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0b03b3cd92
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Unreal parsing support: Added MF_Allow_As_Attribute & MF_Allow_As_Definition
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2024-12-15 13:39:00 -05:00 |
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e9752cb906
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generated c_library compiles
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2024-12-15 10:08:28 -05:00 |
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956ab73130
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Unreal variant generates, doing c_library corrections next
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2024-12-14 23:10:23 -05:00 |
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f93250da07
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compiling again...
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2024-12-14 21:21:13 -05:00 |
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c8cf55403b
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WIP: more progress on new macro handling
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2024-12-14 18:49:41 -05:00 |
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76257123da
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WIP (Not compiling prob): Started to overhaul macro handling
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2024-12-14 14:02:16 -05:00 |
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b5cf633e98
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Updated c_library generation to support latest changes with context struct (also prepped for static/dynamic linkage)
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2024-12-13 22:09:43 -05:00 |
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16d0e0834f
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All global vars (except concepts) have been retrofitetd to the library's new Context struct
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2024-12-13 20:40:18 -05:00 |
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76ac3a0f93
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Introduced the general context struct for gencpp
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2024-12-13 19:16:52 -05:00 |
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e3172057d3
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working to towards https://github.com/Ed94/gencpp/issues/56
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2024-12-12 12:55:15 -05:00 |
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30dea2e9fd
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reduce 'large macro' usage in ast.cpp and interface.cpp
Properly disabled GEN_DEBUG_TRAP in non-debug builds
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2024-12-12 11:35:50 -05:00 |
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cb898595b0
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Updates to docs and various changes to project from working on them.
- CodeParam -> CodeParams
- interfaces array weren't being used in parse_class_struct
- added enum_underlying_sig
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2024-12-11 13:33:35 -05:00 |
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8891657eb1
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Large updates to docs
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2024-12-10 19:31:50 -05:00 |
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2c51a2f9c8
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WIP: Restructuring project
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2024-12-10 16:13:14 -05:00 |
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