SectrPrototype/code/sectr
Ed_ 55b80da8e5 Fixed input event buffer issues
Queue doesn't properly act as a ring buffer had to roll my own.
I want to make a allocated ring buffer as well...
2024-06-23 13:59:04 -04:00
..
app Fixed input event buffer issues 2024-06-23 13:59:04 -04:00
engine Fixed input event buffer issues 2024-06-23 13:59:04 -04:00
font Converted string cache table to use HMapChained, initial impl for ui_box_traverse_next_layer_based 2024-06-21 16:33:15 -04:00
grime Fixed input event buffer issues 2024-06-23 13:59:04 -04:00
input Fixed input event buffer issues 2024-06-23 13:59:04 -04:00
math Progress on porting fontstash 2024-06-02 17:29:27 -04:00
parser Misc changes (refactors, notes) 2024-06-20 14:39:50 -04:00
project Gut raylib usage from the codebase. 2024-05-25 11:52:23 -04:00
shaders Finally got a letter on the screen with the VEFontCache port 2024-06-15 04:29:10 -04:00
ui Progress on fleshing out rendering (Getting ui ready to render in "layer batches") 2024-06-23 02:47:13 -04:00
.ODIN_MONOLITHIC_PACKAGE Restructured the codebase yet again but this time with compiler support for monlithic packages 2024-05-16 17:27:48 -04:00
collision.odin Restructured the codebase yet again but this time with compiler support for monlithic packages 2024-05-16 17:27:48 -04:00
colors.odin Progress on fleshing out rendering (Getting ui ready to render in "layer batches") 2024-06-23 02:47:13 -04:00
Readme.md Beginning to lift the "grime" files to their own pacakge 2024-05-31 11:26:52 -04:00

Sectr Package