update deps scripts (keep the check for updating the repo manually
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@ -35,8 +35,8 @@ write-host
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$path_ue_git = join-path $path_ue '.git'
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# If its a clean project, need to do first-time setup
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# if ((test-path $path_ue_git) -eq $true)
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# {
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if ((test-path $path_ue_git) -eq $true)
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{
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write-host 'UE not found, pulling...'
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$url_ue_repo = 'https://github.com/EpicGames/UnrealEngine.git'
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@ -71,10 +71,10 @@ $path_ue_git = join-path $path_ue '.git'
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invoke-git $init_submodules
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write-host "UE repo updated`n"
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# }
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# else {
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# write-host "Found existing UE repo, manage manually for updates`n"
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# }
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}
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else {
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write-host "Found existing UE repo, manage manually for updates`n"
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}
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function Process-UnrealDeps
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{
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