// Copyright (c) 2024 Epic Games Tools // Licensed under the MIT license (https://opensource.org/license/mit/) #ifndef OS_INC_H #define OS_INC_H #if !defined(OS_FEATURE_GRAPHICAL) # define OS_FEATURE_GRAPHICAL 0 #endif #if !defined(OS_GFX_STUB) # define OS_GFX_STUB 0 #endif #include "os/core/os_core.h" #if OS_FEATURE_GRAPHICAL # include "os/gfx/os_gfx.h" #endif #if OS_WINDOWS # include "os/core/win32/os_core_win32.h" #elif OS_LINUX # include "os/core/linux/os_core_linux.h" #else # error OS core layer not implemented for this operating system. #endif #if OS_FEATURE_GRAPHICAL # if OS_GFX_STUB # include "os/gfx/stub/os_gfx_stub.h" # elif OS_WINDOWS # include "os/gfx/win32/os_gfx_win32.h" # elif OS_LINUX # include "os/gfx/linux/os_gfx_linux.h" # else # error OS graphical layer not implemented for this operating system. # endif #endif #endif // OS_INC_H