diff --git a/README.md b/README.md index 268ca8b..fd1ecaf 100644 --- a/README.md +++ b/README.md @@ -2,11 +2,16 @@ A project repo for unreal dedicated to studying specific aspects of it. Modules intended to get covered: -*As I start to get this filled in I'll have a readme for each item in this bulleted list that will be linked. +*As I start to get this filled in I'll have a readme for each item in this bulleted list that will be linked.* * Blueprints * VM * Node Graph +* Collision & Physics +* Execution + * Main Loop + * Render Thread + * Task Graph * Gameplay Framework * GameInstance * UWorld & LevelScriptActors @@ -43,4 +48,3 @@ Modules intended to get covered: * ActorComponent * SceneComponent * etc - * Character's diff --git a/docs/Readme.md b/docs/Readme.md new file mode 100644 index 0000000..872d5de --- /dev/null +++ b/docs/Readme.md @@ -0,0 +1,2 @@ +# Documentation Outline + diff --git a/project/.editorconfig b/project/.editorconfig new file mode 100644 index 0000000..e090334 --- /dev/null +++ b/project/.editorconfig @@ -0,0 +1,29 @@ +root = true + +[*.md] +indent_style = space +indent_size = 4 + +[*.c] +indent_style = tab +indent_size = 4 + +[*.cpp] +indent_style = tab +indent_size = 4 + +[*.h] +indent_style = tab +indent_size = 4 + +[*.hpp] +indent_style = tab +indent_size = 4 + +[*.ps1] +indent_style = tab +indent_size = 4 + +[*.natvis] +indent_style = tab +indent_size = 4 diff --git a/project/.gitignore b/project/.gitignore new file mode 100644 index 0000000..6582eaf --- /dev/null +++ b/project/.gitignore @@ -0,0 +1,74 @@ +# Visual Studio 2015 user specific files +.vs/ + +# Compiled Object files +*.slo +*.lo +*.o +*.obj + +# Precompiled Headers +*.gch +*.pch + +# Compiled Dynamic libraries +*.so +*.dylib +*.dll + +# Fortran module files +*.mod + +# Compiled Static libraries +*.lai +*.la +*.a +*.lib + +# Executables +*.exe +*.out +*.app +*.ipa + +# These project files can be generated by the engine +*.xcodeproj +*.xcworkspace +*.sln +*.suo +*.opensdf +*.sdf +*.VC.db +*.VC.opendb + +# Precompiled Assets +SourceArt/**/*.png +SourceArt/**/*.tga + +# Binary Files +Binaries/* +Plugins/*/Binaries/* + +# Builds +Build/* + +# Whitelist PakBlacklist-.txt files +!Build/*/ +Build/*/** +!Build/*/PakBlacklist*.txt + +# Don't ignore icon files in Build +!Build/**/*.ico + +# Built data for maps +*_BuiltData.uasset + +# Configuration files generated by the Editor +Saved/* + +# Compiled source files for the engine to use +Intermediate/* +Plugins/*/Intermediate/* + +# Cache files for the editor to use +DerivedDataCache/*