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527fb3b132
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Progress on docs, adjustments
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2024-12-16 10:36:55 -05:00 |
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c90c210e04
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fixes for c library
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2024-12-15 22:53:32 -05:00 |
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868b93cdd0
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bugfixes while testing with unreal (still more needs fixing
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2024-12-15 17:52:31 -05:00 |
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e9752cb906
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generated c_library compiles
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2024-12-15 10:08:28 -05:00 |
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956ab73130
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Unreal variant generates, doing c_library corrections next
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2024-12-14 23:10:23 -05:00 |
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3c249d2fae
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pregress on fixing regressions with unreal parsing
https://github.com/Ed94/gencpp/issues/64 is required. Resolving it next
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2024-12-14 11:24:21 -05:00 |
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16d0e0834f
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All global vars (except concepts) have been retrofitetd to the library's new Context struct
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2024-12-13 20:40:18 -05:00 |
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76ac3a0f93
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Introduced the general context struct for gencpp
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2024-12-13 19:16:52 -05:00 |
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5705196710
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formatting fixes to C library generator
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2024-12-13 15:56:57 -05:00 |
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012fcb6bd5
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Corrected order of Str to how the slice type is defined in Odin and RAD Debugger (my reference on slice types)
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2024-12-13 13:20:16 -05:00 |
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e3172057d3
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working to towards https://github.com/Ed94/gencpp/issues/56
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2024-12-12 12:55:15 -05:00 |
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cb898595b0
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Updates to docs and various changes to project from working on them.
- CodeParam -> CodeParams
- interfaces array weren't being used in parse_class_struct
- added enum_underlying_sig
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2024-12-11 13:33:35 -05:00 |
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401f85f673
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corrections to c_library.cpp, package_release.ps1 working for all zips
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2024-12-11 02:04:22 -05:00 |
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e3b3882443
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correctionns to gen_unreal_engine
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2024-12-10 13:57:12 -05:00 |
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451b71884c
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WIP: Broken af
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2024-12-07 17:17:02 -05:00 |
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a67fdef20a
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dir restructuring
just making it more organized (gen_ prefix for library generation meta-programs)
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2024-11-30 16:50:53 -05:00 |
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