GASATHON/Project/Source/Gasa/GasaCommon.h

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#include "CoreMinimal.h"
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// #define private protected
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UENUM(BlueprintType)
enum class EHighlight
{
Disabled,
Enabled,
};
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class UCameraComponent;
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class UInputAction;
struct FInputActionValue;
class UInputMappingContext;
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class USpringArmComponent;