Nikita Smith
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9535652cfb
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define null path style
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2024-10-15 16:19:27 -07:00 |
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Nikita Smith
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7e98df22d7
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temp arena change that lets us bypass memory decommits
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2024-10-15 14:43:36 -07:00 |
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Nikita Smith
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ab9804860c
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base: bug fix large pages commit code path
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2024-10-11 13:50:08 -07:00 |
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Ryan Fleury
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79b2bcf37a
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fix incorrect alignment assumption in arena
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2024-10-10 15:11:22 -07:00 |
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Ryan Fleury
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bd87c109b5
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extend autocompletion lister to support path autocompletion; use in cases where a watch window view is editing a path-tagged type
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2024-10-09 11:18:46 -07:00 |
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Ryan Fleury
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c7ce08fd71
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fix clang builds
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2024-10-07 14:43:31 -07:00 |
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Ryan Fleury
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911f9ef97b
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make meta & eval type system a bit richer to express plain text vs. code text vs. path text
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2024-10-01 12:04:40 -07:00 |
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Ryan Fleury
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685cb4a3b8
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further work on expanding main watch path to support various string styling/visualizing mechanisms, used ad-hoc before; more work on scheduler
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2024-10-01 11:43:57 -07:00 |
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Ryan Fleury
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57d01355a1
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create pre-filtered types for meta evals; all of the same underlying data transforms are on a single meta-eval data bundle, but now each type of meta eval entity is exposed via a tighter type to the ui & eval system
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2024-09-30 16:03:55 -07:00 |
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Ryan Fleury
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5690a9e19b
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further enriching of codebase type info & eval type info to encode code-contents of pointers, pretty names for members; further progress on improving watch views to support all needed features for replacing all table uis
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2024-09-23 16:45:18 -07:00 |
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Ryan Fleury
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f728614e0b
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eliminate watch view fill kind; extend rtti & eval type system with 'external' pointers, for e.g. meta-space vaddr u64s pointing into an address space; begin sketching out paths for mutational rows in watch collections, use to add 'add target' fastpath in targets collection evaluations
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2024-09-23 10:57:43 -07:00 |
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Ryan Fleury
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8babd89f47
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modules view, watch window style
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2024-09-20 17:04:53 -07:00 |
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Ryan Fleury
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cc61df0c7b
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lazily-evaluate meta evaluations on an as-needed basis - with callstacks in particular it is just too expensive to do all threads every frame up-front
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2024-09-19 14:38:24 -07:00 |
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Ryan Fleury
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7bec50db75
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type-info-table-driven pointer rebasing for meta evals; add callstack info to entity meta evals
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2024-09-19 14:04:40 -07:00 |
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Ryan Fleury
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714c736530
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eliminate old manual serialization code for meta evals in ctrl msgs
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2024-09-18 17:01:59 -07:00 |
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Ryan Fleury
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7c41fc11e0
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fix up issues with user <-> ctrl thread communication
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2024-09-18 16:21:22 -07:00 |
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Ryan Fleury
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546e6e695f
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eliminate ad-hoc meta eval info type tables; switch to base layer meta type info; do first pass of shifting serialization of meta evals to meta type info driven system
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2024-09-18 15:57:01 -07:00 |
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Ryan Fleury
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7e5759ed03
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finish first pass sketching out basic base-layer-defined codebase type info & serialization/deserialization path with basic pointer cases
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2024-09-18 14:52:39 -07:00 |
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Ryan Fleury
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9ae3b2eb92
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base layer defined type info tables experiment - can ideally be used as a more whole solution for the ctrl meta eval info stuff
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2024-09-17 17:52:23 -07:00 |
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Ryan Fleury
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5dd89f350d
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--large_pages option; allow dynamic override of arena defaults
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2024-09-17 13:41:56 -07:00 |
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Ryan Fleury
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8ffc9f4a9b
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more progress on entity simplification; df -> rd; eliminate dbg_frontend distinction from raddbg layer
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2024-09-13 15:55:58 -07:00 |
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Ryan Fleury
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7cd1d175de
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deduplicate string escaping paths in eval/cfg/etc
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2024-09-13 12:08:22 -07:00 |
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Ryan Fleury
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65ed1f0997
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another checkpoint - eliminate cmd specs from engine, move all dynamic command definition things into frontend
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2024-09-12 12:11:00 -07:00 |
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Ryan Fleury
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09db3aacd0
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formally split dbg engine/frontend commands; float entity operations & all ui-related operations up to frontend layer, keep engine to small set of control operations (we are trying to get the engine out of the mix in managing entity state)
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2024-09-10 11:37:01 -07:00 |
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Ryan Fleury
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6534bff5d0
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eliminate state delta history experiment codef
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2024-09-10 07:24:33 -07:00 |
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Ryan Fleury
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a204018e94
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Revert "checkpoint on pass to majorly simplify debug frontend state, and eliminate df entities, and move from cmds -> msgs"
This reverts commit 06a685221a.
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2024-09-07 14:50:27 -07:00 |
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Ryan Fleury
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3ed8f4af98
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Revert "begin sketching out live cfg mutation code, as replacement for frontend entity tree formation/mutation"
This reverts commit c8c9c7ea27.
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2024-09-07 14:48:47 -07:00 |
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Ryan Fleury
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5ffab0439b
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Revert "more msgs -> cmds & df entity elimination progress"
This reverts commit 9968c6e491.
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2024-09-07 14:48:42 -07:00 |
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Ryan Fleury
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cccbd265ff
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Revert "another checkpoint in big df entity elimination pass"
This reverts commit f8fd32e328.
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2024-09-07 14:48:34 -07:00 |
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Ryan Fleury
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f8fd32e328
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another checkpoint in big df entity elimination pass
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2024-09-04 15:50:59 -07:00 |
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Ryan Fleury
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9968c6e491
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more msgs -> cmds & df entity elimination progress
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2024-09-03 16:50:16 -07:00 |
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Ryan Fleury
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c8c9c7ea27
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begin sketching out live cfg mutation code, as replacement for frontend entity tree formation/mutation
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2024-09-03 15:20:04 -07:00 |
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Ryan Fleury
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06a685221a
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checkpoint on pass to majorly simplify debug frontend state, and eliminate df entities, and move from cmds -> msgs
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2024-09-03 12:46:30 -07:00 |
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Ryan Fleury
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6ead03ac17
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strip out update/render/repaint window cruft; promote layer per-tick APIs to base layer
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2024-09-01 09:00:58 -07:00 |
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Ryan Fleury
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2696c96f75
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continue coalescing df frame
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2024-08-31 07:36:53 -07:00 |
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Ryan Fleury
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9932a30ef9
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entity parameter tree equipment; architecture -> arch
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2024-08-29 13:16:50 -07:00 |
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Ryan Fleury
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4439aab721
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split more frontend-only information from debug engine core definitions
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2024-08-28 17:14:59 -07:00 |
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Ryan Fleury
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c60809f02b
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df -> dbg_engine and dbg_gfx layers; df (core) -> d
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2024-08-28 15:16:55 -07:00 |
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Ryan Fleury
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ca4b602b28
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f -> fnt
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2024-08-28 13:45:54 -07:00 |
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Ryan Fleury
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bb9e5057d7
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fix go-to-location path to adjust for no file entities; write single deserialization path for all entities, instead of handwritten special casedo nes
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2024-08-14 15:08:48 -07:00 |
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Ryan Fleury
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057d4d485e
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begin entity simplification pass; begin eliminating frontend file system entity cache; build new path-based file override systems, instead of relying on the entity tree
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2024-08-12 17:06:59 -07:00 |
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Ryan Fleury
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3e6b8a3c66
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first pass at converting frontend over to using new eval system
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2024-08-05 17:05:43 -07:00 |
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Ryan Fleury
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b18e437337
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git normalize all files
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2024-07-26 11:13:47 -07:00 |
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Ryan Fleury
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1d87c34dca
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fix big growth path in arena; make rdi parse code slightly more robust to malformed rdis
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2024-07-26 08:37:13 -07:00 |
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Ryan Fleury
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b555655f3a
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fix incorrect chain size computation in new arena push implementation
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2024-07-25 10:33:40 -07:00 |
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Ryan Fleury
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926b5e3546
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apply linux notes from martins; simplify build.sh; simplify some linux layer code; fix incorrect linux api usage; get gcc builds up and running
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2024-07-23 14:31:10 -07:00 |
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Ryan Fleury
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4835264059
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stub out linux demon; linux font provider; begin work, get windows/events up and running in os_gfx
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2024-07-18 13:37:22 -07:00 |
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Ryan Fleury
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ec9c68f55e
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start work on raddbg building
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2024-07-16 17:23:08 -07:00 |
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Ryan Fleury
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3cc51038df
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os_core: linux port for memory, thread info, filesystem apis
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2024-07-16 13:24:54 -07:00 |
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Ryan Fleury
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1b74fb0760
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simplification pass over os core layer; simplification pass over base arena; set up build.sh; stub out new spot for linux os core
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2024-07-15 17:23:01 -07:00 |
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