mirror of
https://github.com/Ed94/DuctTaped_GL.git
synced 2024-11-12 21:34:53 -08:00
16 lines
218 B
GLSL
16 lines
218 B
GLSL
|
|
|
|
#version 330 core
|
|
out vec4 FragColor;
|
|
|
|
in vec2 TexCoord;
|
|
|
|
uniform sampler2D texture1;
|
|
uniform sampler2D texture2;
|
|
|
|
void main()
|
|
{
|
|
FragColor = mix(texture(texture1, TexCoord), texture(texture2, TexCoord), 0.2);
|
|
}
|
|
|