mirror of
https://github.com/Ed94/gencpp.git
synced 2024-11-14 20:54:53 -08:00
Ed_
5e79e8ba65
Fleshed out initial version of AST::is_equal( AST* ) Setup the test directory with initial files for each major validation test.
26 lines
769 B
Markdown
26 lines
769 B
Markdown
# Unreal Header & Source reconstruction tests
|
|
|
|
***Note: This validation test has not been implemented yet.***
|
|
|
|
Will test the following modules + plugins:
|
|
|
|
* Kismet
|
|
* Slate
|
|
* RTTI Bases
|
|
* Gameframework
|
|
* Actor & Component Bases
|
|
* Lyra
|
|
|
|
In the future I could attempt to do a similar test to that of the godot engine full compilation test.
|
|
|
|
For now it just does the following:
|
|
|
|
* Download the Unreal source code
|
|
* For each module
|
|
1. Grab all header and source file paths
|
|
2. Generate an ast for each file and serialize it to a file called `<name of file>.gen.<h/c>`
|
|
3. Reconstruct the ast from the generated file
|
|
4. Compare the original ast to the reconstructed ast
|
|
|
|
This wil most likely be the most difficult test along-side godot's full compilation test.
|