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37 lines
797 B
C
37 lines
797 B
C
// Copyright (c) 2024 Epic Games Tools
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// Licensed under the MIT license (https://opensource.org/license/mit/)
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#ifndef RENDER_INC_H
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#define RENDER_INC_H
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////////////////////////////////
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//~ rjf: Backend Constants
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#define R_BACKEND_STUB 0
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#define R_BACKEND_D3D11 1
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////////////////////////////////
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//~ rjf: Decide On Backend
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#if !defined(R_BACKEND) && OS_WINDOWS
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# define R_BACKEND R_BACKEND_D3D11
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#endif
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////////////////////////////////
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//~ rjf: Main Includes
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#include "render_core.h"
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////////////////////////////////
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//~ rjf: Backend Includes
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#if R_BACKEND == R_BACKEND_STUB
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# include "stub/render_stub.h"
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#elif R_BACKEND == R_BACKEND_D3D11
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# include "d3d11/render_d3d11.h"
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#else
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# error Renderer backend not specified.
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#endif
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#endif // RENDER_INC_H
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