mirror of
https://github.com/Ed94/UE5_Study.git
synced 2024-12-21 22:14:44 -08:00
Some prep
This commit is contained in:
parent
e6bda6ae6f
commit
1b2e15e725
@ -2,11 +2,16 @@
|
||||
A project repo for unreal dedicated to studying specific aspects of it.
|
||||
|
||||
Modules intended to get covered:
|
||||
*As I start to get this filled in I'll have a readme for each item in this bulleted list that will be linked.
|
||||
*As I start to get this filled in I'll have a readme for each item in this bulleted list that will be linked.*
|
||||
|
||||
* Blueprints
|
||||
* VM
|
||||
* Node Graph
|
||||
* Collision & Physics
|
||||
* Execution
|
||||
* Main Loop
|
||||
* Render Thread
|
||||
* Task Graph
|
||||
* Gameplay Framework
|
||||
* GameInstance
|
||||
* UWorld & LevelScriptActors
|
||||
@ -43,4 +48,3 @@ Modules intended to get covered:
|
||||
* ActorComponent
|
||||
* SceneComponent
|
||||
* etc
|
||||
* Character's
|
||||
|
2
docs/Readme.md
Normal file
2
docs/Readme.md
Normal file
@ -0,0 +1,2 @@
|
||||
# Documentation Outline
|
||||
|
29
project/.editorconfig
Normal file
29
project/.editorconfig
Normal file
@ -0,0 +1,29 @@
|
||||
root = true
|
||||
|
||||
[*.md]
|
||||
indent_style = space
|
||||
indent_size = 4
|
||||
|
||||
[*.c]
|
||||
indent_style = tab
|
||||
indent_size = 4
|
||||
|
||||
[*.cpp]
|
||||
indent_style = tab
|
||||
indent_size = 4
|
||||
|
||||
[*.h]
|
||||
indent_style = tab
|
||||
indent_size = 4
|
||||
|
||||
[*.hpp]
|
||||
indent_style = tab
|
||||
indent_size = 4
|
||||
|
||||
[*.ps1]
|
||||
indent_style = tab
|
||||
indent_size = 4
|
||||
|
||||
[*.natvis]
|
||||
indent_style = tab
|
||||
indent_size = 4
|
74
project/.gitignore
vendored
Normal file
74
project/.gitignore
vendored
Normal file
@ -0,0 +1,74 @@
|
||||
# Visual Studio 2015 user specific files
|
||||
.vs/
|
||||
|
||||
# Compiled Object files
|
||||
*.slo
|
||||
*.lo
|
||||
*.o
|
||||
*.obj
|
||||
|
||||
# Precompiled Headers
|
||||
*.gch
|
||||
*.pch
|
||||
|
||||
# Compiled Dynamic libraries
|
||||
*.so
|
||||
*.dylib
|
||||
*.dll
|
||||
|
||||
# Fortran module files
|
||||
*.mod
|
||||
|
||||
# Compiled Static libraries
|
||||
*.lai
|
||||
*.la
|
||||
*.a
|
||||
*.lib
|
||||
|
||||
# Executables
|
||||
*.exe
|
||||
*.out
|
||||
*.app
|
||||
*.ipa
|
||||
|
||||
# These project files can be generated by the engine
|
||||
*.xcodeproj
|
||||
*.xcworkspace
|
||||
*.sln
|
||||
*.suo
|
||||
*.opensdf
|
||||
*.sdf
|
||||
*.VC.db
|
||||
*.VC.opendb
|
||||
|
||||
# Precompiled Assets
|
||||
SourceArt/**/*.png
|
||||
SourceArt/**/*.tga
|
||||
|
||||
# Binary Files
|
||||
Binaries/*
|
||||
Plugins/*/Binaries/*
|
||||
|
||||
# Builds
|
||||
Build/*
|
||||
|
||||
# Whitelist PakBlacklist-<BuildConfiguration>.txt files
|
||||
!Build/*/
|
||||
Build/*/**
|
||||
!Build/*/PakBlacklist*.txt
|
||||
|
||||
# Don't ignore icon files in Build
|
||||
!Build/**/*.ico
|
||||
|
||||
# Built data for maps
|
||||
*_BuiltData.uasset
|
||||
|
||||
# Configuration files generated by the Editor
|
||||
Saved/*
|
||||
|
||||
# Compiled source files for the engine to use
|
||||
Intermediate/*
|
||||
Plugins/*/Intermediate/*
|
||||
|
||||
# Cache files for the editor to use
|
||||
DerivedDataCache/*
|
Loading…
Reference in New Issue
Block a user