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Update README.md
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@@ -33,7 +33,7 @@ Displays the gameplay abilities of the selected actor.
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Displays the state of Input Action.
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Displays the state of Input Action.
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- Can be used to inject inputs to help debugging.
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- Can be used to inject inputs to help debugging, as loosing window focus when breaking in the code doesn't affect the state of injected inputs unlike real inputs.
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- The display input action are read from a Input Mapping Context defined in a Data Asset.
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- The display input action are read from a Input Mapping Context defined in a Data Asset.
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### Attributes
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### Attributes
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@@ -55,7 +55,6 @@ Displays the blackboard of the selected actor.
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### Cheats
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### Cheats
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Used to apply cheats to the selected actor.
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Used to apply cheats to the selected actor.
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@@ -121,7 +120,7 @@ Can be used to activate and deactivate log categories
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- The log categories are used to filter both the output log and the debug draw.
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- The log categories are used to filter both the output log and the debug draw.
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### Metric
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### Metric
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Gather various values sent by the selected actor and compte their rate per second. This is typically used to compute the damage dealt or received per second.
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Gather various values sent by the selected actor and compute their rate per second. This is typically used to compute the damage dealt or received per second.
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- The following code shows how to add a metric:
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- The following code shows how to add a metric:
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