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Update readme gallery
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@ -33,7 +33,7 @@ Module build order:
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## Milestone
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Day 33 : Virtualized Tile Maps
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Day 35 : Basic Sparse Tilemap Storage
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Features Done so far:
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@ -57,10 +57,12 @@ Features Done so far:
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* Allows for engine or game state to be restored even if a crash occurs to exact memory state it was before.
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* Basic input abstraction into hard-coded actions (``EngineActions` & `PlayerActions`)
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* Record & replay input.
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* (WIP) : 2D Tile Map (Virtualized into chunks)
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* WIP : 2.5D Tile Map
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* Virtualized into chunks
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## Gallery
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![img](docs/imgs/handmade_win32_2023-10-16_23-08-11.png)
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![img](docs/imgs/handmade_win32_2023-10-11_23-39-57.gif)
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![img](docs/imgs/handmade_win32_2023-10-11_00-47-19.gif)
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![img](docs/imgs/handmade_win32_2023-10-10_13-13-14.gif)
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