Surgo/Project/Source/SurgoEditor.Target.cs

12 lines
303 B
C#

using TargetInfo = UnrealBuildTool.TargetInfo;
using TargetRules = UnrealBuildTool.TargetRules;
using TargetType = UnrealBuildTool.TargetType;
public class SurgoEditorTarget : TargetRules
{
public SurgoEditorTarget(TargetInfo Target) : base(Target)
{
Type = TargetType.Editor;
}
}