Add Inspector window

Add Inspector window
Hide main menu widgets when the width gets too small
Add log category description
Renaming
This commit is contained in:
Arnaud Jamin
2023-10-13 23:35:16 -04:00
parent 5b50d97cbd
commit 63f4a8b92f
16 changed files with 1033 additions and 39 deletions
+6 -2
View File
@@ -1,11 +1,13 @@
- CogImGui: Add a way to create override and create imguiwidget in cogimgui
- CogImGui: Add a way to create and override CogImguiwidget
- CogImGui: Try to find a global solution to prevent crash when breaking in a blueprint from an imgui action (reset the stack)
- CogDebug: Add log category description
- CogWindow: Add reset window position menu item or reset layout (window can get far away)
- CogWindow: Try to remove CogWindow dependency to cogimgui. Should only depends on imgui (currently use setdpiscale of cogimgui)
- CogWindow: Add reset window position menu item or reset layout (window can get far away)
- CogEngine: Save selection window settings (current actor and category)
- CogEngine: More stats in the stats window
- CogEngine: Overlay mode of stats.
@@ -21,4 +23,6 @@
- CogSample: Add a custom window in sample (changing the character faction)
- CogSample: Create more abilities
- CogSample: Add area of effects in the level
- CogSample: Add area of effects in the level
- CogAI: Create a CogAI project with windows for BT and other AI tools