mirror of
https://github.com/Ed94/gencpp.git
synced 2024-12-22 07:44:45 -08:00
inital implemention of UE library variant generator completed
This commit is contained in:
parent
33f992ef56
commit
f90c0a59b6
9
.vscode/launch.json
vendored
9
.vscode/launch.json
vendored
@ -41,6 +41,15 @@
|
||||
"cwd": "${workspaceFolder}/singleheader/",
|
||||
"visualizerFile": "${workspaceFolder}/scripts/gencpp.natvis"
|
||||
},
|
||||
{
|
||||
"type": "cppvsdbg",
|
||||
"request": "launch",
|
||||
"name": "Debug unreal vsdbg",
|
||||
"program": "${workspaceFolder}/unreal_engine/build/unreal.exe",
|
||||
"args": [],
|
||||
"cwd": "${workspaceFolder}/unreal_engine/",
|
||||
"visualizerFile": "${workspaceFolder}/scripts/gencpp.natvis"
|
||||
},
|
||||
{
|
||||
"type": "cppvsdbg",
|
||||
"request": "launch",
|
||||
|
@ -28,8 +28,7 @@ inline bool Code::is_equal( Code other )
|
||||
{
|
||||
if ( ast == nullptr || other.ast == nullptr )
|
||||
{
|
||||
log_failure( "Code::is_equal: Cannot compare code, AST is null!" );
|
||||
return false;
|
||||
return ast == nullptr && other.ast == nullptr;
|
||||
}
|
||||
return rcast( AST*, ast )->is_equal( other.ast );
|
||||
}
|
||||
@ -96,8 +95,7 @@ inline bool CodeBody::is_equal( Code other )
|
||||
{
|
||||
if ( ast == nullptr || other.ast == nullptr )
|
||||
{
|
||||
log_failure( "Code::is_equal: Cannot compare code, AST is null!" );
|
||||
return false;
|
||||
return ast == nullptr && other.ast == nullptr;
|
||||
}
|
||||
return rcast( AST*, ast )->is_equal( other.ast );
|
||||
}
|
||||
@ -164,8 +162,7 @@ inline bool CodeAttributes::is_equal( Code other )
|
||||
{
|
||||
if ( ast == nullptr || other.ast == nullptr )
|
||||
{
|
||||
log_failure( "Code::is_equal: Cannot compare code, AST is null!" );
|
||||
return false;
|
||||
return ast == nullptr && other.ast == nullptr;
|
||||
}
|
||||
return rcast( AST*, ast )->is_equal( other.ast );
|
||||
}
|
||||
@ -252,8 +249,7 @@ inline bool CodeComment::is_equal( Code other )
|
||||
{
|
||||
if ( ast == nullptr || other.ast == nullptr )
|
||||
{
|
||||
log_failure( "Code::is_equal: Cannot compare code, AST is null!" );
|
||||
return false;
|
||||
return ast == nullptr && other.ast == nullptr;
|
||||
}
|
||||
return rcast( AST*, ast )->is_equal( other.ast );
|
||||
}
|
||||
@ -340,8 +336,7 @@ inline bool CodeConstructor::is_equal( Code other )
|
||||
{
|
||||
if ( ast == nullptr || other.ast == nullptr )
|
||||
{
|
||||
log_failure( "Code::is_equal: Cannot compare code, AST is null!" );
|
||||
return false;
|
||||
return ast == nullptr && other.ast == nullptr;
|
||||
}
|
||||
return rcast( AST*, ast )->is_equal( other.ast );
|
||||
}
|
||||
@ -428,8 +423,7 @@ inline bool CodeClass::is_equal( Code other )
|
||||
{
|
||||
if ( ast == nullptr || other.ast == nullptr )
|
||||
{
|
||||
log_failure( "Code::is_equal: Cannot compare code, AST is null!" );
|
||||
return false;
|
||||
return ast == nullptr && other.ast == nullptr;
|
||||
}
|
||||
return rcast( AST*, ast )->is_equal( other.ast );
|
||||
}
|
||||
@ -496,8 +490,7 @@ inline bool CodeDefine::is_equal( Code other )
|
||||
{
|
||||
if ( ast == nullptr || other.ast == nullptr )
|
||||
{
|
||||
log_failure( "Code::is_equal: Cannot compare code, AST is null!" );
|
||||
return false;
|
||||
return ast == nullptr && other.ast == nullptr;
|
||||
}
|
||||
return rcast( AST*, ast )->is_equal( other.ast );
|
||||
}
|
||||
@ -584,8 +577,7 @@ inline bool CodeDestructor::is_equal( Code other )
|
||||
{
|
||||
if ( ast == nullptr || other.ast == nullptr )
|
||||
{
|
||||
log_failure( "Code::is_equal: Cannot compare code, AST is null!" );
|
||||
return false;
|
||||
return ast == nullptr && other.ast == nullptr;
|
||||
}
|
||||
return rcast( AST*, ast )->is_equal( other.ast );
|
||||
}
|
||||
@ -672,8 +664,7 @@ inline bool CodeEnum::is_equal( Code other )
|
||||
{
|
||||
if ( ast == nullptr || other.ast == nullptr )
|
||||
{
|
||||
log_failure( "Code::is_equal: Cannot compare code, AST is null!" );
|
||||
return false;
|
||||
return ast == nullptr && other.ast == nullptr;
|
||||
}
|
||||
return rcast( AST*, ast )->is_equal( other.ast );
|
||||
}
|
||||
@ -760,8 +751,7 @@ inline bool CodeExec::is_equal( Code other )
|
||||
{
|
||||
if ( ast == nullptr || other.ast == nullptr )
|
||||
{
|
||||
log_failure( "Code::is_equal: Cannot compare code, AST is null!" );
|
||||
return false;
|
||||
return ast == nullptr && other.ast == nullptr;
|
||||
}
|
||||
return rcast( AST*, ast )->is_equal( other.ast );
|
||||
}
|
||||
@ -848,8 +838,7 @@ inline bool CodeExtern::is_equal( Code other )
|
||||
{
|
||||
if ( ast == nullptr || other.ast == nullptr )
|
||||
{
|
||||
log_failure( "Code::is_equal: Cannot compare code, AST is null!" );
|
||||
return false;
|
||||
return ast == nullptr && other.ast == nullptr;
|
||||
}
|
||||
return rcast( AST*, ast )->is_equal( other.ast );
|
||||
}
|
||||
@ -936,8 +925,7 @@ inline bool CodeFriend::is_equal( Code other )
|
||||
{
|
||||
if ( ast == nullptr || other.ast == nullptr )
|
||||
{
|
||||
log_failure( "Code::is_equal: Cannot compare code, AST is null!" );
|
||||
return false;
|
||||
return ast == nullptr && other.ast == nullptr;
|
||||
}
|
||||
return rcast( AST*, ast )->is_equal( other.ast );
|
||||
}
|
||||
@ -1024,8 +1012,7 @@ inline bool CodeFn::is_equal( Code other )
|
||||
{
|
||||
if ( ast == nullptr || other.ast == nullptr )
|
||||
{
|
||||
log_failure( "Code::is_equal: Cannot compare code, AST is null!" );
|
||||
return false;
|
||||
return ast == nullptr && other.ast == nullptr;
|
||||
}
|
||||
return rcast( AST*, ast )->is_equal( other.ast );
|
||||
}
|
||||
@ -1112,8 +1099,7 @@ inline bool CodeInclude::is_equal( Code other )
|
||||
{
|
||||
if ( ast == nullptr || other.ast == nullptr )
|
||||
{
|
||||
log_failure( "Code::is_equal: Cannot compare code, AST is null!" );
|
||||
return false;
|
||||
return ast == nullptr && other.ast == nullptr;
|
||||
}
|
||||
return rcast( AST*, ast )->is_equal( other.ast );
|
||||
}
|
||||
@ -1200,8 +1186,7 @@ inline bool CodeModule::is_equal( Code other )
|
||||
{
|
||||
if ( ast == nullptr || other.ast == nullptr )
|
||||
{
|
||||
log_failure( "Code::is_equal: Cannot compare code, AST is null!" );
|
||||
return false;
|
||||
return ast == nullptr && other.ast == nullptr;
|
||||
}
|
||||
return rcast( AST*, ast )->is_equal( other.ast );
|
||||
}
|
||||
@ -1288,8 +1273,7 @@ inline bool CodeNS::is_equal( Code other )
|
||||
{
|
||||
if ( ast == nullptr || other.ast == nullptr )
|
||||
{
|
||||
log_failure( "Code::is_equal: Cannot compare code, AST is null!" );
|
||||
return false;
|
||||
return ast == nullptr && other.ast == nullptr;
|
||||
}
|
||||
return rcast( AST*, ast )->is_equal( other.ast );
|
||||
}
|
||||
@ -1376,8 +1360,7 @@ inline bool CodeOperator::is_equal( Code other )
|
||||
{
|
||||
if ( ast == nullptr || other.ast == nullptr )
|
||||
{
|
||||
log_failure( "Code::is_equal: Cannot compare code, AST is null!" );
|
||||
return false;
|
||||
return ast == nullptr && other.ast == nullptr;
|
||||
}
|
||||
return rcast( AST*, ast )->is_equal( other.ast );
|
||||
}
|
||||
@ -1464,8 +1447,7 @@ inline bool CodeOpCast::is_equal( Code other )
|
||||
{
|
||||
if ( ast == nullptr || other.ast == nullptr )
|
||||
{
|
||||
log_failure( "Code::is_equal: Cannot compare code, AST is null!" );
|
||||
return false;
|
||||
return ast == nullptr && other.ast == nullptr;
|
||||
}
|
||||
return rcast( AST*, ast )->is_equal( other.ast );
|
||||
}
|
||||
@ -1552,8 +1534,7 @@ inline bool CodeParam::is_equal( Code other )
|
||||
{
|
||||
if ( ast == nullptr || other.ast == nullptr )
|
||||
{
|
||||
log_failure( "Code::is_equal: Cannot compare code, AST is null!" );
|
||||
return false;
|
||||
return ast == nullptr && other.ast == nullptr;
|
||||
}
|
||||
return rcast( AST*, ast )->is_equal( other.ast );
|
||||
}
|
||||
@ -1620,8 +1601,7 @@ inline bool CodePragma::is_equal( Code other )
|
||||
{
|
||||
if ( ast == nullptr || other.ast == nullptr )
|
||||
{
|
||||
log_failure( "Code::is_equal: Cannot compare code, AST is null!" );
|
||||
return false;
|
||||
return ast == nullptr && other.ast == nullptr;
|
||||
}
|
||||
return rcast( AST*, ast )->is_equal( other.ast );
|
||||
}
|
||||
@ -1708,8 +1688,7 @@ inline bool CodePreprocessCond::is_equal( Code other )
|
||||
{
|
||||
if ( ast == nullptr || other.ast == nullptr )
|
||||
{
|
||||
log_failure( "Code::is_equal: Cannot compare code, AST is null!" );
|
||||
return false;
|
||||
return ast == nullptr && other.ast == nullptr;
|
||||
}
|
||||
return rcast( AST*, ast )->is_equal( other.ast );
|
||||
}
|
||||
@ -1796,8 +1775,7 @@ inline bool CodeSpecifiers::is_equal( Code other )
|
||||
{
|
||||
if ( ast == nullptr || other.ast == nullptr )
|
||||
{
|
||||
log_failure( "Code::is_equal: Cannot compare code, AST is null!" );
|
||||
return false;
|
||||
return ast == nullptr && other.ast == nullptr;
|
||||
}
|
||||
return rcast( AST*, ast )->is_equal( other.ast );
|
||||
}
|
||||
@ -1864,8 +1842,7 @@ inline bool CodeStruct::is_equal( Code other )
|
||||
{
|
||||
if ( ast == nullptr || other.ast == nullptr )
|
||||
{
|
||||
log_failure( "Code::is_equal: Cannot compare code, AST is null!" );
|
||||
return false;
|
||||
return ast == nullptr && other.ast == nullptr;
|
||||
}
|
||||
return rcast( AST*, ast )->is_equal( other.ast );
|
||||
}
|
||||
@ -1932,8 +1909,7 @@ inline bool CodeTemplate::is_equal( Code other )
|
||||
{
|
||||
if ( ast == nullptr || other.ast == nullptr )
|
||||
{
|
||||
log_failure( "Code::is_equal: Cannot compare code, AST is null!" );
|
||||
return false;
|
||||
return ast == nullptr && other.ast == nullptr;
|
||||
}
|
||||
return rcast( AST*, ast )->is_equal( other.ast );
|
||||
}
|
||||
@ -2020,8 +1996,7 @@ inline bool CodeType::is_equal( Code other )
|
||||
{
|
||||
if ( ast == nullptr || other.ast == nullptr )
|
||||
{
|
||||
log_failure( "Code::is_equal: Cannot compare code, AST is null!" );
|
||||
return false;
|
||||
return ast == nullptr && other.ast == nullptr;
|
||||
}
|
||||
return rcast( AST*, ast )->is_equal( other.ast );
|
||||
}
|
||||
@ -2108,8 +2083,7 @@ inline bool CodeTypedef::is_equal( Code other )
|
||||
{
|
||||
if ( ast == nullptr || other.ast == nullptr )
|
||||
{
|
||||
log_failure( "Code::is_equal: Cannot compare code, AST is null!" );
|
||||
return false;
|
||||
return ast == nullptr && other.ast == nullptr;
|
||||
}
|
||||
return rcast( AST*, ast )->is_equal( other.ast );
|
||||
}
|
||||
@ -2196,8 +2170,7 @@ inline bool CodeUnion::is_equal( Code other )
|
||||
{
|
||||
if ( ast == nullptr || other.ast == nullptr )
|
||||
{
|
||||
log_failure( "Code::is_equal: Cannot compare code, AST is null!" );
|
||||
return false;
|
||||
return ast == nullptr && other.ast == nullptr;
|
||||
}
|
||||
return rcast( AST*, ast )->is_equal( other.ast );
|
||||
}
|
||||
@ -2284,8 +2257,7 @@ inline bool CodeUsing::is_equal( Code other )
|
||||
{
|
||||
if ( ast == nullptr || other.ast == nullptr )
|
||||
{
|
||||
log_failure( "Code::is_equal: Cannot compare code, AST is null!" );
|
||||
return false;
|
||||
return ast == nullptr && other.ast == nullptr;
|
||||
}
|
||||
return rcast( AST*, ast )->is_equal( other.ast );
|
||||
}
|
||||
@ -2372,8 +2344,7 @@ inline bool CodeVar::is_equal( Code other )
|
||||
{
|
||||
if ( ast == nullptr || other.ast == nullptr )
|
||||
{
|
||||
log_failure( "Code::is_equal: Cannot compare code, AST is null!" );
|
||||
return false;
|
||||
return ast == nullptr && other.ast == nullptr;
|
||||
}
|
||||
return rcast( AST*, ast )->is_equal( other.ast );
|
||||
}
|
||||
|
@ -124,11 +124,11 @@ CodeParam CodeParam::get( s32 idx )
|
||||
if ( ! ++ param )
|
||||
return { nullptr };
|
||||
|
||||
return { (AST_Param*) param.raw()->Next };
|
||||
param = { (AST_Param*) param.raw()->Next };
|
||||
}
|
||||
while ( --idx );
|
||||
|
||||
return { nullptr };
|
||||
return param;
|
||||
}
|
||||
|
||||
inline
|
||||
|
@ -2699,7 +2699,7 @@ CodeParam parse_params( bool use_template_capture )
|
||||
|
||||
s32 capture_level = 0;
|
||||
s32 template_level = 0;
|
||||
while ( left && ( currtok.Type != TokType::Comma ) && template_level >= 0 && (CheckEndParams() || capture_level > 0 || template_level > 0) )
|
||||
while ( (left && ( currtok.Type != TokType::Comma ) && template_level >= 0 && CheckEndParams()) || (capture_level > 0 || template_level > 0) )
|
||||
{
|
||||
if (currtok.Text[ 0 ] == '<')
|
||||
++ template_level;
|
||||
@ -2811,10 +2811,10 @@ CodeParam parse_params( bool use_template_capture )
|
||||
|
||||
s32 capture_level = 0;
|
||||
s32 template_level = 0;
|
||||
while ( left
|
||||
while ( (left
|
||||
&& currtok.Type != TokType::Comma
|
||||
&& template_level >= 0
|
||||
&& (CheckEndParams() || capture_level > 0 || template_level > 0) )
|
||||
&& CheckEndParams()) || (capture_level > 0 || template_level > 0) )
|
||||
{
|
||||
if (currtok.Text[ 0 ] == '<')
|
||||
++ template_level;
|
||||
|
@ -36,7 +36,7 @@ u8 adt_destroy_branch( ADT_Node* node )
|
||||
GEN_ASSERT_NOT_NULL( node );
|
||||
if ( ( node->type == EADT_TYPE_OBJECT || node->type == EADT_TYPE_ARRAY ) && node->nodes )
|
||||
{
|
||||
for ( sw i = 0; i < node->nodes.num(); ++i )
|
||||
for ( sw i = 0; i < scast(sw, node->nodes.num()); ++i )
|
||||
{
|
||||
adt_destroy_branch( node->nodes + i );
|
||||
}
|
||||
@ -66,7 +66,7 @@ ADT_Node* adt_find( ADT_Node* node, char const* name, b32 deep_search )
|
||||
return NULL;
|
||||
}
|
||||
|
||||
for ( sw i = 0; i < node->nodes.num(); i++ )
|
||||
for ( sw i = 0; i < scast(sw, node->nodes.num()); i++ )
|
||||
{
|
||||
if ( ! str_compare( node->nodes[ i ].name, name ) )
|
||||
{
|
||||
@ -76,7 +76,7 @@ ADT_Node* adt_find( ADT_Node* node, char const* name, b32 deep_search )
|
||||
|
||||
if ( deep_search )
|
||||
{
|
||||
for ( sw i = 0; i < node->nodes.num(); i++ )
|
||||
for ( sw i = 0; i < scast(sw, node->nodes.num()); i++ )
|
||||
{
|
||||
ADT_Node* res = adt_find( node->nodes + i, name, deep_search );
|
||||
|
||||
@ -132,7 +132,7 @@ internal ADT_Node* _adt_get_value( ADT_Node* node, char const* value )
|
||||
|
||||
internal ADT_Node* _adt_get_field( ADT_Node* node, char* name, char* value )
|
||||
{
|
||||
for ( sw i = 0; i < node->nodes.num(); i++ )
|
||||
for ( sw i = 0; i < scast(sw, node->nodes.num()); i++ )
|
||||
{
|
||||
if ( ! str_compare( node->nodes[ i ].name, name ) )
|
||||
{
|
||||
@ -207,7 +207,7 @@ ADT_Node* adt_query( ADT_Node* node, char const* uri )
|
||||
/* run a value comparison against any child that is an object node */
|
||||
else if ( node->type == EADT_TYPE_ARRAY )
|
||||
{
|
||||
for ( sw i = 0; i < node->nodes.num(); i++ )
|
||||
for ( sw i = 0; i < scast(sw, node->nodes.num()); i++ )
|
||||
{
|
||||
ADT_Node* child = &node->nodes[ i ];
|
||||
if ( child->type != EADT_TYPE_OBJECT )
|
||||
@ -225,7 +225,7 @@ ADT_Node* adt_query( ADT_Node* node, char const* uri )
|
||||
/* [value] */
|
||||
else
|
||||
{
|
||||
for ( sw i = 0; i < node->nodes.num(); i++ )
|
||||
for ( sw i = 0; i < scast(sw, node->nodes.num()); i++ )
|
||||
{
|
||||
ADT_Node* child = &node->nodes[ i ];
|
||||
if ( _adt_get_value( child, l_b2 ) )
|
||||
@ -257,7 +257,7 @@ ADT_Node* adt_query( ADT_Node* node, char const* uri )
|
||||
else
|
||||
{
|
||||
sw idx = ( sw )str_to_i64( buf, NULL, 10 );
|
||||
if ( idx >= 0 && idx < node->nodes.num() )
|
||||
if ( idx >= 0 && idx < scast(sw, node->nodes.num()) )
|
||||
{
|
||||
found_node = &node->nodes[ idx ];
|
||||
|
||||
@ -282,7 +282,7 @@ ADT_Node* adt_alloc_at( ADT_Node* parent, sw index )
|
||||
if ( ! parent->nodes )
|
||||
return NULL;
|
||||
|
||||
if ( index < 0 || index > parent->nodes.num() )
|
||||
if ( index < 0 || index > scast(sw, parent->nodes.num()) )
|
||||
return NULL;
|
||||
|
||||
ADT_Node o = { 0 };
|
||||
@ -946,7 +946,7 @@ u8 csv_parse_delimiter( CSV_Object* root, char* text, AllocatorInfo allocator, b
|
||||
}
|
||||
}
|
||||
|
||||
if ( columnIndex >= root->nodes.num() )
|
||||
if ( columnIndex >= scast(sw, root->nodes.num()) )
|
||||
{
|
||||
adt_append_arr( root, NULL );
|
||||
}
|
||||
@ -989,7 +989,7 @@ u8 csv_parse_delimiter( CSV_Object* root, char* text, AllocatorInfo allocator, b
|
||||
/* consider first row as a header. */
|
||||
if ( has_header )
|
||||
{
|
||||
for ( sw i = 0; i < root->nodes.num(); i++ )
|
||||
for ( sw i = 0; i < scast(sw, root->nodes.num()); i++ )
|
||||
{
|
||||
CSV_Object* col = root->nodes + i;
|
||||
CSV_Object* hdr = col->nodes;
|
||||
|
@ -18,6 +18,7 @@ struct StrC
|
||||
#define cast_to_strc( str ) * rcast( StrC*, (str) - sizeof(sw) )
|
||||
#define txt( text ) StrC { sizeof( text ) - 1, ( text ) }
|
||||
|
||||
inline
|
||||
StrC to_str( char const* str )
|
||||
{
|
||||
return { str_len( str ), str };
|
||||
|
@ -371,8 +371,8 @@ CodeBody gen_ast_inlines()
|
||||
if ( ast == nullptr || other.ast == nullptr )
|
||||
{
|
||||
// Just check if they're both null.
|
||||
log_failure( "Code::is_equal: Cannot compare code, AST is null!" );
|
||||
return false;
|
||||
// log_failure( "Code::is_equal: Cannot compare code, AST is null!" );
|
||||
return ast == nullptr && other.ast == nullptr;
|
||||
}
|
||||
return rcast(AST*, ast)->is_equal( other.ast );
|
||||
}
|
||||
|
@ -6,6 +6,7 @@ Import-Module ./helpers/target_arch.psm1
|
||||
$target_arch = Join-Path $PSScriptRoot 'helpers/target_arch.psm1'
|
||||
$devshell = Join-Path $PSScriptRoot 'helpers/devshell.ps1'
|
||||
$format_cpp = Join-Path $PSScriptRoot 'helpers/format_cpp.psm1'
|
||||
$refactor_unreal = Join-Path $PSScriptRoot 'refactor_unreal.ps1'
|
||||
$incremental_checks = Join-Path $PSScriptRoot 'helpers/incremental_checks.ps1'
|
||||
$vendor_toolchain = Join-Path $PSScriptRoot 'helpers/vendor_toolchain.ps1'
|
||||
|
||||
@ -201,6 +202,8 @@ if ( $unreal )
|
||||
write-host "`n Unreal variant generator completed in $($time_taken.TotalMilliseconds) ms"
|
||||
}
|
||||
Pop-Location
|
||||
|
||||
. $refactor_unreal
|
||||
}
|
||||
|
||||
if ( $test )
|
||||
|
@ -3,20 +3,22 @@ cls
|
||||
$build = Join-Path $PSScriptRoot 'build.ci.ps1'
|
||||
|
||||
if ( $IsWindows ) {
|
||||
& $build release msvc bootstrap singleheader
|
||||
& $build release msvc bootstrap singleheader unreal
|
||||
}
|
||||
else {
|
||||
& $build release clang bootstrap singleheader
|
||||
& $build release clang bootstrap singleheader unreal
|
||||
}
|
||||
|
||||
$path_root = git rev-parse --show-toplevel
|
||||
$path_docs = Join-Path $path_root docs
|
||||
$path_project = Join-Path $path_root project
|
||||
$path_project_gen = Join-Path $path_project gen
|
||||
$path_singleheader = Join-Path $path_root singleheader
|
||||
$path_docs = Join-Path $path_root docs
|
||||
$path_project = Join-Path $path_root project
|
||||
$path_project_gen = Join-Path $path_project gen
|
||||
$path_singleheader = Join-Path $path_root singleheader
|
||||
$path_singleheader_gen = Join-Path $path_singleheader gen
|
||||
$path_release = Join-Path $path_root release
|
||||
$path_release_content = Join-Path $path_release content
|
||||
$path_unreal = Join-Path $path_root unreal_engine
|
||||
$path_unreal_gen = Join-Path $path_unreal gen
|
||||
$path_release = Join-Path $path_root release
|
||||
$path_release_content = Join-Path $path_release content
|
||||
|
||||
if ( -not(Test-Path $path_release) ) {
|
||||
New-Item -ItemType Directory -Path $path_release
|
||||
@ -50,5 +52,17 @@ Remove-Item -Path $path_release_content\gen.hpp
|
||||
# Segmented
|
||||
Copy-Item -Path $path_project_gen\* -Destination $path_release_content
|
||||
Compress-Archive -Path $path_release_content\* -DestinationPath $path_release\gencpp_segmented.zip -Force
|
||||
Remove-Item -Path $path_release_content\gen.dep.hpp
|
||||
Remove-Item -Path $path_release_content\gen.dep.cpp
|
||||
Remove-Item -Path $path_release_content\gen.hpp
|
||||
Remove-Item -Path $path_release_content\gen.cpp
|
||||
Remove-Item -Path $path_release_content\gen.builder.hpp
|
||||
Remove-Item -Path $path_release_content\gen.builder.cpp
|
||||
Remove-Item -Path $path_release_content\gen.scanner.hpp
|
||||
Remove-Item -Path $path_release_content\gen.scanner.cpp
|
||||
|
||||
# Unreal
|
||||
Copy-Item -Path $path_unreal_gen\* -Destination $path_release_content
|
||||
Compress-Archive -Path $path_release_content\* -DestinationPath $path_release\gencpp_unreal.zip -Force
|
||||
|
||||
Remove-Item -Path $path_release_content -Recurse
|
||||
|
56
scripts/refactor_unreal.ps1
Normal file
56
scripts/refactor_unreal.ps1
Normal file
@ -0,0 +1,56 @@
|
||||
[string] $format = $false
|
||||
|
||||
foreach ( $arg in $args )
|
||||
{
|
||||
if ( $arg -eq "format" )
|
||||
{
|
||||
$format = $true
|
||||
}
|
||||
}
|
||||
|
||||
[string[]] $include = 'gen.*.hpp', 'gen.*.cpp', 'gen.hpp', 'gen.cpp'
|
||||
[string[]] $exclude
|
||||
|
||||
$path_root = git rev-parse --show-toplevel
|
||||
$path_project = Join-Path $path_root project
|
||||
$path_scripts = Join-Path $path_root scripts
|
||||
$path_singlheader = Join-Path $path_root singleheader
|
||||
$path_singleheader_comp = Join-Path $path_singlheader components
|
||||
$path_unreal = Join-Path $path_root unreal_engine
|
||||
$path_unreal_gen = Join-Path $path_unreal gen
|
||||
|
||||
$file_spec = Join-Path $path_scripts unreal.refactor
|
||||
|
||||
# Gather the files to be formatted.
|
||||
$targetFiles = @()
|
||||
$targetFiles += Get-ChildItem -Recurse -Path $path_unreal_gen -Include $include -Exclude $exclude | Select-Object -ExpandProperty FullName
|
||||
# $targetFiles += Get-ChildItem -Recurse -Path $path_project -Include $include -Exclude $exclude | Select-Object -ExpandProperty FullName
|
||||
# $targetFiles += Get-ChildItem -Recurse -Path $path_singleheader_comp -Include $include -Exclude $exclude | Select-Object -ExpandProperty FullName
|
||||
|
||||
# Format the files.
|
||||
$formatParams = @(
|
||||
'-i' # In-place
|
||||
'-style=file:./.clang-format' # Search for a .clang-format file in the parent directory of the source file.
|
||||
'-verbose'
|
||||
)
|
||||
|
||||
write-host "Beginning refactor...`n"
|
||||
|
||||
$refactorParams = @(
|
||||
# "-debug",
|
||||
"-num=$($targetFiles.Count)"
|
||||
"-src=$($targetFiles)",
|
||||
"-spec=$($file_spec)"
|
||||
)
|
||||
|
||||
& refactor $refactorParams
|
||||
|
||||
Write-Host "`nRefactoring complete`n`n"
|
||||
|
||||
if ( $format -eq $true ) {
|
||||
Write-Host "Beginning format...`n"
|
||||
|
||||
& clang-format $formatParams $targetFiles
|
||||
|
||||
Write-Host "`nFormatting complete"
|
||||
}
|
@ -1,4 +1,3 @@
|
||||
# Unreal Engine Version Generator
|
||||
|
||||
This generates a variant of gencpp thats compatiable with use as a thirdparty module within a plugin or module of an Unreal Project or the Engine itself.
|
||||
|
||||
This generates a variant of gencpp thats compatiable with use as a thirdparty module within a plugin or module of an Unreal Project or the Engine itself.
|
@ -1,126 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
#pragma region Platform Detection
|
||||
|
||||
/* Platform architecture */
|
||||
|
||||
#if defined( _WIN64 ) || defined( __x86_64__ ) || defined( _M_X64 ) || defined( __64BIT__ ) || defined( __powerpc64__ ) || defined( __ppc64__ ) || defined( __aarch64__ )
|
||||
# ifndef GEN_ARCH_64_BIT
|
||||
# define GEN_ARCH_64_BIT 1
|
||||
# endif
|
||||
#else
|
||||
# ifndef GEN_ARCH_32_BItxt_StrCaT
|
||||
# define GEN_ARCH_32_BIT 1
|
||||
# endif
|
||||
#endif
|
||||
|
||||
/* Platform OS */
|
||||
|
||||
#if defined( _WIN32 ) || defined( _WIN64 )
|
||||
# ifndef GEN_SYSTEM_WINDOWS
|
||||
# define GEN_SYSTEM_WINDOWS 1
|
||||
# endif
|
||||
#elif defined( __APPLE__ ) && defined( __MACH__ )
|
||||
# ifndef GEN_SYSTEM_OSX
|
||||
# define GEN_SYSTEM_OSX 1
|
||||
# endif
|
||||
# ifndef GEN_SYSTEM_MACOS
|
||||
# define GEN_SYSTEM_MACOS 1
|
||||
# endif
|
||||
# include <TargetConditionals.h>
|
||||
# if TARGET_IPHONE_SIMULATOR == 1 || TARGET_OS_IPHONE == 1
|
||||
# ifndef GEN_SYSTEM_IOS
|
||||
# define GEN_SYSTEM_IOS 1
|
||||
# endif
|
||||
# endif
|
||||
#elif defined( __unix__ )
|
||||
# ifndef GEN_SYSTEM_UNIX
|
||||
# define GEN_SYSTEM_UNIX 1
|
||||
# endif
|
||||
# if defined( ANDROID ) || defined( __ANDROID__ )
|
||||
# ifndef GEN_SYSTEM_ANDROID
|
||||
# define GEN_SYSTEM_ANDROID 1
|
||||
# endif
|
||||
# ifndef GEN_SYSTEM_LINUX
|
||||
# define GEN_SYSTEM_LINUX 1
|
||||
# endif
|
||||
# elif defined( __linux__ )
|
||||
# ifndef GEN_SYSTEM_LINUX
|
||||
# define GEN_SYSTEM_LINUX 1
|
||||
# endif
|
||||
# elif defined( __FreeBSD__ ) || defined( __FreeBSD_kernel__ )
|
||||
# ifndef GEN_SYSTEM_FREEBSD
|
||||
# define GEN_SYSTEM_FREEBSD 1
|
||||
# endif
|
||||
# elif defined( __OpenBSD__ )
|
||||
# ifndef GEN_SYSTEM_OPENBSD
|
||||
# define GEN_SYSTEM_OPENBSD 1
|
||||
# endif
|
||||
# elif defined( __EMSCRIPTEN__ )
|
||||
# ifndef GEN_SYSTEM_EMSCRIPTEN
|
||||
# define GEN_SYSTEM_EMSCRIPTEN 1
|
||||
# endif
|
||||
# elif defined( __CYGWIN__ )
|
||||
# ifndef GEN_SYSTEM_CYGWIN
|
||||
# define GEN_SYSTEM_CYGWIN 1
|
||||
# endif
|
||||
# else
|
||||
# error This UNIX operating system is not supported
|
||||
# endif
|
||||
#else
|
||||
# error This operating system is not supported
|
||||
#endif
|
||||
|
||||
/* Platform compiler */
|
||||
|
||||
#if defined( _MSC_VER )
|
||||
# define GEN_COMPILER_MSVC 1
|
||||
#elif defined( __GNUC__ )
|
||||
# define GEN_COMPILER_GCC 1
|
||||
#elif defined( __clang__ )
|
||||
# define GEN_COMPILER_CLANG 1
|
||||
#elif defined( __MINGW32__ )
|
||||
# define GEN_COMPILER_MINGW 1
|
||||
# error Unknown compiler
|
||||
#endif
|
||||
|
||||
#if defined( __has_attribute )
|
||||
# define GEN_HAS_ATTRIBUTE( attribute ) __has_attribute( attribute )
|
||||
#else
|
||||
# define GEN_HAS_ATTRIBUTE( attribute ) ( 0 )
|
||||
#endif
|
||||
|
||||
#if defined(GEN_GCC_VERSION_CHECK)
|
||||
# undef GEN_GCC_VERSION_CHECK
|
||||
#endif
|
||||
#if defined(GEN_GCC_VERSION)
|
||||
# define GEN_GCC_VERSION_CHECK(major,minor,patch) (GEN_GCC_VERSION >= GEN_VERSION_ENCODE(major, minor, patch))
|
||||
#else
|
||||
# define GEN_GCC_VERSION_CHECK(major,minor,patch) (0)
|
||||
#endif
|
||||
|
||||
#define GEN_DEF_INLINE static
|
||||
#define GEN_IMPL_INLINE static inline
|
||||
|
||||
#pragma endregion Platform Detection
|
||||
|
||||
#pragma region Mandatory Includes
|
||||
|
||||
# include <stdarg.h>
|
||||
# include <stddef.h>
|
||||
|
||||
# if defined( GEN_SYSTEM_WINDOWS )
|
||||
# include <intrin.h>
|
||||
# endif
|
||||
|
||||
#pragma endregion Mandatory Includes
|
||||
|
||||
#ifdef GEN_DONT_USE_NAMESPACE
|
||||
# define GEN_NS
|
||||
# define GEN_NS_BEGIN
|
||||
# define GEN_NS_END
|
||||
#else
|
||||
# define GEN_NS gen::
|
||||
# define GEN_NS_BEGIN namespace gen {
|
||||
# define GEN_NS_END }
|
||||
#endif
|
31
unreal_engine/components/header_start.hpp
Normal file
31
unreal_engine/components/header_start.hpp
Normal file
@ -0,0 +1,31 @@
|
||||
/*
|
||||
gencpp: An attempt at "simple" staged metaprogramming for c/c++.
|
||||
|
||||
See Readme.md for more information from the project repository.
|
||||
|
||||
Public Address:
|
||||
https://github.com/Ed94/gencpp
|
||||
|
||||
This is a variant intended for use with Unreal Engine 5
|
||||
*/
|
||||
#if ! defined(GEN_DONT_ENFORCE_GEN_TIME_GUARD) && ! defined(GEN_TIME)
|
||||
# error Gen.hpp : GEN_TIME not defined
|
||||
#endif
|
||||
|
||||
//! If its desired to roll your own dependencies, define GEN_ROLL_OWN_DEPENDENCIES before including this file.
|
||||
// Dependencies are derived from the c-zpl library: https://github.com/zpl-c/zpl
|
||||
#ifndef GEN_ROLL_OWN_DEPENDENCIES
|
||||
# include "gen.dep.hpp"
|
||||
#endif
|
||||
|
||||
#ifndef GEN_NS_BEGIN
|
||||
# ifdef GEN_DONT_USE_NAMESPACE
|
||||
# define GEN_NS
|
||||
# define GEN_NS_BEGIN
|
||||
# define GEN_NS_END
|
||||
# else
|
||||
# define GEN_NS gen::
|
||||
# define GEN_NS_BEGIN namespace gen {
|
||||
# define GEN_NS_END }
|
||||
# endif
|
||||
#endif
|
5
unreal_engine/components/src_start.cpp
Normal file
5
unreal_engine/components/src_start.cpp
Normal file
@ -0,0 +1,5 @@
|
||||
#if ! defined(GEN_DONT_ENFORCE_GEN_TIME_GUARD) && ! defined(GEN_TIME)
|
||||
# error Gen.hpp : GEN_TIME not defined
|
||||
#endif
|
||||
|
||||
#include "gen.hpp"
|
@ -1,3 +1,7 @@
|
||||
// TODO(Ed): The Attribute tokens need to be expanded and regenerated on a per-project/installation of this library for a specific codebase of Unreal.
|
||||
// We can support an arbitrary set of modules or plugin apis for parsing
|
||||
// but its up to the user to define them all (This will just provide whats be used in previous usages with Unreal).
|
||||
API_Export, GEN_API_Export_Code
|
||||
API_Import, GEN_API_Import_Code
|
||||
UE_DEPRECATED, UE_DEPRECATED
|
||||
UMG_API, UMG_API
|
||||
COREUOBJECT_API, COREUOBJECT_API
|
||||
ENGINE_API, ENGINE_API
|
||||
GAMEPLAYABILITIES_API, GAMEPLAYABILITIES_API
|
||||
|
|
@ -17,7 +17,7 @@ GEN_NS_END
|
||||
using namespace gen;
|
||||
|
||||
constexpr char const* generation_notice =
|
||||
"// This file was generated automatially by gencpp's unreal.cpp"
|
||||
"// This file was generated automatially by gencpp's unreal.cpp "
|
||||
"(See: https://github.com/Ed94/gencpp)\n\n";
|
||||
|
||||
constexpr StrC implementation_guard_start = txt(R"(
|
||||
@ -193,4 +193,224 @@ R"(#ifdef GEN_COMPILER_MSVC
|
||||
header.print( pop_ignores );
|
||||
header.write();
|
||||
}
|
||||
|
||||
// gen_dep.cpp
|
||||
{
|
||||
Code src_start = scan_file( project_dir "dependencies/src_start.cpp" );
|
||||
Code debug = scan_file( project_dir "dependencies/debug.cpp" );
|
||||
Code string_ops = scan_file( project_dir "dependencies/string_ops.cpp" );
|
||||
Code printing = scan_file( project_dir "dependencies/printing.cpp" );
|
||||
Code memory = scan_file( project_dir "dependencies/memory.cpp" );
|
||||
Code hashing = scan_file( project_dir "dependencies/hashing.cpp" );
|
||||
Code strings = scan_file( project_dir "dependencies/strings.cpp" );
|
||||
Code filesystem = scan_file( project_dir "dependencies/filesystem.cpp" );
|
||||
Code timing = scan_file( project_dir "dependencies/timing.cpp" );
|
||||
|
||||
Builder
|
||||
src = Builder::open( "gen/gen.dep.cpp" );
|
||||
src.print_fmt( generation_notice );
|
||||
src.print( def_include(txt("gen.dep.hpp")));
|
||||
src.print( fmt_newline );
|
||||
src.print( push_ignores );
|
||||
src.print( src_start );
|
||||
src.print_fmt( "\nGEN_NS_BEGIN\n" );
|
||||
|
||||
src.print( debug );
|
||||
src.print( string_ops );
|
||||
src.print( printing );
|
||||
src.print( hashing );
|
||||
src.print( memory );
|
||||
src.print( strings );
|
||||
src.print( filesystem );
|
||||
src.print( timing );
|
||||
|
||||
src.print_fmt( "\nGEN_NS_END\n" );
|
||||
src.print( fmt_newline );
|
||||
src.print( pop_ignores );
|
||||
src.write();
|
||||
}
|
||||
|
||||
// gen.hpp
|
||||
{
|
||||
Code header_start = scan_file( "components/header_start.hpp" );
|
||||
Code types = scan_file( project_dir "components/types.hpp" );
|
||||
Code ast = scan_file( project_dir "components/ast.hpp" );
|
||||
Code ast_types = scan_file( project_dir "components/ast_types.hpp" );
|
||||
Code code_types = scan_file( project_dir "components/code_types.hpp" );
|
||||
Code interface = scan_file( project_dir "components/interface.hpp" );
|
||||
Code inlines = scan_file( project_dir "components/inlines.hpp" );
|
||||
Code header_end = scan_file( project_dir "components/header_end.hpp" );
|
||||
|
||||
CodeBody ecode = gen_ecode ( project_dir "enums/ECode.csv" );
|
||||
CodeBody eoperator = gen_eoperator ( project_dir "enums/EOperator.csv" );
|
||||
CodeBody especifier = gen_especifier( project_dir "enums/ESpecifier.csv" );
|
||||
CodeBody ast_inlines = gen_ast_inlines();
|
||||
|
||||
Builder
|
||||
header = Builder::open( "gen/gen.hpp" );
|
||||
header.print_fmt( generation_notice );
|
||||
header.print_fmt( "#pragma once\n\n" );
|
||||
header.print( push_ignores );
|
||||
header.print( fmt_newline );
|
||||
header.print( header_start );
|
||||
header.print_fmt( "\nGEN_NS_BEGIN\n\n" );
|
||||
|
||||
header.print_fmt( "#pragma region Types\n" );
|
||||
header.print( types );
|
||||
header.print( ecode );
|
||||
header.print( eoperator );
|
||||
header.print( especifier );
|
||||
header.print_fmt( "#pragma endregion Types\n\n" );
|
||||
|
||||
header.print_fmt( "#pragma region AST\n" );
|
||||
header.print( ast );
|
||||
header.print( code_types );
|
||||
header.print( ast_types );
|
||||
header.print_fmt( "\n#pragma endregion AST\n" );
|
||||
|
||||
header.print( interface );
|
||||
|
||||
header.print_fmt( "\n#pragma region Inlines\n" );
|
||||
header.print( inlines );
|
||||
header.print( fmt_newline );
|
||||
header.print( ast_inlines );
|
||||
header.print_fmt( "#pragma endregion Inlines\n" );
|
||||
|
||||
header.print( header_end );
|
||||
header.print_fmt( "GEN_NS_END\n\n" );
|
||||
header.print( pop_ignores );
|
||||
header.write();
|
||||
}
|
||||
|
||||
// gen.cpp
|
||||
{
|
||||
Code src_start = scan_file( "components/src_start.cpp" );
|
||||
Code static_data = scan_file( project_dir "components/static_data.cpp" );
|
||||
Code ast_case_macros = scan_file( project_dir "components/ast_case_macros.cpp" );
|
||||
Code ast = scan_file( project_dir "components/ast.cpp" );
|
||||
Code code_serialization = scan_file( project_dir "components/code_serialization.cpp" );
|
||||
Code interface = scan_file( project_dir "components/interface.cpp" );
|
||||
Code upfront = scan_file( project_dir "components/interface.upfront.cpp" );
|
||||
Code lexer = scan_file( project_dir "components/lexer.cpp" );
|
||||
Code parser = scan_file( project_dir "components/parser.cpp" );
|
||||
Code parsing_interface = scan_file( project_dir "components/interface.parsing.cpp" );
|
||||
Code untyped = scan_file( project_dir "components/interface.untyped.cpp" );
|
||||
|
||||
// Note(Ed): The Attribute tokens need to be expanded and regenerated on a per-project/installation of this library for a specific codebase of Unreal.
|
||||
// We can support an arbitrary set of modules or plugin apis for parsing
|
||||
// but its up to the user to define them all (This will just provide whats I've used up till now).
|
||||
CodeBody etoktype = gen_etoktype( project_dir "enums/ETokType.csv", "enums/AttributeTokens.csv" );
|
||||
CodeNS nspaced_etoktype = def_namespace( name(parser), def_namespace_body( args(etoktype)) );
|
||||
|
||||
Builder
|
||||
src = Builder::open( "gen/gen.cpp" );
|
||||
src.print_fmt( generation_notice );
|
||||
src.print( push_ignores );
|
||||
src.print( fmt_newline );
|
||||
src.print( src_start );
|
||||
src.print( fmt_newline );
|
||||
src.print_fmt( "GEN_NS_BEGIN\n");
|
||||
|
||||
src.print( static_data );
|
||||
|
||||
src.print_fmt( "\n#pragma region AST\n\n" );
|
||||
src.print( ast_case_macros );
|
||||
src.print( ast );
|
||||
src.print( code_serialization );
|
||||
src.print_fmt( "\n#pragma endregion AST\n" );
|
||||
|
||||
src.print_fmt( "\n#pragma region Interface\n" );
|
||||
src.print( interface );
|
||||
src.print( upfront );
|
||||
src.print_fmt( "\n#pragma region Parsing\n\n" );
|
||||
src.print( nspaced_etoktype );
|
||||
src.print( lexer );
|
||||
src.print( parser );
|
||||
src.print( parsing_interface );
|
||||
src.print( untyped );
|
||||
src.print_fmt( "\n#pragma endregion Parsing\n\n" );
|
||||
src.print_fmt( "#pragma endregion Interface\n\n" );
|
||||
|
||||
src.print_fmt( "GEN_NS_END\n\n");
|
||||
src.print( pop_ignores );
|
||||
src.write();
|
||||
}
|
||||
|
||||
// gen_builder.hpp
|
||||
{
|
||||
Code builder = scan_file( project_dir "auxillary/builder.hpp" );
|
||||
|
||||
Builder
|
||||
header = Builder::open( "gen/gen.builder.hpp" );
|
||||
header.print_fmt( generation_notice );
|
||||
header.print( push_ignores );
|
||||
header.print( fmt_newline );
|
||||
header.print_fmt( "#pragma once\n\n" );
|
||||
header.print( def_include( txt("gen.hpp") ));
|
||||
header.print_fmt( "\nGEN_NS_BEGIN\n" );
|
||||
header.print( builder );
|
||||
header.print_fmt( "GEN_NS_END\n" );
|
||||
header.print( fmt_newline );
|
||||
header.print( pop_ignores );
|
||||
header.write();
|
||||
}
|
||||
|
||||
// gen_builder.cpp
|
||||
{
|
||||
Code builder = scan_file( project_dir "auxillary/builder.cpp" );
|
||||
|
||||
Builder
|
||||
src = Builder::open( "gen/gen.builder.cpp" );
|
||||
src.print_fmt( generation_notice );
|
||||
src.print( push_ignores );
|
||||
src.print( fmt_newline );
|
||||
src.print( def_include( txt("gen.builder.hpp") ) );
|
||||
src.print_fmt( "\nGEN_NS_BEGIN\n" );
|
||||
src.print( builder );
|
||||
src.print_fmt( "\nGEN_NS_END\n" );
|
||||
src.print( fmt_newline );
|
||||
src.print( pop_ignores );
|
||||
src.write();
|
||||
}
|
||||
|
||||
// gen_scanner.hpp
|
||||
{
|
||||
Code parsing = scan_file( project_dir "dependencies/parsing.hpp" );
|
||||
Code scanner = scan_file( project_dir "auxillary/scanner.hpp" );
|
||||
|
||||
Builder
|
||||
header = Builder::open( "gen/gen.scanner.hpp" );
|
||||
header.print_fmt( generation_notice );
|
||||
header.print_fmt( "#pragma once\n\n" );
|
||||
header.print( push_ignores );
|
||||
header.print( fmt_newline );
|
||||
header.print( def_include( txt("gen.hpp") ) );
|
||||
header.print_fmt( "\nGEN_NS_BEGIN\n" );
|
||||
header.print( parsing );
|
||||
header.print( scanner );
|
||||
header.print_fmt( "GEN_NS_END\n" );
|
||||
header.print( fmt_newline );
|
||||
header.print( pop_ignores );
|
||||
header.write();
|
||||
}
|
||||
|
||||
// gen.scanner.cpp
|
||||
{
|
||||
Code parsing = scan_file( project_dir "dependencies/parsing.cpp" );
|
||||
Code scanner = scan_file( project_dir "auxillary/scanner.cpp" );
|
||||
|
||||
Builder
|
||||
src = Builder::open( "gen/gen.scanner.cpp" );
|
||||
src.print_fmt( generation_notice );
|
||||
src.print( push_ignores );
|
||||
src.print( fmt_newline );
|
||||
src.print( def_include( txt("gen.scanner.hpp") ) );
|
||||
src.print_fmt( "\nGEN_NS_BEGIN\n" );
|
||||
src.print( parsing );
|
||||
// src.print( scanner );
|
||||
src.print_fmt( "GEN_NS_END\n" );
|
||||
src.print( fmt_newline );
|
||||
src.print( pop_ignores );
|
||||
src.write();
|
||||
}
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user