diff --git a/20150623.html b/20150623.html new file mode 100644 index 0000000..4b99705 --- /dev/null +++ b/20150623.html @@ -0,0 +1,76 @@ +
+

20150623 - BenQ XL2730Z Blur Reduction vs CRT

+
+ + +TFT Central Review for the BenQ XL2730Z
+
+The BenQ XL2730Z is one of the best 2560x1440 LCDs on the market. +This display has a blur reduction mode which +enables a strobe back-light (which only works properly with fixed 120Hz or 144Hz refresh rates). +Its sharpness control also enables a reduction of sharpness, +which can cut out a lot of the hard exact square pixel LCD feel, +leaving an image which is more pleasing to look at. +And it provides an exact pixel mode which instead of enlarging lower resolution modes, +keeps a 1:1 mapping of input to output pixel, +and draws the outside borders with black. +So 1920x1080 still looks good, just doesn't fully fill the screen. +Compared to other LCDs this display is awesome, +and running with a 1000Hz gaming mouse at 144Hz with a strobe back-light is a wonderful experience +in comparison to what most people are used to. +
+
+Compared to CRTs? +
+CRTs still easily surpass even these top of the line LCDs in quality. +One of the core differences is that even the best LCDs +cannot transition pixels fast enough for a true low persistence display. +The BenQ for instance has frame cross-talk (seeing part of one or more frames). +At the default "Area" setting (which controls the vertical position of minimal cross-talk), +at 144Hz, up to 2 extra frames are partly visible at the top and bottom of the screen, +however toward the center just 1 extra frame is partly visible. +I have a feeling that variable cross-talk has to do with the fact that the back-light has to be a global strobe, +but pixel rows are still scanned (changed) in the classic CRT scan order. +So row to strobe timing is only best at one point on the screen. +Likewise the LCD uses a column dither on the transition overdrive, +even and odd pixel columns over-shoot then under-shoot respectively the transition +such that the 2 column average is closer to the correct signal. +The minimal 1 extra frame cross-talk is a product of the lack of ability to transition to the proper signal in one frame. +This is quite distracting in comparison with the CRT. +The CRT can easily offer low persistence at much lower frame rates without transition artifacts, +while providing filtered pixels at a lower resolution while presenting a proper image instead of a lesson in cubism. +So what would be 2560x1440x120Hz or 442 Mpix/s on the LCD, +still does not compare to the quality of 1600x1200x76Hz or 146 Mpix/s on the CRT. +And the CRT can use that 3x GPU performance for higher quality visuals. +
+
+Other Technology? +
+OLED isn't yet cost effective for consumers for desktop displays. +For example, for $26K it is possible to get a +Sony BVME250A - 25" Trimaster EL OLED Master Monitor. +Sony's pro OLEDs seem to max out at 75Hz, not sure they even have a global strobe? +
+
+ + +Prysm sells Laser Phosphor Display (LPD) Tiles: +CRT like phosphor display driven instead by a laser. +Each 4:3 aspect ratio tile is a near border-less 20"x15" (25" diagonal) with 320x240 or 427x320 resolution, +scanned at 360 Hz according to their product sheet. +I'm guessing these are also prohibitively expensive? +If this is fixed 360 Hz scanning rate, that would also be a serious problem: a 90Hz input would be quad strobed, +and that won't look good at all. +
+ + + + + + + + +
+ + + diff --git a/index.html b/index.html index 9874a9b..3356f69 100644 --- a/index.html +++ b/index.html @@ -91,6 +91,7 @@ Below this is active random migration (400 prior posts still to filter through) 20150709 - GPU Unchained ASCII Notes
20150630 - Sugar Free Peppermint Chocolate Chip Custard Ice Cream
20150624 - AMD Fury X (aka Fiji) is a Beast of a GPU Compute Platform
+20150623 - BenQ XL2730Z Blur Reduction vs CRT
20150525 - OS Project : 7 - PS/2 and Misc
20150522 - The Other Project Cleaned Up
20150509 - OS Project : 6 - Hashing