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209 lines
11 KiB
Markdown
209 lines
11 KiB
Markdown
# v0.9.26-alpha
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## Linker Changes
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- Implemented /DEBUG:GHASH
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# v0.9.25-alpha
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## Debugger Changes
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- Added a dedicated cursor address bar to the memory view. This can be focused
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with the keyboard with the `Focus Menu` command. By default, this command is
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bound to `Alt + D`, but if you have existing configuration, you may need to
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bind it yourself manually (this can be done in the palette). This address bar
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accepts any expression, and controls the cursor's address. All other
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configuration options are still available in the memory view settings.
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- Added "Peek Types" to the memory view. These control the set of types which
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are used to interpret bytes at the cursor. Options exist for basic cases,
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like integers and floats, but the view also supports entering a list of
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full type expressions, which can include user-defined types like structures.
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- Added annotations for members of structure variables to the memory view.
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- Added a dedicated zoom setting for the memory view.
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- Added a setting for automatically determining the number of columns in the
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memory view based on the available space.
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- Fixed many bugs and improved visuals in the memory view. (#690)
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- Fixed the debugger incorrectly evaluating pointer casts of registers in
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register space, rather than promoting them to process address space
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evaluations. This fixes cases where expressions like `(int *)rax` were not
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evaluating correctly. (#659)
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- Fixed the debugger incorrectly requiring multiple step operations when source
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lines mapped to multiple discontiguous ranges of instructions. This most
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notably showed up with certain styles of `for`-loops, especially with Clang
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and other non-C/C++ languages, and function prologues in non-C/C++ languages.
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- Fixed the debugger treating the `foo, x` fastpath for `hex(foo)` differently
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than `hex(foo)`, in that the hexadecimal setting was not being inherited.
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- Fixed the debugger leaking debug info conversion process handles. This
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addresses cases where the debugger was preventing stale debug info from being
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updated, after a rebuild. (#736)
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- Fixed the debugger not correctly using target-embedded markup data. (#702)
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- Fixed the debugger not showing full call stacks when the top instruction
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pointer is located at a 0 address.
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- Fixed integer casts producing incorrect values. (#754)
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- Fixed the PDB -> RDI converter's interpretation of certain empty argument
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lists in function types in PDB. This fixes some cases where local variables
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were being interpreted as parameters, which resulted in incorrect evaluation
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results. (#751)
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- Fixed several crashes and instabilities. (#735)
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- Added a dedicated settings button to the focused tab. This opens the same
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menu as right-clicking the tab, but this makes this menu (and thus all
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options for all tabs and views) more discoverable.
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- Added optional cursor trails, to visualize cursor motion. Can be turned off
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by toggling the `Cursor Trail` setting.
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- Added project names. When set, this name is used for displaying the project
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instead of the project filename in the UI and window titles.
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- Adjusted the rules for explicit file location finding commands (like
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`Switch`, or `Switch To Partner File`), such that they prefer creating new
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non-transient tabs, even if the target file is found within an existing
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transient tab.
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- Adjusted the source code context menu to activate commands with a single
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press, rather than the usual double click behavior from general palettes.
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## Linker Changes
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- Optimized debug info generation to reduce memory usage in large links by 25%.
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- Fixed a determinism issue that caused linker to write unreliable debug info.
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- Fixed over-reservetaion of PDB pages, reducing the PDB size.
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- Implemented /INFERASANLIBS
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- Implemented /WHOLEARCHIVE
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- Implemented /PDBSTRIPPED
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- Set correct defaults for unload and bind import tables.
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# v0.9.24-alpha
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## Debugger Changes
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- Added the ability for the debugger to load, use, and evaluate using debug
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info, even when not actively debugging. The debugger will now keep a process'
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debug info loaded, even after the process ends. It stores the set of loaded
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debug info files in the project configuration file, meaning it will also
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automatically load the same debug info across many runs. Debug info can also
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be loaded manually (without ever launching a process) with the
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`Load Debug Info` command. There is also a new tab, `Debug Info`, which allows
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viewing and managing the set of loaded debug info files.
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- Improved the debugger's behavior when used as a drag & drop target, to allow
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for debug info loading as an option (when relevant), and to better handle the
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case where many files (potentially of different types) are dropped together.
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- Improved debug info searching performance and reponsiveness in large projects.
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- Fixed some crashes and incorrect results with the new `list` view.
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- Fixed some cases where RDIs did not contain some basic types from their
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originating PDBs.
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- Allowed `.` and `->` operators to be used with array types.
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- Fixed the debugger's treatment of quoted command line arguments when building
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targets. In previous versions, calling `raddbg main.exe "foo bar baz"` would
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create a target `main.exe` with arguments `foo bar baz` (dropping the quotes).
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This is now fixed, such that the target's arguments string will also contain
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the quotes, and pass them to the target when launched.
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- Fixed the debugger not correctly responding (through font and UI scale) to DPI
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changes.
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- Fixed the debugger incorrectly generating conflicting source line info records
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in PDB -> RDI conversion, which in some scenarios was preventing source line
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maps from working (leading to breakpoint resolution failing).
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- Other small fixes, improvements, and tweaks.
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# v0.9.23-alpha
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## Debugger Changes
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- Further improved PDB -> RDI conversion performance & memory usage.
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- Adjusted limits for the amount of PDB -> RDI conversion work that the
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debugger will kick off, to prevent PDB -> RDI conversion interfering with
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debuggee performance.
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- Reintroduced the `list` lens, which gathers all nodes in a linked list, and
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visualizes them as a flat list of pointers (the same as how an array of
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pointers is visualized).
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- Fixed a crash when closing empty Geometry 3D views. (#652, #657)
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- Fixed the debugger not visualizing `enum` types when evaluated through a
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bitfield type. (#655)
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- Fixed the PDB -> RDI conversion not correctly generating location information
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for function parameters, when the EXE/PDB were built to include support for
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Edit and Continue (`-ZI` switch). (#656)
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## Binary Utility Changes
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- Fixed a crash when using the `--compress` option, when generating RDI files.
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# v0.9.22-alpha
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## Debugger Changes
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- Further improved PDB -> RDI conversion performance.
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- Capped the number of additional threads / processes spawned for PDB -> RDI
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conversion.
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- Prioritize PDB -> RDI conversion based on what is actually found to be
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necessary by the debugger, rather than converting all PDBs in the order in
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which they're discovered.
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- Added preliminary support for DWARF -> RDI conversion on Windows.
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- The debugger now relies on source file checksums to determine whether or not
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a source file is out-of-date with respect to what was compiled when debug info
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was produced, rather than just the modification timestamp.
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- The debugger now will rely on debug info to detect the language of source code
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files, if it cannot infer from the source file's extension, or view settings.
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This will enable features like syntax highlighting and hover evaluation in
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cases like `.inl` files being included in C++ projects.
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- The debugger now will restore the last focused window when continuing
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automatically. (#245, #596)
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- Watch tables have been simplified in that they no longer have a separate
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column for evaluation types, since this was usually taking a lot more space
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than it deserved. The type of evaluations is still displayed in watch table
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cells, and it can always be evaluated directly via `typeof`.
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- Type evaluations have been simplified in watch tables as well; they no longer
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have untitled columns for sizes and offsets, this is instead displayed as
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an extra note by default. Similar behavior to the original behavior can still
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be obtained using the `columns` view, if needed.
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- The debugger no longer uses complex `union` types for most registers, and
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instead just displays the register value plainly.
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- The hover evaluation UI has been made larger when needed.
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- The debugger now prefers matching global, function, and type identifiers to
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the most relevant debug info and module in context; this fixes evaluation in
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some multi-process debugging contexts. (#581)
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- Fixed the debugger unnecessarily stripping `enum` type information when
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accessed through array operators. (#634)
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- The debugger now understands a standalone `unsigned` keyword as an
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`unsigned int` type, to match C rules.
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- The debugger now uses the current working directory to form the working
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directory for targets specified on the command line, to match behavior when
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running a command from the command line without the debugger.
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- Improved call stack computation performance.
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- Improved debugger memory usage over long periods of time.
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- Fixed string-pointer comparison not working with not-equal (`!=`) operations.
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- Fixed a bug which was causing bad debuggee performance on some threads after
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some interactions with the debugger controller.
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- Fixed incorrect results when adding two register values. (#642)
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- Fixed the interpretation of register expressions in visualizers. (#649)
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- Fixed "forever loading" states in disassembly views in some cases. (#643)
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- Fixed jittering on window resizing. (#636)
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- Fixed the bitmap visualizer crashing in some circumstances relating to
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unsupported bitmap sizes. (#444, #563)
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- Fixed a crash when an empty `cast()` expression would be evaluated. (#625)
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- Fixed a crash when an invalid expression would be visualized using the `text`
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view. (#647)
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## Linker Changes
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- Changed symbol resolution in libaries to match MSVC behavior.
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- Optimized image building step to reduce memory usage.
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- Linker memory maps all input files by default to lower memory usage.
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(`/RAD_MEMORY_MAP_FILES`)
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- If debug info is available, linker uses it to show file and line number for
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unresolved relocations.
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- Improved base relocation build performance for large images, cutting build
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time by 70%.
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- Added stubs for `/Brepro`, `/D2`, and /ErrorReport to improve compatability
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with existing response files
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- Implemented section garbage collection (`/OPT:REF`)
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- Fixed bug where thread local variables pointed to incorrect types.
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- Changed rules for weak and undefined symbols, now weak symbol is not allowed
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to replace an undefined symbol.
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- Linker no longer creates thunks for imports that don't require them.
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## Binary Utility Changes
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- The binary utility, like the debugger, now can convert DWARF debug info to
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RDI files. When both DWARF and PDB info is present, it can now convert both,
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and produce a single final RDI file with all information.
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- Textual dumping of RDI files is now done in parallel, massively improving
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dumping performance.
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- PDB -> Breakpad conversion performance has now been parallelized to a greater
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degree, improving performance.
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