24 lines
558 B
C++
24 lines
558 B
C++
#pragma once
|
|
|
|
#include "GasaCommon.h"
|
|
#include "WidgetController.generated.h"
|
|
|
|
UCLASS(BlueprintType)
|
|
class GASA_API UWdgetController : public UObject
|
|
{
|
|
GENERATED_BODY()
|
|
public:
|
|
|
|
UPROPERTY(BlueprintReadOnly, Category="Player")
|
|
TObjectPtr<APlayerController> Controller;
|
|
|
|
UPROPERTY(BlueprintReadOnly, Category="Player")
|
|
TObjectPtr<APlayerState> PlayerState;
|
|
|
|
UPROPERTY(BlueprintReadOnly, Category="Player")
|
|
TObjectPtr<UAbilitySystemComponent> AbilitySystem;
|
|
|
|
UPROPERTY(BlueprintReadOnly, Category="Player")
|
|
TObjectPtr<UAttributeSet> Attributes;
|
|
};
|