Arnaud Jamin
|
762167e3c2
|
various bug fixes
|
2023-10-12 16:16:45 -04:00 |
|
Arnaud Jamin
|
eb963614b9
|
simplify integration
|
2023-10-10 23:53:34 -04:00 |
|
Arnaud Jamin
|
ad7cbb1667
|
sample UI ability cooldown
|
2023-10-09 02:20:52 -04:00 |
|
Arnaud Jamin
|
3e6288c955
|
hud initialization fixes
|
2023-10-07 01:57:42 -04:00 |
|
Arnaud Jamin
|
b18e62cd02
|
starting to add the hud in the sample
|
2023-10-06 17:22:23 -04:00 |
|
Arnaud Jamin
|
92396410d4
|
Add target acquisition in the sample
|
2023-10-06 02:27:00 -04:00 |
|
Arnaud Jamin
|
25f2e06400
|
Add more abilities in the sample
|
2023-10-05 16:57:43 -04:00 |
|
Arnaud Jamin
|
27f4b9485a
|
add a new heroes push back abilities
|
2023-10-05 01:54:26 -04:00 |
|
Arnaud Jamin
|
9eeaec254a
|
moved metric to CogDebug
|
2023-10-03 12:04:56 -04:00 |
|
Arnaud Jamin
|
60b1578e96
|
Make the damage window more generic
The goal was to handle gameplay event other than damage, such as heals. Renamed it to metric.
|
2023-10-03 01:00:06 -04:00 |
|
Arnaud Jamin
|
bd6c7be5ca
|
rename CogInterfaces to CogInterface
|
2023-10-02 23:49:10 -04:00 |
|
Arnaud Jamin
|
81540a77f0
|
Add CogInterfaces plugin to fix interface usage when compiling shipping builds
|
2023-10-02 17:27:19 -04:00 |
|
Arnaud Jamin
|
1aabdb5c4e
|
First Submit
|
2023-10-02 01:32:41 -04:00 |
|