gencpp/unreal_engine/unreal.cpp

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#define GEN_DEFINE_LIBRARY_CODE_CONSTANTS
#define GEN_ENFORCE_STRONG_CODE_TYPES
#define GEN_EXPOSE_BACKEDN
#include "gen.cpp"
#include "helpers/push_ignores.inline.hpp"
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#include "helpers/helper.hpp"
GEN_NS_BEGIN
#include "dependencies/parsing.cpp"
GEN_NS_END
#include "auxillary/builder.hpp"
#include "auxillary/builder.cpp"
#include "auxillary/scanner.hpp"
using namespace gen;
constexpr char const* generation_notice =
"// This file was generated automatially by gencpp's unreal.cpp"
"(See: https://github.com/Ed94/gencpp)\n\n";
constexpr StrC implementation_guard_start = txt(R"(
#pragma region GENCPP IMPLEMENTATION GUARD
#if defined(GEN_IMPLEMENTATION) && ! defined(GEN_IMPLEMENTED)
# define GEN_IMPLEMENTED
)");
constexpr StrC implementation_guard_end = txt(R"(
#endif
#pragma endregion GENCPP IMPLEMENTATION GUARD
)");
constexpr StrC roll_own_dependencies_guard_start = txt(R"(
//! If its desired to roll your own dependencies, define GEN_ROLL_OWN_DEPENDENCIES before including this file.
// Dependencies are derived from the c-zpl library: https://github.com/zpl-c/zpl
#ifndef GEN_ROLL_OWN_DEPENDENCIES
)");
constexpr StrC roll_own_dependencies_guard_end = txt(R"(
// GEN_ROLL_OWN_DEPENDENCIES
#endif
)");
global bool generate_gen_dep = true;
global bool generate_builder = true;
global bool generate_editor = true;
global bool generate_scanner = true;
int gen_main()
{
#define project_dir "../project/"
gen::init();
Code push_ignores = scan_file( project_dir "helpers/push_ignores.inline.hpp" );
Code pop_ignores = scan_file( project_dir "helpers/pop_ignores.inline.hpp" );
Code ue_forceinline = code_str(FORCEINLINE);
// Code
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// gen_dep.hpp
{
CodeBody header_start = def_body( CodeT::Global_Body );
{
FileContents content = file_read_contents( GlobalAllocator, true, project_dir "dependencies/header_start.hpp" );
CodeBody ori_header_start = parse_global_body( StrC { content.size, (char const*)content.data });
for (Code code = ori_header_start.begin();
code != ori_header_start.end();
++ code )
{
header_start.append(code);
if (code->Type == CodeT::Preprocess_Pragma && code->Content.starts_with(txt("once")))
{
header_start.append( fmt_newline );
header_start.append( push_ignores );
}
}
}
CodeBody macros = def_body( CodeT::Global_Body );
{
FileContents content = file_read_contents( GlobalAllocator, true, project_dir "dependencies/macros.hpp" );
CodeBody ori_macros = parse_global_body( StrC { content.size, (char const*)content.data });
for (Code code = ori_macros.begin();
code != ori_macros.end();
++ code )
{
switch (code->Type)
{
using namespace ECode;
case Preprocess_Define:
{
CodeDefine define = code.cast<CodeDefine>();
if ( define->Name.starts_with(txt("global")) )
{
macros.append(parse_global_body(txt("#define global // Global variables")));
continue;
}
macros.append(define);
}
break;
case Preprocess_Pragma:
{
macros.append(code);
continue;
local_persist bool found = false;
if (found)
{
macros.append(code);
continue;
}
if (code->Content.starts_with(txt("region ForceInline Definition")))
{
macros.append(code);
++ code;
CodeBody replacement = parse_global_body(StrC(txt(
R"(#ifdef GEN_COMPILER_MSVC
#define FORCEINLINE __forceinline
#define neverinline __declspec( noinline )
#elif defined( GEN_COMPILER_GCC )
#define FORCEINLINE inline __attribute__( ( __always_inline__ ) )
#define neverinline __attribute__( ( __noinline__ ) )
#elif defined( GEN_COMPILER_CLANG )
#if __has_attribute( __always_inline__ )
#define FORCEINLINE inline __attribute__( ( __always_inline__ ) )
#define neverinline __attribute__( ( __noinline__ ) )
#else
#define FORCEINLINE
#define neverinline
#endif
#else
#define FORCEINLINE
#define neverinline
#endif)")));
macros.append(replacement);
while (code->Type != ECode::Preprocess_Pragma
|| ! code->Content.starts_with(txt("endregion ForceInline Definition")))
++ code;
macros.append( code );
found = true;
}
}
break;
default:
macros.append(code);
break;
}
}
}
Code basic_types = scan_file( project_dir "dependencies/basic_types.hpp" );
Code debug = scan_file( project_dir "dependencies/debug.hpp" );
Code memory = scan_file( project_dir "dependencies/memory.hpp" );
Code string_ops = scan_file( project_dir "dependencies/string_ops.hpp" );
Code printing = scan_file( project_dir "dependencies/printing.hpp" );
Code containers = scan_file( project_dir "dependencies/containers.hpp" );
Code hashing = scan_file( project_dir "dependencies/hashing.hpp" );
Code strings = scan_file( project_dir "dependencies/strings.hpp" );
Code filesystem = scan_file( project_dir "dependencies/filesystem.hpp" );
Code timing = scan_file( project_dir "dependencies/timing.hpp" );
Builder
header = Builder::open("gen/gen.dep.hpp");
header.print_fmt( generation_notice );
header.print( header_start );
header.print_fmt( "\nGEN_NS_BEGIN\n" );
header.print( macros );
header.print( basic_types );
header.print( debug );
header.print( memory );
header.print( string_ops );
header.print( printing );
header.print( containers );
header.print( hashing );
header.print( strings );
header.print( filesystem );
header.print( timing );
header.print_fmt( "\nGEN_NS_END\n" );
header.print( fmt_newline );
header.print( pop_ignores );
header.write();
}
}