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Add Inspector window
Add Inspector window Hide main menu widgets when the width gets too small Add log category description Renaming
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@@ -1,11 +1,13 @@
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- CogImGui: Add a way to create override and create imguiwidget in cogimgui
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- CogImGui: Add a way to create and override CogImguiwidget
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- CogImGui: Try to find a global solution to prevent crash when breaking in a blueprint from an imgui action (reset the stack)
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- CogDebug: Add log category description
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- CogWindow: Add reset window position menu item or reset layout (window can get far away)
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- CogWindow: Try to remove CogWindow dependency to cogimgui. Should only depends on imgui (currently use setdpiscale of cogimgui)
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- CogWindow: Add reset window position menu item or reset layout (window can get far away)
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- CogEngine: Save selection window settings (current actor and category)
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- CogEngine: More stats in the stats window
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- CogEngine: Overlay mode of stats.
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@@ -21,4 +23,6 @@
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- CogSample: Add a custom window in sample (changing the character faction)
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- CogSample: Create more abilities
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- CogSample: Add area of effects in the level
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- CogSample: Add area of effects in the level
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- CogAI: Create a CogAI project with windows for BT and other AI tools
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