correctionns to gen_unreal_engine

This commit is contained in:
2024-12-10 13:57:12 -05:00
parent 0046c4a223
commit e3b3882443
4 changed files with 14 additions and 11 deletions

View File

@ -7,7 +7,9 @@
#include "helpers/helper.hpp"
GEN_NS_BEGIN
#include "helpers/push_container_defines.inline.hpp"
#include "dependencies/parsing.cpp"
#include "helpers/pop_container_defines.inline.hpp"
GEN_NS_END
#include "auxillary/builder.hpp"
@ -52,7 +54,7 @@ global bool generate_scanner = true;
void format_file( char const* path )
{
String resolved_path = String::make(GlobalAllocator, to_str(path));
String resolved_path = String::make(GlobalAllocator, to_strc_from_c_str(path));
String style_arg = String::make(GlobalAllocator, txt("-style=file:"));
style_arg.append("../scripts/.clang-format ");
@ -99,7 +101,7 @@ int gen_main()
// gen_dep.hpp
{
CodeBody macros = def_body( CodeT::Global_Body );
CodeBody macros = def_body( CT_Global_Body );
{
FileContents content = file_read_contents( GlobalAllocator, true, project_dir "dependencies/macros.hpp" );
CodeBody ori_macros = parse_global_body( StrC { content.size, (char const*)content.data });
@ -110,10 +112,9 @@ int gen_main()
{
switch (code->Type)
{
using namespace ECode;
case Preprocess_Define:
case CT_Preprocess_Define:
{
CodeDefine define = code.cast<CodeDefine>();
CodeDefine define = cast(CodeDefine, code);
if ( define->Name.starts_with(txt("global")) )
{
macros.append(parse_global_body(txt("#define global // Global variables")));

View File

@ -0,0 +1,25 @@
__VERSION 1
// This is a example template to be used with the refactor program
// Use it to refactor the naming convention of this library to your own.
// Can be used as an aid to help use use your project's implementation if it fullfills the dependencies of this project.
// Example: Most likely have a memory and string library already, just rename the functions and make sure the args are the same.
// Program: https://github.com/Ed94/refactor
// NOTE: Due to the current limitations of the program, not every symbol in the library can be renamed.
// This is due to the program not actually parsing C/C++.
// not : Ignore
// include : #includes
// word : Alphanumeric or underscore
// namespace : Prefix search and replace (c-namspaces).
// regex : Unavailable in __VERSION 1.
// Precedence (highest to lowest):
// word, namespace, regex
// Gen Macro namespace
// namespace GEN_, new_namespace_
word forceinline, FORCEINLINE
word spec_forceinline, spec_FORCEINLINE