GASATHON/Project/Source/Gasa/UI/WidgetController.h

24 lines
558 B
C++

#pragma once
#include "GasaCommon.h"
#include "WidgetController.generated.h"
UCLASS(BlueprintType)
class GASA_API UWdgetController : public UObject
{
GENERATED_BODY()
public:
UPROPERTY(BlueprintReadOnly, Category="Player")
TObjectPtr<APlayerController> Controller;
UPROPERTY(BlueprintReadOnly, Category="Player")
TObjectPtr<APlayerState> PlayerState;
UPROPERTY(BlueprintReadOnly, Category="Player")
TObjectPtr<UAbilitySystemComponent> AbilitySystem;
UPROPERTY(BlueprintReadOnly, Category="Player")
TObjectPtr<UAttributeSet> Attributes;
};