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<html><head><link rel="stylesheet" href="style.css"></head><body><div class="page">
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<h1>20070711 - Infinite Level of Detail</h1>
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<br>
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One of my favorite features of the Atom Graphics Engine is its infinite level of detail.
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Because everything is procedurally solidly defined, you can literally zoom into anything and go anywhere.
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There is no popup, everything is 100% seamless. Only due to player to player positioning network bandwidth,
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the engine is being limited to a respectable 1000 mile cubed world which is detailed down to 1/64th of an inch (the engine uses 32bits per XYZ coordinate for positioning).
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<br>
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<br>
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Here is a sequence showing a wide angle to telephoto zoom.
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<br>
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<br>
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<center>
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<img src="20070711-A.jpg"><br><br>
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<img src="20070711-B.jpg"><br><br>
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<img src="20070711-C.jpg"><br><br>
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<img src="20070711-D.jpg"><br><br>
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</center>
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</div></body></html>
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