Basic corrections to project file generation mvp

This commit is contained in:
Edward R. Gonzalez 2024-04-08 03:33:35 -04:00
parent 8373d5e42f
commit a04949b7e4
4 changed files with 14 additions and 3 deletions

View File

@ -0,0 +1,9 @@
#pragma once
#include "Modules/ModuleInterface.h"
class SURGO_API FSurgoModule : public IModuleInterface
{
public:
}

View File

@ -1,10 +1,11 @@
using TargetInfo = UnrealBuildTool.TargetInfo;
using TargetRules = UnrealBuildTool.TargetRules;
using TargetType = UnrealBuildTool.TargetType;
public class SurgoEditorTarget : TargetRules
{
public SurgoEditorTarget(TargetInfo Target) : base(Target)
{
Type = TargetType.Editor;
}
}

View File

@ -1,10 +1,11 @@
using TargetInfo = UnrealBuildTool.TargetInfo;
using TargetRules = UnrealBuildTool.TargetRules;
using TargetType = UnrealBuildTool.TargetType;
public class SurgoGameTarget : TargetRules
{
public SurgoGameTarget(TargetInfo Target) : base(Target)
{
Type = TargetType.Game;
}
}

View File

@ -12,7 +12,7 @@
},
{
"Name": "SurgoEditor",
"Type": "Runtime",
"Type": "Editor",
"LoadingPhase": "PostDefault"
}
],