Commit Graph

1269 Commits

Author SHA1 Message Date
Ryan Fleury 4b382777e9 fix debug engine incorrectly using visual run state to soft halt, when ctrl thread did not necessarily report it was running; was leading to 'phantom halts'; other small fixes, dead code elimination, and begin sketching out proper cross-window drag/drop 2024-09-16 17:09:41 -07:00
Ryan Fleury 3cf27169b6 fix view snapping in frame selection & disasm 2024-09-16 16:25:02 -07:00
Ryan Fleury ba647a0b1d fix open-tab path; fix pending-file setup 2024-09-16 16:13:40 -07:00
Ryan Fleury 2f86e289a4 get all view code off of explicit view parameterization; merge row value cell ui hook with regular view ui hook 2024-09-16 15:59:01 -07:00
Ryan Fleury 9899efe93c merge view rules & view specs entirely; simplify graphical view rules down to single hook 2024-09-16 14:44:28 -07:00
Ryan Fleury 84f685803d fix set-space ir extension instruction; expand ctrlbits to u16, so that it can encode modern register sized decodes 2024-09-16 11:59:06 -07:00
Ryan Fleury c00fede4f1 fill out meta eval info system in frontend; get eval back up and running 2024-09-16 11:51:55 -07:00
Ryan Fleury adc9e0e512 begin sketching out meta eval info, to allow for debugger meta evaluations on both ctrl thread & on ui thread - e.g. breakpoint hit count evaluation in conditional bps 2024-09-16 10:36:22 -07:00
Ryan Fleury 17d062934e dead code elimination 2024-09-16 10:13:28 -07:00
Ryan Fleury e8c8df9c6e eliminate setup hook for views 2024-09-16 09:53:24 -07:00
Ryan Fleury 23a5c9eb44 eliminate view cmds hook; just use ui hook 2024-09-16 09:45:54 -07:00
Ryan Fleury 3c262fccf3 adjust top-level rd_frame structure to allow N cycles (rather than 1) of [rd cmds], [d tick] per frame; fix a few ctrl thread driving issues in dbg engine 2024-09-15 12:46:03 -07:00
Ryan Fleury 114ebfa27b adjust raddbg command queue to have two phases; first phase, r/w, core gets chance to push extra commands & consume them immediately same-frame; views get second phase, read-only, where they can consume all commands, but when they push new commands, those are distributed back at the top of the chain, where the core gets first chance 2024-09-15 09:47:37 -07:00
Ryan Fleury 7a1811fb71 begin eliminating setup hook for views 2024-09-14 08:12:26 -07:00
Ryan Fleury f396a88bac mdesk layer extensions for mutable tree manipulations 2024-09-13 17:16:42 -07:00
Ryan Fleury 4b526db0dd organization pass & straightening some things out before entity simplification/replacement 2024-09-13 16:12:55 -07:00
Ryan Fleury 8ffc9f4a9b more progress on entity simplification; df -> rd; eliminate dbg_frontend distinction from raddbg layer 2024-09-13 15:55:58 -07:00
Ryan Fleury 48ae9b6973 move rest of cfg-related stuff into frontend 2024-09-13 14:51:07 -07:00
Ryan Fleury 793ad8fe1e new view rule table definition in df, merging graphical view rules & views totally 2024-09-13 13:39:40 -07:00
Ryan Fleury 7cd1d175de deduplicate string escaping paths in eval/cfg/etc 2024-09-13 12:08:22 -07:00
Ryan Fleury 306f8d84c5 remainder of entity code -> df; exception code filters -> df 2024-09-13 11:59:46 -07:00
Ryan Fleury 573bad8487 entity from d -> df 2024-09-13 11:46:17 -07:00
Ryan Fleury 9b66a9c60e fix df/ctrl kind mismatch 2024-09-13 11:26:53 -07:00
Ryan Fleury 96b5f82964 run-to-line/address porting from old df_entity-based behavior 2024-09-13 11:21:13 -07:00
Ryan Fleury 6b758f08fa eliminate dead code; port breakpoint hit counting to frontend; begin floating entity code into frontend, prepping for simplification/replacement 2024-09-13 10:48:40 -07:00
Ryan Fleury 7fb711b07c eliminate more dead code 2024-09-13 10:41:42 -07:00
Ryan Fleury c8a892ad8f eliminate d_entity-based module mapping code; all of this is done via ctrl systems now 2024-09-13 10:39:32 -07:00
Ryan Fleury f9c541ea7b eliminate regs concept from engine; eliminate more d_entity mirroring ctrl_entity 2024-09-13 10:26:34 -07:00
Ryan Fleury 2dfa3dae42 snap-to-thread if none selected in frontend; fix soft halt logic to match old logic; fix ctrl entity store alloc gen on release 2024-09-12 17:10:39 -07:00
Ryan Fleury f13806b19f another checkpoint in moving previously engine-controlled behavior to frontend, and getting engine completely off d_entities 2024-09-12 16:51:48 -07:00
Ryan Fleury 71cb03f3be checkpoint in getting off of d_entities and onto ctrl_entities for frontend paths, including thread selection & df_regs 2024-09-12 16:30:26 -07:00
Ryan Fleury 3641c212b2 begin floating thread/frame selection mechanisms into frontend and out of engine 2024-09-12 14:58:48 -07:00
Ryan Fleury 638140ab87 another checkpoint, moving d_regs -> df_regs; eliminating more state & responsibilities from dbg_engine 2024-09-12 14:10:41 -07:00
Ryan Fleury 65ed1f0997 another checkpoint - eliminate cmd specs from engine, move all dynamic command definition things into frontend 2024-09-12 12:11:00 -07:00
Ryan Fleury 472e73137d checkpoint 2024-09-11 18:25:48 -07:00
Ryan Fleury 2f299e087a fix busted stepping mechanism 2024-09-11 17:44:30 -07:00
Ryan Fleury c8efacf707 split engine from frontend cmd structure; use to begin fixing/hardening engine commands and decoupling them from frontend complications 2024-09-11 17:42:34 -07:00
Ryan Fleury deef05d0d2 extend eval space size to allow u128 key for hash store & related cache keys, + some extra metadata determined by user (user-defined kind & extra u64) 2024-09-11 17:11:33 -07:00
Ryan Fleury 26fb91d539 fix top-level frontend exit logic; eliminate path -> entity code, since we are totally off filesystem entities 2024-09-11 16:25:02 -07:00
Ryan Fleury f59694fcfb float cfg from engine -> frontend; more elimination of dead code in engine 2024-09-11 15:40:11 -07:00
Ryan Fleury f4726eee0a eliminate old eval viz code in engine 2024-09-11 15:22:51 -07:00
Ryan Fleury cc2b5138b0 more dead code elimination & simplification & floating from engine -> frontend 2024-09-11 15:04:12 -07:00
Ryan Fleury e7b4912e4a eliminate more dead code in engine 2024-09-11 14:35:30 -07:00
Ryan Fleury af5825c89a move interaction register stack into frontend layer 2024-09-11 14:24:16 -07:00
Ryan Fleury be6458690f ctrl layer defined handle system, to replace machine-id/demon-handle pairs used everywhere by users 2024-09-11 14:01:38 -07:00
Ryan Fleury e6872cb71e eliminate all old debug engine eval visualization code; we're now moved over to the new more standalone eval viz codebase layer 2024-09-10 17:22:24 -07:00
Ryan Fleury 20aba085cd oops 2024-09-10 17:14:10 -07:00
Ryan Fleury 299ea04539 port debugger frontend to using eval visualization layer, over old debug engine code 2024-09-10 17:10:48 -07:00
Ryan Fleury bb50e88141 eval_visualization layer: builtin view rules, porting of more debug engine code over 2024-09-10 16:14:11 -07:00
Ryan Fleury e989da4087 float down dbg engine eval visualization stuff into formal codebase layer which just builds on top of eval 2024-09-10 15:46:05 -07:00