mirror of
https://github.com/Ed94/Cog.git
synced 2026-06-13 08:02:23 -07:00
Update README.md
This commit is contained in:
@@ -139,7 +139,7 @@ Plots values and events overtime. When applicable, only the values and events of
|
||||
- The following code snippets show how to plot values and events:
|
||||
```cpp
|
||||
// Plotting a value
|
||||
FCogDebugPlot::PlotValue(Character, "Speed", Velocity.Length());
|
||||
FCogDebugPlot::PlotValue(this, "Speed", Velocity.Length());
|
||||
|
||||
// Starting an event
|
||||
FCogDebugPlot::PlotEvent(this, "Effects", GameplayEffectSpec.Def->GetFName(), GameplayEffectSpec.GetDuration() == 0.0f)
|
||||
|
||||
Reference in New Issue
Block a user