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41 lines
912 B
C
41 lines
912 B
C
// Copyright (c) 2024 Epic Games Tools
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// Licensed under the MIT license (https://opensource.org/license/mit/)
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#ifndef OS_INC_H
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#define OS_INC_H
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#if !defined(OS_FEATURE_GRAPHICAL)
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# define OS_FEATURE_GRAPHICAL 0
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#endif
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#if !defined(OS_GFX_STUB)
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# define OS_GFX_STUB 0
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#endif
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#include "os/core/os_core.h"
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#if OS_FEATURE_GRAPHICAL
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# include "os/gfx/os_gfx.h"
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#endif
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#if OS_WINDOWS
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# include "os/core/win32/os_core_win32.h"
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#elif OS_LINUX
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# include "os/core/linux/os_core_linux.h"
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#else
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# error OS core layer not implemented for this operating system.
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#endif
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#if OS_FEATURE_GRAPHICAL
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# if OS_GFX_STUB
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# include "os/gfx/stub/os_gfx_stub.h"
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# elif OS_WINDOWS
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# include "os/gfx/win32/os_gfx_win32.h"
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# elif OS_LINUX
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# include "os/gfx/linux/os_gfx_linux.h"
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# else
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# error OS graphical layer not implemented for this operating system.
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# endif
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#endif
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#endif // OS_INC_H
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