first commit

This commit is contained in:
ed
2026-04-04 00:05:23 -04:00
parent 3c2c42befa
commit 9b71daca9c
5 changed files with 296 additions and 0 deletions
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Techniques=FXAA@FXAA.fx,ContrastAdaptiveSharpen@CAS.fx,FSR1_2X@FSR1_2X.fx,DH_undither@dh_undither.fx,SmartDeNoise@SmartDeNoise.fx,Information_SD@SuperDepth3D.fx
[CAS.fx]
Contrast=0.351000
Sharpening=0.325000
[dh_undither.fx]
bKeepHue=1
fHueMaxDistance=0.040000
fLumMaxDistance=0.030000
fSatMaxDistance=0.110000
iPS=1
iRadius=2
[FSR1_2X.fx]
sharpness=1.825000
[FXAA.fx]
EdgeThreshold=0.274000
EdgeThresholdMin=0.000000
PreprocessorDefinitions=FXAA_EARLY_EXIT=0,FXAA_QUALITY__PRESET=24,FXAA_GREEN_AS_LUMA=0
Subpix=0.370000
[SmartDeNoise.fx]
uKSigma=1.009000
uSigma=2.786000
uThreshold=0.030000
[SuperDepth3D.fx]
Adjust_Vignette=0.000000
Alpha_Auto_UI=0
Alpha_Channel_UI=0
Alpha_UI_FullScreen=0
Alpha_UI_Has_LB=0.000000
Alpha_UI_is_Narrow=0
Alpha_UI_LetterBox=0
Auto_Depth_Adjust=0.005000
Auto_Scaler_Adjust=1
Bound_UI=0.000000
Compatibility_Power=0.000000
Cursor_Lock=0
Cursor_Lock_Button_Selection=0
Cursor_SC=1,0,0
Cursor_Toggle_Button_Selection=0
Cursor_Type=0
Custom_Sidebars=1
Depth_Adjustment=50.000000
Depth_Map=1
Depth_Map_Adjust=37.500000
Depth_Map_Flip=0
Depth_Map_View=0
De_Artifacting=0.500000,0.000000
DLSS_FSR_Offset=0.000000,0.000000
Easy_SS_Scaling=0
Edge_Adjust=0.500000
Extra_Information=0
Eye_Fade_Selection=0
Eye_Swap=0
Focus_Reduction_Type=0
FoV=0.000000
FPSDFIO=0
Frame_Packed=0
Interlace_Optimization=0.500000
Isolate_UI=0
Offset=-0.250000,0.000000
Performance_Level=0
Perspective=0
PopOut_Target=0.500000
Range_Boost=4
Read_Controller_AUI=0
Reconstruction_Size=1
Saturation=0.000000
Select_SS=1
Sharpen_Power=0.000000
Starting_Resolution=0,0
Stereoscopic_Mode=0
SuperDepth3D=0
Target_High_Frequency=0
Theater_Mode=0
Toggle_Cursor=0
Toggle_On_Boundary=0
USE_AA=0
Vert_3D_Pinball=0
View_Mode=2
View_Mode_Warping=5
Warping_Masking=1
Weapon_Adjust=0.000000,0.000000,0.000000,0.000000
Weapon_Depth_Edge=0.000000,0.000000,0.000000,0.000000
Weapon_Near_Halo_Reduction=0
Weapon_Reduction_n_Power=0
Weapon_ZPD_Boundary=0.000000,0.000000
World_n_Fade_Reduction_Power=0,1
WP=0
WZPD_and_WND=0.000000,0.000000,0.000000,0.250000
Zero_Parallax_Distance=0.025000
ZPD_Balance=0.500000
ZPD_Boundary=1
ZPD_Boundary_n_Cutoff_A=0.625000,0.250000
ZPD_Boundary_n_Fade=0.750000,0.375000
ZPD_OverShoot=0.375000
ZPD_Screen_Edge_Avoidance=0
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Techniques=FXAA@FXAA.fx,BaBa_DAA@DAA.fx,PandaFX@PandaFX.fx,FILMDECK@FILMDECK.fx,SmartDeNoise@SmartDeNoise.fx,FSR1_2X@FSR1_2X.fx,ContrastAdaptiveSharpen@CAS.fx,Information_SD@SuperDepth3D.fx
TechniqueSorting=FXAA@FXAA.fx,BaBa_DAA@DAA.fx,PandaFX@PandaFX.fx,FILMDECK@FILMDECK.fx,SmartDeNoise@SmartDeNoise.fx,FSR1_2X@FSR1_2X.fx,ContrastAdaptiveSharpen@CAS.fx,Information_SD@SuperDepth3D.fx,SuperDepth3D@SuperDepth3D.fx
[CAS.fx]
Contrast=0.351000
Sharpening=0.325000
[DAA.fx]
DirectionalStrength=0.550000
EdgeFalloff=0.009000
EdgeThreshold=0.084000
EnableTemporalAA=0
PreprocessorDefinitions=ENABLE_JITTER_FOR_TAA=0,USE_LUMENITE_MOTION=1,USE_VORT_MOTION=0,MV_CONFIDENCE_SENSITIVITY=2.0
View_Mode=0
[FILMDECK.fx]
AUTO_PUSH=100
AUTO_TEMP=0
CLIP_CAL=0
CONTRAST=-8
ENABLE_FLK=0
ENABLE_GRADE=1
ENABLE_GW=0
ENABLE_HAL=1
ENABLE_RES=1
FILM_FORMATN=1
FILM_FORMATP=2
FILM_NEGATIVE=3
FILM_PRINT=1
FLK_INT=50
GAIN=0.450980,0.427451,0.462745
GAMMA=0.474510,0.513726,0.470588
GRAIN_N=74
GRAIN_P=84
GREYS=0.500000,0.500000,0.500000
GREY_CAL=0
HAL_AMT=33
HAL_SEN=85
HAL_WDT=75
HUEBlue=0.356863,0.172549,0.678431
HUECyan=0.098039,0.564706,0.686275
HUEGreen=0.152941,0.717647,0.098039
HUEMagenta=0.750000,0.250000,0.750000
HUEOrange=0.756863,0.513726,0.207843
HUEPurple=0.500000,0.250000,0.750000
HUERed=0.705882,0.156863,0.086275
HUEYellow=0.847059,1.000000,0.078431
LEVELS=0,15
LIFT=0.494118,0.454902,0.478431
NEG_EXP=0.339000
N_TEMP=-18
OUT_GAMMA=0.860000
PRT_EXP=-0.353000
PUSH=0.000000
PUSH_MODE=0
P_TEMP=-6
RESOLUTION=100
SATURATION=89
WEAVE_AMT=50
_CALMSG=0
_FLKMSG=0
_HALMSG=0
_INFO1=0
_INFO2=0
_INFO3=0
_INFO4=0
_PATREON2=0
_PUSHMSG=0
_RESMSG=0
_TUT1=0
_WBMASG=0
_WVMSG=0
[FSR1_2X.fx]
sharpness=2.000000
[FXAA.fx]
EdgeThreshold=0.191000
EdgeThresholdMin=0.000000
PreprocessorDefinitions=FXAA_EARLY_EXIT=0,FXAA_QUALITY__PRESET=24,FXAA_GREEN_AS_LUMA=0
Subpix=0.344000
[PandaFX.fx]
Bleach_Bypass_Amount=0.270000
Blend_Amount=0.280000
Contrast_B=1.100000
Contrast_G=0.920000
Contrast_R=1.120000
Diffusion_1_Amount=0.040000
Diffusion_1_Gamma=0.850000
Diffusion_1_Quality=2.000000
Diffusion_1_Radius=7.910000
Diffusion_2_Amount=0.060000
Diffusion_2_Gamma=0.640000
Diffusion_2_Quality=16.000000
Diffusion_2_Radius=7.230000
Diffusion_3_Amount=0.130000
Diffusion_3_Gamma=5.000000
Diffusion_3_Quality=3.000000
Diffusion_3_Radius=7.290000
Enable_Bleach_Bypass=0
Enable_Diffusion=1
Enable_Dither=0
Enable_Static_Dither=0
Gamma_B=1.000000
Gamma_G=0.930000
Gamma_R=1.010000
[SmartDeNoise.fx]
uKSigma=1.394000
uSigma=1.024000
uThreshold=0.022000
[SuperDepth3D.fx]
Adjust_Vignette=0.000000
Alpha_Auto_UI=0
Alpha_Channel_UI=0
Alpha_UI_FullScreen=0
Alpha_UI_Has_LB=0.000000
Alpha_UI_is_Narrow=0
Alpha_UI_LetterBox=0
Auto_Depth_Adjust=0.005000
Auto_Scaler_Adjust=1
Bound_UI=0.000000
Compatibility_Power=0.000000
Cursor_Lock=0
Cursor_Lock_Button_Selection=0
Cursor_SC=1,0,0
Cursor_Toggle_Button_Selection=0
Cursor_Type=0
Custom_Sidebars=1
Depth_Adjustment=50.000000
Depth_Map=1
Depth_Map_Adjust=37.500000
Depth_Map_Flip=0
Depth_Map_View=0
De_Artifacting=0.500000,0.000000
DLSS_FSR_Offset=0.000000,0.000000
Easy_SS_Scaling=0
Edge_Adjust=0.500000
Extra_Information=0
Eye_Fade_Selection=0
Eye_Swap=0
Focus_Reduction_Type=0
FoV=0.000000
FPSDFIO=0
Frame_Packed=0
Interlace_Optimization=0.500000
Isolate_UI=0
Offset=-0.250000,0.000000
Performance_Level=0
Perspective=0
PopOut_Target=0.500000
Range_Boost=4
Read_Controller_AUI=0
Reconstruction_Size=1
Saturation=0.000000
Select_SS=1
Sharpen_Power=0.000000
Starting_Resolution=0,0
Stereoscopic_Mode=0
SuperDepth3D=0
Target_High_Frequency=0
Theater_Mode=0
Toggle_Cursor=0
Toggle_On_Boundary=0
USE_AA=0
Vert_3D_Pinball=0
View_Mode=2
View_Mode_Warping=5
Warping_Masking=1
Weapon_Adjust=0.000000,0.000000,0.000000,0.000000
Weapon_Depth_Edge=0.000000,0.000000,0.000000,0.000000
Weapon_Near_Halo_Reduction=0
Weapon_Reduction_n_Power=0
Weapon_ZPD_Boundary=0.000000,0.000000
World_n_Fade_Reduction_Power=0,1
WP=0
WZPD_and_WND=0.000000,0.000000,0.000000,0.250000
Zero_Parallax_Distance=0.025000
ZPD_Balance=0.500000
ZPD_Boundary=1
ZPD_Boundary_n_Cutoff_A=0.625000,0.250000
ZPD_Boundary_n_Fade=0.750000,0.375000
ZPD_OverShoot=0.375000
ZPD_Screen_Edge_Avoidance=0
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# WIP
I made a basic one to reduce the noise artifacts from the game.
The other uses pandafx and filmdeck to add additional graining and some color grading for a cinematic look. Makes the noise the game naturally has less distracting.
![img](./Gallery/steamwebhelper_2026-04-03_23-45-01.jpg)
![img](./Gallery/CrimsonDesert_2026-04-03_23-01-52.jpg)