Commit Graph

13 Commits

Author SHA1 Message Date
Ed_
d97ee1d302 Making scripts for major changes 2024-10-18 15:43:22 -04:00
Ed_
ca779b627b Commiting last latest changes before making repo modifications 2024-10-18 15:11:13 -04:00
Ed_
ef002ccf53 45. PreAttributeChange 2024-04-24 18:18:26 -04:00
Ed_
eaed6cf337 34. Listening for Attribute Changes 2024-04-22 01:54:33 -04:00
Ed_
2c11939244 34. Listening for Attribute Changes 2024-04-22 00:30:29 -04:00
Ed_
18bb578c97 31. Aura HUD (plus other stuff)
- Enabled a few more plugins
- Added clang formatting straight from the GasaGen cpp.
- Setup auto-generation of the DevOptionsCache
- Messed around with generating widgettree hiearchy from template widget
2024-04-21 09:51:51 -04:00
Ed_
6058e8af01 Updates to GasaGen, replace engine's void SBlueprintActionMenu::Construct with new code 2024-04-17 12:16:22 -04:00
Ed_
6e3dfb70be Can parse AActor with gencpp 2024-04-15 23:09:46 -04:00
Ed_
48d21ddd15 Was able to parse UObject with gencpp!!! 2024-04-14 21:51:14 -04:00
Ed_
ced71b6a22 24. Health and Mana
Decided to try using gencpp for the first time with UE (just codegen, not parsing).

I used it to generate the AttributeSet
2024-04-13 16:18:57 -04:00
Ed_
0a6bbf1482 13. "Highlight Enemies" 2024-04-12 22:05:09 -04:00
Ed_
b886b91bd0 Character blueprint setup 2024-04-12 14:49:22 -04:00
Ed_
251722a086 Initial commit 2024-04-12 12:08:06 -04:00