inital implemention of UE library variant generator completed

This commit is contained in:
Edward R. Gonzalez 2024-10-25 05:01:37 -04:00
parent 33f992ef56
commit f90c0a59b6
17 changed files with 402 additions and 215 deletions

9
.vscode/launch.json vendored
View File

@ -41,6 +41,15 @@
"cwd": "${workspaceFolder}/singleheader/",
"visualizerFile": "${workspaceFolder}/scripts/gencpp.natvis"
},
{
"type": "cppvsdbg",
"request": "launch",
"name": "Debug unreal vsdbg",
"program": "${workspaceFolder}/unreal_engine/build/unreal.exe",
"args": [],
"cwd": "${workspaceFolder}/unreal_engine/",
"visualizerFile": "${workspaceFolder}/scripts/gencpp.natvis"
},
{
"type": "cppvsdbg",
"request": "launch",

View File

@ -28,8 +28,7 @@ inline bool Code::is_equal( Code other )
{
if ( ast == nullptr || other.ast == nullptr )
{
log_failure( "Code::is_equal: Cannot compare code, AST is null!" );
return false;
return ast == nullptr && other.ast == nullptr;
}
return rcast( AST*, ast )->is_equal( other.ast );
}
@ -96,8 +95,7 @@ inline bool CodeBody::is_equal( Code other )
{
if ( ast == nullptr || other.ast == nullptr )
{
log_failure( "Code::is_equal: Cannot compare code, AST is null!" );
return false;
return ast == nullptr && other.ast == nullptr;
}
return rcast( AST*, ast )->is_equal( other.ast );
}
@ -164,8 +162,7 @@ inline bool CodeAttributes::is_equal( Code other )
{
if ( ast == nullptr || other.ast == nullptr )
{
log_failure( "Code::is_equal: Cannot compare code, AST is null!" );
return false;
return ast == nullptr && other.ast == nullptr;
}
return rcast( AST*, ast )->is_equal( other.ast );
}
@ -252,8 +249,7 @@ inline bool CodeComment::is_equal( Code other )
{
if ( ast == nullptr || other.ast == nullptr )
{
log_failure( "Code::is_equal: Cannot compare code, AST is null!" );
return false;
return ast == nullptr && other.ast == nullptr;
}
return rcast( AST*, ast )->is_equal( other.ast );
}
@ -340,8 +336,7 @@ inline bool CodeConstructor::is_equal( Code other )
{
if ( ast == nullptr || other.ast == nullptr )
{
log_failure( "Code::is_equal: Cannot compare code, AST is null!" );
return false;
return ast == nullptr && other.ast == nullptr;
}
return rcast( AST*, ast )->is_equal( other.ast );
}
@ -428,8 +423,7 @@ inline bool CodeClass::is_equal( Code other )
{
if ( ast == nullptr || other.ast == nullptr )
{
log_failure( "Code::is_equal: Cannot compare code, AST is null!" );
return false;
return ast == nullptr && other.ast == nullptr;
}
return rcast( AST*, ast )->is_equal( other.ast );
}
@ -496,8 +490,7 @@ inline bool CodeDefine::is_equal( Code other )
{
if ( ast == nullptr || other.ast == nullptr )
{
log_failure( "Code::is_equal: Cannot compare code, AST is null!" );
return false;
return ast == nullptr && other.ast == nullptr;
}
return rcast( AST*, ast )->is_equal( other.ast );
}
@ -584,8 +577,7 @@ inline bool CodeDestructor::is_equal( Code other )
{
if ( ast == nullptr || other.ast == nullptr )
{
log_failure( "Code::is_equal: Cannot compare code, AST is null!" );
return false;
return ast == nullptr && other.ast == nullptr;
}
return rcast( AST*, ast )->is_equal( other.ast );
}
@ -672,8 +664,7 @@ inline bool CodeEnum::is_equal( Code other )
{
if ( ast == nullptr || other.ast == nullptr )
{
log_failure( "Code::is_equal: Cannot compare code, AST is null!" );
return false;
return ast == nullptr && other.ast == nullptr;
}
return rcast( AST*, ast )->is_equal( other.ast );
}
@ -760,8 +751,7 @@ inline bool CodeExec::is_equal( Code other )
{
if ( ast == nullptr || other.ast == nullptr )
{
log_failure( "Code::is_equal: Cannot compare code, AST is null!" );
return false;
return ast == nullptr && other.ast == nullptr;
}
return rcast( AST*, ast )->is_equal( other.ast );
}
@ -848,8 +838,7 @@ inline bool CodeExtern::is_equal( Code other )
{
if ( ast == nullptr || other.ast == nullptr )
{
log_failure( "Code::is_equal: Cannot compare code, AST is null!" );
return false;
return ast == nullptr && other.ast == nullptr;
}
return rcast( AST*, ast )->is_equal( other.ast );
}
@ -936,8 +925,7 @@ inline bool CodeFriend::is_equal( Code other )
{
if ( ast == nullptr || other.ast == nullptr )
{
log_failure( "Code::is_equal: Cannot compare code, AST is null!" );
return false;
return ast == nullptr && other.ast == nullptr;
}
return rcast( AST*, ast )->is_equal( other.ast );
}
@ -1024,8 +1012,7 @@ inline bool CodeFn::is_equal( Code other )
{
if ( ast == nullptr || other.ast == nullptr )
{
log_failure( "Code::is_equal: Cannot compare code, AST is null!" );
return false;
return ast == nullptr && other.ast == nullptr;
}
return rcast( AST*, ast )->is_equal( other.ast );
}
@ -1112,8 +1099,7 @@ inline bool CodeInclude::is_equal( Code other )
{
if ( ast == nullptr || other.ast == nullptr )
{
log_failure( "Code::is_equal: Cannot compare code, AST is null!" );
return false;
return ast == nullptr && other.ast == nullptr;
}
return rcast( AST*, ast )->is_equal( other.ast );
}
@ -1200,8 +1186,7 @@ inline bool CodeModule::is_equal( Code other )
{
if ( ast == nullptr || other.ast == nullptr )
{
log_failure( "Code::is_equal: Cannot compare code, AST is null!" );
return false;
return ast == nullptr && other.ast == nullptr;
}
return rcast( AST*, ast )->is_equal( other.ast );
}
@ -1288,8 +1273,7 @@ inline bool CodeNS::is_equal( Code other )
{
if ( ast == nullptr || other.ast == nullptr )
{
log_failure( "Code::is_equal: Cannot compare code, AST is null!" );
return false;
return ast == nullptr && other.ast == nullptr;
}
return rcast( AST*, ast )->is_equal( other.ast );
}
@ -1376,8 +1360,7 @@ inline bool CodeOperator::is_equal( Code other )
{
if ( ast == nullptr || other.ast == nullptr )
{
log_failure( "Code::is_equal: Cannot compare code, AST is null!" );
return false;
return ast == nullptr && other.ast == nullptr;
}
return rcast( AST*, ast )->is_equal( other.ast );
}
@ -1464,8 +1447,7 @@ inline bool CodeOpCast::is_equal( Code other )
{
if ( ast == nullptr || other.ast == nullptr )
{
log_failure( "Code::is_equal: Cannot compare code, AST is null!" );
return false;
return ast == nullptr && other.ast == nullptr;
}
return rcast( AST*, ast )->is_equal( other.ast );
}
@ -1552,8 +1534,7 @@ inline bool CodeParam::is_equal( Code other )
{
if ( ast == nullptr || other.ast == nullptr )
{
log_failure( "Code::is_equal: Cannot compare code, AST is null!" );
return false;
return ast == nullptr && other.ast == nullptr;
}
return rcast( AST*, ast )->is_equal( other.ast );
}
@ -1620,8 +1601,7 @@ inline bool CodePragma::is_equal( Code other )
{
if ( ast == nullptr || other.ast == nullptr )
{
log_failure( "Code::is_equal: Cannot compare code, AST is null!" );
return false;
return ast == nullptr && other.ast == nullptr;
}
return rcast( AST*, ast )->is_equal( other.ast );
}
@ -1708,8 +1688,7 @@ inline bool CodePreprocessCond::is_equal( Code other )
{
if ( ast == nullptr || other.ast == nullptr )
{
log_failure( "Code::is_equal: Cannot compare code, AST is null!" );
return false;
return ast == nullptr && other.ast == nullptr;
}
return rcast( AST*, ast )->is_equal( other.ast );
}
@ -1796,8 +1775,7 @@ inline bool CodeSpecifiers::is_equal( Code other )
{
if ( ast == nullptr || other.ast == nullptr )
{
log_failure( "Code::is_equal: Cannot compare code, AST is null!" );
return false;
return ast == nullptr && other.ast == nullptr;
}
return rcast( AST*, ast )->is_equal( other.ast );
}
@ -1864,8 +1842,7 @@ inline bool CodeStruct::is_equal( Code other )
{
if ( ast == nullptr || other.ast == nullptr )
{
log_failure( "Code::is_equal: Cannot compare code, AST is null!" );
return false;
return ast == nullptr && other.ast == nullptr;
}
return rcast( AST*, ast )->is_equal( other.ast );
}
@ -1932,8 +1909,7 @@ inline bool CodeTemplate::is_equal( Code other )
{
if ( ast == nullptr || other.ast == nullptr )
{
log_failure( "Code::is_equal: Cannot compare code, AST is null!" );
return false;
return ast == nullptr && other.ast == nullptr;
}
return rcast( AST*, ast )->is_equal( other.ast );
}
@ -2020,8 +1996,7 @@ inline bool CodeType::is_equal( Code other )
{
if ( ast == nullptr || other.ast == nullptr )
{
log_failure( "Code::is_equal: Cannot compare code, AST is null!" );
return false;
return ast == nullptr && other.ast == nullptr;
}
return rcast( AST*, ast )->is_equal( other.ast );
}
@ -2108,8 +2083,7 @@ inline bool CodeTypedef::is_equal( Code other )
{
if ( ast == nullptr || other.ast == nullptr )
{
log_failure( "Code::is_equal: Cannot compare code, AST is null!" );
return false;
return ast == nullptr && other.ast == nullptr;
}
return rcast( AST*, ast )->is_equal( other.ast );
}
@ -2196,8 +2170,7 @@ inline bool CodeUnion::is_equal( Code other )
{
if ( ast == nullptr || other.ast == nullptr )
{
log_failure( "Code::is_equal: Cannot compare code, AST is null!" );
return false;
return ast == nullptr && other.ast == nullptr;
}
return rcast( AST*, ast )->is_equal( other.ast );
}
@ -2284,8 +2257,7 @@ inline bool CodeUsing::is_equal( Code other )
{
if ( ast == nullptr || other.ast == nullptr )
{
log_failure( "Code::is_equal: Cannot compare code, AST is null!" );
return false;
return ast == nullptr && other.ast == nullptr;
}
return rcast( AST*, ast )->is_equal( other.ast );
}
@ -2372,8 +2344,7 @@ inline bool CodeVar::is_equal( Code other )
{
if ( ast == nullptr || other.ast == nullptr )
{
log_failure( "Code::is_equal: Cannot compare code, AST is null!" );
return false;
return ast == nullptr && other.ast == nullptr;
}
return rcast( AST*, ast )->is_equal( other.ast );
}

View File

@ -124,11 +124,11 @@ CodeParam CodeParam::get( s32 idx )
if ( ! ++ param )
return { nullptr };
return { (AST_Param*) param.raw()->Next };
param = { (AST_Param*) param.raw()->Next };
}
while ( --idx );
return { nullptr };
return param;
}
inline

View File

@ -2699,7 +2699,7 @@ CodeParam parse_params( bool use_template_capture )
s32 capture_level = 0;
s32 template_level = 0;
while ( left && ( currtok.Type != TokType::Comma ) && template_level >= 0 && (CheckEndParams() || capture_level > 0 || template_level > 0) )
while ( (left && ( currtok.Type != TokType::Comma ) && template_level >= 0 && CheckEndParams()) || (capture_level > 0 || template_level > 0) )
{
if (currtok.Text[ 0 ] == '<')
++ template_level;
@ -2811,10 +2811,10 @@ CodeParam parse_params( bool use_template_capture )
s32 capture_level = 0;
s32 template_level = 0;
while ( left
while ( (left
&& currtok.Type != TokType::Comma
&& template_level >= 0
&& (CheckEndParams() || capture_level > 0 || template_level > 0) )
&& CheckEndParams()) || (capture_level > 0 || template_level > 0) )
{
if (currtok.Text[ 0 ] == '<')
++ template_level;

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@ -36,7 +36,7 @@ u8 adt_destroy_branch( ADT_Node* node )
GEN_ASSERT_NOT_NULL( node );
if ( ( node->type == EADT_TYPE_OBJECT || node->type == EADT_TYPE_ARRAY ) && node->nodes )
{
for ( sw i = 0; i < node->nodes.num(); ++i )
for ( sw i = 0; i < scast(sw, node->nodes.num()); ++i )
{
adt_destroy_branch( node->nodes + i );
}
@ -66,7 +66,7 @@ ADT_Node* adt_find( ADT_Node* node, char const* name, b32 deep_search )
return NULL;
}
for ( sw i = 0; i < node->nodes.num(); i++ )
for ( sw i = 0; i < scast(sw, node->nodes.num()); i++ )
{
if ( ! str_compare( node->nodes[ i ].name, name ) )
{
@ -76,7 +76,7 @@ ADT_Node* adt_find( ADT_Node* node, char const* name, b32 deep_search )
if ( deep_search )
{
for ( sw i = 0; i < node->nodes.num(); i++ )
for ( sw i = 0; i < scast(sw, node->nodes.num()); i++ )
{
ADT_Node* res = adt_find( node->nodes + i, name, deep_search );
@ -132,7 +132,7 @@ internal ADT_Node* _adt_get_value( ADT_Node* node, char const* value )
internal ADT_Node* _adt_get_field( ADT_Node* node, char* name, char* value )
{
for ( sw i = 0; i < node->nodes.num(); i++ )
for ( sw i = 0; i < scast(sw, node->nodes.num()); i++ )
{
if ( ! str_compare( node->nodes[ i ].name, name ) )
{
@ -207,7 +207,7 @@ ADT_Node* adt_query( ADT_Node* node, char const* uri )
/* run a value comparison against any child that is an object node */
else if ( node->type == EADT_TYPE_ARRAY )
{
for ( sw i = 0; i < node->nodes.num(); i++ )
for ( sw i = 0; i < scast(sw, node->nodes.num()); i++ )
{
ADT_Node* child = &node->nodes[ i ];
if ( child->type != EADT_TYPE_OBJECT )
@ -225,7 +225,7 @@ ADT_Node* adt_query( ADT_Node* node, char const* uri )
/* [value] */
else
{
for ( sw i = 0; i < node->nodes.num(); i++ )
for ( sw i = 0; i < scast(sw, node->nodes.num()); i++ )
{
ADT_Node* child = &node->nodes[ i ];
if ( _adt_get_value( child, l_b2 ) )
@ -257,7 +257,7 @@ ADT_Node* adt_query( ADT_Node* node, char const* uri )
else
{
sw idx = ( sw )str_to_i64( buf, NULL, 10 );
if ( idx >= 0 && idx < node->nodes.num() )
if ( idx >= 0 && idx < scast(sw, node->nodes.num()) )
{
found_node = &node->nodes[ idx ];
@ -282,7 +282,7 @@ ADT_Node* adt_alloc_at( ADT_Node* parent, sw index )
if ( ! parent->nodes )
return NULL;
if ( index < 0 || index > parent->nodes.num() )
if ( index < 0 || index > scast(sw, parent->nodes.num()) )
return NULL;
ADT_Node o = { 0 };
@ -946,7 +946,7 @@ u8 csv_parse_delimiter( CSV_Object* root, char* text, AllocatorInfo allocator, b
}
}
if ( columnIndex >= root->nodes.num() )
if ( columnIndex >= scast(sw, root->nodes.num()) )
{
adt_append_arr( root, NULL );
}
@ -989,7 +989,7 @@ u8 csv_parse_delimiter( CSV_Object* root, char* text, AllocatorInfo allocator, b
/* consider first row as a header. */
if ( has_header )
{
for ( sw i = 0; i < root->nodes.num(); i++ )
for ( sw i = 0; i < scast(sw, root->nodes.num()); i++ )
{
CSV_Object* col = root->nodes + i;
CSV_Object* hdr = col->nodes;

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@ -18,6 +18,7 @@ struct StrC
#define cast_to_strc( str ) * rcast( StrC*, (str) - sizeof(sw) )
#define txt( text ) StrC { sizeof( text ) - 1, ( text ) }
inline
StrC to_str( char const* str )
{
return { str_len( str ), str };

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@ -371,8 +371,8 @@ CodeBody gen_ast_inlines()
if ( ast == nullptr || other.ast == nullptr )
{
// Just check if they're both null.
log_failure( "Code::is_equal: Cannot compare code, AST is null!" );
return false;
// log_failure( "Code::is_equal: Cannot compare code, AST is null!" );
return ast == nullptr && other.ast == nullptr;
}
return rcast(AST*, ast)->is_equal( other.ast );
}

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@ -6,6 +6,7 @@ Import-Module ./helpers/target_arch.psm1
$target_arch = Join-Path $PSScriptRoot 'helpers/target_arch.psm1'
$devshell = Join-Path $PSScriptRoot 'helpers/devshell.ps1'
$format_cpp = Join-Path $PSScriptRoot 'helpers/format_cpp.psm1'
$refactor_unreal = Join-Path $PSScriptRoot 'refactor_unreal.ps1'
$incremental_checks = Join-Path $PSScriptRoot 'helpers/incremental_checks.ps1'
$vendor_toolchain = Join-Path $PSScriptRoot 'helpers/vendor_toolchain.ps1'
@ -201,6 +202,8 @@ if ( $unreal )
write-host "`n Unreal variant generator completed in $($time_taken.TotalMilliseconds) ms"
}
Pop-Location
. $refactor_unreal
}
if ( $test )

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@ -3,20 +3,22 @@ cls
$build = Join-Path $PSScriptRoot 'build.ci.ps1'
if ( $IsWindows ) {
& $build release msvc bootstrap singleheader
& $build release msvc bootstrap singleheader unreal
}
else {
& $build release clang bootstrap singleheader
& $build release clang bootstrap singleheader unreal
}
$path_root = git rev-parse --show-toplevel
$path_docs = Join-Path $path_root docs
$path_project = Join-Path $path_root project
$path_project_gen = Join-Path $path_project gen
$path_singleheader = Join-Path $path_root singleheader
$path_docs = Join-Path $path_root docs
$path_project = Join-Path $path_root project
$path_project_gen = Join-Path $path_project gen
$path_singleheader = Join-Path $path_root singleheader
$path_singleheader_gen = Join-Path $path_singleheader gen
$path_release = Join-Path $path_root release
$path_release_content = Join-Path $path_release content
$path_unreal = Join-Path $path_root unreal_engine
$path_unreal_gen = Join-Path $path_unreal gen
$path_release = Join-Path $path_root release
$path_release_content = Join-Path $path_release content
if ( -not(Test-Path $path_release) ) {
New-Item -ItemType Directory -Path $path_release
@ -50,5 +52,17 @@ Remove-Item -Path $path_release_content\gen.hpp
# Segmented
Copy-Item -Path $path_project_gen\* -Destination $path_release_content
Compress-Archive -Path $path_release_content\* -DestinationPath $path_release\gencpp_segmented.zip -Force
Remove-Item -Path $path_release_content\gen.dep.hpp
Remove-Item -Path $path_release_content\gen.dep.cpp
Remove-Item -Path $path_release_content\gen.hpp
Remove-Item -Path $path_release_content\gen.cpp
Remove-Item -Path $path_release_content\gen.builder.hpp
Remove-Item -Path $path_release_content\gen.builder.cpp
Remove-Item -Path $path_release_content\gen.scanner.hpp
Remove-Item -Path $path_release_content\gen.scanner.cpp
# Unreal
Copy-Item -Path $path_unreal_gen\* -Destination $path_release_content
Compress-Archive -Path $path_release_content\* -DestinationPath $path_release\gencpp_unreal.zip -Force
Remove-Item -Path $path_release_content -Recurse

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@ -0,0 +1,56 @@
[string] $format = $false
foreach ( $arg in $args )
{
if ( $arg -eq "format" )
{
$format = $true
}
}
[string[]] $include = 'gen.*.hpp', 'gen.*.cpp', 'gen.hpp', 'gen.cpp'
[string[]] $exclude
$path_root = git rev-parse --show-toplevel
$path_project = Join-Path $path_root project
$path_scripts = Join-Path $path_root scripts
$path_singlheader = Join-Path $path_root singleheader
$path_singleheader_comp = Join-Path $path_singlheader components
$path_unreal = Join-Path $path_root unreal_engine
$path_unreal_gen = Join-Path $path_unreal gen
$file_spec = Join-Path $path_scripts unreal.refactor
# Gather the files to be formatted.
$targetFiles = @()
$targetFiles += Get-ChildItem -Recurse -Path $path_unreal_gen -Include $include -Exclude $exclude | Select-Object -ExpandProperty FullName
# $targetFiles += Get-ChildItem -Recurse -Path $path_project -Include $include -Exclude $exclude | Select-Object -ExpandProperty FullName
# $targetFiles += Get-ChildItem -Recurse -Path $path_singleheader_comp -Include $include -Exclude $exclude | Select-Object -ExpandProperty FullName
# Format the files.
$formatParams = @(
'-i' # In-place
'-style=file:./.clang-format' # Search for a .clang-format file in the parent directory of the source file.
'-verbose'
)
write-host "Beginning refactor...`n"
$refactorParams = @(
# "-debug",
"-num=$($targetFiles.Count)"
"-src=$($targetFiles)",
"-spec=$($file_spec)"
)
& refactor $refactorParams
Write-Host "`nRefactoring complete`n`n"
if ( $format -eq $true ) {
Write-Host "Beginning format...`n"
& clang-format $formatParams $targetFiles
Write-Host "`nFormatting complete"
}

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@ -1,4 +1,3 @@
# Unreal Engine Version Generator
This generates a variant of gencpp thats compatiable with use as a thirdparty module within a plugin or module of an Unreal Project or the Engine itself.
This generates a variant of gencpp thats compatiable with use as a thirdparty module within a plugin or module of an Unreal Project or the Engine itself.

View File

@ -1,126 +0,0 @@
#pragma once
#pragma region Platform Detection
/* Platform architecture */
#if defined( _WIN64 ) || defined( __x86_64__ ) || defined( _M_X64 ) || defined( __64BIT__ ) || defined( __powerpc64__ ) || defined( __ppc64__ ) || defined( __aarch64__ )
# ifndef GEN_ARCH_64_BIT
# define GEN_ARCH_64_BIT 1
# endif
#else
# ifndef GEN_ARCH_32_BItxt_StrCaT
# define GEN_ARCH_32_BIT 1
# endif
#endif
/* Platform OS */
#if defined( _WIN32 ) || defined( _WIN64 )
# ifndef GEN_SYSTEM_WINDOWS
# define GEN_SYSTEM_WINDOWS 1
# endif
#elif defined( __APPLE__ ) && defined( __MACH__ )
# ifndef GEN_SYSTEM_OSX
# define GEN_SYSTEM_OSX 1
# endif
# ifndef GEN_SYSTEM_MACOS
# define GEN_SYSTEM_MACOS 1
# endif
# include <TargetConditionals.h>
# if TARGET_IPHONE_SIMULATOR == 1 || TARGET_OS_IPHONE == 1
# ifndef GEN_SYSTEM_IOS
# define GEN_SYSTEM_IOS 1
# endif
# endif
#elif defined( __unix__ )
# ifndef GEN_SYSTEM_UNIX
# define GEN_SYSTEM_UNIX 1
# endif
# if defined( ANDROID ) || defined( __ANDROID__ )
# ifndef GEN_SYSTEM_ANDROID
# define GEN_SYSTEM_ANDROID 1
# endif
# ifndef GEN_SYSTEM_LINUX
# define GEN_SYSTEM_LINUX 1
# endif
# elif defined( __linux__ )
# ifndef GEN_SYSTEM_LINUX
# define GEN_SYSTEM_LINUX 1
# endif
# elif defined( __FreeBSD__ ) || defined( __FreeBSD_kernel__ )
# ifndef GEN_SYSTEM_FREEBSD
# define GEN_SYSTEM_FREEBSD 1
# endif
# elif defined( __OpenBSD__ )
# ifndef GEN_SYSTEM_OPENBSD
# define GEN_SYSTEM_OPENBSD 1
# endif
# elif defined( __EMSCRIPTEN__ )
# ifndef GEN_SYSTEM_EMSCRIPTEN
# define GEN_SYSTEM_EMSCRIPTEN 1
# endif
# elif defined( __CYGWIN__ )
# ifndef GEN_SYSTEM_CYGWIN
# define GEN_SYSTEM_CYGWIN 1
# endif
# else
# error This UNIX operating system is not supported
# endif
#else
# error This operating system is not supported
#endif
/* Platform compiler */
#if defined( _MSC_VER )
# define GEN_COMPILER_MSVC 1
#elif defined( __GNUC__ )
# define GEN_COMPILER_GCC 1
#elif defined( __clang__ )
# define GEN_COMPILER_CLANG 1
#elif defined( __MINGW32__ )
# define GEN_COMPILER_MINGW 1
# error Unknown compiler
#endif
#if defined( __has_attribute )
# define GEN_HAS_ATTRIBUTE( attribute ) __has_attribute( attribute )
#else
# define GEN_HAS_ATTRIBUTE( attribute ) ( 0 )
#endif
#if defined(GEN_GCC_VERSION_CHECK)
# undef GEN_GCC_VERSION_CHECK
#endif
#if defined(GEN_GCC_VERSION)
# define GEN_GCC_VERSION_CHECK(major,minor,patch) (GEN_GCC_VERSION >= GEN_VERSION_ENCODE(major, minor, patch))
#else
# define GEN_GCC_VERSION_CHECK(major,minor,patch) (0)
#endif
#define GEN_DEF_INLINE static
#define GEN_IMPL_INLINE static inline
#pragma endregion Platform Detection
#pragma region Mandatory Includes
# include <stdarg.h>
# include <stddef.h>
# if defined( GEN_SYSTEM_WINDOWS )
# include <intrin.h>
# endif
#pragma endregion Mandatory Includes
#ifdef GEN_DONT_USE_NAMESPACE
# define GEN_NS
# define GEN_NS_BEGIN
# define GEN_NS_END
#else
# define GEN_NS gen::
# define GEN_NS_BEGIN namespace gen {
# define GEN_NS_END }
#endif

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@ -0,0 +1,31 @@
/*
gencpp: An attempt at "simple" staged metaprogramming for c/c++.
See Readme.md for more information from the project repository.
Public Address:
https://github.com/Ed94/gencpp
This is a variant intended for use with Unreal Engine 5
*/
#if ! defined(GEN_DONT_ENFORCE_GEN_TIME_GUARD) && ! defined(GEN_TIME)
# error Gen.hpp : GEN_TIME not defined
#endif
//! If its desired to roll your own dependencies, define GEN_ROLL_OWN_DEPENDENCIES before including this file.
// Dependencies are derived from the c-zpl library: https://github.com/zpl-c/zpl
#ifndef GEN_ROLL_OWN_DEPENDENCIES
# include "gen.dep.hpp"
#endif
#ifndef GEN_NS_BEGIN
# ifdef GEN_DONT_USE_NAMESPACE
# define GEN_NS
# define GEN_NS_BEGIN
# define GEN_NS_END
# else
# define GEN_NS gen::
# define GEN_NS_BEGIN namespace gen {
# define GEN_NS_END }
# endif
#endif

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@ -0,0 +1,5 @@
#if ! defined(GEN_DONT_ENFORCE_GEN_TIME_GUARD) && ! defined(GEN_TIME)
# error Gen.hpp : GEN_TIME not defined
#endif
#include "gen.hpp"

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@ -1,3 +1,7 @@
// TODO(Ed): The Attribute tokens need to be expanded and regenerated on a per-project/installation of this library for a specific codebase of Unreal.
// We can support an arbitrary set of modules or plugin apis for parsing
// but its up to the user to define them all (This will just provide whats be used in previous usages with Unreal).
API_Export, GEN_API_Export_Code
API_Import, GEN_API_Import_Code
UE_DEPRECATED, UE_DEPRECATED
UMG_API, UMG_API
COREUOBJECT_API, COREUOBJECT_API
ENGINE_API, ENGINE_API
GAMEPLAYABILITIES_API, GAMEPLAYABILITIES_API

1 // TODO(Ed): The Attribute tokens need to be expanded and regenerated on a per-project/installation of this library for a specific codebase of Unreal. API_Export GEN_API_Export_Code
2 // We can support an arbitrary set of modules or plugin apis for parsing API_Import GEN_API_Import_Code
3 // but its up to the user to define them all (This will just provide whats be used in previous usages with Unreal). UE_DEPRECATED UE_DEPRECATED
4 UMG_API UMG_API
5 COREUOBJECT_API COREUOBJECT_API
6 ENGINE_API ENGINE_API
7 GAMEPLAYABILITIES_API GAMEPLAYABILITIES_API

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@ -17,7 +17,7 @@ GEN_NS_END
using namespace gen;
constexpr char const* generation_notice =
"// This file was generated automatially by gencpp's unreal.cpp"
"// This file was generated automatially by gencpp's unreal.cpp "
"(See: https://github.com/Ed94/gencpp)\n\n";
constexpr StrC implementation_guard_start = txt(R"(
@ -193,4 +193,224 @@ R"(#ifdef GEN_COMPILER_MSVC
header.print( pop_ignores );
header.write();
}
// gen_dep.cpp
{
Code src_start = scan_file( project_dir "dependencies/src_start.cpp" );
Code debug = scan_file( project_dir "dependencies/debug.cpp" );
Code string_ops = scan_file( project_dir "dependencies/string_ops.cpp" );
Code printing = scan_file( project_dir "dependencies/printing.cpp" );
Code memory = scan_file( project_dir "dependencies/memory.cpp" );
Code hashing = scan_file( project_dir "dependencies/hashing.cpp" );
Code strings = scan_file( project_dir "dependencies/strings.cpp" );
Code filesystem = scan_file( project_dir "dependencies/filesystem.cpp" );
Code timing = scan_file( project_dir "dependencies/timing.cpp" );
Builder
src = Builder::open( "gen/gen.dep.cpp" );
src.print_fmt( generation_notice );
src.print( def_include(txt("gen.dep.hpp")));
src.print( fmt_newline );
src.print( push_ignores );
src.print( src_start );
src.print_fmt( "\nGEN_NS_BEGIN\n" );
src.print( debug );
src.print( string_ops );
src.print( printing );
src.print( hashing );
src.print( memory );
src.print( strings );
src.print( filesystem );
src.print( timing );
src.print_fmt( "\nGEN_NS_END\n" );
src.print( fmt_newline );
src.print( pop_ignores );
src.write();
}
// gen.hpp
{
Code header_start = scan_file( "components/header_start.hpp" );
Code types = scan_file( project_dir "components/types.hpp" );
Code ast = scan_file( project_dir "components/ast.hpp" );
Code ast_types = scan_file( project_dir "components/ast_types.hpp" );
Code code_types = scan_file( project_dir "components/code_types.hpp" );
Code interface = scan_file( project_dir "components/interface.hpp" );
Code inlines = scan_file( project_dir "components/inlines.hpp" );
Code header_end = scan_file( project_dir "components/header_end.hpp" );
CodeBody ecode = gen_ecode ( project_dir "enums/ECode.csv" );
CodeBody eoperator = gen_eoperator ( project_dir "enums/EOperator.csv" );
CodeBody especifier = gen_especifier( project_dir "enums/ESpecifier.csv" );
CodeBody ast_inlines = gen_ast_inlines();
Builder
header = Builder::open( "gen/gen.hpp" );
header.print_fmt( generation_notice );
header.print_fmt( "#pragma once\n\n" );
header.print( push_ignores );
header.print( fmt_newline );
header.print( header_start );
header.print_fmt( "\nGEN_NS_BEGIN\n\n" );
header.print_fmt( "#pragma region Types\n" );
header.print( types );
header.print( ecode );
header.print( eoperator );
header.print( especifier );
header.print_fmt( "#pragma endregion Types\n\n" );
header.print_fmt( "#pragma region AST\n" );
header.print( ast );
header.print( code_types );
header.print( ast_types );
header.print_fmt( "\n#pragma endregion AST\n" );
header.print( interface );
header.print_fmt( "\n#pragma region Inlines\n" );
header.print( inlines );
header.print( fmt_newline );
header.print( ast_inlines );
header.print_fmt( "#pragma endregion Inlines\n" );
header.print( header_end );
header.print_fmt( "GEN_NS_END\n\n" );
header.print( pop_ignores );
header.write();
}
// gen.cpp
{
Code src_start = scan_file( "components/src_start.cpp" );
Code static_data = scan_file( project_dir "components/static_data.cpp" );
Code ast_case_macros = scan_file( project_dir "components/ast_case_macros.cpp" );
Code ast = scan_file( project_dir "components/ast.cpp" );
Code code_serialization = scan_file( project_dir "components/code_serialization.cpp" );
Code interface = scan_file( project_dir "components/interface.cpp" );
Code upfront = scan_file( project_dir "components/interface.upfront.cpp" );
Code lexer = scan_file( project_dir "components/lexer.cpp" );
Code parser = scan_file( project_dir "components/parser.cpp" );
Code parsing_interface = scan_file( project_dir "components/interface.parsing.cpp" );
Code untyped = scan_file( project_dir "components/interface.untyped.cpp" );
// Note(Ed): The Attribute tokens need to be expanded and regenerated on a per-project/installation of this library for a specific codebase of Unreal.
// We can support an arbitrary set of modules or plugin apis for parsing
// but its up to the user to define them all (This will just provide whats I've used up till now).
CodeBody etoktype = gen_etoktype( project_dir "enums/ETokType.csv", "enums/AttributeTokens.csv" );
CodeNS nspaced_etoktype = def_namespace( name(parser), def_namespace_body( args(etoktype)) );
Builder
src = Builder::open( "gen/gen.cpp" );
src.print_fmt( generation_notice );
src.print( push_ignores );
src.print( fmt_newline );
src.print( src_start );
src.print( fmt_newline );
src.print_fmt( "GEN_NS_BEGIN\n");
src.print( static_data );
src.print_fmt( "\n#pragma region AST\n\n" );
src.print( ast_case_macros );
src.print( ast );
src.print( code_serialization );
src.print_fmt( "\n#pragma endregion AST\n" );
src.print_fmt( "\n#pragma region Interface\n" );
src.print( interface );
src.print( upfront );
src.print_fmt( "\n#pragma region Parsing\n\n" );
src.print( nspaced_etoktype );
src.print( lexer );
src.print( parser );
src.print( parsing_interface );
src.print( untyped );
src.print_fmt( "\n#pragma endregion Parsing\n\n" );
src.print_fmt( "#pragma endregion Interface\n\n" );
src.print_fmt( "GEN_NS_END\n\n");
src.print( pop_ignores );
src.write();
}
// gen_builder.hpp
{
Code builder = scan_file( project_dir "auxillary/builder.hpp" );
Builder
header = Builder::open( "gen/gen.builder.hpp" );
header.print_fmt( generation_notice );
header.print( push_ignores );
header.print( fmt_newline );
header.print_fmt( "#pragma once\n\n" );
header.print( def_include( txt("gen.hpp") ));
header.print_fmt( "\nGEN_NS_BEGIN\n" );
header.print( builder );
header.print_fmt( "GEN_NS_END\n" );
header.print( fmt_newline );
header.print( pop_ignores );
header.write();
}
// gen_builder.cpp
{
Code builder = scan_file( project_dir "auxillary/builder.cpp" );
Builder
src = Builder::open( "gen/gen.builder.cpp" );
src.print_fmt( generation_notice );
src.print( push_ignores );
src.print( fmt_newline );
src.print( def_include( txt("gen.builder.hpp") ) );
src.print_fmt( "\nGEN_NS_BEGIN\n" );
src.print( builder );
src.print_fmt( "\nGEN_NS_END\n" );
src.print( fmt_newline );
src.print( pop_ignores );
src.write();
}
// gen_scanner.hpp
{
Code parsing = scan_file( project_dir "dependencies/parsing.hpp" );
Code scanner = scan_file( project_dir "auxillary/scanner.hpp" );
Builder
header = Builder::open( "gen/gen.scanner.hpp" );
header.print_fmt( generation_notice );
header.print_fmt( "#pragma once\n\n" );
header.print( push_ignores );
header.print( fmt_newline );
header.print( def_include( txt("gen.hpp") ) );
header.print_fmt( "\nGEN_NS_BEGIN\n" );
header.print( parsing );
header.print( scanner );
header.print_fmt( "GEN_NS_END\n" );
header.print( fmt_newline );
header.print( pop_ignores );
header.write();
}
// gen.scanner.cpp
{
Code parsing = scan_file( project_dir "dependencies/parsing.cpp" );
Code scanner = scan_file( project_dir "auxillary/scanner.cpp" );
Builder
src = Builder::open( "gen/gen.scanner.cpp" );
src.print_fmt( generation_notice );
src.print( push_ignores );
src.print( fmt_newline );
src.print( def_include( txt("gen.scanner.hpp") ) );
src.print_fmt( "\nGEN_NS_BEGIN\n" );
src.print( parsing );
// src.print( scanner );
src.print_fmt( "GEN_NS_END\n" );
src.print( fmt_newline );
src.print( pop_ignores );
src.write();
}
}