Updates to GasaGen, replace engine's void SBlueprintActionMenu::Construct with new code

This commit is contained in:
2024-04-17 12:16:22 -04:00
parent 72316023a0
commit 6058e8af01
9 changed files with 514 additions and 133 deletions

View File

@ -151,17 +151,17 @@ SpaceBeforeRangeBasedForLoopColon: true
SpaceBeforeSquareBrackets: false
SpacesBeforeTrailingComments: 4
SpaceInEmptyBlock: true
SpaceInEmptyBlock: false
SpaceInEmptyParentheses: false
SpacesInAngles: true
SpacesInCStyleCastParentheses: true
SpacesInConditionalStatement: true
SpacesInContainerLiterals: true
SpacesInAngles: false
SpacesInCStyleCastParentheses: false
SpacesInConditionalStatement: false
SpacesInContainerLiterals: false
SpacesInLineCommentPrefix:
Minimum: 1
Maximum: 20
SpacesInParentheses: true
SpacesInSquareBrackets: true
SpacesInSquareBrackets: false
Standard: c++17

View File

@ -105,8 +105,12 @@ function run-gengasa
$path_AbilitySystem = join-path $path_gasa 'AbilitySystem'
$include = @(
'GasaAttributeSet.h', 'GasaAttributeSet.cpp', 'LETS_SEE.h'
'GasaAttributeSet.h', 'GasaAttributeSet.cpp'
)
format-cpp $path_AbilitySystem $include $null
$path_KismetPrivate = 'C:\projects\Unreal\Surgo\UE\Engine\Source\Editor\Kismet\Private\'
$include = @( 'SBlueprintActionMenu.cpp' )
format-cpp $path_KismetPrivate $include $null
}
run-gengasa