conductor(plan): Mark task 'BlurPipeline FBO setup' as complete
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# Implementation Plan: Frosted Glass Background Effect (REPAIR - TRUE GPU)
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## Phase 1: Robust Shader & FBO Foundation
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- [~] Task: Implement: Create `ShaderManager` methods for downsampled FBO setup (scene, temp, blur).
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- [x] Task: Implement: Create `ShaderManager` methods for downsampled FBO setup (scene, temp, blur). [d9148ac]
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- [ ] Task: Implement: Develop the "Deep Sea" background shader and integrate it as the FBO source.
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- [ ] Task: Implement: Develop the 2-pass Gaussian blur shaders with a wide tap distribution.
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- [ ] Task: Conductor - User Manual Verification 'Phase 1: Robust Foundation' (Protocol in workflow.md)
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