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						4e6c002b18
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							26. Effect Actor complete
						
						
						
						
						
						
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						2024-04-13 19:29:25 -04:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						99a23529e6
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							25.  Attribut accessors complete
						
						
						
						
						
						
						
						There is some jank, with the ability system init on character (I'll fix later).
Cog replaces the usuals showdebug command 
						
						
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						2024-04-13 18:35:19 -04:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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							24. Health and Mana
						
						
						
						
						
						
						
						Decided to try using gencpp for the first time with UE (just codegen, not parsing).
I used it to generate the AttributeSet 
						
						
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						2024-04-13 16:18:57 -04:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						d97d8c2084
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							22. Init ability actor info
						
						
						
						
						
						
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						2024-04-13 11:56:19 -04:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						f43daaed61
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							20. Constructing the ASC and AS
						
						
						
						
						
						
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						2024-04-13 11:09:22 -04:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						70d51d869c
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							18. ABC & AS
						
						
						
						
						
						
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						2024-04-13 10:19:45 -04:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						f986523419
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							Update readme
						
						
						
						
						
						
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						2024-04-13 05:57:29 -04:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						2757307287
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							Fleshed out the module's base helper definitions
						
						
						
						
						
						
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						2024-04-13 05:32:52 -04:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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							14. Post-Process Highlight
						
						
						
						
						
						
						
						And alot more... 
						
						
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						2024-04-13 02:31:49 -04:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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							13. #2
						
						
						
						
						
						
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						2024-04-12 22:37:31 -04:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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							13. "Highlight Enemies"
						
						
						
						
						
						
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						2024-04-12 22:05:09 -04:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						842ae8a32a
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							12. "Enemy Interface"
						
						
						
						
						
						
						
						Avoding lifting the "highlighting" to an enemy interface until it proves to me its necessary 
						
						
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						2024-04-12 20:16:25 -04:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						4e4d26457d
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							Game Mode, Camera
						
						
						
						
						
						
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						2024-04-12 19:55:34 -04:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						9cf0e05c82
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							Movement Input
						
						
						
						
						
						
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						2024-04-12 17:53:47 -04:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						6d799a498f
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							Player Controller
						
						
						
						
						
						
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						2024-04-12 16:30:01 -04:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						9fcb7329a3
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							Enhanced Input
						
						
						
						
						
						
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						2024-04-12 16:10:06 -04:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						8d0c32c91a
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							Project reoganization
						
						
						
						
						
						
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						2024-04-12 15:33:23 -04:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						27cd765e19
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							Character blueprint setup
						
						
						
						
						
						
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						2024-04-12 14:49:22 -04:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						76b2fc9b83
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							Base character class
						
						
						
						
						
						
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						2024-04-12 13:01:22 -04:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						665ef9ef16
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							Source setup
						
						
						
						
						
						
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						2024-04-12 12:42:41 -04:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						f4613fea2a
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							Initial commit
						
						
						
						
						
						
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						2024-04-12 12:08:06 -04:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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