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correctionns to gen_unreal_engine
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@ -7,7 +7,9 @@
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#include "helpers/helper.hpp"
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GEN_NS_BEGIN
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#include "helpers/push_container_defines.inline.hpp"
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#include "dependencies/parsing.cpp"
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#include "helpers/pop_container_defines.inline.hpp"
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GEN_NS_END
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#include "auxillary/builder.hpp"
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@ -52,7 +54,7 @@ global bool generate_scanner = true;
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void format_file( char const* path )
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{
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String resolved_path = String::make(GlobalAllocator, to_str(path));
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String resolved_path = String::make(GlobalAllocator, to_strc_from_c_str(path));
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String style_arg = String::make(GlobalAllocator, txt("-style=file:"));
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style_arg.append("../scripts/.clang-format ");
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@ -99,7 +101,7 @@ int gen_main()
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// gen_dep.hpp
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{
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CodeBody macros = def_body( CodeT::Global_Body );
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CodeBody macros = def_body( CT_Global_Body );
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{
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FileContents content = file_read_contents( GlobalAllocator, true, project_dir "dependencies/macros.hpp" );
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CodeBody ori_macros = parse_global_body( StrC { content.size, (char const*)content.data });
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@ -110,10 +112,9 @@ int gen_main()
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{
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switch (code->Type)
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{
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using namespace ECode;
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case Preprocess_Define:
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case CT_Preprocess_Define:
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{
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CodeDefine define = code.cast<CodeDefine>();
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CodeDefine define = cast(CodeDefine, code);
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if ( define->Name.starts_with(txt("global")) )
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{
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macros.append(parse_global_body(txt("#define global // Global variables")));
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