Commiting last latest changes before making repo modifications
This commit is contained in:
		
							
								
								
									
										
											BIN
										
									
								
								Project/Binaries/Win64/UnrealEditor-GasaEditor.dll
									 (Stored with Git LFS)
									
									
									
									
								
							
							
						
						
									
										
											BIN
										
									
								
								Project/Binaries/Win64/UnrealEditor-GasaEditor.dll
									 (Stored with Git LFS)
									
									
									
									
								
							
										
											Binary file not shown.
										
									
								
							
										
											
												File diff suppressed because one or more lines are too long
											
										
									
								
							| @@ -49,6 +49,15 @@ r.ReflectionMethod=1 | |||||||
| r.Shadow.Virtual.Enable=1 | r.Shadow.Virtual.Enable=1 | ||||||
| r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange=True | r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange=True | ||||||
| r.CustomDepth=3 | r.CustomDepth=3 | ||||||
|  | r.DefaultFeature.Bloom=False | ||||||
|  | r.DefaultFeature.AmbientOcclusion=False | ||||||
|  | r.DefaultFeature.AmbientOcclusionStaticFraction=False | ||||||
|  | r.DefaultFeature.AutoExposure=False | ||||||
|  | r.DefaultFeature.MotionBlur=False | ||||||
|  | r.AntiAliasingMethod=0 | ||||||
|  | r.MSAACount=1 | ||||||
|  | r.ScreenPercentage.Default=25.000000 | ||||||
|  | r.SupportSkyAtmosphere=False | ||||||
|  |  | ||||||
| [/Script/WorldPartitionEditor.WorldPartitionEditorSettings] | [/Script/WorldPartitionEditor.WorldPartitionEditorSettings] | ||||||
| CommandletClass=Class'/Script/UnrealEd.WorldPartitionConvertCommandlet' | CommandletClass=Class'/Script/UnrealEd.WorldPartitionConvertCommandlet' | ||||||
| @@ -130,3 +139,4 @@ ManualIPAddress= | |||||||
| +CollisionChannelRedirects=(OldName="Dynamic",NewName="WorldDynamic") | +CollisionChannelRedirects=(OldName="Dynamic",NewName="WorldDynamic") | ||||||
| +CollisionChannelRedirects=(OldName="VehicleMovement",NewName="Vehicle") | +CollisionChannelRedirects=(OldName="VehicleMovement",NewName="Vehicle") | ||||||
| +CollisionChannelRedirects=(OldName="PawnMovement",NewName="Pawn") | +CollisionChannelRedirects=(OldName="PawnMovement",NewName="Pawn") | ||||||
|  |  | ||||||
|   | |||||||
| @@ -1,4 +1,4 @@ | |||||||
| #include "GasaUserWidget.h" | #include "GasaUserWidget.h" | ||||||
|  |  | ||||||
| #include "Blueprint/WidgetBlueprintGeneratedClass.h" | #include "Blueprint/WidgetBlueprintGeneratedClass.h" | ||||||
| #include "Blueprint/WidgetTree.h" | #include "Blueprint/WidgetTree.h" | ||||||
| @@ -227,7 +227,7 @@ bool UGasaUserWidget::Initialize() | |||||||
|  |  | ||||||
| 		// For backward compatibility, run the initialize event on widget that doesn't have a player context only when the class authorized it. | 		// For backward compatibility, run the initialize event on widget that doesn't have a player context only when the class authorized it. | ||||||
| 		bool bClassWantsToRunInitialized = BGClass && BGClass->bCanCallInitializedWithoutPlayerContext; | 		bool bClassWantsToRunInitialized = BGClass && BGClass->bCanCallInitializedWithoutPlayerContext; | ||||||
| 		if (!IsDesignTime() && (PlayerContext.IsValid() || bClassWantsToRunInitialized)) | 		if (!IsDesignTime() && (GetPlayerContext().IsValid() || bClassWantsToRunInitialized)) | ||||||
| 		{ | 		{ | ||||||
| 			NativeOnInitialized(); | 			NativeOnInitialized(); | ||||||
| 		} | 		} | ||||||
|   | |||||||
| @@ -1,4 +1,4 @@ | |||||||
| #include "GlobeProgressBar.h" | #include "GlobeProgressBar.h" | ||||||
|  |  | ||||||
| #include "GasaImage.h" | #include "GasaImage.h" | ||||||
| #include "GasaOverlay.h" | #include "GasaOverlay.h" | ||||||
|   | |||||||
| @@ -5,7 +5,7 @@ | |||||||
| #include "WidgetController.h" | #include "WidgetController.h" | ||||||
| #include "HostWidgetController.generated.h" | #include "HostWidgetController.generated.h" | ||||||
|  |  | ||||||
| DECLARE_DYNAMIC_MULTICAST_DELEGATE_OneParam( FAttributeFloatChangedSig, float, NewValue ); | DECLARE_DYNAMIC_MULTICAST_DELEGATE_OneParam( FAttributeChangedSig, float, NewValue ); | ||||||
|  |  | ||||||
| UCLASS( Blueprintable, BlueprintType ) | UCLASS( Blueprintable, BlueprintType ) | ||||||
| class GASA_API UHostWidgetController : public UWidgetController | class GASA_API UHostWidgetController : public UWidgetController | ||||||
| @@ -16,16 +16,16 @@ public: | |||||||
| 	// Attribute Events are generated by GasaGen/GasaGen_HostWidgetController.cpp | 	// Attribute Events are generated by GasaGen/GasaGen_HostWidgetController.cpp | ||||||
|  |  | ||||||
| 	UPROPERTY( BlueprintAssignable, Category = "Attributes" ) | 	UPROPERTY( BlueprintAssignable, Category = "Attributes" ) | ||||||
| 	FAttributeFloatChangedSig Event_OnHealthChanged; | 	FAttributeChangedSig Event_OnHealthChanged; | ||||||
|  |  | ||||||
| 	UPROPERTY( BlueprintAssignable, Category = "Attributes" ) | 	UPROPERTY( BlueprintAssignable, Category = "Attributes" ) | ||||||
| 	FAttributeFloatChangedSig Event_OnMaxHealthChanged; | 	FAttributeChangedSig Event_OnMaxHealthChanged; | ||||||
|  |  | ||||||
| 	UPROPERTY( BlueprintAssignable, Category = "Attributes" ) | 	UPROPERTY( BlueprintAssignable, Category = "Attributes" ) | ||||||
| 	FAttributeFloatChangedSig Event_OnManaChanged; | 	FAttributeChangedSig Event_OnManaChanged; | ||||||
|  |  | ||||||
| 	UPROPERTY( BlueprintAssignable, Category = "Attributes" ) | 	UPROPERTY( BlueprintAssignable, Category = "Attributes" ) | ||||||
| 	FAttributeFloatChangedSig Event_OnMaxManaChanged; | 	FAttributeChangedSig Event_OnMaxManaChanged; | ||||||
|  |  | ||||||
| 	void HealthChanged( FOnAttributeChangeData const& Data ); | 	void HealthChanged( FOnAttributeChangeData const& Data ); | ||||||
| 	void MaxHealthChanged( FOnAttributeChangeData const& Data ); | 	void MaxHealthChanged( FOnAttributeChangeData const& Data ); | ||||||
|   | |||||||
| @@ -72,7 +72,7 @@ void gen_UHostWidgetController() | |||||||
| 				)); | 				)); | ||||||
| 				attribute_events.append(fmt_newline); | 				attribute_events.append(fmt_newline); | ||||||
| 				attribute_events.append( parse_variable( | 				attribute_events.append( parse_variable( | ||||||
| 					token_fmt( "field", (StrC) attribute_field.Name, stringize( FAttributeFloatChangedSig Event_On<field>Changed; )) | 					token_fmt( "field", (StrC) attribute_field.Name, stringize( FAttributeChangedSig Event_On<field>Changed; )) | ||||||
| 				)); | 				)); | ||||||
| 				attribute_events.append(fmt_newline); | 				attribute_events.append(fmt_newline); | ||||||
| 			} | 			} | ||||||
|   | |||||||
| @@ -54,7 +54,7 @@ elseif ( $release -eq $false ) { | |||||||
| else { | else { | ||||||
| 	$optimize = $true | 	$optimize = $true | ||||||
| } | } | ||||||
|  | #endregion Configuration | ||||||
|  |  | ||||||
| . $vendor_toolchain | . $vendor_toolchain | ||||||
| . $incremental_checks | . $incremental_checks | ||||||
| @@ -103,3 +103,4 @@ function run-gengasa | |||||||
| 	Pop-Location | 	Pop-Location | ||||||
| } | } | ||||||
| run-gengasa | run-gengasa | ||||||
|  | #endregion Building | ||||||
|   | |||||||
		Reference in New Issue
	
	Block a user