|  | f986523419 | Update readme | 2024-04-13 05:57:29 -04:00 |  | 
			
				
					|  | 2757307287 | Fleshed out the module's base helper definitions | 2024-04-13 05:32:52 -04:00 |  | 
			
				
					|  | 1ee21cbedc | 14. Post-Process Highlight And alot more... | 2024-04-13 02:31:49 -04:00 |  | 
			
				
					|  | 20fa7f7116 | 13. #2 | 2024-04-12 22:37:31 -04:00 |  | 
			
				
					|  | 4c358ca5c9 | 13. "Highlight Enemies" | 2024-04-12 22:05:09 -04:00 |  | 
			
				
					|  | 842ae8a32a | 12. "Enemy Interface" Avoding lifting the "highlighting" to an enemy interface until it proves to me its necessary | 2024-04-12 20:16:25 -04:00 |  | 
			
				
					|  | 4e4d26457d | Game Mode, Camera | 2024-04-12 19:55:34 -04:00 |  | 
			
				
					|  | 9cf0e05c82 | Movement Input | 2024-04-12 17:53:47 -04:00 |  | 
			
				
					|  | 6d799a498f | Player Controller | 2024-04-12 16:30:01 -04:00 |  | 
			
				
					|  | 9fcb7329a3 | Enhanced Input | 2024-04-12 16:10:06 -04:00 |  | 
			
				
					|  | 8d0c32c91a | Project reoganization | 2024-04-12 15:33:23 -04:00 |  | 
			
				
					|  | 27cd765e19 | Character blueprint setup | 2024-04-12 14:49:22 -04:00 |  | 
			
				
					|  | 76b2fc9b83 | Base character class | 2024-04-12 13:01:22 -04:00 |  | 
			
				
					|  | 665ef9ef16 | Source setup | 2024-04-12 12:42:41 -04:00 |  | 
			
				
					|  | f4613fea2a | Initial commit | 2024-04-12 12:08:06 -04:00 |  |