docs(nerv-theme): fix symbol parity - apply_nerv_theme -> apply_nerv
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@@ -105,7 +105,7 @@ This makes operational failures immediately visible without requiring the user t
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Defines the color palette, geometry overrides, and font selection. The application function applies these to the active ImGui style.
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Defines the color palette, geometry overrides, and font selection. The application function applies these to the active ImGui style.
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```python
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```python
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def apply_nerv_theme() -> None:
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def apply_nerv() -> None:
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style = imgui.get_style()
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style = imgui.get_style()
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style.colors[imgui.Col_.window_bg] = (0.0, 0.0, 0.0, 1.0)
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style.colors[imgui.Col_.window_bg] = (0.0, 0.0, 0.0, 1.0)
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style.colors[imgui.Col_.text] = (0.88, 0.88, 0.88, 1.0)
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style.colors[imgui.Col_.text] = (0.88, 0.88, 0.88, 1.0)
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@@ -150,8 +150,8 @@ User Menu → Theme → NERV
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Or programmatically:
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Or programmatically:
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```python
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```python
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from src.theme_nerv import apply_nerv_theme
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from src.theme_nerv import apply_nerv
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apply_nerv_theme()
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apply_nerv()
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```
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```
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When activated, the active color set, geometry style, and font are swapped. The FX layer is enabled/disabled via the `[nerv].fx_enabled` config flag (default: enabled).
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When activated, the active color set, geometry style, and font are swapped. The FX layer is enabled/disabled via the `[nerv].fx_enabled` config flag (default: enabled).
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@@ -224,7 +224,7 @@ When the Execution Clutch suspends on a destructive action, the approval modal u
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### Unit Tests
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### Unit Tests
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- `tests/test_theme_nerv.py` — `apply_nerv_theme()` correctly sets all colors, geometry, and fonts.
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- `tests/test_theme_nerv.py` — `apply_nerv()` correctly sets all colors, geometry, and fonts.
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- `tests/test_theme_nerv_fx.py` — FX rendering functions don't raise, produce expected output dimensions.
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- `tests/test_theme_nerv_fx.py` — FX rendering functions don't raise, produce expected output dimensions.
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- `tests/test_theme_nerv_alert.py` — Alert pulse animation runs for the configured duration and decays correctly.
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- `tests/test_theme_nerv_alert.py` — Alert pulse animation runs for the configured duration and decays correctly.
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