 -04:00
ed 8fac9c34c9 fix(log): Refresh Registry button now calls load_registry() on the live instance
ROOT CAUSE: gui_2.py:1675 re-instantiated LogRegistry() which opens the TOML
but never called .load_registry() so the table stayed empty.

FIX: in-place load_registry() on the existing instance — preserves in-memory
state (any pending update_session_metadata call) and matches the user's intent
of 'refresh from disk'.
2026-06-03 11:28:36 -04:00
ed d0b06575c7 fix(gui): widen Keep Pairs input (80->140) and switch to drag_int
- src/gui_2.py:3829 set_next_item_width 80 -> 140, input_int -> drag_int
- Tests adapted to mock drag_int alongside input_int (5 test files)
2026-06-03 11:27:04 -04:00
ed f72e72c92c feat(markdown): implement table rendering with imgui.begin_table 2026-06-03 11:08:58 -04:00
ed 44f631c9a5 test(markdown): add GFM table parser failing tests 2026-06-03 10:59:57 -04:00
ed df96c6a4ed test(docker): add Docker Desktop auto-start and detection 2026-06-03 08:33:10 -04:00
ed 7708b76286 test(docker): add opt-in build and container-run tests 2026-06-03 08:25:37 -04:00
ed b306f8f609 test(clean-install): use correct endpoint /api/gui/mma_status (not /api/mma_status) 2026-06-03 00:52:08 -04:00
ed d171c18717 test(clean-install): add opt-in clone-and-verify pytest test 2026-06-03 00:30:00 -04:00
ed a280706ce4 feat(palette): comprehensive command library (32 commands, up from 11)
Added commands focused on ergonomics and mouse-free operation:

View (window toggles, 12 new): toggle_text_viewer, toggle_diagnostics, toggle_usage_analytics, toggle_context_preview, toggle_tier1_strategy, toggle_tier2_tech_lead, toggle_tier3_workers, toggle_tier4_qa, toggle_external_tools, toggle_shader_editor, toggle_undo_redo_history, toggle_command_palette

Layout (3 new): show_all_panels, hide_all_panels, save_workspace_profile, show_workspace_manager

Theme (1 new): cycle_theme (Dark -> Light -> NERV cycle)

Tools (2 new): undo, redo

Project (1 new): save_all (flush to project + config + global config)

Help (1 new): show_command_palette_help (opens docs/Readme.md in Text Viewer)

Refactored: extracted _toggle_window and _toggle_attr helpers to reduce duplication and make commands safer (no-op if state is missing).

Reset session now also clears comms and tool logs (matches the menu item behavior).

Added 7 new unit tests for the expanded command library.
2026-06-02 22:54:52 -04:00
ed d7449ae417 feat(palette): add Up/Down arrow navigation and Enter key selection
- Process arrow keys BEFORE input_text so the input field does not consume them
- Up/Down arrow keys navigate the result list (clamped to bounds)
- Enter and KeypadEnter execute the currently selected command
- Refactored _close_palette and _execute helpers (action call is now wrapped in try/except via _execute)
- Added 3 new tests: close helper resets state, execute runs and catches exceptions, top_n is meaningful for navigation
2026-06-02 22:41:59 -04:00
ed 436f4cfdfc test(palette): add live_gui integration tests via toggle custom_callback 2026-06-02 22:03:33 -04:00