Reduce film grain to only whats necessary to mask foliage and other effect warp or noise artfacts.

This commit is contained in:
2026-04-05 22:39:02 -04:00
parent bc57e58249
commit 5468c7484e
4 changed files with 5 additions and 3 deletions
+2 -3
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@@ -1,5 +1,4 @@
Techniques=FXAA@FXAA.fx,BaBa_DAA@DAA.fx,PandaFX@PandaFX.fx,FILMDECK@FILMDECK.fx,SmartDeNoise@SmartDeNoise.fx,FSR1_2X@FSR1_2X.fx,ContrastAdaptiveSharpen@CAS.fx,Information_SD@SuperDepth3D.fx
TechniqueSorting=FXAA@FXAA.fx,BaBa_DAA@DAA.fx,PandaFX@PandaFX.fx,FILMDECK@FILMDECK.fx,SmartDeNoise@SmartDeNoise.fx,FSR1_2X@FSR1_2X.fx,ContrastAdaptiveSharpen@CAS.fx,Information_SD@SuperDepth3D.fx,SuperDepth3D@SuperDepth3D.fx
[CAS.fx]
Contrast=0.351000
@@ -30,8 +29,8 @@ FILM_PRINT=1
FLK_INT=50
GAIN=0.450980,0.427451,0.462745
GAMMA=0.470588,0.498039,0.486275
GRAIN_N=74
GRAIN_P=84
GRAIN_N=64
GRAIN_P=42
GREYS=0.500000,0.500000,0.500000
GREY_CAL=0
HAL_AMT=33
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+3
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I made a basic one to reduce the noise artifacts from the game.
The other uses pandafx and filmdeck to add additional graining and some color grading for a cinematic look. Makes the noise the game naturally has less distracting.
![img](./Gallery/20260405223258_1.jpg)
![img](./Gallery/20260405223347_1.jpg)
![img](./Gallery/steamwebhelper_2026-04-03_23-45-01.jpg)
![img](./Gallery/CrimsonDesert_2026-04-03_23-01-52.jpg)