Commiting last latest changes before making repo modifications
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		| @@ -1,4 +1,4 @@ | ||||
| #include "GasaUserWidget.h" | ||||
| #include "GasaUserWidget.h" | ||||
|  | ||||
| #include "Blueprint/WidgetBlueprintGeneratedClass.h" | ||||
| #include "Blueprint/WidgetTree.h" | ||||
| @@ -227,7 +227,7 @@ bool UGasaUserWidget::Initialize() | ||||
|  | ||||
| 		// For backward compatibility, run the initialize event on widget that doesn't have a player context only when the class authorized it. | ||||
| 		bool bClassWantsToRunInitialized = BGClass && BGClass->bCanCallInitializedWithoutPlayerContext; | ||||
| 		if (!IsDesignTime() && (PlayerContext.IsValid() || bClassWantsToRunInitialized)) | ||||
| 		if (!IsDesignTime() && (GetPlayerContext().IsValid() || bClassWantsToRunInitialized)) | ||||
| 		{ | ||||
| 			NativeOnInitialized(); | ||||
| 		} | ||||
|   | ||||
| @@ -1,4 +1,4 @@ | ||||
| #include "GlobeProgressBar.h" | ||||
| #include "GlobeProgressBar.h" | ||||
|  | ||||
| #include "GasaImage.h" | ||||
| #include "GasaOverlay.h" | ||||
|   | ||||
| @@ -5,7 +5,7 @@ | ||||
| #include "WidgetController.h" | ||||
| #include "HostWidgetController.generated.h" | ||||
|  | ||||
| DECLARE_DYNAMIC_MULTICAST_DELEGATE_OneParam( FAttributeFloatChangedSig, float, NewValue ); | ||||
| DECLARE_DYNAMIC_MULTICAST_DELEGATE_OneParam( FAttributeChangedSig, float, NewValue ); | ||||
|  | ||||
| UCLASS( Blueprintable, BlueprintType ) | ||||
| class GASA_API UHostWidgetController : public UWidgetController | ||||
| @@ -16,16 +16,16 @@ public: | ||||
| 	// Attribute Events are generated by GasaGen/GasaGen_HostWidgetController.cpp | ||||
|  | ||||
| 	UPROPERTY( BlueprintAssignable, Category = "Attributes" ) | ||||
| 	FAttributeFloatChangedSig Event_OnHealthChanged; | ||||
| 	FAttributeChangedSig Event_OnHealthChanged; | ||||
|  | ||||
| 	UPROPERTY( BlueprintAssignable, Category = "Attributes" ) | ||||
| 	FAttributeFloatChangedSig Event_OnMaxHealthChanged; | ||||
| 	FAttributeChangedSig Event_OnMaxHealthChanged; | ||||
|  | ||||
| 	UPROPERTY( BlueprintAssignable, Category = "Attributes" ) | ||||
| 	FAttributeFloatChangedSig Event_OnManaChanged; | ||||
| 	FAttributeChangedSig Event_OnManaChanged; | ||||
|  | ||||
| 	UPROPERTY( BlueprintAssignable, Category = "Attributes" ) | ||||
| 	FAttributeFloatChangedSig Event_OnMaxManaChanged; | ||||
| 	FAttributeChangedSig Event_OnMaxManaChanged; | ||||
|  | ||||
| 	void HealthChanged( FOnAttributeChangeData const& Data ); | ||||
| 	void MaxHealthChanged( FOnAttributeChangeData const& Data ); | ||||
|   | ||||
| @@ -72,7 +72,7 @@ void gen_UHostWidgetController() | ||||
| 				)); | ||||
| 				attribute_events.append(fmt_newline); | ||||
| 				attribute_events.append( parse_variable( | ||||
| 					token_fmt( "field", (StrC) attribute_field.Name, stringize( FAttributeFloatChangedSig Event_On<field>Changed; )) | ||||
| 					token_fmt( "field", (StrC) attribute_field.Name, stringize( FAttributeChangedSig Event_On<field>Changed; )) | ||||
| 				)); | ||||
| 				attribute_events.append(fmt_newline); | ||||
| 			} | ||||
|   | ||||
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