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inital implemention of UE library variant generator completed
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@ -6,6 +6,7 @@ Import-Module ./helpers/target_arch.psm1
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$target_arch = Join-Path $PSScriptRoot 'helpers/target_arch.psm1'
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$devshell = Join-Path $PSScriptRoot 'helpers/devshell.ps1'
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$format_cpp = Join-Path $PSScriptRoot 'helpers/format_cpp.psm1'
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$refactor_unreal = Join-Path $PSScriptRoot 'refactor_unreal.ps1'
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$incremental_checks = Join-Path $PSScriptRoot 'helpers/incremental_checks.ps1'
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$vendor_toolchain = Join-Path $PSScriptRoot 'helpers/vendor_toolchain.ps1'
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@ -201,6 +202,8 @@ if ( $unreal )
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write-host "`n Unreal variant generator completed in $($time_taken.TotalMilliseconds) ms"
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}
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Pop-Location
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. $refactor_unreal
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}
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if ( $test )
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