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<html><head><link rel="stylesheet" href="style.css"></head><body><div class="page">
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<h1>20150623 - BenQ XL2730Z Blur Reduction vs CRT</h1>
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<br>
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<a href="http://www.tftcentral.co.uk/reviews/benq_xl2730z.htm">TFT Central Review for the BenQ XL2730Z</a><br>
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<br>
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The BenQ XL2730Z is one of the best 2560x1440 LCDs on the market.
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This display has a blur reduction mode which
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enables a strobe back-light (which only works properly with fixed 120Hz or 144Hz refresh rates).
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Its sharpness control also enables a reduction of sharpness,
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which can cut out a lot of the hard exact square pixel LCD feel,
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leaving an image which is more pleasing to look at.
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And it provides an exact pixel mode which instead of enlarging lower resolution modes,
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keeps a 1:1 mapping of input to output pixel,
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and draws the outside borders with black.
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So 1920x1080 still looks good, just doesn't fully fill the screen.
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Compared to other LCDs this display is awesome,
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and running with a 1000Hz gaming mouse at 144Hz with a strobe back-light is a wonderful experience
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in comparison to what most people are used to.
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<br>
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<br>
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<b>Compared to CRTs?</b>
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<br>
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CRTs still easily surpass even these top of the line LCDs in quality.
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One of the core differences is that even the best LCDs
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cannot transition pixels fast enough for a true low persistence display.
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The BenQ for instance has frame cross-talk (seeing part of one or more frames).
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At the default "Area" setting (which controls the vertical position of minimal cross-talk),
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at 144Hz, up to 2 extra frames are partly visible at the top and bottom of the screen,
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however toward the center just 1 extra frame is partly visible.
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I have a feeling that variable cross-talk has to do with the fact that the back-light has to be a global strobe,
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but pixel rows are still scanned (changed) in the classic CRT scan order.
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So row to strobe timing is only best at one point on the screen.
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Likewise the LCD uses a column dither on the transition overdrive,
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even and odd pixel columns over-shoot then under-shoot respectively the transition
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such that the 2 column average is closer to the correct signal.
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The minimal 1 extra frame cross-talk is a product of the lack of ability to transition to the proper signal in one frame.
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This is quite distracting in comparison with the CRT.
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The CRT can easily offer low persistence at much lower frame rates without transition artifacts,
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while providing filtered pixels at a lower resolution while presenting a proper image instead of a lesson in cubism.
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So what would be 2560x1440x120Hz or 442 Mpix/s on the LCD,
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still does not compare to the quality of 1600x1200x76Hz or 146 Mpix/s on the CRT.
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And the CRT can use that 3x GPU performance for higher quality visuals.
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<br>
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<br>
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<b>Other Technology?</b>
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<br>
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OLED isn't yet cost effective for consumers for desktop displays.
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For example, for $26K it is possible to get a <a href="http://pro.sony.com/bbsc/ssr/cat-monitors/cat-oledmonitors/product-BVME250A/">
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Sony BVME250A - 25" Trimaster EL OLED Master Monitor</a>.
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Sony's pro OLEDs seem to max out at 75Hz, not sure they even have a global strobe?
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<br>
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<br>
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<a href="http://www.prysm.com/laser-phosphor-display/">Prysm sells Laser Phosphor Display (LPD) Tiles</a>:
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CRT like phosphor display driven instead by a laser.
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Each 4:3 aspect ratio tile is a near border-less 20"x15" (25" diagonal) with 320x240 or 427x320 resolution,
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scanned at 360 Hz according to their product sheet.
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I'm guessing these are also prohibitively expensive?
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If this is fixed 360 Hz scanning rate, that would also be a serious problem: a 90Hz input would be quad strobed,
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and that won't look good at all.
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<br>
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</div></body></html>
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@@ -91,6 +91,7 @@ Below this is active random migration (400 prior posts still to filter through)
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<a href="20150709.html">20150709 - GPU Unchained ASCII Notes</a><br>
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<a href="20150630.html">20150630 - Sugar Free Peppermint Chocolate Chip Custard Ice Cream</a><br>
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<a href="20150624.html">20150624 - AMD Fury X (aka Fiji) is a Beast of a GPU Compute Platform</a><br>
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<a href="20150623.html">20150623 - BenQ XL2730Z Blur Reduction vs CRT</a><br>
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<a href="20150525.html">20150525 - OS Project : 7 - PS/2 and Misc</a><br>
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<a href="20150522.html">20150522 - The Other Project Cleaned Up</a><br>
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<a href="20150509.html">20150509 - OS Project : 6 - Hashing</a><br>
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