mirror of
https://github.com/Ed94/Cog.git
synced 2026-06-13 00:01:37 -07:00
CogEngine: progress on console window
This commit is contained in:
@@ -26,7 +26,7 @@ void FCogEngineWindow_Console::Initialize()
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bHasMenu = true;
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bHasWidget = 1;
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RefreshVisibleCommands();
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RefreshCommandList();
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}
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//--------------------------------------------------------------------------------------------------------------------------
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@@ -46,24 +46,29 @@ void FCogEngineWindow_Console::RenderContent()
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{
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if (ImGui::Checkbox("Sort Commands", &Config->SortCommands))
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{
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RefreshVisibleCommands();
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RefreshCommandList();
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}
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if (ImGui::Checkbox("Show Console Input In Menu Bar", &Config->ShowConsoleInputInMenuBar))
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{
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RefreshVisibleCommands();
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RefreshCommandList();
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}
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if (ImGui::Checkbox("Use Clipper", &Config->UseClipper))
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{
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RefreshCommandList();
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}
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FCogWindowWidgets::SetNextItemToShortWidth();
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if (ImGui::SliderInt("Num History Commands", &Config->NumHistoryCommands, 0, 100))
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{
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RefreshVisibleCommands();
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RefreshCommandList();
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}
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FCogWindowWidgets::SetNextItemToShortWidth();
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if (ImGui::SliderInt("Completion Minimum Characters", &Config->CompletionMinimumCharacters, 0, 3))
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{
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RefreshVisibleCommands();
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RefreshCommandList();
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}
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ImGui::ColorEdit4("History Color", (float*)&Config->HistoryColor, ImGuiColorEditFlags_NoInputs | ImGuiColorEditFlags_AlphaPreviewHalf);
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@@ -76,7 +81,9 @@ void FCogEngineWindow_Console::RenderContent()
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ImGui::SetNextItemWidth(-1);
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RenderConsoleTextInput();
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}
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//ImGui::Text("%d", SelectedCommandIndex);
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ImGui::EndMenuBar();
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}
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@@ -87,107 +94,34 @@ void FCogEngineWindow_Console::RenderContent()
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ImGui::SetNextItemWidth(-1);
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RenderConsoleTextInput();
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}
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const float Indent = ImGui::GetFontSize() * 0.5f;
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int32 Index = 0;
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if (ImGui::BeginChild("Commands", ImVec2(0.0f, -1.0f), ImGuiChildFlags_NavFlattened))
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{
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const float Indent = ImGui::GetFontSize() * 0.5f;
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ImGui::Indent(Indent);
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for (const FString& CommandName : VisibleHistory)
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RenderCommandList();
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if (ImGui::IsWindowFocused(ImGuiFocusedFlags_RootAndChildWindows))
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{
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ImGui::PushStyleColor(ImGuiCol_Text, FCogImguiHelper::ToImVec4(Config->HistoryColor));
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ImGui::PushID(Index);
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RenderCommand(CommandName, Index);
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ImGui::PopID();
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ImGui::PopStyleColor();
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Index++;
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}
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if (Index > 1)
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{
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ImGui::Separator();
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}
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ImGuiListClipper Clipper;
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Clipper.Begin(VisibleCommands.Num());
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// int32 ClipperIndex = 0;
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// while (Clipper.Step())
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// {
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// for (ClipperIndex = Clipper.DisplayStart; ClipperIndex < Clipper.DisplayEnd; ClipperIndex++)
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// {
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// if (VisibleCommands.IsValidIndex(ClipperIndex))
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// {
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// ImGui::PushID(Index);
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// const FString& CommandName = VisibleCommands[ClipperIndex];
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// RenderCommand(CommandName, Index);
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// if (SelectedCommandIndex == Index)
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// {
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// SelectedCommand = CommandName;
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// }
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// ImGui::PopID();
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// Index++;
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// }
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// }
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// }
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//
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// Clipper.End();
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//
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// // If any is available, draw an additional command below the clipper to be able to scroll when pressing bottom
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// if (VisibleCommands.IsValidIndex(ClipperIndex + 1))
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// {
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// const FString& Command = VisibleCommands[ClipperIndex + 1];
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// RenderCommand(Command, Index);
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// Index++;
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// }
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if (bIsWindowFocused == false)
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{
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bRequestTextInputFocus = true;
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}
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bIsWindowFocused = true;
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for (const FString& CommandName : VisibleCommands)
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HandleInputs();
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}
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else
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{
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RenderCommand(CommandName, Index);
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Index++;
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bIsWindowFocused = false;
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}
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ImGui::Unindent(Indent);
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}
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ImGui::EndChild();
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if (ImGui::IsWindowFocused(ImGuiFocusedFlags_RootAndChildWindows))
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{
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if (bIsWindowFocused == false)
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{
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bRequestTextInputFocus = true;
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}
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bIsWindowFocused = true;
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if (ImGui::IsKeyPressed(ImGuiKey_DownArrow))
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{
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SelectedCommandIndex += 1;
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bScroll = true;
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if (SelectedCommandIndex >= Index)
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{
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SelectedCommandIndex = 0;
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}
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}
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else if (ImGui::IsKeyPressed(ImGuiKey_UpArrow))
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{
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SelectedCommandIndex -= 1;
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bScroll = true;
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if (SelectedCommandIndex < 0)
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{
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SelectedCommandIndex = Index - 1;
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}
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}
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}
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else
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{
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bIsWindowFocused = false;
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}
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// ImGui::PushStyleColor(ImGuiCol_ChildBg, ImVec4(0.2f, 0.2f, 0.2f, 0.5f));
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// if (ImGui::BeginChild("Description", ImVec2(0.0f, ImGui::GetContentRegionAvail().y)))
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// {
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@@ -222,9 +156,9 @@ void FCogEngineWindow_Console::RenderConsoleTextInput()
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ImGui::SetItemDefaultFocus();
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if (ImGui::IsWindowFocused(ImGuiFocusedFlags_RootAndChildWindows)
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&& ImGui::IsItemActive() == false
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if (ImGui::IsItemActive() == false
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&& bRequestTextInputFocus
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&& ImGui::IsWindowFocused(ImGuiFocusedFlags_RootAndChildWindows)
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&& IsWindowRenderedInMainMenu() == false)
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{
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ImGui::SetKeyboardFocusHere(-1);
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@@ -236,6 +170,77 @@ void FCogEngineWindow_Console::RenderConsoleTextInput()
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}
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}
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//--------------------------------------------------------------------------------------------------------------------------
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void FCogEngineWindow_Console::HandleInputs()
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{
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if (ImGui::IsKeyPressed(ImGuiKey_DownArrow))
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{
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SelectedCommandIndex += 1;
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bScrollDirection = -1;
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if (SelectedCommandIndex >= CommandList.Num())
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{
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SelectedCommandIndex = 0;
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}
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}
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else if (ImGui::IsKeyPressed(ImGuiKey_UpArrow))
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{
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SelectedCommandIndex -= 1;
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bScrollDirection = 1;
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if (SelectedCommandIndex < 0)
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{
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SelectedCommandIndex = CommandList.Num() - 1;
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//ImGui::SetScrollHereY(1.0f);
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}
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}
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}
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//--------------------------------------------------------------------------------------------------------------------------
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void FCogEngineWindow_Console::RenderCommandList()
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{
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int32 Index = 0;
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ImGuiListClipper Clipper;
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Clipper.Begin(CommandList.Num());
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while (Clipper.Step())
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{
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const int32 Start = Config->UseClipper ? Clipper.DisplayStart : 0;
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const int32 End = Config->UseClipper ? Clipper.DisplayEnd : CommandList.Num();
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for (Index = Start; Index < End; Index++)
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{
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if (CommandList.IsValidIndex(Index))
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{
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ImGui::PushID(Index);
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const FString& CommandName = CommandList[Index];
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RenderCommand(CommandName, Index);
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if (SelectedCommandIndex == Index)
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{
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SelectedCommand = CommandName;
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}
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ImGui::PopID();
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}
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}
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if (Config->UseClipper == false)
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{
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break;
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}
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}
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Clipper.End();
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// If any is available, draw an additional command below the clipper to be able to scroll when pressing bottom
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if (CommandList.IsValidIndex(Index + 1))
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{
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const FString& Command = CommandList[Index + 1];
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RenderCommand(Command, Index);
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}
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}
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//--------------------------------------------------------------------------------------------------------------------------
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FString FCogEngineWindow_Console::GetConsoleCommandHelp(const FString& InCommandName)
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{
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@@ -262,6 +267,11 @@ void FCogEngineWindow_Console::RenderCommand(const FString& CommandName, const i
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// ImGui::Text("%d - ", Index);
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// ImGui::SameLine();
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if (Index < NumHistoryCommands)
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{
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ImGui::PushStyleColor(ImGuiCol_Text, FCogImguiHelper::ToImVec4(Config->HistoryColor));
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}
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if (ImGui::Selectable(CommandNameStr.Get(), &IsSelected, ImGuiSelectableFlags_AllowDoubleClick))
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{
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@@ -273,13 +283,18 @@ void FCogEngineWindow_Console::RenderCommand(const FString& CommandName, const i
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}
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}
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if (Index < NumHistoryCommands)
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{
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ImGui::PopStyleColor();
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}
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if (IsSelected)
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{
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SelectedCommand = CommandName;
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if (bScroll)
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if (bScrollDirection != 0)
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{
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ImGui::SetScrollHereY(1.0f);
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bScroll = false;
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bScrollDirection = 0;
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}
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}
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@@ -296,17 +311,9 @@ void FCogEngineWindow_Console::RenderCommand(const FString& CommandName, const i
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}
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//--------------------------------------------------------------------------------------------------------------------------
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void FCogEngineWindow_Console::RefreshVisibleCommands()
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void FCogEngineWindow_Console::RefreshCommandList()
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{
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auto OnConsoleObject = [this](const TCHAR *InName, const IConsoleObject* InConsoleObject)
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{
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if (InConsoleObject->TestFlags(ECVF_Unregistered) || InConsoleObject->TestFlags(ECVF_ReadOnly))
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{ return; }
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VisibleCommands.Add(InName);
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};
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FString CommandStart = CurrentUserInput;
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FString CurrentUserInputWithoutArgs = CurrentUserInput;
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//------------------------------------------------------------------------------------------------------
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// Split the user input with spaces tp get the first part of the command so the completion is made on
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@@ -316,24 +323,15 @@ void FCogEngineWindow_Console::RefreshVisibleCommands()
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CurrentUserInput.ParseIntoArrayWS(UserInputSplitWithSpaces);
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if (UserInputSplitWithSpaces.Num() > 0)
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{
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CommandStart = UserInputSplitWithSpaces[0];
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CurrentUserInputWithoutArgs = UserInputSplitWithSpaces[0];
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}
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VisibleCommands.Empty();
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if (CommandStart.Len() >= Config->CompletionMinimumCharacters)
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{
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IConsoleManager::Get().ForEachConsoleObjectThatStartsWith(FConsoleObjectVisitor::CreateLambda(OnConsoleObject), *CommandStart);
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}
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if (Config->SortCommands)
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{
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VisibleCommands.Sort();
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}
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CommandList.Empty();
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TArray<FString> AllHistory;
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IConsoleManager::Get().GetConsoleHistory(TEXT(""), AllHistory);
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VisibleHistory.Empty();
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NumHistoryCommands = 0;
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for (int32 i = AllHistory.Num() - 1; i >= 0; i--)
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{
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FString Command = AllHistory[i];
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@@ -343,12 +341,34 @@ void FCogEngineWindow_Console::RefreshVisibleCommands()
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if (CurrentUserInput.IsEmpty() == false && Command.StartsWith(CurrentUserInput) == false)
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{ continue; }
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if (VisibleHistory.Num() >= Config->NumHistoryCommands)
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if (CommandList.Num() >= Config->NumHistoryCommands)
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{ break; }
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VisibleHistory.Add(Command);
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CommandList.Add(Command);
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NumHistoryCommands++;
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}
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TArray<FString> Commands;
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if (CurrentUserInputWithoutArgs.Len() >= Config->CompletionMinimumCharacters)
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{
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auto OnConsoleObject = [&](const TCHAR *InName, const IConsoleObject* InConsoleObject)
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{
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if (InConsoleObject->TestFlags(ECVF_Unregistered) || InConsoleObject->TestFlags(ECVF_ReadOnly))
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{ return; }
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Commands.Add(InName);
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};
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IConsoleManager::Get().ForEachConsoleObjectThatStartsWith(FConsoleObjectVisitor::CreateLambda(OnConsoleObject), *CurrentUserInputWithoutArgs);
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}
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if (Config->SortCommands)
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{
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Commands.Sort();
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}
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CommandList.Append(Commands);
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SelectedCommandIndex = 0;
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}
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@@ -362,11 +382,13 @@ int FCogEngineWindow_Console::OnTextInputCallback(ImGuiInputTextCallbackData* In
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InData->DeleteChars(0, InData->BufTextLen);
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InData->InsertChars(0, CommandStr.Get());
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InData->InsertChars(InData->CursorPos, " ");
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TextInputState = ImGuiInputTextFlags_CallbackCompletion;
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}
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else if (InData->EventFlag == ImGuiInputTextFlags_CallbackEdit)
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{
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CurrentUserInput = FString(InData->Buf);
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RefreshVisibleCommands();
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RefreshCommandList();
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TextInputState = ImGuiInputTextFlags_CallbackCompletion;
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}
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return 0;
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@@ -385,7 +407,7 @@ void FCogEngineWindow_Console::ExecuteCommand(const FString& InCommand)
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FString CleanupCommand = InCommand.TrimEnd();
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if (CleanupCommand.IsEmpty() == false)
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{
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if (VisibleHistory.Num() == 0 || (VisibleHistory.Last() != CleanupCommand))
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//if (VisibleHistory.Num() == 0 || (VisibleHistory.Last() != CleanupCommand))
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{
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IConsoleManager::Get().AddConsoleHistoryEntry(TEXT(""), *CleanupCommand);
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}
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@@ -394,13 +416,58 @@ void FCogEngineWindow_Console::ExecuteCommand(const FString& InCommand)
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}
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CurrentUserInput = FString();
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RefreshVisibleCommands();
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RefreshCommandList();
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}
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//--------------------------------------------------------------------------------------------------------------------------
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void FCogEngineWindow_Console::RenderMainMenuWidget()
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{
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ImGui::SetNextItemWidth(100);
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const ImGuiContext& g = *GImGui;
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const ImGuiStyle& Style = g.Style;
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const ImGuiWindow* Window = ImGui::GetCurrentWindow();
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ImVec2 TooltipPos = Window->DC.CursorPos;
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TooltipPos.y += Window->MenuBarHeight;
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const float Width = ImGui::GetFontSize() * 20;
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ImGui::SetNextItemWidth(Width);
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RenderConsoleTextInput();
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const bool IsTextInputActive = ImGui::IsItemActive();
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if (ImGui::IsItemActivated())
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{
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bShowCommandsInWidget = true;
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}
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if (bShowCommandsInWidget)
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{
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ImGui::SetNextWindowBgAlpha(g.Style.Colors[ImGuiCol_PopupBg].w * 0.60f);
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ImGui::SetNextWindowSize(ImVec2(Width, ImGui::GetFontSize() * 30), ImGuiCond_Always);
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ImGui::SetNextWindowPos(TooltipPos, ImGuiCond_Always);
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ImGuiWindowFlags flags =
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ImGuiWindowFlags_NoTitleBar
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//| ImGuiWindowFlags_NoNav
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| ImGuiWindowFlags_NoMove;
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//| ImGuiWindowFlags_NoBringToFrontOnFocus
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//| ImGuiWindowFlags_NoFocusOnAppearing;
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if (ImGui::Begin("ConsoleTooltip", 0, flags))
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{
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RenderCommandList();
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HandleInputs();
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const bool IsWindowFocused = ImGui::IsWindowFocused(ImGuiFocusedFlags_RootAndChildWindows);
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if (IsWindowFocused)
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{
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bRequestTextInputFocus = true;
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}
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if (IsTextInputActive == false && IsWindowFocused == false)
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{
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bShowCommandsInWidget = false;
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}
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}
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ImGui::End();
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}
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}
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@@ -18,6 +18,7 @@ protected:
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virtual void RenderHelp() override;
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virtual void Initialize() override;
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void RenderCommandList();
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virtual void RenderMainMenuWidget() override;
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@@ -30,10 +31,11 @@ private:
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static FString GetConsoleCommandHelp(const FString& InCommandName);
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void RenderConsoleTextInput();
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void HandleInputs();
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void RenderCommand(const FString& CommandName, int32 Index);
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void RefreshVisibleCommands();
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void RefreshCommandList();
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int OnTextInputCallback(ImGuiInputTextCallbackData* InData);
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@@ -43,19 +45,23 @@ private:
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FString SelectedCommand;
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TArray<FString> VisibleCommands;
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TArray<FString> CommandList;
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int32 NumHistoryCommands = 0;
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TArray<FString> VisibleHistory;
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FString CurrentUserInput;
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bool bScroll = false;
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int32 bScrollDirection = 0;
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bool bRequestTextInputFocus = false;
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bool bIsWindowFocused = false;
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bool bShowCommandsInWidget = false;
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TWeakObjectPtr<UCogEngineConfig_Console> Config;
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ImGuiInputTextFlags TextInputState;
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};
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//--------------------------------------------------------------------------------------------------------------------------
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||||
@@ -72,12 +78,16 @@ public:
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||||
UPROPERTY(Config)
|
||||
bool ShowConsoleInputInMenuBar = false;
|
||||
|
||||
UPROPERTY(Config)
|
||||
bool UseClipper = false;
|
||||
|
||||
UPROPERTY(Config)
|
||||
int32 NumHistoryCommands = 10;
|
||||
|
||||
UPROPERTY(Config)
|
||||
int32 CompletionMinimumCharacters = 0;
|
||||
|
||||
|
||||
UPROPERTY(Config)
|
||||
FVector4f HistoryColor = FVector4f(1.0f, 1.0f, 1.0f, 0.5f);
|
||||
|
||||
|
||||
Reference in New Issue
Block a user