End of gencpp experimentation. Parsed Scene and Actor component header + AttributeSet.h
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@ -143,7 +143,8 @@ public:
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#pragma region UObject
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void GetLifetimeReplicatedProps( TArray< FLifetimeProperty >& OutLifetimeProps ) const override;
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void GetLifetimeReplicatedProps( TArray< FLifetimeProperty >& OutLifetimeProps ) const override = 0;
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;
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#pragma endregion UObject
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};
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