9 Commits

Author SHA1 Message Date
Ed_
16bc66c80e Backporting changes done on UnrealGencpp repo
Commits:
ec77e8b - Fixes while parsing EditorEngine.h
5017429 - parse_complicated_definition fix when parsing Controller.h
aac0dd5 - Add  IRISCORE_API
049b59c - Support for attributes retated to an operator or function between the return type and the identifier/op (Thanks World.h...)
97d7e6d - Fix for attributes after name in using statements
9f204e7 - Support for final specifier on class & struct definitions
f0698cc - Added support for Spec_Delete (= delete on functions and operators) [Part 3]
1f6650a - Added support for Spec_Delete (= delete on functions and operators) [Part 2]
06ac8da - Added support for Spec_Delete (= delete on functions and operators)
2025-01-30 13:25:56 -05:00
Ed_
46e816d7ce Add restrict specifier support for C 2024-12-16 20:53:56 -05:00
Ed_
e4f564b165 Tok_Capture_* -> Tok_Paren_*
Was not a correct name for it
2024-12-15 23:28:44 -05:00
Ed_
1b4f9a2e77 WIP: prepped for dealing with the compiler... 2024-12-14 20:33:14 -05:00
Ed_
c8cf55403b WIP: more progress on new macro handling 2024-12-14 18:49:41 -05:00
Ed_
76257123da WIP (Not compiling prob): Started to overhaul macro handling 2024-12-14 14:02:16 -05:00
Ed_
b5cf633e98 Updated c_library generation to support latest changes with context struct (also prepped for static/dynamic linkage) 2024-12-13 22:09:43 -05:00
Ed_
cb898595b0 Updates to docs and various changes to project from working on them.
- CodeParam -> CodeParams
- interfaces array weren't being used in parse_class_struct
- added enum_underlying_sig
2024-12-11 13:33:35 -05:00
Ed_
2c51a2f9c8 WIP: Restructuring project 2024-12-10 16:13:14 -05:00